Emerging Innovation: an exploratory journey into design thinking and innovation games. How can...
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Transcript of Emerging Innovation: an exploratory journey into design thinking and innovation games. How can...
EXPLORATORY JOURNEYDesign Thinking &Innovation Games
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Agenda• How did I get
here?• What’s going on?• Design Thinking• Innovation
Games• Business Cases• Feedback• ROTI
How did I get here?
EntrepreneurAsiaForm, Whollycity, WhollyAgilistAgile Coach, Innovation Consultant, Startup Coach, Lean startup specialist, Design Thinker, Innovation Games Fcilitator, Scrumaster, Product Owner…What exites me?Innovation, Sharing Economy, Coaching startups, Permaculture, Alternative Currencies, Culture Hacking, Digital Revolution, Consiousness Technology, Health Radical Life Extention, Spirituality, Paradigm Shifts, Future TrendsMy job today?Head of digital innovation, Business Developer, Agile coach, Innovation Speaker
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IceBreaker
Pick a neighborIntroduce yourself
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5Fear not the judgmentof your peers
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What’sgoing on
in the World?
Change is accelerati
ng
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FasterTech
Adoption
Telephone < Electricity< Refrigerator < TV < Internet< Smartphone
Exponential & combinatori
al
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UnicornsTimeline
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Convergence ofCrisis
12Exponential Growth• Temperature• Population• CO2• GDP• Loss of Forests
• Water use• Species• Paper• Motor vehicules
• Fisheries• Foreign Investment• Ozone depletion
1900 1950 2000SINGULARITY
13DigitalRevolution
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How can we adapt?
Innovate?
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Change the way we
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Welcome to
Design Thinking
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42 yrs 112 yrs
by &
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How do youstrategize?
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Inside -> <- outside
Empathize Know thy users & stakeholders
Empathize See – Try - Ask
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- Define - Frame a problem
[user] needs to [user need] because [surprising insight]
Clustering
Synthesis
Personas
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Relate problems to specific personas and
phrase the disruptive promise that will lead
into a relevant solution
(innovation!)
Adventure MRI
Portable Incubator
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38InnovationProcess
DesignSprints
by
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Pyramid of Design Thinking
Practices
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Changing the way we work
42Playing Games?
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Playingis
Great!
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Playingis
Great!IMPRODUCTIVE
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45WORK IS productive
46BUTboring
47Work ≠ Play
48Work + Play
Togetherness
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Emotions
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Focus
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Instinct
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Left & Right 53
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What is a Game?
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a World
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a World
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a World
a Journey58
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I HAVE A PLAN
I havea
dream
LINEAR PREDICTABILITY
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A BOpen Close
Experiment
Examine
Navigate
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INNOVATIONGames
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DESIGNThinking
65Innovation
Games
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13 core Games
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Solve business problems Understand your
customers needs Increase empathy for your
customers’ experience Deliver the right features Make better strategy
decisions Improve the effectiveness
of sales and services Identify the most effective
marketing messages Uncover breakthrough
opportunities
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INNOVATIONGames
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DESIGNThinking
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Innovation
Roadmap
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Thanks!