Eclipse Phase Storyteller Sheet

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STORYTELLER SHEET ECLIPSE PHASE STORYTELLER NOTES MUSE STATS CHARACTER COG COO INT REF SAV SOM WIL Aptitudes WIL x 2 MOX x 10 SOM / 5 SOM x 3 WIL x 2 + SAV COO + SOM COO x 2 + REF MUSE NAME Perception Kinesics Force Cognition Catch BOUND LUCK JUMP PSI DEF SOCIAL CHAR MUSE SKILLS SV SV MUSE STATS CHARACTER COG COO INT REF SAV SOM WIL Aptitudes WIL x 2 MOX x 10 SOM / 5 SOM x 3 WIL x 2 + SAV COO + SOM COO x 2 + REF MUSE NAME Perception Kinesics Force Cognition Catch BOUND LUCK JUMP PSI DEF SOCIAL CHAR MUSE SKILLS SV SV MUSE STATS CHARACTER COG COO INT REF SAV SOM WIL Aptitudes WIL x 2 MOX x 10 SOM / 5 SOM x 3 WIL x 2 + SAV COO + SOM COO x 2 + REF MUSE NAME Perception Kinesics Force Cognition Catch BOUND LUCK JUMP PSI DEF SOCIAL CHAR MUSE SKILLS SV SV MUSE STATS CHARACTER COG COO INT REF SAV SOM WIL Aptitudes WIL x 2 MOX x 10 SOM / 5 SOM x 3 WIL x 2 + SAV COO + SOM COO x 2 + REF MUSE NAME Perception Kinesics Force Cognition Catch BOUND LUCK JUMP PSI DEF SOCIAL CHAR MUSE SKILLS SV SV MUSE STATS CHARACTER COG COO INT REF SAV SOM WIL Aptitudes WIL x 2 MOX x 10 SOM / 5 SOM x 3 WIL x 2 + SAV COO + SOM COO x 2 + REF MUSE NAME Perception Kinesics Force Cognition Catch BOUND LUCK JUMP PSI DEF SOCIAL CHAR MUSE SKILLS SV SV

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Transcript of Eclipse Phase Storyteller Sheet

  • STORYTELLER SHEETECLIPSEPHASESTORYTELLER NOTES

    MUSE STATS

    CHARACTER

    COG COO INT REF SAV SOM WILAptitudes

    WIL x 2MOX x 10SOM / 5

    SOM x 3

    WIL x 2 + SAVCOO + SOM

    COO x 2 + REF

    MUSE NAME

    Perception KinesicsForce CognitionCatch

    BOUNDLUCKJUMP PSI DEF SOCIAL

    CHAR

    MUSE SKILLS SVSV

    MUSE STATS

    CHARACTER

    COG COO INT REF SAV SOM WILAptitudes

    WIL x 2MOX x 10SOM / 5

    SOM x 3

    WIL x 2 + SAVCOO + SOM

    COO x 2 + REF

    MUSE NAME

    Perception KinesicsForce CognitionCatch

    BOUNDLUCKJUMP PSI DEF SOCIAL

    CHAR

    MUSE SKILLS SVSV

    MUSE STATS

    CHARACTER

    COG COO INT REF SAV SOM WILAptitudes

    WIL x 2MOX x 10SOM / 5

    SOM x 3

    WIL x 2 + SAVCOO + SOM

    COO x 2 + REF

    MUSE NAME

    Perception KinesicsForce CognitionCatch

    BOUNDLUCKJUMP PSI DEF SOCIAL

    CHAR

    MUSE SKILLS SVSV

    MUSE STATS

    CHARACTER

    COG COO INT REF SAV SOM WILAptitudes

    WIL x 2MOX x 10SOM / 5

    SOM x 3

    WIL x 2 + SAVCOO + SOM

    COO x 2 + REF

    MUSE NAME

    Perception KinesicsForce CognitionCatch

    BOUNDLUCKJUMP PSI DEF SOCIAL

    CHAR

    MUSE SKILLS SVSV

    MUSE STATS

    CHARACTER

    COG COO INT REF SAV SOM WILAptitudes

    WIL x 2MOX x 10SOM / 5

    SOM x 3

    WIL x 2 + SAVCOO + SOM

    COO x 2 + REF

    MUSE NAME

    Perception KinesicsForce CognitionCatch

    BOUNDLUCKJUMP PSI DEF SOCIAL

    CHAR

    MUSE SKILLS SVSV

    STORYTELLER NOTES: SOM: 10COG: 10COO: 10INT: 20REF: 10SAV: 10MuseSkills: Academics: PsychologyMUSESV1: 60MuseSkills7: ProgrammingMUSESV7: 20MuseSkills2: Hardware: ElectronicsMUSESV2: 30MuseSkills8: PerceptionMUSESV8: 30MuseSkills3: InfosecMUSESV3: 30MuseSkills9: [Native Language]MUSESV9: --MuseSkills4: InterfacingMUSESV4: 40MuseSkills10: [Custom]MUSESV10: 40MuseSkills5: Profession: AccountingMUSESV5: 60MuseSkills11: [Custom]MUSESV11: 40MuseSkills6: ResearchMUSESV6: 30MuseSkills12: [Custom]MUSESV12: 40COGNITION: CATCH: FORCE: PERCEPTION: KINESICS: JUMP: ESCAPE ARTIST: RESIST PSI: RESIST SOCIAL: LUCK: CHAR NAME: MUSE NAME: WIL: 10WIL2: 10WIL3: 10WIL4: 10WIL5: 10CATCH2: CATCH3: CATCH4: CATCH5: CHAR NAME2: CHAR NAME3: CHAR NAME4: CHAR NAME5: COG2: 10COG3: 10COG4: 10COG5: 10COGNITION2: COGNITION3: COGNITION4: COGNITION5: COO2: 10COO3: 10COO4: 10COO5: 10ESCAPE ARTIST2: ESCAPE ARTIST3: ESCAPE ARTIST4: ESCAPE ARTIST5: FORCE2: FORCE3: FORCE4: FORCE5: INT2: 20INT3: 20INT4: 20INT5: 20JUMP5: JUMP4: JUMP3: JUMP2: KINESICS5: KINESICS4: KINESICS3: KINESICS2: LUCK5: LUCK4: LUCK3: LUCK2: MUSE NAME5: MUSE NAME4: MUSE NAME3: MUSE NAME2: MUSESV15: 60MUSESV14: 60MUSESV13: 60MUSESV105: 40MUSESV104: 40MUSESV103: 40MUSESV102: 40MUSESV115: 40MUSESV114: 40MUSESV113: 40MUSESV112: 40MUSESV125: 40MUSESV124: 40MUSESV123: 40MUSESV122: 40MUSESV1245: 40MUSESV25: 30MUSESV24: 30MUSESV23: 30MUSESV22: 30MUSESV35: 30MUSESV34: 30MUSESV33: 30MUSESV32: 30MUSESV45: 40MUSESV44: 40MUSESV43: 40MUSESV42: 40MUSESV55: 60MUSESV54: 60MUSESV53: 60MUSESV52: 60MUSESV65: 30MUSESV64: 30MUSESV63: 30MUSESV62: 30MUSESV75: 20MUSESV74: 20MUSESV73: 20MUSESV72: 20MUSESV85: 30MUSESV84: 30MUSESV83: 30MUSESV82: 30MUSESV95: --MUSESV94: --MUSESV93: --MUSESV92: --MuseSkills105: [Custom]MuseSkills104: [Custom]MuseSkills103: [Custom]MuseSkills102: [Custom]MuseSkills115: [Custom]MuseSkills114: [Custom]MuseSkills113: [Custom]MuseSkills112: [Custom]MuseSkills125: [Custom]MuseSkills124: [Custom]MuseSkills123: [Custom]MuseSkills122: [Custom]MuseSkills25: Hardware: ElectronicsMuseSkills24: Hardware: ElectronicsMuseSkills23: Hardware: ElectronicsMuseSkills22: Hardware: ElectronicsMuseSkills2555: Hardware: ElectronicsMuseSkills35: InfosecMuseSkills34: InfosecMuseSkills33: InfosecMuseSkills32: InfosecMuseSkills3555: InfosecMuseSkills45: InterfacingMuseSkills44: InterfacingMuseSkills43: InterfacingMuseSkills42: InterfacingMuseSkills4666: InterfacingMuseSkills5666: Profession: AccountingMuseSkills555: Profession: AccountingMuseSkills544: Profession: AccountingMuseSkills533: Profession: AccountingMuseSkills522: Profession: AccountingMuseSkills65: ResearchMuseSkills64: ResearchMuseSkills63: ResearchMuseSkills63333: ResearchMuseSkills75: ProgrammingMuseSkills74: ProgrammingMuseSkills744: ProgrammingMuseSkills73: ProgrammingMuseSkills85: PerceptionMuseSkills84: PerceptionMuseSkills83: PerceptionMuseSkills82: PerceptionMuseSkills95: [Native Language]MuseSkills94: [Native Language]MuseSkills944: [Native Language]MuseSkills93: [Native Language]PERCEPTION5: PERCEPTION4: PERCEPTION3: PERCEPTION2: REF5: 10REF4: 10REF3: 10REF2: 10RESIST PSI5: RESIST PSI4: RESIST PS3: RESIST PSI2: RESIST SOCIAL5: RESIST SOCIAL4: RESIST SOCIAL3: RESIST SOCIAL2: SAV5: 10SAV4: 10SAV3: 10SAV2: 10SOM5: 10SOM4: 10SOM3: 10SOM2: 10