Disrutpive Innovations and Technology: Bishop Grosseteste University Presentation_14th February 2014

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Technology, Learning & ‘Disruptive Innovations’? Dr. Kevin Burden Senior Lecturer Bishop Grosseteste University 14th February 2014

description

Dr. Kevin Burden explores how the concept of Disruptive Innovations (Clayton Christensen) applies in the field of educational technology, and in particular the field of mobile learning (m-learning)

Transcript of Disrutpive Innovations and Technology: Bishop Grosseteste University Presentation_14th February 2014

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Technology, Learning &

‘Disruptive Innovations’?

Dr. Kevin BurdenSenior Lecturer

Bishop Grosseteste University 14th February 2014

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What is the job of a milkshake?

Source: http://www.mcdonalds.co.uk/content/dam/mcdonaldsuk/item/live/mcdonalds-Strawberry-Milkshake-Medium.png

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•Clayton Christensen:

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•Disruptive Innovations:

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•Six Technology Innovations in Education

AdaptiveAdaptiveLearningLearning

e-Portfoliose-Portfolios

Mobile LearningMobile Learning

GamificationGamification

Video contentVideo content

Big DataBig Data

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.....iPod Project: North East Lincolnshire,

2009-2011

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iPad Scotland Evaluation: 2012

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Edinburgh 1:1 Mobile project: 2012-2013

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Affordances of mobile technologies

Lightweight

Powerful

Instant on

Long battery life

HD cameras (twin)

Video mirroring

Portable

A post-PC technology?

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https://www.academia.edu/3795954/iPad_Scotland_Evaluation_2012_

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https://www.academia.edu/5967633/Edinburgh_1_1_Mobile_Evaluation_2012-2013

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Personalisation

Collaboration

Authenticity

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• What?

• So what?

• What next?

What do we currently know about the use of mobile technologies in education?

What does this mean? What difference is it making?

What does the research suggest we should be looking to in the future with mobile learning?

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What does the research tell us?

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Finding 1:

iPads dramatically increase personal access to technology in the classroom

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Regular use of technology in school

iPad Scotland Evaluation (2012)

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What do students use it for regularly in school?

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Finding 2:

‘Ownership’ models may be a significant variable

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“It doesn’t work if it’s shared because all the good things that happen, happen because it’s yours and you’re taking it home and you’re using it and then you’re adapting and you’re taking the different things. And you’re getting so used to using it that you can use them across the different apps and you can have that bit of personal choice” (Student, Bellshill Academy)

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Finding 3:

Personalisation may increase when mobile devices are deployed effectively

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“Staff directly involved in the initiative consider it has fostered greater personalisation of learning by offering students a greater degree of choice and freedom in how they access information (e.g. through apps or the Internet), how they process information and how they present and offer it up for assessment”

Headteacher, Bellshill Academy

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Personalisation

•Students exercise more agency over their own learning

•The device is able to customise learning to the individual

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Finding 4:

Levels of collaboration and cooperation increase

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Conversations mediated by mobile devices, not replaced by them

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Finding 5:

The focus of learning shifts from consumption (content delivery) to production (content creation)

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Learner Generated Content

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So what.....?

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Augmented Cognition

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New patterns of teaching and learning are emerging

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Independence: where and how to learn

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Narrow definitions of ‘literacy’ need

expanding

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How we ‘read’ a book changes

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Students as authors (knowledge

constructors)

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eBooks that understand your ‘reading’ habits

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Greater authenticity is possible

1. using the iPad to replicate professional tools

2. using the iPad to access real time data in the classroom

3. using the iPad in outdoor contexts

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Heritage learning - situated

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What Next...?

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Changing the nature of assessment and feedback

“… before I would have maybe sent a worksheet

home and they would just complete it and send it

back to me.  But if I put the worksheet on ‘Screen

Chomp’, then they can do the worksheet on ‘Screen

Chomp’ but record themselves while they do it, and

explain what they are doing to me, so I can see

where their understanding is, and I can see any

points that they are not understanding.  And I can

also, when I am marking it when I am talking to the

children after, I will be able to give them more

direct and targeted feedback because I will know

exactly where they have gone wrong with things.  I

think that has been a big change in being able to

do that”

Teacher - Chryston Primary School

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Design Based ResearchStage 1:

Identify a product to design or improve

Stage 1I:

Build on the shoulders of giants

Stage III:

Develop an initial prototype and test it

Stage 1V:

Iterative cycles of testing and improvement

Stage V:

Identification of design principles

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Can we use DBR to design more effective mobile learning scenarios?

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Using DBR to improve the effectiveness of feedback

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‘Making Thinking Visible’

•Use scenarios which encourage two-way feedback

•Design problems which force students to articulate their thinking processes

•Facilitate student feedback with peers

•Focus on ‘threshold concepts’ and ‘troublesome knowledge’

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•Mobile devices can be ‘disruptive innovations’

•Educators need to understand the unique ‘affordances’ of mobile technologies in order to leverage powerful learning opportunities

•Thinking of teaching as a design based science may help to identify how these affordances are translated into learning scenarios

Your take-away

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No iPads were harm

ed in the m

aking of this a

dvert!

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Contact details:

Dr. Kevin BurdenSenior Lecture and University Teaching Fellow,Senior Fellow Higher Education Academy (SFHEA)Faculty of Education, The University of Hull, HU6 7RXTel: (44) 01482 466731Mobile: 07815184477

Twitter: @edskjb

URL: https://hull.academia.edu/KevinBurden

Slideshare: http://www.slideshare.net/edskjb/edit_my_uploads

MESH maps (iPads) http://www.richprocter.co.uk/cgi-bin/pathways/pad.pl