EGPR 2017 PROJECT PROPOSAL

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EGPR 2017 PROJECT PROPOSAL “Lightweight Foldaway Mobility Scooter” Industrial partner: BetterLife Innovations Ltd. Supporting company:

Transcript of EGPR 2017 PROJECT PROPOSAL

Page 1: EGPR 2017 PROJECT PROPOSAL

EGPR 2017 PROJECT PROPOSAL

“Lightweight Foldaway Mobility Scooter”

Industrial partner: BetterLife Innovations Ltd.

Supporting company:

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CONTENTS

1. Introduction - The NARIP/EGPR Course .................................................................................. 3

2. NARIP/EGPR 2017 ................................................................................................................... 5

2.1 The project partners ......................................................................................................... 5

2.1.1 Company – BetterLife Innovations Ltd. ........................................................................ 5

2.1.2 Supporting partners ...................................................................................................... 6

3. Academic partners .................................................................................................................. 6

3.1 Budapest University of Technology and Economics (BME) ............................................. 6

3.2 University of Ljubljana (UL) .............................................................................................. 7

3.3 University of Zagreb (UZ) ................................................................................................. 7

3.4 City, University of London (CUL) ...................................................................................... 7

4. The Project .............................................................................................................................. 8

4.1 Company approach .......................................................................................................... 8

4.2 Initial Problem description ............................................................................................... 8

4.2.1 Background ................................................................................................................... 9

4.3 NARIP/EGPR 2017 Project objectives and goals .............................................................. 9

4.4 Company expectations ................................................................................................... 11

4.5 Runoff of the project ...................................................................................................... 12

0. Phase: Preliminary research ....................................................................................... 12

1. Phase: Fuzzy-Front-End, specification of the problem ............................................... 13

2. Phase: Conceptualization ........................................................................................... 14

3. Phase: Design .............................................................................................................. 15

4. Phase: Realization and Final workshop ...................................................................... 16

5. Inspirational images .............................................................................................................. 16

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1. INTRODUCTION - THE NARIP/EGPR COURSE

Design researchers identify five key trends of the industrial design practice that emerge from the

changing global environment: (1) emerging new technology increases the use of digital media;

(2) the boundary between design disciplines is fuzzy; (3) there is a need for multidisciplinary

teamwork; (4) there is a movement trend from individual product to systems; (5) there is an

increasing dependence on online resources. The main goal of this project is for students to learn

trends mentioned above and to train engineering students on transversal skills required for

solving real industrial cases of new product development (NPD) provided by industrial partners

to foster the cooperation between the students, academia and industry.

The European Global Product Realization (EGPR) course is an academia-industry NPD course

carried out in an academic virtual enterprise, consisting of acknowledged European universities

and an industrial partner, which is changing yearly. This model was initiated in the early 2000’s,

since then the course was held in every spring semester with great success. From 2012 onwards,

four EU universities from Budapest, Ljubljana, London, and Zagreb form the academic enterprise

as permanent members in this collaboration.

In 2014 the four universities received funding from the EU, Erasmus+ to deepen and develop the

methodology and didactics of this project based collaborative design course conducted in the

distributed environment across Europe. The project is called NARIP (Networked Activities for

Realization of Innovative Projects). The focus of the research and development activities in the

NARIP project is to upgrade the design methodology (including ICT tools) used for the design

education practice in the virtual environment and to test it by implementation and application of

the methodology into various situations in the design education practice.

The NARIP project consists of three consecutive but unique and independent, industrial oriented

courses each of which is organized by one of the project partners in collaboration with all others:

1) The Year 1 NARIP project was related to industrial design of submersible device for

inspection of welds in nuclear reactors. It was organised by University of Zagreb and the

Industrial partner INETEC – Institute for Nuclear Technology from Zagreb Croatia.

2) The Year 2 NARIP project was related to consumer product design of devices for

improving life of aged population lead by the University of Technology and Economics

from Budapest with Philips Lighting from Hungary as Industrial partner.

3) The Year 3 NARIP project will be related to product design of a lightweight mobility

scooter for different target groups of users. The host university is City, University of

London and the Company is BetterLife Innovations Ltd, Bristol, United Kingdom.

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By testing the educational methodology developed through years in EGPR projects on variety of

design projects, the NARIP project will demonstrate applicability of such methodology to the

wide range of design education courses such as industrial, product development and technology

projects.

The collaboration on each of these projects includes state-of-the-art lectures given concurrently

and interactively to students by renowned professors and other experts and professionals of all

involved universities using professional video-conferencing equipment. Students’ project

activities represent the activities which are normally performed by designers working on NPD

assignment given by selected industrial partner and companies. International student teams are

formed from student pairs from partner universities to bring together their knowledge in

different fields in order to solve problems arising from the assignment. The teams are expected

to elaborate and present their research and development work during common sessions. The

project purposefully focuses on industry-academia type of projects to enable partners to link

higher education, research, arts and business. International, multi-disciplinary virtual students

teams have multi-cultural and cross-border character for student activities. At the end of the

semester, students will develop physical prototypes of their proposed concepts. All people

involved in the project will finally meet in person during the closing workshop in host country at

the end of the semester, where all components will be assembled together and the NPD work

will be tested, publicly presented, and evaluated.

The human resources of the academic enterprise are the academic instructors, university

students, Company and supporting partners. The people involved in the EGPR course are brought

together by advanced communication means, where videoconferencing is considered as the key

communication tool. The enterprise is formed for one study semester. The goals of the enterprise

and the project is two-fold: on the one hand to teach and gain the skills and knowledge

mentioned above, on the other hand to solve the innovation challenge or problem assigned by

the partner company.

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2. NARIP/EGPR 2017

NARIP/EGPR 2017 is the third in the series of NARIP/EGPR projects. The EGPR 2017 student's

project task is: To develop innovative lightweight mobility scooter for a different target user

groups for the start-up company BetterLife Innovations Ltd.

In NARIP EGPR 2017 project the virtual enterprise consists of the four universities (Budapest

University of Technology and Economics, University of Ljubljana, University of Zagreb, City,

University of London) with their corresponding departments, one Company, BetterLife

Innovations, from Bristol. In addition, BetterLife will develop exclusive partnerships to sell and

distribute the mobility scooters. The first of these partnerships is in the UK with Oaktree Mobility

from Bristol. Discussions are underway with potential partners in other markets but it is

important that as well as providing good market access any potential partner shares the values

and objectives of BetterLife.

The host university is City, University of London the prototyping week, workshop and closing

events will be organized and hosted in London (or Bath).

The host university project coordinators are Professor Ahmed Kovacevic, Dr Matthew Read and

Dr Sham Rane from School of Mathematics, Computer Science and Engineering, Department of

Mechanical and Aeronautical Engineering.

2.1 THE PROJECT PARTNERS

2.1.1 COMPANY – BETTERLIFE INNOVATIONS LTD.

BetterLife is a start-up company whose aim is to consider the relatively everyday challenges

that consumers face and develop new solutions that will improve their product experiences.

These innovative solutions may come from engineering better design, introducing new

technology or simply re-inventing an existing product to make it more affordable. The focus of

our activities is towards the elderly in society and on the everyday problems they face because

we believe that, whilst each small improvement may not be life changing, the cumulative effect

can be significant. We include in the scope of our thinking not just the elderly but also their

companion animals because for many older people their pet represents a constant in an

increasingly isolated life.

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2.1.2 SUPPORTING PARTNERS

The focus of BetterLife is on developing innovative product solutions which can be across varied

market sectors so market access can be equally varied. The preferred solution is to develop

close strategic partnerships with specialist distributors who have similar aims and values

partner to BetterLife. This process is on-going but in the UK we have formed an exclusive

relationship with Oaktree Mobility.

Oak Tree Mobility Bristol supplies a range of mobility equipment including handmade rise and

recline chairs, adjustable beds, and stairlifts, which have already empowered thousands

nationwide to enjoy the independence they deserve.

Oak Tree Mobility was founded in 2008 when directors Ricky Towler and Tom Powell set out to

create a mobility business that did things differently. Frustrated by their experiences in the

mobility sector, Tom and Ricky established Oak Tree as a reaction against the poor customer

service and tired-looking products that seemed to come as standard. From day one, it was all

about the customer. Their mission is to help as many people as they can, and never losing sight

of this allows them to focus on bringing top quality craftsmanship and excellent service at an

affordable price to customers.

3. ACADEMIC PARTNERS

3.1 BUDAPEST UNIVERSITY OF TECHNOLOGY AND ECONOMICS (BME)

BME is a research university and leading higher educational institution in the field of engineering

and science, as BME issues about 70% of Hungary's engineering degrees. More than 110

departments and institutes operate within the structure of eight faculties at the University. The

project is connected to BME via the Faculty of Mechanical Engineering, the responsible unit is

the Department of Machine and Product Design (GT3). GT3 is a significant actor in the Mechanical

Engineering, Engineering Design and in the Industrial Design Engineering (IDE) programmes. GT3

is responsible and coordinator for the IDE programmes at both BSc and MSc levels. In the

research profile of the Department there can be found basic and applied research, just as

experimental research and development. The fields of research are organized around the major

educational fields and responsibilities, among others design methodology, CAD technologies,

virtual technologies and tools, structural optimization, genetic algorithms and fuzzy logic in

design methods, design-ecology, etc. GT3 is being involved in the EGPR series since 2009 and is a

consortia partner in NARIP.

o The course is led by:

Professor Péter Horák – [email protected]

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o The coaches are:

Zsófia Kővári – [email protected]

Judit Garami – [email protected]

3.2 UNIVERSITY OF LJUBLJANA (UL)

The Faculty of Mechanical Engineering (FME) exists to create and disseminate knowledge that

enables its students and research partners to competitively participate in the international

scientific field and marketplace. The vision of the Ljubljana FME is to become the premiere

teaching and research faculty for mechanical engineering in Slovenia and Southeast Europe while

maintaining the highest educational and professional standards. With this the faculty will become

be an even stronger magnet for the cooperation with Slovenian and international companies and

research-and-development organizations. FME is one of the constituting NARIP partners and has

been actively involved in developing the course throughout the years. The project is managed by

LECAD, Laboratory for computer aided design.

o The course is led by:

Professor Joze Duhovnik – [email protected]

o The coach is:

Nikola Vukasinovic – [email protected]

3.3 UNIVERSITY OF ZAGREB (UZ)

Chair for design and product development at Faculty of Mechanical Engineering and Naval

architecture, University of Zagreb has been involved in international joint courses since 2003

starting with EGPR. Chair of Design and Product Development was founded in 1997 as one of the

chairs of the newly established Department of Design Theory. Design science is the basis on which

the work of the chair staff is focused. The beginnings of the intensive development and

application of theoretical and practical approaches to the design science, as well as intensified

work on computer application in the product development date far back to 1979. CAD Lab is

nowadays the operational centre of the Chair of Design and Product Development.

o The course is led by:

Professor Dorian Marjanovic – [email protected]

o The coaches are:

Professor Neven Pavkovic – [email protected]

Tomislav Martinec

3.4 CITY, UNIVERSITY OF LONDON (CUL)

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The University is proud to be a principal provider of undergraduate, postgraduate,

professional and vocational education in the United Kingdom and is renowned for its

international focus and the employability of its graduates. The University attracts over

23,000 students from 156 countries, while teaching staff are drawn from nearly 50

international locations, ensuring that the University has a truly international outlook. The

University maintains strong links with internationally renowned professional organizations,

facilitating excellent work placement opportunities on many courses. It is also research

intensive. Students are taught and supervised by experts who are up to date with the latest

industry developments in their subject areas. The University joined the EGPR course in 2005.

o The course is led by:

Professor Ahmed Kovacevic – [email protected]

o The coaches are:

Sham Rane – [email protected]

Matthew Read - [email protected]

Frederic Sure -

4. THE PROJECT

4.1 COMPANY APPROACH

BetterLife Innovation aims to be a facilitator of innovative thinking, merging customer

requirements with the newest technology. Our starting point is an analysis of what the perfect

customer solution looks like and then finding new, different or affordable ways to provide that

solution. As new technologies and approaches emerge the potential for cross over between

markets is greater than ever. However, with today’s emphasis on efficiency and immediate

results, less time and resource is devoted to finding new ways of approaching product delivery -

the old adage “if it ain’t broke, don’t fix it” seems to reign supreme. When combined with the

reluctance of incumbent manufacturers to consider technology that is outside their current

investment base, it is hardly surprising that there are few examples of learnings from one

market being transferred to others. BetterLife Innovations’ objective is to try to harness new

thinking and apply it to existing consumer needs with a particular emphasis on the elderly.

4.2 INITIAL PROBLEM DESCRIPTION

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4.2.1 BACKGROUND

The Mobility Scooter market is well established but not well researched; the best available data

comes from a Research Institute for Consumer Affairs study conducted on behalf of the

Department of Transport in 2014. Estimates indicate annual sales of around 100,000 mobility

scooters, the majority of which are Class 2 scooters i.e. used on pavements (class 3 are used on

roads and require DVLA registration). Within Class 2 scooters the majority sold are those

designed to be carried in the boot of a car (57% of consumers owned a boot scooter) and the

key consumer determinants for purchase are: that it fits into the car boot (89% of respondents),

ease of lifting (53% of respondents) and price (36% of respondents).

Products currently available on the market range from relatively low priced ‘cut downs’ of

standard pavement scooters (e.g. the Airlite from Careco, see http://www.careco.co.uk/) to

sophisticated designs specifically for the foldaway market (Moving Life’s ATTO

https://movinglife.com and TGA Minimo https://www.tgamobility.co.uk being good examples).

The weakness in all these products is that the claim of being light and easy to lift is not met by

the reality. In lower cost models the scooter has to be broken into several parts to be stowed

away and at best the unit has to be split in two and even then the lightest single part of any

model available currently is 12kg.

Design development may start from how the scooter looks like when ready for use or how it

performs (its basic functionality should be a given) or may alternatively start from what the

product looks like when folded down. This latter could be the key differentiator and

determinate of consumer choice.

4.3 NARIP/EGPR 2017 PROJECT OBJECTIVES AND GOALS

The Company would like to develop a lightweight mobility scooter which could be used by

different target groups of users, fold into the size that can fit in a car boot or in airplane/bus

luggage and be as light as possible so that it can be easily carried by a single person. The

development is not so much about what the scooter can deliver since there are basic legal

requirements that must be met:

Max unladen weight 113.4 kg (248 lbs) Max pavement speed 4 mph (6.4 kmph) Max road speed N/A Speed limiter and speed indicator NOT required Max width N/A Lights Lights and reflectors required if used at night Rear view mirror NOT required Horn NOT required

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Brakes Required. Must be capable of stopping in all conditions in reasonable time and distance, and of being held on a gradient of at least 1 in 5

However, the basic legal requirements do not really define the design brief. The company

believe that design development may start from how the scooter looks like when ready for use

or may alternatively start from what the product looks like when folded down. Either could a

the key differentiator and determinate of consumer choice.

The company feel there are some minimum performance requirements:

Maximum dimensions when closed for transport 90cm X 70cm X40cn

Maximum weight (excl. battery) 10kg

Battery 250 w/h Lithium-Ion

Maximum carry weight 120kg

Maximum Speed 4 mph

Maximum incline capability 6 degrees

Maximum range 10 miles

When closed the scooter should resemble a roll along suitcase and, ideally, be as easy to

manoeuvre. When open for use the scooter must deliver the basic functionality of safely

transporting the user in relative comfort but there is considerable flexibility in the look and

style of the vehicle. It should be noted that over half of the current users of boot scooters are

under 65 – this is not an ‘old person’ product and potential consumers may not only be open to

more novel design, they may actually welcome it. Exploring the different design options for

different users would be a useful process – potential users range from teenagers to

octogenarians. Products currently on offer have improved considerably in the last 5 years with

many manufacturers offering brighter, more colourful alternatives although all still retain the

fairly clinical appearance of a mobility product. The company feel that a presentation and

design more resembling a normal scooter may help destigmatise the product (see:

http://www.vespa.com ).

The intention is that this initiative will be run in conjunction with exclusive sales and

distribution partners in each market. Each partner will share the values of BetterLife and be

prepared to invest the resource to ensure good market access and excellent after sale care.

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In the UK this will be Oaktree Mobility Ltd, one of the UK’s leading suppliers of mobility

products. We anticipate three routes into the UK market:

1. Direct to consumer via a dedicated Internet site.

2. Direct advertising/sales via a Oaktree and their team of 40 national sales people.

3. Through selected retail outlets led by Middleton Mobility, Oaktree’s retail arm.

We anticipate first full year UK sales of around 5,000 units assuming a net consumer price of c.

£1,500. For this the total cost price will have to be c. £500 – there is degree price elasticity in

this sector

The company sees the four key challenges in this project:

1. The creativity of design required to deliver something small enough to be easily transported (about the size of a pull along suitcase) but capable of folding out to provide stable transport for an adult weighing up to 120kg.

2. The material of construction, which will need to be strong but light if it is to deliver a below 10kg weight; CFRP looks promising but there are many other options.

3. The power unit – battery technology has moved on significantly in recent years and the necessary power can already be delivered by a battery of 3kg or less.

4. To bring the whole unit in at £500 or less.

4.4 COMPANY EXPECTATIONS

The proposed solution shall be SMART – Specific to the requirements for lightweight mobility

scooters, Measurable by surveys of user experience, Action-oriented well-defined steps of a

clear project plan, Repeatable for variety of customer target groups and applications and Timely

fitting the available timeframe.

BetterLife Innovations will be fully committed in this project with regular design reviews and

guiding of students. Reviews will be held with key BetterLife personnel and representatives from

Oaktree (who will provide insight to the needs of the end user), together with technical specialists

as required. At the end of the project, it is envisaged that full sized prototype(s) will be fabricated

which will be audience-user tested and all functionalities could be fully evaluated.

The manufacturing of prototypes will be supervised by the City, University of London staff and

realised jointly by the University and BetterLife; BetterLife will facilitate the sourcing of

components needed for prototype construction. The final workshop will be held at City.

It is expected that both, the Virtual enterprise of EGPR and the Company will:

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Engage in an iterative design and engineering process that is focused on audience

participation and interactions

Engage in a true cross-collaboration multidisciplinary process that includes industrial design

students, mechanical, electrical, electronic and other students.

Develop awareness of requirements for lightweight mobility scooters which allow users

experience of security, safety and ease of use.

The outcome of the project will be tested against:

Adaptability,

Usability in global terms,

Modular and flexible abilities,

User Interaction satisfaction,

Innovation – creative technology,

Viable working solution,

Cost effective solution,

The Company expects the Virtual Enterprise of EGPR to commit fully to the project and requests

timely and active communication and collaboration, which will allow to gain new knowledge and

novel insights for all and result in innovative, trend changing designs to lead the Company to

successful new products.

4.5 RUNOFF OF THE PROJECT

The project will be distributed into four consecutive phases, and in addition in the very beginning,

one preparatory phase. Each and every team should carry out the tasks to meet the goals in each

phase, however they are free to choose their way to approach the respective problems. After

each phase the teams will present their results to the academic staff members and the Company

representative over VC presentations and reports. In regards to the presented results the

Company will have the rights and duty to select an R&D path into the next phase for each team.

0. PHASE: PRELIMINARY RESEARCH

Goals:

To understand the issues faced with mobility equipment and freedom of the user which

requires such devices i.e., to discover what aspects or fields of life are affected by

unavailability of such devices.

To study and understand the relations of technology, creativity, design and use of materials

in mobility devices to people.

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To identify target groups of users for lightweight mobility scooters.

To discover and understand innovative solutions by integrated skills from electronic

engineering, mechanical engineering, computing (programming) communications and

product design.

To get an insight into the context of the mobility requirements.

To get an insight into the current products on the market.

To evaluate the challenges of the project, and to present possible areas of interest for product

improvement or innovation.

To discover issues or unresolved needs in the context of the above e.g. health, safety,

freedom of movement, long term technology solution, updateable technology issues,

creative development.

Recommended tasks:

To carry out desk research on available literature and other resources. To carry out primary

research, including visits to retail shops, manufacturers of mobility equipment and target user

groups for lightweight mobility scooters. To discuss the results and findings. Since some

students will not be available at the null-phase, the students can work in local teams. Special

emphasis must be made on local specifics of the observed task (legislation, safety, ergonomics

in SI, UK, HR, HU, etc.) and their integration and compatibility with global product.

Deliverables:

Max. 5 page summary and findings on the research questions. Sources and references to be

backed up on project data server in original format. Short slideshow for interactive discussion

session on 11th February.

Start: 23rd January 2017

Deadline: 2nd February 2017, Interactive discussion session

1. PHASE: FUZZY-FRONT-END, SPECIFICATION OF THE PROBLEM

Goals:

To clarify the objectives of the project, main interests, capabilities, and recent achievements of

the Company in the field. To understand and predict the needs for the products which Company

is providing or should be providing, consider future tendencies, trends and technologies. Upon

the preliminary research phase results some key areas should be presented, supported with good

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reasoning. To understand the special needs of a potential target group, upon this to perform a

market/user group segmentation. To identify a few uncovered or ill-served needs or demands

connected to sub-groups. To reveal a few original problem situations where an innovative

product, service or system could step in. To create a few visions on idealistic or significantly

improved future situations or processes. To operationalize the visions into functional

requirements. To estimate and evaluate the innovation potential of the visions, to make

recommendations to the Company for further directions to follow.

Recommended tasks:

To identify what types of knowledge is missing, to create an information model. To make analyses

of the Company, competition, market, SWOT etc. To carry out studies in all countries on primary

and secondary sources in the context of lightweight mobility equipment. To synthetize results in

a few distinctive visions. To document the visions in terms of benefits of all stakeholders,

especially the functions provided to users and highlighting the improvement in the quality of

meeting the relevant needs and demands. To provide a description of the specific design problem

using the vision, the functional requirements, the product advantage, benefits, but elements of

solutions should not be shown already.

Deliverables:

Max. 30 page report, plus appendices. Sources and references to be backed up on project data

server in original format. 10-12 minute presentation and slideshow for Project Review.

Start: 6th February 2017, Official start of the project

Deadline: 2nd March 2017, 1st Project Review

2. PHASE: CONCEPTUALIZATION

Goals:

To conceptualize design alternatives of the selected products or systems. Concept here is a

structure or idea that is sufficiently developed to evaluate the physical principles that govern its

behaviour, and also the technologies needed to realize it. Concept allows basic configuration of

components, main dimensions and design sketch. To provide rational concept evaluation and

decision on selection with technical and economic factors considered.

Recommended tasks:

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To apply the funnel model in ideation, i.e. to generate a number of ideas, then with screening

and development cycles narrow them down to a few. To ideate, either using abstract product

ideas or rough design sketches. To evaluate and iterate ideas, finally to develop concepts. To

present concept ideas in good quality graphics (inclusive hand drawings), also provide textual

description and the design rationale.

Deliverables:

Max. 30 pages report, plus appendices. Drawings and computer models to be backed up on

project data server in original format. 10-12 minute presentation and slideshow for Project

Review.

Start: 6th March 2017

Deadline: 10th April 2017, 2nd Project Review

3. PHASE: DESIGN

Goals:

To perform embodiment and detail design of the product. To determine all engineering

specifications for full scale, functional prototype fabrication. To prepare a detailed CAD model

and a BOM.

Recommended tasks:

To CAD model the product concept. To define details taking component availability and

production technologies into account. To perform the evaluation of the product based on

functional requirements. To perform manufacturability check. Preferably, to perform the

optimisation of the final solution. To keep costs of prototype at the level set by the Company. To

prepare the design representations (CAD models, bill of materials, design visualizations,

presentation views, etc.).

Deliverables:

Max. 15 pages report, plus appendices. CAD assembly and part models, BOM. 3D PDF from

assembly. Drawings and computer models to be backed up on project data server in native and

exchange formats. 10-12 minute presentation and slideshow for Project Review.

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Start: 13th April 2017

Deadline: 8th May 2017, 3rd Project Review

4. PHASE: REALIZATION AND FINAL WORKSHOP

Goals:

To purchase and manufacture all components for full scale, functional, physical prototype. To

assemble prototype(s) at the workshop on-site. To prove the prototypes in functional and user

tests. To present and disseminate the results of the NPD project.

Recommended tasks:

To prepare the production documentations (final bill of materials, technical drawings, source

files, etc.). To organise procurements and purchases of parts. To manufacture parts in

collaboration with the Company as and when required. To distribute production and

organizational workload evenly among locations. To assemble prototypes on the basis of the

specification. To perform user tests and evaluation of functionalities of prototypes. To deliver to

the Company complete documentation including prototypes, drawings, reports. To present the

project to the broad range of audience on the final day of the project.

Deliverables:

Max. 15 pages ex-post report, plus appendices. Final CAD assembly and part models, BOM. Final

3D PDF from assembly. Full technical documentation. Drawings and computer models to be

backed up on project data server in native and exchange formats. 15 minute presentation and

slideshow for Final presentation. Two ISO A0 sized posters (one commercial and one technical)

and flyers (optional) in printing for Final exhibition. Functional prototype.

Start: 11th May 2017

Deadline: 12th June 2017 (Workshop week: 12th – 19th June 2017, City, University of London)

Final presentation: 19th June 2017, City, University of London

5. INSPIRATIONAL IMAGES

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