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    White Paper | AMD RADEONHD 7900

    AMD RADEONHD 7800

    AMD RADEONHD 7700

    SERIES GRAPHICS DISPLAY TECHNOLOGIES

    Table of Contents

    April, 2012

    INTRODUCTION 2

    Discrete Digital Multi-Point Audio 2

    Multi-display Technologies 2

    Stereoscopic 3D 2

    Wide Color Gamut 2

    DISCRETE DIGITAL MULTI-POINT AUDIO 3

    Overview 3

    DDMA Applications 4

    AMD Display Library SDK 5

    DISPLAYPORT1.2 6

    DisplayPort1.2 Overview 6

    High Bit-rate 2 7

    Stereoscopic 3D on AMD RadeonGraphics 7

    Multi-Stream Transport 8

    Maximum AMD Eyefinity Technology Resolution 11

    High Bit-rate Audio 12

    AMD HD3D TECHNOLOGY 12

    AMD HD3D Technology Overview 12

    Frame Sequential Displays 13

    HDMIStereo 3D Packed Frame 14

    DisplayPortMSA Misc1 Bits 15

    4K X 2K 16

    Overview 16

    COLOR ACCURACY 17

    Overview 17

    SUMMARY 19

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    AMD RadeonHD 7700-7900 Series Display Technology 2

    INTRODUCTION

    Display devices have always been an integral part of the PC experience.

    Whether it is in the form of a desktop monitor, a notebooks embedded

    panel, or the touch screen of a PC tablet, display devices play a vital role in

    defining the users visual experience.

    The new display technologies integrated exclusively in the AMD Radeon

    HD 7700-7900 Series are designed to deliver new and unique experiences

    with impressive performance in these different technologies:

    Discrete Digital Multi-Point Audio

    > As the display industry moves toward digital interfaces that support

    audio, such as HDMIand DisplayPort, more PC monitors now have the ability to output audio

    through built-in speakers or a stereo jack for external speakers. AMDs new Discrete Digital Multi-

    Point (DDM) Audio technology takes advantage of this trend and enables new uses cases thatwere not previously possible.

    Multi-display Technologies

    > DisplayPort1.2, a new display interface, boasts features such as tremendous bandwidth and

    daisy-chaining capabilities. Combined, these features complement the AMD Eyefinity technology

    multi-display technology very well.1

    Stereoscopic 3D

    > RadeonHD 7700-7900 Series GPUs are the first graphics cards in the market to support

    3GHz HDMIbandwidth to enable a smoother and more responsive Stereoscopic 3D gaming

    experience.2This whitepaper will explain how this feature, exclusive to the RadeonHD 7700-7900

    Series, enables the PC to deliver a high-performance stereoscopic 3D gaming experience.

    Wide Color Gamut

    > Monitors and notebooks with wide color gamut panels, once reserved for the professional market,

    have become more prominent with several products shipping in the market. While these types

    of LCD panels display a wider range of colors, there are drawbacks and challenges which will

    be explained in this whitepaper, as well as the color gamut remapping technology integrated in

    RadeonHD 7700-7900 Series GPUs.

    This whitepaper provides an overview of the display technologies integrated into the display engine of

    RadeonHD 7700-7900 Series graphics.3These capabilities and technologies, when combined with

    cutting edge display devices, enable The Ultimate Visual Experience.

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    AMD RadeonHD 7700-7900 Series Display Technology 3

    DISCRETE DIGITAL MULTI-POINT AUDIO

    Overview

    Todays PC monitors increasingly support HDMIand DisplayPortinputs. Typically, these PC monitors

    have the ability to decode and convert a digital audio stream from the HDMI(or DisplayPort) input and

    transmit the sound through its embedded speakers or a stereo jack for external speakers. In addition,end users today have the option of connecting their PCs to HDTVs, which support audio through HDMI.

    With this in mind, AMD looked for ways to enable new and unique use cases for end-users using

    multiple displays with audio capability. This gave birth to a new feature introduced by the RadeonHD

    7700-7900 Series GPUs: Discrete Digital Multi-Point Audio (DDMA).

    DDMA enables RadeonHD 7700-7900 Series GPUs with the ability to output multiple and independent

    audio streams simultaneously through digital interfaces that support audio, such as DisplayPortand

    HDMI. Each audio stream can be multi-channel (up to 8 channels). Previous generation GPUs only

    output one audio stream at a time, even if multiple DisplayPortor HDMIoutputs were connected to

    displays with audio support (as shown inFigure 1):

    Figure 1: Current GPUs only support one audio stream at a time

    The RadeonHD 7700-7900 Series GPUs are the worlds first GPUs to output more than one

    independent multi-channel audio stream simultaneously (seeFigure 2). In fact, up to six audio

    streams are supported by the RadeonHD 7700-7900 Series GPUs.

    Figure 2: RadeonHD 7700-7900 Series GPUs can simultaneously output

    multiple independent digital audio streams

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    AMD RadeonHD 7700-7900 Series Display Technology 4

    Transmitting multiple audio streams can be achieved through multiple DisplayPortoutputs, and can

    be combined with one HDMIoutput. For graphics cards with limited display output connectors, DDMA

    can be fully realized with DisplayPort1.2-enabled equipment, such as a multi-stream transport hub or

    daisy-chainable monitors.

    DDMA Applications

    There are numerous use cases that DDMA enables, the most prominent of which is multi-display video

    conferencing. DDMA technology enhances a multi-display video conferencing experience by adding

    a directional audio element when used with multiple audio-capable displays. As illustrated inFigure

    2, an application can utilize DDMA technology to assign each persons video and audio stream to an

    individual display and the speakers connected to it. As expected, only that persons voice can be

    heard from the displays speaker. In addition, the application is no longer required to mix all of the audio

    streams into one. This significantly enhances the experience.

    DDMA technology also enables audio that follows the window of

    the video playback application. Through AMDs ADL SDK, a video

    playback application can map the audio stream to the end-point

    associated with the display that its window is currently locatedin. While the audio from the video content seamlessly follows

    the window of the video, all the system sounds can still be heard

    through the systems default audio end-point.

    Audio

    Figure 3: A single PC equipped with an RadeonHD 7700-7900 Series GPU can drive multiple

    displays in the home with different content

    Another DDMA application caters to end-users with multiple

    displays in their homes, which is becoming very common today given the low prices of HDTVs.

    With DDMA, one PC equipped with an RadeonHD 7700-7900 Series GPU can act as a media

    hub or server and drive all the displays with independent video and audio content

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    AMD RadeonHD 7700-7900 Series Display Technology 5

    Application developers can innovate in this area and provide unique solutions for end-users to control

    their media server wherever they are located. As an example, there are applications today that allow

    users to interact with and control the media server application using smartphones or tablets that

    communicate through their wireless network. DDMA technology is a cost-effective solution to support

    multi-room entertainment.

    Todays PC gamers typically like to multi-task while they are playing their favorite games. Whether they

    are waiting for their opponents in turn-based RPGs, or waiting for a long game cut-scene to end, gamers

    like the ability to watch and listen to different video and audio content. With DDMA, they can do just that:

    keep themselves in the game with video on another display featuring audio that does not interfere with

    the audio in the players headset.

    AMD Display Library SDK

    The AMD Display Library (ADL) SDK is available to developers who want to take advantage of DDMA.

    This SDK gives developers the ability to map independent audio streams to specific audio-end points

    and enable new and unique use cases, including those described in this document. For more details,

    please visit :http://developer.amd.com/sdks/Pages/default.aspx.

    Figure 4: Multi-tasking with DDMA

    Figure 5: AMD Display Library

    SDK is available for developers

    to enable support for DDMA

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    AMD RadeonHD 7700-7900 Series Display Technology 6

    DISPLAYPORT1.2

    DisplayPort1.2 Overview

    In 2006, PC manufacturers (including AMD) collaborated in designing the next generation PC display

    interface, which would eventually be known as DisplayPort. DisplayPortwas designed to replace DVI

    and VGA by offering features that are beneficial to both system integrators and end users. It was also

    designed to be flexible and easily extensible for new features that the market will require in the future.

    The first generation of DisplayPortprovided 10.8 Gbps of raw bandwidth, which no other display

    interface can match. DisplayPortalso supported very long non-active cables, optional latch designs

    for connectors, and audio support. In addition, DisplayPortsupports spread spectrum clocking, which

    can dramatically reduce EMI. Finally, Source devices such as GPUs can also operate in dual-mode

    (otherwise known as DP++); this is valuable because it allows the same connector to transport TMDS

    signals to support DVI and HDMIoutputs using inexpensive level-shifting adapters.

    The data link rates of DisplayPort1.1a are fixed at either 1.62 Gbps per lane or 2.7 Gbps per lane,

    irrespective of the timing of the attached display device. This design only requires a single referenceclock source to drive as many DisplayPortstreams as there are display pipelines in the GPU.

    In contrast, DVI and HDMIboth require a dedicated clock source per display timing. This unique

    DisplayPortfeature allows for the most efficient multi-display design and complements the

    AMD Eyefinity . Please refer to the AMD Eyefinity Brief for more information.

    All the features of DisplayPort1.1a proved that it was the superior PC d isplay interface. To further

    enhance the DisplayPortinterface, the same group of companies collaborated once more to define the

    next version of DisplayPort, which paved the way to DisplayPort1.2.

    In 2010, the DisplayPort1.2 specification was ratified by VESA. This new revision of the standard adds

    support for new and exciting features including high bit-rate audio, even higher link bandwidth, andmulti-streaming capabilities.

    The RadeonHD 7700-7900 Series is AMDs second generation of GPUs that are DisplayPort1.2

    certified. Table 1is a simplified comparison of display interface capabilities integrated into the Radeon

    HD 7700-7900 Series GPUs:

    Table 1: Display interface capabilities of the RadeonHD 7700-7900 Series GPUs

    DisplayPort1.2 DisplayPort1.1a SL-DVI DL-DVI HDMI

    Bandwidth 21.6 Gbps 10.8 Gbps 4.95 Gbps 9.9 Gbps 9.0 Gbps

    Video Data Rate 17.28 Gbps 8.64 Gbps 3.96 Gbps 7.92 Gbps 7.2 Gbps

    Maximum Resolution Support@ 60Hz 24bpp

    >2560x2048 2560x2048 1900x1200 2560x1600 >1920x1200

    Audio Support Yes Yes No No Yes

    Embedded Application Support Yes Yes No No No

    In-band Stereo 3D signaling Yes Yes No No Yes

    Multi-stream support Yes No No No No

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    AMD RadeonHD 7700-7900 Series Display Technology 7

    High Bit-rate 2

    DisplayPort1.2 supports up to twice the bandwidth of DisplayPort1.1a. High Bit-rate 2 (HBR2) provides

    up to 5.4 Gbps/lane of bandwidth, or up to 21.6 Gbps in a full four lane configuration. This lends itself very

    well to many applications that require ultra-high bandwidth.

    Chart 1illustrates the wide range of display timings (resolution, refresh rate, and color depth) supportedby various digital display interfaces.

    As illustrated in Chart 1, DisplayPort1.2 can easily support a multitude of display timings combining

    high resolutions, high refresh rates and high color depth. No other PC display interface can match this

    capability today.

    Stereoscopic 3D on AMD RadeonGraphics

    Frame sequential 3D displays present one view at a time (left or right eye) to the user and require the

    use of liquid crystal shutter glasses. According to Stereo 3D enthusiasts, at least 60fps (or 60Hz) per eye

    is required for these types of displays to have a pleasant 3D experience. This means that the minimum

    total refresh rate required is 120Hz. DisplayPort1.2 provides ample bandwidth to drive frame sequential

    3D displays at 120Hz with support for resolutions up to 2560x1600.

    Chart 1: Comparison of video data rate versus resolution at different refresh rates and color depths

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    AMD ZeroCore Power Technology 8

    Multi-Stream Transport

    Leveraging the micro-packet architecture of DisplayPort, DisplayPort1.2 adds the capability to

    address and drive several display devices through one DisplayPortconnector. This feature has often

    been referred to as daisy-chaining or addressable displays.

    Multi-stream transport, or MST for short, can be leveraged using two types of system design.Figure 6

    illustrates how MST can be used with daisy-chainable monitors. Each of the monitors in the daisy-chain

    configuration, with the exception of the last monitor in the chain, must have a DisplayPortreceiver and

    a transmitter. Once the monitor extracts the video and audio stream addressed to it, it will then transmit

    the rest of the video and audio streams addressed to the other monitors down the chain.

    Figure 7illustrates the alternate method of using MST to drive multiple displays through the use of

    MST Hub or Splitter devices. The hub device receives a DisplayPort1.2 MST signal from the source

    device and splits up and routes the video streams independently to each display device. Using this

    type of configuration also allows the use of non DisplayPort1.2 monitors. To support non DisplayPort

    outputs, such as VGA, DVI or HDMI, the MST hub has to actively convert the DisplayPortsignal to the

    other types of display interface signals. Active adapters that convert from DisplayPort1.1a to legacy

    interfaces such as VGA or DVI/HDMIexist today.

    Figure 6: Daisy-chaining monitors

    Figure 7: Using MST Hub or splitter

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    AMD ZeroCore Power Technology 9

    The number of display devices, and also the timings that each display device can be driven at, will

    depend on the available bandwidth. Table 2lists the multi-display configurations possible with HBR

    and HBR2 bandwidth:

    In 2009, AMD first announced the Eyefinity Multi-display feature. This

    differentiating feature has been well received by reviewers and end-

    users alike. While the appeal is mainly for ultra-wide screen and high

    resolution gaming, this feature also caters to those looking to increase

    their productivity through multi-monitor configurations. The RadeonHD

    7700-7900 Series will be the second generation of GPUs that extend the

    capabilities of AMD Eyefinity technology with DisplayPort1.2 MST.

    Using daisy-chainable displays or MST hubs significantly extends the

    number of display configurations possible with a reference board design

    that has at least one DisplayPort1.2 connector. For example, with the

    ATI RadeonHD 5000 Series GPUs, six-display configurations are only

    possible using six DisplayPort1.1a connectors as shown inFigure 8. This

    was realized with the acclaimed ATI RadeonHD 5890 Eyefinity6Edition

    graphics card.

    HBR HBR2

    1366x768 @ 60Hz, 24bpp Up to 5 Up to 64

    1600x900 @ 60Hz, 24bpp Up to 3 Up to 62

    1920x1080 @ 60Hz, 24bpp Up to 2 Up to 4

    2560x1440 @ 60Hz, 24bpp 1 Up to 2

    Table 2: Display configurations supported by HBR1 and HBR2

    Figure 8: ATI RadeonHD 5890 Eyefinity6 Edition driving six displays with six mini-DP connectors

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    As an example of how to combine MST and AMD Eyefinity , considerFigure 9. Using an MST hub, which

    is expected to be available in the second half of 2012, even the AMD RadeonHD 7900 reference board

    can drive up to six displays using only two DisplayPortconnectors. This provides an upgrade path for

    end-users who have three monitors today, but may want to upgrade to five or six monitors in the future.

    Aside from multi-output hubs, AMD expects less expensive DisplayPort1.2 MST dongles in the market,

    which support up to two display outputs.Figure 10illustrates how you can support up to six displays

    using two of these dongles combined with the DVI or HDMIdisplay outputs on the graphics card.

    Figure 9: Using MST Hub to drive six displays

    Figure 10: Using MST dongles and legacy outputs on graphics card to drive six displays

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    AMD RadeonHD 7700-7900 Series Display Technology 11

    Maximum AMD Eyefinity Technology Resolution

    The ATI RadeonHD 5000 series GPUs supported a maximum AMD Eyefinity technology

    resolution of 8192 pixels wide by 8192 pixels high. The AMD RadeonHD 6000 and 7000

    Series GPUs removes this limitation and supports a maximum AMD Eyefinity technology

    resolution of 16384x16384 pixels, which enables new usage scenarios.Figure 11shows

    one example of an AMD Eyefinity technology configuration which is not supported with

    previous generation GPUs.

    There are other possible configurations supported by the RadeonHD 7700-7900 Series

    GPUs combined with DisplayPort1.2 MST monitors, hubs and dongles. Please note that to

    take advantage of this feature, Windows7 Aero glass must be disabled. In addition, only

    DirectX11 games allow resolutions above 8192x8192 pixels.

    Figure 11: AMD Eyefinity technology

    configuration that exceeds 8192x8192

    limitation but supported by AMD Radeon

    HD 6000 & 7000 Series GPUs

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    High Bit-rate Audio

    RadeonGPUs have supported pass-through audio through HDMIsince the ATI RadeonHD 2000

    series GPUs, without external audio cabling. In 2009, AMD released the ATI RadeonHD 4700, 4600

    and 4500 and 4300 series GPUs which were the first GPUs in the market to support audio through

    DisplayPort. Today, there are several DisplayPort-enabled monitors in the market that can take

    advantage of this feature, all of which have the option of attaching external speakers or a sound bar to

    the monitor.

    Although DisplayPort1.1a supports audio, the specification does not have provision to support high

    bit-rate compressed audio formats, such as those found in Blu-ray movies. DisplayPort1.2 adds this

    capability and the RadeonHD 7700-7900 Series will be the second generation GPUs in the market to

    support High bit-rate audio through DisplayPort. Table 3lists the high bit-rate audio formats found in

    premium content, now supported through DisplayPort1.2:

    This capability is attractive to HTPC enthusiasts who want the latest in audio technologies in the market.

    AMD HD3D TECHNOLOGY

    AMD HD3D TECHNOLOGY Overview

    Stereoscopic 3D is a technique that creates the illusion of depth using a stereo image pair. Each image

    represents the scene as viewed by the left or the right eye. The illusion of depth is achieved when the

    display device (along with the passive polarized and active glasses in most 3D systems) is able to

    present the left image only to the left eye and the right image to the right eye. To fully understand how

    AMD HD3D technology can deliver stunning 3D images, it is helpful to first examine the Stereoscopic 3D

    gaming pipeline.

    The majority of DirectXgames available in the market do not support stereo 3D natively. This means

    that the stereo image pair must be generated external to the game engine. This can be achieved with

    third party stereo 3D conversion software, such as Dynamic Digital Depths TriDef gaming driver.

    The stereo 3D conversion software intercepts DirectXcalls from the game. Using these calls, the stereo

    3D conversion software generates the stereo image pair, or the Left and Right eye view. For certain types

    of 3D displays, the stereo 3D conversion software blends the two views together to form a single frame

    using a format that the display supports (e.g. Row interleave, checkerboard, side-by-side, etc). Once

    the frame is in the correct format, the stereo 3D conversion software sends the frame to the GPU, which

    will then be sent to the 3D display device.

    DTS-HD Master Audio Dolby TrueHD PCM 7.1ch

    Bitrate Up to 24 Mbps Up to 18Mbps Up to 36 Mbps

    Bits/Sample 24 bits/sample 24 bits/sample 24 bits/sample

    Sampling Rate Up to 192 kHz Up to 192 kHz Up to 192 kHz

    Channels Up to 8 Up to 8 Up to 8

    Table 3: Compressed and uncompressed audio formats supported through DisplayPort1.2

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    Figure 12: Stereo 3D conversion software architecture

    Frame Sequential Displays

    Frame sequential 3D displays (also known as page flipped displays) require special treatment. The

    stereo 3D conversion software typically must output in frame sequential format to support frame

    sequential 3D displays, and does not need to convert the frames into any of the formats illustrated in

    Figure 12. However, the stereo 3D conversion software requires a new API known as AMDs quad buffer.

    AMDs quad buffer API provides the infrastructure for stereo 3D conversion software to support frame

    sequential 3D displays by creating a double-height buffer using the existing front & back buffer in

    DirectX. After the stereo 3D conversion software stores the left and right images in the quad buffer,

    they are then fetched by the display engine which ensures that the frames remain in ordered sequence

    throughout the pipeline. Before the frames are transmitted, the display engine formats the output to

    provide frame polarity information to the display device. Two standardized methods of conveying frame

    polarity information are supported by the RadeonHD 7700-7900 Series GPUs. These will be described

    in the next section.

    Figure 13: Stereo 3D conversion software

    architecture using AMDs quad buffer

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    AMD RadeonHD 7700-7900 Series Display Technology 14

    For more information regarding AMDs quad buffer API, please visit:

    http://developer.amd.com/sdks/QuadBufferSDK/Pages/default.aspx

    HDMIStereo 3D Packed Frame

    The HDMI1.4a specification provides a method to support Stereo 3D display

    devices. This specification provides a mechanism for the source device, in

    this case the GPU, to convey frame polarity information, while maintaining full

    resolution. The majority of stereo 3D TVs released in the market since 2009 support

    the HDMI1.4a specification. Today, monitors support stereo 3D through HDMI.

    Similar to AMDs quad buffer described in the preceding section, every stereo

    image pair is assembled into a standard format known as a packed frame. The GPU

    creates a buffer that is twice the height of the resolution of the frame, with active

    space in between. As per the specification, the top half of the packed frame is

    reserved for the left eye view, while the bottom is reserved for the right eye view.

    After both frames are packed into one double-height frame, the GPU will then send

    it over the HDMIlink as a packed frame. Once the TV receives this packed frame,

    it is then unpacked and typically presented to the viewer in a frame sequential or

    page flipped manner. Since the polarity of each frame is known, the display can

    reliably control the emitter to send the correct signal to the shutter glasses.

    The RadeonHD 7700-7900 Series GPUs are the first in the world to support all of

    these packed frame 3D modes:

    > New - 1920x1080 @ 60Hz/Eye ( 120Hz total )

    > 1920x1080 @ 24Hz/Eye ( 48Hz total )

    > 1280x720 @ 60Hz/Eye ( 120Hz total )

    > 1280x720 @ 50Hz/Eye ( 100Hz total )

    The first mode listed above (1920x1080 @ 60Hz/Eye) is very critical to gamers who want to play games

    in stereo 3D. With the 3GHz HDMIspeed supported by the RadeonHD 7700-7900 Series GPUs,

    higher frame rates (up to 60Hz/Eye) at Full HD resolution can now be transmitted to the display device

    resulting in smooth and responsive game-play. Another feature enabled by 3GHz HDMIspeed is

    support for 4kx2k resolutions, which will be discussed later.

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    DisplayPortMSA Misc1 Bits

    The DisplayPortstandard specifies a method in which the source device can send frame polarity

    information through the DisplayPortmain link. This method is often referred to as the MSA method.

    MSA (Main stream attribute) is a secondary packet sent by the GPU to the display device, which is

    transmitted during the vertical blanking interval. This table shows how the GPU sets the MISC1 bits for

    left and right images.

    Due to the high bandwidth requirement of Stereo 3D as well as the MSA method for signaling, monitor

    vendors are designing their next generation Stereo 3D monitors to support DisplayPort

    . In fact,Samsung has released multiple stereo 3D monitors in 2011 that support this method of signaling through

    DisplayPort(Samsung A700, A750 and A950 series). The RadeonHD 7700-7900 Series are the

    second generation GPUs that are ready to support these monitors. This method is also applicable to

    embedded DisplayPortto support embedded stereo 3D panels for notebook and All-in-one platforms.

    The RadeonHD 7700-7900 Series GPUs also support stereo 3D video playback. The stereo 3D video

    pipeline is similar to the gaming pipeline, where a third party application is required to convert 2D content

    to 3D, or to decode native Stereo 3D content. These applications also convert the format of the frame,

    depending on the type of 3D display device attached to the PC.

    MSA MISC1 Bits

    Bit 1 Bit 1

    No Stereo Video 0 0

    Video Frame is Right 0 1

    Reserved 1 0

    Video Frame is Left 1 1

    Figure 14: Stereo 3D Video pipeline

    The RadeonHD 7700-7900 Series GPUs support the following features:

    > UVD accelerated MVC Decode for Blu-ray 3D movies

    > Windowed mode playback of Blu-ray 3D movies through HDMIand DisplayPort

    > Clone mode 3D movie playback

    For more information, please refer to the AMD Video Technologies technical whitepaper.

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    4K X 2K

    Overview

    Ultra-high resolution displays have existed for years but

    were targeted for professional applications. However,

    4Kx2K TVs have started to appear in many tradeshows

    and demonstration events. In the future, AMD envisions

    TVs and monitors supporting significantly higher

    resolutions, well above WQXGA (2560x1600). There are

    various resolutions for 4Kx2K displays, with different

    aspect ratios. Table 4lists some examples:

    Current 4Kx2K displays require multiple display interface inputs. For example, to support 3840x2400

    @ 60Hz, four single-link DVI inputs, or two dual-link DVI inputs are required. These displays can be

    supported by most AMD GPUs, assuming the right combination of display outputs is supported.

    Next generation 4Kx2K displays ( including TVs, monitors and projectors ) will only require a single cable

    and a single display interface input. The RadeonHD 7700-7900 Series GPUs are the first that are

    capable of supporting next generation 4Kx2K displays through a single DisplayPortor HDMIcable.

    4Kx2K Resolution Aspect Ratio

    4096x2304 16:9

    4096x2160 19:10

    3840x2400 16:10

    3840x2160 16:9

    Table 4: List of 4Kx2K resolutions

    Display Interface Resolution Refresh Rate

    DisplayPort1.1a ( HBR1 ) 4096x2304 30Hz

    DisplayPort1.2 ( HBR2 ) 4096x2304 60Hz5

    HDMI( @ 3Ghz ) 4096x2160 24Hz

    DL-DVI 3840x2400 30Hz

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    AMD RadeonHD 7700-7900 Series Display Technology 17

    COLOR ACCURACY

    Overview

    A displays color gamut refers to the range of colors that it can represent. The most

    common method of illustrating a display devices color gamut is by using a gamut

    diagram, similar toFigure 15. The supported color gamut of the display is represented

    as the area bounded usually by a triangle - in this case labeled sRGB. The majority of

    display devices in the past had the capability to fully display the sRGB color gamut.

    (Note: This is usually advertised as 72% NTSC). In addition, the majority of content

    are captured in sRGB color gamut, including pictures and videos. Even the Microsoft

    Windowsdesktop is rendered in sRGB color gamut.

    Today, there are LCD monitors in the market that can display a color gamut greater than

    sRGB. Some monitors can cover 80% NTSC, while professional monitors can cover

    Adobe RGB (92% NTSC) or more. The problem arises when the end user views sRGB

    content on wide color gamut monitors without color correction - the colors become

    distorted and over saturated in most cases. This problem can be addressed by a

    process called color correction or color gamut remapping.

    While the uncorrected image may seem more vivid, some of the colors look unnatural - especially flesh

    tone colors. One can imagine the problem this would cause in professional graphics applications where

    color accuracy is paramount. Even for mainstream consumers, uncorrected color images could lead

    to frustration for those who print photos at home, or those who view and purchase items through the

    internet.

    Previous generation GPUs, for example the ATI RadeonHD 5000 Series, had the capability to perform

    gamut remapping. However, the capability is limited, in that the color gamut remapping or color

    correction is performed in non-linear space (i.e. gamma space). This limits the precision and accuracy of

    the color gamut remapping process.

    Figure 15: Color gamut diagram for sRGB

    Figure 16: Difference between corrected and

    uncorrected image6

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    AMD RadeonHD 7700-7900 Series Display Technology 1

    The RadeonHD 7700-7900 Series GPUs remove this limitation by performing the color gamut

    remapping in linear space, as illustrated inFigure 17:

    Adding the de-gamma step in the display engine and an advanced gamut remapping algorithm ensure

    high precision color gamut remapping throughout the pipeline, resulting in excellent color reproduction

    even on wide gamut panels. In addition, since the color gamut remapping process is performed by the

    display engine hardware and not through software, it will not incur any CPU or shader performance

    penalty and can be applied to full screen and windowed applications.

    AMD plans to publish an API that can take advantage of this new hardware capability, along with SDK

    documentation. These will soon be available for application developers athttp://developer.amd.com.

    Figure 17: Comparison of color gamut remapping hardware

    Previous Generation GPUs

    AMD RadeonHD

    6000 & 7900 Series

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    SUBSTANTIATION

    1 AMD Eyenity works with games that support non-standard aspect ratios, which is required for panning across multiple displays. To enable more than two displays, additional panels with native DisplayPort

    connectors, and/or DisplayPort

    compliant active adapters to convert your monitors native input to your cards DisplayPort

    or Mini-DisplayPort

    connector(s), are required. AMD Eyenity can support up to 6 displaysusing a single enabled AMD Radeongraphics card with Windows Vista or Windows 7 operating systems the number of displays may vary by board design and you should conrm exact specications with the

    applicable manufacturer before purchase. SLS (Single Large Surface) functionality requires an identical display resolution on all congured displays.

    2 AMD HD3D is a technology designed to enable stereoscopic 3D support in games, movies and/or photos. Requires 3D stereo drivers, glasses, and display. Not all features may be supported on all components or

    systems check with your component or system manufacturer for specic model capabilities and supported technologies. A list of supported stereoscopic 3D hardware is available at http://www.amd.com/HD3D.

    3 The GCN Architecture and its associated features (PCI Express3.0, AMD ZeroCore Power technology, DDM Audio, HDMI(with 4K and 3GHz) and 28nm production) are exclusive to the AMD Radeon HD 7900,

    HD 7800 and HD 7700 Series GPUs.

    4 HBR2 bandwidth can support more than six displays with this specic timing, but the AMD RadeonHD 7900 Series GPUs support up to a maximum of six independent displays.

    5 Driving a resolution of 4096x2304 @ 60Hz requires a monitor that supports DisplayPort1.2 HBR2. This type of monitor will be driven by the GPU as two 2Kx2K monitors (side-by-side) using the DisplayPort 1.2

    Multi-Stream Transport protocol over one DisplayPortcable.6 Simulated saturation to show the difference between color corrected and uncorrected image on wide gamut panels.

    2012 Advanced Micro Devices Inc. All rights reserved. AMD, the AMD Arrow logo, ATI, the ATI logo, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc.

    HDMI is a trademark of HDMI Licensing, LLC. Other names are used for informational purposes only and may be trademarks of their respective owners. PID# 51883A

    DISCLAIMER

    The information presented in this document is for informational purposes only and may contain technical inaccuracies, omissions and

    typographical errors. AMD reserves the right to revise this information and to make changes from time to time to the content hereofwithout obligation of AMD to notify any person of such revisions or changes.

    AMD MAKES NO REPRESENTATIONS OR WARRANTIES WITH RESPECT TO THE CONTENTS HEREOF AND ASSUMES

    NO RESPONSIBILITY FOR ANY INACCURACIES, ERRORS OR OMISSIONS THAT MAY APPEAR IN THIS INFORMATION.

    AMD SPECIFICALLY DISCLAIMS ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR

    PURPOSE.

    IN NO EVENT WILL AMD BE LIABLE TO ANY PERSON FOR ANY DIRECT, INDIRECT, SPECIAL OR OTHER CONSEQUENTIAL

    DAMAGES ARISING FROM THE USE OF ANY INFORMATION CONTAINED HEREIN, EVEN IF AMD IS EXPRESSLY ADVISED OF

    THE POSSIBILITY OF SUCH DAMAGES.

    SUMMARY

    AMD is a recognized industry leader in display technologies, providing innovation through introduction

    of new technologies and display interfaces in our products. The RadeonHD 7700-7900 Series GPUs

    marks the introduction of these innovative display technologies:

    > First GPU to support multiple independent audio streams

    > First GPU to support 3GHz HDMIspeed for uncompromised Stereo 3D gaming performance

    In addition, the RadeonHD 7700-7900 Series GPUs continue to support these advanced features:

    > DisplayPort1.2 Multi-Streaming & HBR2

    > Stereo 3D through both DisplayPortand HDMI

    > Enhanced color gamut remapping for wide color gamut displays

    With AMD Radeonand the introduction of Discrete Digital Multi-Point Audio (DDMA), RadeonHD 7700-

    7900 Series GPUs enable new and interesting multi-display applications. Combined with support for

    DisplayPort1.2, high performance stereo 3D gaming through HDMI, and improved AMD Eyefinity, the

    RadeonHD 7700-7900 Series is positioned as the GPUs of choice for gaming, HTPC and multimedia

    enthusiasts.