Digital Tools For Digital Kids
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Transcript of Digital Tools For Digital Kids
ByByMike King & Jesse WestMike King & Jesse West
Dodge City Public SchoolsDodge City Public Schools
Integrating Technology Integrating Technology for Creative Classroomsfor Creative Classrooms
This presentation will This presentation will include the following include the following
topics:topics:
I. Introducing the Digital I. Introducing the Digital NativeNative
II. Creating Digital LessonsII. Creating Digital Lessons
III. Creativity in Gifted III. Creativity in Gifted EducationEducation
IV. Digital Tools for IV. Digital Tools for CreativityCreativity
V. Putting It All Together V. Putting It All Together with PBL and Web 2.0with PBL and Web 2.0
Part IPart IIntroducing Introducing
The Digital NativeThe Digital Native
Video Hyperlink
I. Digital Natives, Digital I. Digital Natives, Digital ImmigrantsImmigrants
Marc Prensky Digital Natives Digital Immigrants ©2001 • Our students have changed radically.
Today’s students are no longer the people our educational system was designed to teach.
• They represent the first generations to grow up with technology.
• Today’s average college grads have spent less than 5,000 hours of their lives reading, but over 10,000 hours playing video games. Computer games, email, the Internet, cell phones and instant messaging are integral parts of their lives.
I. Digital Natives, Digital Immigrants
Marc Prensky Digital Natives Digital Immigrants ©2001 • Digital Immigrant instructors, who
speak an outdated language (that of the pre-digital age), are struggling to teach a population that speaks an entirely new language.
• Digital Immigrant teachers assume that learners are the same as they have always been, and that the same methods that worked for the teachers when they were students will work for their students now.
• But that assumption is no longer valid.
Part IIPart IICreating Digital Lessons
Video Hyperlink
II. Introducing the Digital II. Introducing the Digital WorldWorld
Ways to Create Digital LessonsWays to Create Digital Lessons• As educators, we need to be thinking As educators, we need to be thinking
about how to teach in the language of the about how to teach in the language of the Digital Natives. Digital Natives.
• The first involves a major translation and The first involves a major translation and change of methodology.change of methodology.
• The second involves new content and The second involves new content and thinking. thinking.
• So we have to invent; adapting materials So we have to invent; adapting materials to the language of Digital Nativesto the language of Digital Natives
PowerPoint through Hyper-linking
A hyperlink is referred to as A hyperlink is referred to as simply a link that automatically simply a link that automatically brings the referred information to brings the referred information to the user when the navigation the user when the navigation element is selectedelement is selected
PowerPoint is a presentation PowerPoint is a presentation medium that provides medium that provides emergence, emphasis, and exit of emergence, emphasis, and exit of elements on a slide and are elements on a slide and are controlled by Custom Animations. controlled by Custom Animations.
Using AvatarsUsing Avatars• Avatars can be used by classroom Avatars can be used by classroom
teachers when designing interactive teachers when designing interactive lessons as a way of interacting with lessons as a way of interacting with students. students.
Video HyperlinkVideo Hyperlink
Incorporating AvatarsIncorporating Avatars
• When incorporating avatars into a lesson When incorporating avatars into a lesson they can be used to define terms, give they can be used to define terms, give directions to activities or reinforced directions to activities or reinforced content. content.
• Avatars can also be integrated into a Avatars can also be integrated into a PowerPoint presentation as they are PowerPoint presentation as they are incorporated into an interactive incorporated into an interactive whiteboard lesson. whiteboard lesson.
• Most avatars are known as “bots” and are Most avatars are known as “bots” and are powered by powered by Natural Language Processing. .
Movie Maker is video editing Movie Maker is video editing software that is included in recent software that is included in recent versions of the Microsoft Windows versions of the Microsoft Windows operating system. It contains operating system. It contains features such as effects, transitions, features such as effects, transitions, titles/credits, audio track, timeline titles/credits, audio track, timeline narration, and Auto Movie. narration, and Auto Movie. Digital media can be Digital media can be edited to short edited to short sessions to sessions to emphasize discussion emphasize discussion topics or points of topics or points of interest in a lesson.interest in a lesson.
Incorporating VideosIncorporating Videos• Video resource clips that can be Video resource clips that can be
incorporated into a lesson such as incorporated into a lesson such as illustrating the rotation of the planets.illustrating the rotation of the planets.
Zamzar is a free online file conversion tool that allows you to convert Document, Image, Music and Video Formats without having to download any software.
YouTube Downloader: Downloads FLV files from Youtube. Simply copy and paste the URL of a video from Youtube into the program, and press Download. A window will popup showing you different formats and sizes.
The PlanetsThe Planets
Demonstrating A ModelDemonstrating A Model
• Short video clips can also be used Short video clips can also be used to illustrate a model or diagram; to illustrate a model or diagram; giving in-depth definitions and giving in-depth definitions and concept development through concept development through multi-media presentations.multi-media presentations.
MAGMA CHAMBERMAGMA CHAMBER
LAVA FLOWLAVA FLOW
ASH CLOUDASH CLOUD
CONDUIT OR PIPECONDUIT OR PIPE
SIDE VENTSIDE VENT
THROATTHROAT
Part IIIPart IIICreativity in Gifted Creativity in Gifted
EducationEducation
Sir Ken Robinson Video Hyperlink
Encouraging CreativityEncouraging Creativity• “The past few decades have belonged to a certain kind of
person with a certain kind of mind – computer programmers who could crank code, lawyers who could craft contracts, MBA’s who could crunch numbers. But the keys to the kingdom are changing hands.
• The future belongs to a very different kind of person with a very different kind of mind – creators and empathizers, pattern recognisers and meaning makers. These people – artist, inventors, caregivers, consolers, big picture thinkers – will now reap society’s richest rewards and share its greatest joys.”
Source: Dan Pink, A Whole New Mind
Creativity in Gifted Creativity in Gifted EducationEducation• First, the characteristics of creativity always
involve thinking or behaving imaginatively.• Second, overall this imaginative activity is
purposeful: that is, it is directed to achieving an objective. .
• Third, these processes must generate something original.
• Fourth, the outcome must be of value in relation to the objective.”
Gifted Classroom & Gifted Classroom & CurriculumCurriculum
• Gifted classrooms are places where learning is natural, that a love of learning is normal, and that real learning is passionate learning.
• Gifted curriculum values questions above answers, creativity above fact regurgitation, individuality above uniformity and excellence above standardized performance.
Creativity in the Classroom
“What Does it Look Like?”When students are being creative in the classroom they are likely
to:
• Question and challenge, and don’t necessarily follow the rules.
• Think laterally and make associations between things that are not usually connected.
• Imagine, see possibilities, ask ‘what if?’, picture alternatives, and look at things from different view points.
• Play with ideas, try alternatives and fresh approaches, keep open minds and modify their ideas to achieve creative results.
• Review progress, invite and use feedback, criticize constructively and make perceptive observations.
Helping gifted students achieve their Helping gifted students achieve their creative potential.creative potential.
• Give students extended, unhurried time to explore and do their best work. Don’t interfere when students are productively engaged and motivated.
• Create an inviting and exciting classroom environment. Provide students with space to leave unfinished work for later completion.
• Provide an abundant supply of interesting and useful materials and resources.
• Create a classroom climate where students feel mistakes are acceptable and risk taking is encouraged.
Part IVPart IVDigital Tools for Digital Tools for
CreativityCreativity
Audacity is a free, digital audio Audacity is a free, digital audio editor includes:editor includes:• Importing and exporting WAV, MP3• Editing via Cut, Copy, Paste • Multi-track mixing • Digital effects and effect plug-ins. • Noise removal
• If a student is absent, he or she can download the podcast of the recorded lesson.
• It can be a tool for teachers or administrators to communicate curriculum, assignments and other information with parents and the community.
Podcasts enable students and teachers to share information with anyone anytime.
Google Earth is a virtual globe program It maps the earth by the superimposition of images obtained from satellite imagery, aerial photography and GIS over a 3D globe. It is available under three different licenses.
Google Earth Web Link
KMZ File
Digital Storytelling refers to using new digital tools to help people to tell their own real-life stories.
Photostory3 is a free Microsoft production tool that can be used to organize digital photos along an event’s timeline that allows digital creators the ability to add transitions, motion, sound, and titles, to a production.
Download
Digital story telling combines the conversion of written narrative to digital voiceovers that is aided by computer tools.
What Is a Digital Story?What Is a Digital Story?
Part VPart VPutting It All Together Putting It All Together Project Based LearningProject Based Learning
Video Hyperlink
Project Based Project Based LearningLearning
Project-based learning is a model for classroom activity that shifts away from the classroom practices of short, isolated, teacher-centered lessons and instead emphasizes learning activities that are long-term, interdisciplinary, student-centered, and integrated with real world issues and practices.
Project-Based Learning1.1. Creates a "driving question" that is anchored in Creates a "driving question" that is anchored in
a real-world problems and uses multiple a real-world problems and uses multiple content areas. content areas.
2.2. Gives opportunities for students to make active Gives opportunities for students to make active investigations enabling them to learn concepts, investigations enabling them to learn concepts, apply information, and represent their apply information, and represent their knowledge in a variety of ways.knowledge in a variety of ways.
3.3. Provides collaboration among students, Provides collaboration among students, teachers, and others in Web 2.0 environments teachers, and others in Web 2.0 environments so that knowledge can be shared and so that knowledge can be shared and distributed between the members of a distributed between the members of a "learning community" "learning community"
4.4. Establishes the use of cognitive tools in the Establishes the use of cognitive tools in the learning environment. Students represent their learning environment. Students represent their ideas using Web 2.0 tools.ideas using Web 2.0 tools.
Project-Based Learning Project-Based Learning ComponentsComponents
• Content Standards – Content Standards – Content Content BuildingBuilding
• Multimedia Integration - Multimedia Integration - ToolsTools
• Student Direction – Student Direction – Mind MappingMind Mapping
• Real World Connection - Real World Connection - InterdisciplinaryInterdisciplinary
• Extended Time Frame – Extended Time Frame – Online File Online File StorageStorage
• Assessment - Assessment - RubricsRubrics
• Collaboration – Collaboration – Virtual Web 2.0Virtual Web 2.0
Content Building Digital Libraries
• Teachers and students who create, Teachers and students who create, digital activities can then be engaged in digital activities can then be engaged in an important role in demonstrating the an important role in demonstrating the practical and effective uses of practical and effective uses of interactive technology resources in interactive technology resources in both teaching and learning. both teaching and learning.
• For teachers, digital content For teachers, digital content libraries will offer access to a libraries will offer access to a broad array of combining broad array of combining interdisciplinary content into a interdisciplinary content into a complete seamless learning complete seamless learning experience. experience.
Digital Content Tools
Delicious is a bookmarking service that is specifically designed for saving and sharing bookmarks. It is useful tool for educators because the software application allows for the storage and categorization of hundreds of links to interesting web sites.
Lessonwriter creates lesson plans and instructional materials for teaching English language skills from any reading passage. Use any content from any source and just copy, paste, and submit it on LessonWriter.com
YakiToMe is a free text to speech program. Listen to work documents, homework, PowerPoint presentations, emails, and novels while you relax, commute or exercise.
Zoho is an online Web service that lets you do almost anything online that you can do on a desktop computer—from creating documents to building a spreadsheet to managing a database, plus conferencing, project-management, and chatting.
Multimedia IntegrationMultimedia Integration• The multimedia component gives
students opportunities to use various technologies effectively as tools in the planning, development, or presentation of their projects.
• Technology can easily become the main focus of a given project, the real strength of the multimedia component lies in its integration with the subject curriculum and its authentic use in the production process.
Multimedia ToolsMultimedia Tools
Extended Time FrameCreating Mind Maps
Analyzing project content, planning collaborative Web 2.0 responsibilities, estimating time, and preparing resources are key tasks in a project. This section highlights these tasks - and shows the student how to be successful as a project planner. A map helps students develop the timeline for the project, and gather resources to support critical learning activities in the project.
Extended Time Frame ToolsCreating Mind Maps
Authentic AssessmentAuthentic Assessment• assessment is an ongoing processis an ongoing process• documenting that learningdocumenting that learning• teacher assessmentteacher assessment• peer assessment, peer assessment, • self-assessment, self-assessment, • reflectionreflection• Assessment practices should be Assessment practices should be
inclusive and well understood by inclusive and well understood by students, allowing them opportunities students, allowing them opportunities to participate in the process in ways to participate in the process in ways not typically supported by more not typically supported by more traditional teacher-centered lessons. traditional teacher-centered lessons.
Assessment Tools
This simple tool allows you to collect feedback on a document you have posted. Students could post a piece of work for peer assessment before submitting a final redrafted piece for teacher assessment.
This site will particularly appeal if you use rubrics or marking grids in your assessments. You can either browse through a selection of shared rubrics or make your own.
A rubric is a scoring tool for subjective assessments. It is a set of criteria and standards linked to learning objectives that is used to assess a student's performance on papers, projects, essays, and assignments.
Part VPart VPutting It All Together Putting It All Together
Web 2.0Web 2.0
Video Hyperlink
New World Collaboration• Do students ever discuss content with peers and how
often do they discuss topics outside of the classroom?• Is the classroom an exciting intellectual environment
where topics are mirrored?• How does the classroom allow for students to make
additional connections so that the student can be further immersed in using and exploring information and understanding of concepts outside of the classroom environment?
• Is the content of schooling compartmentalized and separated from cross curriculum unit development and technology-based project learning strategies?
The Conceptual Age A Rising Power to New Mediums
of Web 2.0-Based Education• Due to deep changes in technology,
education is entering a new age where students can participate in their own expansion of knowledge like never before. In fact the MySpace generation is the largest online community in the world, where over100 million young people hangout daily.
ConversePost ideas
Respond
Forum
WritePublish
Comment
CreatePublish
CommentConversePost IdeasRespond
ShareEdit
CollaborateEngage
Blog PBworks
Three great ways to communicate with students
Collaboration Study ToolsFlashcardExchange is a flashcard-sharing site that lets you create and study digital forms of everyone's favorite 3x5 cards. The directory already has a large list of subjects. FlashcardExchange can be helpful for test preparation, certification exam review, and language learning.
Study Stack allows teachers and students to create flashcards, crossword puzzles, matching games, word searches, and other classic study games for any subject area.
Quizlet is designed to make learning fun. You enter a vocabulary list of any words or data you want. Quizlet gives you a specialized learning mode, flashcards, randomly-generated tests, and collaboration tools for classmates.
Join us this SummerJoin us this SummerAt Dodge City, KansasAt Dodge City, Kansas
At the Summer Institute of TechnologyAt the Summer Institute of TechnologyRegistration Opens Spring 2010 Registration Opens Spring 2010