Dungeons Dragons - Emerald Samuraiemeraldsamurai.com/wp-content/uploads/2018/09/DnD5e-v3-4... ·...

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Sheet created by Óskar Eggertsson emeraldsamurai.com --- Version 3.2 Dungeons & Dragons 5th edition copyright of Wizards of the Coast 5th edition Dungeons Dragons Acrobatics Animal Handling Arcana Athletics Deception History [DEX] [WIS] [INT] [STR] [CHA] [INT] Skills Performance Persuasion Religion Sleight of Hands Stealth Survival [CHA] [CHA] [INT] [DEX] [DEX] [WIS] Insight Intimidation Investigation Medicine Nature Perception [WIS] [CHA] [INT] [WIS] [INT] [WIS] Tools & Languages Proficiency Alignment Inspiration Strength Dexterity Intelligence Wisdom Charisma Save Save Save Score Score Score Save Save Save Score Score Score Modifier Modifier Modifier Modifier Modifier Modifier Save Score Modifier Constitution Name Class Race Levels Background Darkvision Blindsight Truesight ft ft ft Perception Passives & Perception

Transcript of Dungeons Dragons - Emerald Samuraiemeraldsamurai.com/wp-content/uploads/2018/09/DnD5e-v3-4... ·...

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Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2

Dungeons & Dragons 5th editioncopyright of Wizards of the Coast

5th edition

DungeonsDragons

AcrobaticsAnimal HandlingArcanaAthleticsDeceptionHistory

[DEX][WIS][INT][STR][CHA][INT]

Skills

PerformancePersuasionReligionSleight of HandsStealthSurvival

[CHA][CHA][INT][DEX][DEX][WIS]

InsightIntimidationInvestigationMedicineNaturePerception

[WIS][CHA][INT][WIS][INT][WIS]

Tools & Languages

Proficiency

AlignmentInspiration

Strength Dexterity

Intelligence Wisdom Charisma

Save Save SaveScoreScore Score

Save Save SaveScoreScore Score

Modifier Modifier Modifier

Modifier Modifier Modifier

SaveScore

Modifier

ConstitutionName

Class

RaceLevels

Background

DarkvisionBlindsightTruesight

ftftft

Perception

Passives & Perception

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Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2

BackstoryPage

Spouse:Nickname:

Children:Race/Class:

Mother:Race/Class:

Father:Race/Class:

Siblings:

Noteworthy Relatives:

Race

Hometown:Nationality:

Friend:Lifestyle:

Race/Class:Rival:

Race/Class:

Background

Teacher:Race:

Place of Learning:

In Charge:Race/Class:

Location:

Contact:

Location:Profession:

Contact:

Location:Profession:

Contact:

Location:Profession:

Contact:

Location:Profession:

Class

Goals

Reason for Adventuring

Feature Effect

Racial & Class Features

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Dungeons & Dragons 5th editioncopyright of Wizards of the Coast

EquipmentPage

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Coins & pieces

Rations

RopeSilkHempen

feet

Torcheshours

days

Healing2d4+2

Greater4d4+4

Superior8d4+8

Supreme10d4+20

Potions of Healing

P B S Cost WItem

B = in backpackP = on person

W = WeightS = stored elsewhere

P B S WItem Cost

Push, Drag, Lift

Carrying Capacity

Currently Carried

Inventory

Mount

Carrying Capacity

Speed Pulling Vehicle

Currently Carried

Vehicle

Cost

Weight

Type

Type

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Dungeons & Dragons 5th editioncopyright of Wizards of the Coast

CombatPage

Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2

ShieldsSimple WeaponsMartial Weapons

Light ArmorMedium ArmorHeavy Armor

Armor & Weapon Proficiencies

Armor

Initiative

Speed

Fly

Climb Swim

Fav.Mount

AC

StrengthMinimum

DisadvantageShield (+2 AC)

Attuned

Temporary Hit Points

Current

CurrentHit Dice Max

Max Hit Points

Death Saves

Success Failure

Ammunition

Attack

Attack

Attack

Attack

To hit

DamageSpecial

Crit

STRDEX

To hit

DamageSpecial

Crit

STRDEX

To hit

DamageSpecial

Crit

STRDEX

To hit

DamageSpecial

Crit

STRDEX

Attuned

Attuned

Attuned

Attuned

Combat Points

Exhaustion

BlindedCharmedDeafenedFrightenedGrappledIncapacitated

InvisibleParalyzedPetrifiedPoisonedProneRestrained

StunnedUnconscious

Cover1/2: +2 AC and DEX save3/4: +5 AC and DEX saveFull: Can’t be directly targetted

Conditions

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MagicPage

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Archetype Details Archetype Benefits Channel Divinity

Sorcery Points

Wild Shape

Hours Uses Max CRFlyingSwimming

Divine Patron & Domain:Druid Circle:Sorcerous Origin:Otherwordly Patron:

:Arcane Tradition:

Saving Throw

Attack Modifier

Cantrips

Known

1st

2nd

3rd

4th

5th

6th

7th

8th

9th

Spell Slots

Cantrips

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

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Bonus: Spells Page

Dungeons & Dragons 5th editioncopyright of Wizards of the Coast

Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

Level

Level

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

Level

Level

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

Level

Level

School

Casting Time

Range

Components

Duration

Concentration

School

Casting Time

Range

Components

Duration

Concentration

Level

Level