Digital badges - NERCOMP Gameful Learning Presentation
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Transcript of Digital badges - NERCOMP Gameful Learning Presentation
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Digital BadgesThe case of INSDSG 619also available on SlideShare
Apostolos Koutropoulos, MBA, MSIT, MEd, MA
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Agenda
Gamification FrameworkFramework & the semester scheduleDigital Badges for INSDSG 619/684
Badges How it worked out Future steps
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Ground Rule
Questions? Ask!
No need to wait until the end.
If there is something I will get to at a later point in the presentation I will let you know
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Gamification Framework
Onboarding
Early Late
Midgame
Early Late
Endgame Everlasting Epicwinblog
1 2
3 4
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Framework applied 619 (retcon)
Week 0Week 1
Welcoming remarks, Initial overview,Introductions, Priming
Week 2Week 3
Review & foundation setting
Week 4~Week 9
Core Design Content
Week 10~Week 12
Teaching, Implementation,Peer Review
Week 13 Wrap-up
Early Onboarding
Late Onboarding
Midgame
Endgame
?
Add/DropEnds
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Gamification MechanicsWhat was useful, with little modification
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Mechanics used (Level 1)Early Onboarding
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Mechanics used (Level 2)Late Onboarding
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Mechanics used (Level 3)Early Midgame
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Mechanics used (Level 4)Late Midgame
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Mechanics used (Level 5)Endgame
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Mechanics used (Level 6)Everlasting Experience
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BadgesCan someone define a badge?
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Why Badges?
1. Very specific recognition
2. Motivation to produce better final projects
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Known Badges
LMS Initiate Design Competition
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(Discovered) Easter Egg Badges
No Walled Gardens
Left:Discussion InitiatorDiscussion KindlerHelping Hand
Right:Sharing is caringBeyond the courseBug Squasher
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Beyond the Basics
(undiscovered) Easter Egg Badges
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Some figures: Easter Eggs
14/17 (82%) opted to participate in the experiment
No Walled Gardens 8 57%
Discussion Initiator 2 14%
Discussion Kindler 5 36%
Helping Hand 10 71%
Sharing is Caring 9 64%
Bug Squasher 4 29%
Beyond the Course 11 79%
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Some figures: Competition
Badge Activity
Gold 365
Silver 15
Bronze 56
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Lessons LearnedWriting testimonials, and providing evidence, for
behavioral badges is tough!Most Easter Eggs revealed after week 6 (late
midgame)Generally speaking: Students who earned badges
liked the recognition – however no significant boost in motivation.
For the most part: knowing that peers would be voting on the final project encouraged student to “up their game” when designing their final project.
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Possible Future Directions Rethink current assignments
Start from scratch with most Use badges instead of grades
Improve Midgame experience
Student Sourced Badges
Create an Open Course
Engage alumni mentors
Enhance Level 6 mechanics
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Discussion
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See Epic Win Blog for Gamification Mechanics
http://www.epicwinblog.net/2013/10/the-35-gamification-mechanics-toolkit.html