Entering and Succeeding in China's Complex Mobile...

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Entering and Succeeding in China's Complex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent Games Email: [email protected]

Transcript of Entering and Succeeding in China's Complex Mobile...

Page 1: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Entering and Succeeding in China's Complex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent Games

Email: [email protected]

Page 2: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

•  China Mobile Game Overview

•  China Mobile Game Industry Environment

•  Sharing of Tencent’s Mobile Game Publishing Practice

Table of Contents

Page 3: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

China has Become the World’s Largest Smartphone Market

Country 2013E unit shipments (MMs) 2013E market share 2017E unit shipments

(MMs) 2017E market share 2017/2013E growth

China 301.2 32.8% 457.9 30.2% 52.0%

USA 137.5 15.0% 183 12.1% 33.1%

United Kingdom 35.5 3.9% 47.5 3.1% 33.8%

Japan 35.2 3.8% 37.7 2.5% 7.1%

Brazil 28.9 3.1% 66.3 4.4% 129.4%

India 27.8 3.0% 155.6 10.3% 459.7%

Others 352.5 38.4% 568.1 37.5% 61.2%

Total 918.6 100.0% 1516.1 100.0% 65.0%

Source: IDC、Tencent Analysis

全球各主要地区智能手机销量数据(2013-2017) Smartphone shipment forecast (2013-2017)

Page 4: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Number of Mobile Internet Users Surpassed PC Internet Users in China

96%

71%

28%

75%

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

6/07 12/07 6/08 12/08 6/09 12/09 6/10 12/10 6/11 12/11 6/12 12/12

% of Chinese Internet Users Accessing the Web via Desktop PCs vs. via Mobile Phones,6/07 - 12/12

via desktop PC via mobile phone

Source: CNNIC、Tencent Analysis

Page 5: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Mobile Internet Market Maintains Rapid Growth in China

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Mobile Internet Market Scale of China (2009-2016E)

market scale($Billion) Y/Y Growth

Source: iResearch、Tencent Analysis

Page 6: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Chinese Mobile Gaming Market is under Explosive Growth

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Mobile Game Market Scale of China (2009-2014E)

market scale( $MM) Y/Y Growth

Source: iResearch、iiMedia、Tencent Analysis

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Mobile Game User Scale of China (2009-2014E)

user scale(MM) Y/Y Growth

Page 7: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Million Dollar Games Emerge in China Market

Game name Game type 05/2013 revenue($MM)

My Name is MT OL Card trading 8.20

Fishing Joy Casual competitive 5.70

Space Hunter ARPG 4.90

The Legend of King ARPG 4.60

Big Head Card trading 4.10

Meng Jianghu Card trading 1.65

Wang Xian ARPG 1.65

Armed Warriors ARPG 1.65

The World RPG 1.30

The Magic Card Fantasy Card trading 1.15

List of Top Revenue Mobile Games in China (05/2013)

Source: Tencent Analysis

Page 8: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

•  China Mobile Game Overview

•  China Mobile Game Industry Environment

•  Sharing of Tencent’s Mobile Game Publishing Practice

Table of Contents

Page 9: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Android is Mainstream but is Fragmented

80%

11%

Market Share of Smartphone Systems in China (Q1,2013)

Android iOS Symbian Windows others

Source: IDC、eGuan 、Tencent Analysis

40.3%

30.1%

Market Share of Screen Resolution of Android in China (Q1,2013)

800*400

480*320

848*480

320*240

1280*720

960*540

other

1280*800

18%

14%

Market share of Android Smartphone vendors in China (Q1,2013)

samsung

lenovo

coolpad

huawei

zte

K-touch

gionee

HTC

Page 10: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Network Speed and Data Tariffs Impact Mobile Gaming Market

34%

22%

44%

Internet Access of China Smartphone (Q1,2013)

2G 3G WIFI

Source:BAIDU 、eGuan 、Tencent Analysis

6%

12%

19%

22%

25%

40%

59%

0% 10% 20% 30% 40% 50% 60% 70%

Others

User habit

APP price

APP quality

Mobile network access speed

Mobile terminal compatibility

Mobile data tariffs

Reason distribution of users not satisfied with China Mobile Internet (2013Q1)

Size does matter.

Page 11: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Hot Games in China are Different from those in USA/Europe Top 10 Games (Revenue) in APP Store China (06/2013) Top 10 Games (Revenue) in APP Store US (06/2013)

APP STORE美国地区营收TOP 10游戏榜单(2013.04)

Source: App Annie、Tencent Analysis

Product Genre

My Name is MT Online Card trading

Clash of Clans SLG

Big Head Card trading

Dragon Force RPG

The King 2 HD RPG

The Magic Card Fantasy Card trading

The Legend of King ACT

My Name is MT Online (global) Card trading

Shen Xiandao RPG

Chaos Fighters RPG

Product Genre

Candy Crush Saga ® Casual

Clash of Clans SLG

MARVEL War of Heroes Card trading

Hay Day Social

Modern War RPG

Big Fish Casino Casino

Minecraft – Pocket Edition Sandbox build-up

Kingdoms of Camelot: Battle for the North SLG

The Hobbit: Kingdoms of Middle-earth Simulation

The Simpsons™: Tapped Out Adventure

Page 12: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Complex Mobile Game Publishing Chain

Europe/USA

China

R&D Publishing

Publishing Game Stores Game

Communityies Payment

Distribution& promotion channels R&D

IOS 平台 Android 平台

•  Platform currency

•  SMS billing

•  3rd party payment

•  E-bank

•  Pre-paid card

Source: Tencent Analysis

Page 13: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Distribution Channels are Fragmented and Complicated Channel Company or product

Pre-installation

ROM flashing

Game stores

Mobile APPs

Mobile advertisement

Game portals/communities

Page 14: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Credit Card Payment is NOT Popular in China Payment channel Company or Product Market Share

SMS billing 20%

Virtual Currency 20%

3rd party payment system 40%

Pre-paid card

E-bank

骏梦一卡通 10%

10%

Source:Tencent Analysis

Page 15: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Key Success Factors

Understand China mobile game market

Support diversity of users mobile devices

Consider network situation and traffic tariff

Know what Chinese users want

Work with best distribution & promotion channels

Develop multiple payment channels

Game Quality

Page 16: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

•  China Mobile Game Overview

•  China Mobile Game Industry Environment

•  Sharing of Tencent’s Mobile Game Publishing Practice

Table of Contents

Page 17: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

In-depth Understanding of Chinese Internet Users

WeChat

Tencent Games

Qzone

QTalk

QQ

Tencent News

Tencent micro-blog

QQ Game

Peng You

working while listening to QQ music

IM

Tencent search

WeChat

Page 18: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Strong Game Operation Capability

Source:Public annual reports & Tencent research

Revenue of world’s top game companies,1Q-3Q, 2012 (Billion USD)

Tencent Games Market share (1Q,2010 - 1Q,2013)

0.0 0.2 0.4 0.6 0.8 1.0 1.2 1.4

10Q1 10Q2 10Q3 10Q4 11Q1 11Q2 11Q3 11Q4 12Q1 12Q2 12Q3 12Q4 13Q1 13Q2

Revenue ( Billion USD)

Tencent Games Revenue (1Q, 2010 - Q2, 2013)

7.6

6.3

3.5 3 3 2.8

2.4 2.3

1 0.9 0.9 0.8 0.6 0.6 0.5 0.4 0.3

0 1 2 3 4 5 6 7 8

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10Q1 10Q2 10Q3 10Q4 11Q1 11Q2 11Q3 11Q4 12Q1 12Q2 12Q3 12Q4 13Q1

Others top4-10 SNDA NETEASE TENCENT

Page 19: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Full Coverage of Mobile Game Value Chain

Source:Tencent Analysis

Payment Distribution, Marketing & Operation R & D Licensing

Customer Service

Product

More…

Page 20: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Product Optimization with Strong Data Driven

User Behavior Data

Starter guide

Level

Combat

Interaction

Game Optimization

Growth system

Payment

Meticulous marketing

Tencent Big Data

Visual effects

Page 21: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Comprehensive & Powerful Distribution Channels

§  Register user accounts: 400MM

§  MAU: 236MM

§  MAU: 478MM §  DAU: 120MM §  MAU: 357MM §  MAU: 40MM

§  DAU: 10MM

§  Accumulative download: 8billion

§  Daily download: 20MM

§  MAU: 37MM §  DAU: 10MM

§  MAU: 84MM

Source:EGUAN 、iResearch 、Tencent Analysis

WeChat Mobile Qzone Mobile QQ

QQ mobile browser

Mobile QQ Games

Tencent APP Center QQ mobile manager

SNS Platform

Tool APP

Page 22: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Social Network-driven Marketing

Source:Tencent Analysis

SNS Invite

Share to SNS

CtoC message sharing

Sending heart

Click here to jump into the game page.

• MAU 818MM

• MAU 626MM

• MAU 247MM

• MAU 236MM

Tencent social network users Interactive Marketing

Game Store Enter Game

Page 23: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Comprehensive and Easy Payment Channel

In Game Payment

User Behavior

New Users

6 payment options

Frequent Users One click

Smart Payment

Full payment list

QQ points

Pay by WeChat

Pay by bank card

Pay by Tenpay

Pre-paid mobile card

QQ card

Payment method

QQ points

WeChat

TenPay

Bank card

Mobile pre-paid

card QQ card

Page 24: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

The Explosive Power of Tencent Platform: WeMatch Case Study

Aug.05.2013

5 hours after launch

Aug.07.2013

Aug.09.2013

Aug.11.2013

Aug.13.2013

Aug.15.2013

• launch

• Top1 free game in App Store china

• Accumulative download: 14MM+ • DAU: 10MM+

• Accumulative download: 20MM+ • DAU: 15MM+

• Accumulative download: 30MM+ • DAU: 20MM+

• Accumulative download: 40MM+ • DAU: 25MM+

• Accumulative download: 50MM+ • DAU : 30MM • covers 11.9% mobile Internet users in China • covers 15.6% mobile game users in China.

Page 25: Entering and Succeeding in China's Complex Mobile …twvideo01.ubm-us.net/.../gdceurope2013/Presentations/824591PengLu.pdfComplex Mobile Gaming Ecosystem Peng Lu Vice President, Tencent

Find the Right Partner is the Key