Diablo 3 Auction House FAQ
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Transcript of Diablo 3 Auction House FAQ
Twelve years is a long time to wait for a
game, but the Diablo faithful have had to
do just that since developer Blizzard
released Diablo II in 2000. Since then
people have leveled and looted for years
and gradually mastered its gameplay
systems. Blizzard too has learned a lot
over the last decade, and has wisely
applied these lessons to the design of
Diablo III.
FREE DIABLO 3 COPY
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At its most basic level, Diablo III is still
largely the same game, but with flexible skill
systems that encourage you to constantly
reshape your hero into whatever you need
them to be. In the end, Diablo’s classic, loot-
driven formula where you pick from a few
pre-determined classes and level them up
proves to be incredibly addictive the third
time around.
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Some people love Diablo III for its story, and
the third’s narrative is stronger than its
predecessor, but still filled with clichés and
predictable twists. But that doesn’t really
matter all that much, because the story
merely serves as a way to tie together the
various dungeons and quests in your hunt
for gear. Quality voice acting and some truly
incredible cut-scenes between Acts help
flesh out the universe, but past the first
playthrough it’s not really anything worth
paying attention to.
What is the Diablo® III auction house system?Acquiring epic new gear for your characters has always
been a big part of the Diablo® experience. Because of
this, players found numerous ways to trade and
otherwise obtain items both within and outside of the
game. Many of these methods were inconvenient and
either tedious (e.g. advertising for a desired trade in
Battle.net® chat channels and waiting for responses) or
unsafe (e.g. giving credit card information to third-party
trading sites). With Diablo III, we’re introducing a
powerful auction house system that will provide a safe,
fun, and easy-to-use way for players to buy and sell the
loot they find in the game. Two different versions of the
auction house will be available in Diablo III: one based on
in-game gold, which players acquire through their
adventures, and one based on real-world currency.
Diablo III Minimum System Requirements
Windows
Windows® XP/Vista/7 (latest service packs) with DX 9.0c
Intel Pentium® D 2.8 GHz or AMD Athlon™ 64 X2 4400+
NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950
Pro or better
1 GB RAM (XP), 1.5 GB (Vista/7)
12 GB available HD space
DVD-ROM (required for retail disc versions only)
Broadband* Internet connection
1024x748 minimum resolution
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Diablo 3 – Game keyboard Commands and
Controls
Toggle Inventory I
Toggle Skills Panel S
Toggle Quests Panel J
Toggle Journal Panel L
Toggle Hireling Panel F
Toggle Map TAB
Toggle Zoom Z
Force Stand Still SHIFT
Move/ Primary Skill/Interact MOUSE1
Secondary Skill MOUSE2
Hotbar Skill 1 1
Hotbar Skill 2 2
Hotbar Skill 3 3
Hotbar Skill 4 4
Potion Button Q
Quests Guide
In each of the four acts of Diablo III, as the hero or
heroine you have a special set of tasks to undertake to
save the world of Sanctuary from certain peril, and of
course in the role-playing world these are referred to as
quests. Many of these quests are granted to your
adventurer by the non-player characters of the
game, often the townspeople you encounter, while others
you may simply stumble upon as you work your way
through the game.Similarly, some of these quests play an
integral part in the plot and are required to advance in or
between the areas and acts. Others can be skipped to
focus on completing the ultimate goals of the
game, namely slaying the Lord of Terror and his most
formidable minions and allies, but there are trades-off to
skipping them.Quests in Diablo III tend to lean on the
simpler side.
Tips and Tricks
1) Show item stats: CTRL + Mousing over and item on the
ground (outside of inventory) shows stats. (kallell) Doing this while
having your inventory open should compare the item on the
ground to what you currently are wearing as well. (broken1000)
2) Force Move: There is a “force move” (labeled “Move” and is
unbound by default) button that is unbound by default. This is
helpful for running through packs of monsters and not accidentally
clicking and attacking one. (need to manually bind) (kallell)
3) Link Items: You can link items by bringing up the chat text box
and shift+clicking an item, making it easier to show items to people
to see if they need them or if you're in different areas. (twincannon)
4) Inspection: If you think you have an upgrade for someone
you're playing with, instead of asking him you can inspect him by
right clicking his icon on the top-left. (twincannon)
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