Dungeons Dragons - Emerald Samuraiemeraldsamurai.com/wp-content/uploads/2018/09/DnD5e-v3-4... ·...
Transcript of Dungeons Dragons - Emerald Samuraiemeraldsamurai.com/wp-content/uploads/2018/09/DnD5e-v3-4... ·...
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
5th edition
DungeonsDragons
AcrobaticsAnimal HandlingArcanaAthleticsDeceptionHistory
[DEX][WIS][INT][STR][CHA][INT]
Skills
PerformancePersuasionReligionSleight of HandsStealthSurvival
[CHA][CHA][INT][DEX][DEX][WIS]
InsightIntimidationInvestigationMedicineNaturePerception
[WIS][CHA][INT][WIS][INT][WIS]
Tools & Languages
Proficiency
AlignmentInspiration
Strength Dexterity
Intelligence Wisdom Charisma
Save Save SaveScoreScore Score
Save Save SaveScoreScore Score
Modifier Modifier Modifier
Modifier Modifier Modifier
SaveScore
Modifier
ConstitutionName
Class
RaceLevels
Background
DarkvisionBlindsightTruesight
ftftft
Perception
Passives & Perception
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
BackstoryPage
Spouse:Nickname:
Children:Race/Class:
Mother:Race/Class:
Father:Race/Class:
Siblings:
Noteworthy Relatives:
Race
Hometown:Nationality:
Friend:Lifestyle:
Race/Class:Rival:
Race/Class:
Background
Teacher:Race:
Place of Learning:
In Charge:Race/Class:
Location:
Contact:
Location:Profession:
Contact:
Location:Profession:
Contact:
Location:Profession:
Contact:
Location:Profession:
Class
Goals
Reason for Adventuring
Feature Effect
Racial & Class Features
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
EquipmentPage
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
Coins & pieces
Rations
RopeSilkHempen
feet
Torcheshours
days
Healing2d4+2
Greater4d4+4
Superior8d4+8
Supreme10d4+20
Potions of Healing
P B S Cost WItem
B = in backpackP = on person
W = WeightS = stored elsewhere
P B S WItem Cost
Push, Drag, Lift
Carrying Capacity
Currently Carried
Inventory
Mount
Carrying Capacity
Speed Pulling Vehicle
Currently Carried
Vehicle
Cost
Weight
Type
Type
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
CombatPage
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
ShieldsSimple WeaponsMartial Weapons
Light ArmorMedium ArmorHeavy Armor
Armor & Weapon Proficiencies
Armor
Initiative
Speed
Fly
Climb Swim
Fav.Mount
AC
StrengthMinimum
DisadvantageShield (+2 AC)
Attuned
Temporary Hit Points
Current
CurrentHit Dice Max
Max Hit Points
Death Saves
Success Failure
Ammunition
Attack
Attack
Attack
Attack
To hit
DamageSpecial
Crit
STRDEX
To hit
DamageSpecial
Crit
STRDEX
To hit
DamageSpecial
Crit
STRDEX
To hit
DamageSpecial
Crit
STRDEX
Attuned
Attuned
Attuned
Attuned
Combat Points
Exhaustion
BlindedCharmedDeafenedFrightenedGrappledIncapacitated
InvisibleParalyzedPetrifiedPoisonedProneRestrained
StunnedUnconscious
Cover1/2: +2 AC and DEX save3/4: +5 AC and DEX saveFull: Can’t be directly targetted
Conditions
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
MagicPage
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
Archetype Details Archetype Benefits Channel Divinity
Sorcery Points
Wild Shape
Hours Uses Max CRFlyingSwimming
Divine Patron & Domain:Druid Circle:Sorcerous Origin:Otherwordly Patron:
:Arcane Tradition:
Saving Throw
Attack Modifier
Cantrips
Known
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell Slots
Cantrips
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
Bonus: Spells Page
Dungeons & Dragons 5th editioncopyright of Wizards of the Coast
Sheet created by Óskar Eggertssonemeraldsamurai.com --- Version 3.2
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
Level
Level
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
Level
Level
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
Level
Level
School
Casting Time
Range
Components
Duration
Concentration
School
Casting Time
Range
Components
Duration
Concentration
Level
Level