DH Damage Calculation v1.52

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    YES

    YES

    YES

    60

    Weapon type MIN DMG MAX DMG Weapon IAS

    Crossbow 976 1411

    Gear Slot / Stat Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Head

    Shoulders

    Amulet

    Gloves

    Chest

    Wrists

    Left Ring 3.5% 17 31

    Right Ring 4.0% 22 40

    Belt

    Pants

    Boots

    Offhand 8.5% 15%

    Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Archery Steady Aim Sharpshooter Cull The Weak

    YES YES YES NO

    Enchantress (3% IAS) Scoundrel (3% Crit Chance)

    NO NO

    Hungering Arrow Entangling Shot Bola Shot Grenades

    9%

    Evasive Fire Elemental Arrow Spike Trap +X% DMG against elites

    4%

    Weapon type MIN DMG MAX DMG Weapon IASCrossbow 976 1411

    Gear Slot / Stat Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Head

    Shoulders

    Amulet

    Gloves

    Chest

    Wrists

    Left Ring 3.5% 17 31

    Right Ring 4.0% 22 40

    Belt

    Pants

    Boots

    Offhand 8.5% 15%

    Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Archery Steady Aim Sharpshooter Cull The Weak

    YES YES YES NO

    Enchantress (3% IAS) Scoundrel (3% Crit Chance)

    NO NO

    Hungering Arrow Entangling Shot Bola Shot Grenades

    9%

    Character Level (1-60)

    Data Entry Fields

    Variant 1 (Main Gear set)

    Weapon statistics

    Other

    (e.g. set bonuses)

    Passives

    (YES/NO)

    Follower Bonuses

    (YES/NO)

    +X% Damage to

    skill

    bonuses & against

    elites

    Variant 2 (Alternative Gear set)

    Weapon statistics

    Other

    (e.g. set bonuses)

    Passives

    (YES/NO)

    Base Sheet Information

    Monster - Elite (YES/NO)

    Monster - Slowed (YES/NO)

    Monster - Marked for Death (YES/NO)

    Demon Hunter Damage

    Dreta

    Versi

    Follower Bonuses

    (YES/NO)

    +X% Damage to

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    Evasive Fire Elemental Arrow Spike Trap +X% DMG against elites

    4%

    bonuses

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    Change Ti le

    0% Critical Hit Chance

    0% Critical Hit Damage

    0% Dexterity

    N/A Weapon type

    0 MIN Weapon damage

    Crit DMG Dexterity 0 MAX Weapon damage

    0.00 Basic Attack Speed

    Crit DMG Dexterity 0% Increased Attack Speed

    76 0 Dexterity (Weapon)

    129 0% Increased Critical Hit Damage (Weapon)

    204 0 Average Damage

    30% 139 0.00 Attack Speed (after Weapon)

    141 0% Critical Hit Damage (after Weapon)

    132 0.0 Weapon DPS

    137 0.0% Increased Critical Hit Chance (Gear)

    211 0% Increased Critical Hit Damage (Gear)

    92 0% Increased Attack Speed

    158 0 Additional MIN Damage

    177 0 Additional MAX Damage

    103 103 Dexterity (Gear)

    Crit DMG Dexterity 0 MIN DMG (after Gear)

    0 MAX DMG (after Gear)

    0 AVG DMG (after Gear)

    0.0% Critical Hit Chance (after Gear)

    0% Critical Hit Damage (after Gear)

    0.00 Attack speed (after Gear)

    103 Total Dexterity

    1900.02 DPS (after Gear)

    0.0% Archery Bonus (Hand) - Crit Chance

    0% Archery Bonus (Bow) - DMG

    0% Archery Bonus (Crossbow) - Crit Dmg

    Crit DMG Dexterity 0% Steady Aim Bonus - DMG0.0% Critical Hit Chance (after Passives & Follower)

    Crit DMG Dexterity 0% Crit Hit Damage (after Passives)

    76 0.00 Attack speed (after Follower)

    129 0% Damage bonus from Passives

    268 2,485.00 Final DPS

    30% 139 4,489.78 Final DPS with Sharpshooter maxed

    141 2,894.53 Final DPS considering Base Sheet Information

    171

    137

    211

    92 Runes modyfing DMG

    158 None

    177 Shock Collar

    103 None

    Crit DMG Dexterity None

    None

    None

    None

    250%

    Stats after Passivesand Follower buffs

    Weapon Data

    Variant 1

    Base Char Stats

    Stats after Weapon

    Gear Data

    Stats after Gear

    alculator - Single-Wield

    #2712

    n 1.52

    Basic Attack

    Final DPS

    Type in DMG modifier in the green cell (like 250% for Impale)

    Skill DPS

    Skills

    Hungering Arrow

    Entangling Shot

    Bola Shot

    Consider Base Sheet Information? (YES/NO)

    Grenades

    Evasive Fire

    Elemental Arrow

    Spike Trap

    Other

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    Crit Chance

    489.31

    5.0%

    2446.54

    Single-Wield

    1886

    21.0%

    130%

    1.2747,914.61

    X

    Single stat change

    change of X

    Change / Stat

    change of 1

    Stat

    Single Wield vs Dual Wield - Variant 1 compariso

    Final DPS

    Attack speed

    Critical Hit Damage

    Critical Hit Chance

    Total Dexterity

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    Ti le

    5% Critical Hit Chance 5%

    50% Critical Hit Damage 50%

    187 Dexterity 187

    Crossbow Weapon type Crossbow

    976 MIN Weapon damage 976

    1411 MAX Weapon damage 1411

    1.10 Basic Attack Speed 1.10

    0% Increased Attack Speed 0%

    0 Dexterity (Weapon) 0

    0% Increased Critical Hit Damage (Weapon) 0%

    1193.5 Average Damage 1193.5

    1.1 Attack Speed (after Weapon) 1.1

    50% Critical Hit Damage (after Weapon) 50%

    1,312.85 Weapon DPS 1,312.85

    16.0% Increased Critical Hit Chance (Gear) 16.0%

    30% Increased Critical Hit Damage (Gear) 30%

    15% Increased Attack Speed 15%

    39 Additional MIN Damage 39

    71 Additional MAX Damage 71

    1699 Dexterity (Gear) 1802

    1015 MIN DMG (after Gear) 1015

    1482 MAX DMG (after Gear) 1482

    1248.5 AVG DMG (after Gear) 1248.5

    21.0% Critical Hit Chance (after Gear) 21.0%

    80% Critical Hit Damage (after Gear) 80%

    1.27 Attack speed (after Gear) 1.27

    1886 Total Dexterity 1989

    36,635.42 DPS (after Gear) 38,535.44

    0.0% Archery Bonus (Hand) - Crit Chance 0.0%

    0% Archery Bonus (Bow) - DMG 0%

    50% Archery Bonus (Crossbow) - Crit Dmg 50%

    20% Steady Aim Bonus - DMG 20%21.0% Critical Hit Chance (after Passives & Follower) 21.0%

    130% Crit Hit Damage (after Passives) 130%

    1.27 Attack speed (after Follower) 1.27

    20% Damage bonus from Passives 20%

    47,914.61 Final DPS 50,399.61

    86,570.00 Final DPS with Sharpshooter maxed 91,059.78

    55,810.94 Final DPS considering Base Sheet Information 58,705.46

    Variant 1 Variant 2 Change

    60,060.96 63,175.91 3,114.94

    53,664.36 56,447.56 2,783.2062,288.99 65,519.49 3,230.5045,518.88 47,879.63 2,360.7559,893.26 62,999.51 3,106.2574,267.65 78,119.39 3,851.75

    131,765.18 138,598.92 6,833.74

    119,786.53 125,999.02 6,212.49

    Stats after Gear

    Stats after Passivesand Follower buffs

    PS Calculator

    Variant 2

    Weapon Data

    Base Char Stats

    Stats after Weapon

    Gear Data

    Basic Attack

    Final DPS

    alculator

    NO

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    Crit DMG IAS Min DMG Max DMG Dexterity

    79.04 416.65 19.19 19.19 24.13

    12% 5% 3 5 3

    948.51 2083.24 57.57 95.94 72.38

    Dual-Wield Change (SW - DW)

    1585 301

    26% -5.00%

    86% 44%

    2.49 -1.22

    3,061.13 44,853.48

    effect on build from Variant 1 (also used as stat weights)

    n

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    TOTAL

    1,047.50

    5,704.18

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    YES

    YES

    YES

    60

    Weapon type MIN DMG MAX DMG Weapon IAS

    Hand Crossbow 7 32 4%

    Weapon type MIN DMG MAX DMG Weapon IAS

    Hand Crossbow 5 31 9%

    Gear Slot / Stat Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Head

    Shoulders

    Amulet 5.0%

    Gloves 3.0% 16%

    Chest

    Wrists

    Left Ring 22 40 15%

    Right Ring

    Belt

    Pants

    Boots

    Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Archery Steady Aim Sharpshooter Cull The Weak

    YES YES YES NO

    Enchantress (3% IAS) Scoundrel (3% Crit Chance)

    NO YES

    Hungering Arrow Entangling Shot Bola Shot Grenades

    9%

    Evasive Fire Elemental Arrow Spike Trap +X% DMG against elites

    4%

    Weapon type MIN DMG MAX DMG Weapon IAS

    Hand Crossbow 10 51 8%

    Weapon type MIN DMG MAX DMG Weapon IAS

    Hand Crossbow 5 23 7%

    Gear Slot / Stat Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Head

    Shoulders

    Amulet

    Gloves 14%

    Chest

    Wrists

    Left Ring

    Right RingBelt

    Pants 15%

    Boots 4.0% 22 40

    Crit Chance Bonus Min DMG Bonus Max DMG Gear IAS

    Archery Steady Aim Sharpshooter Cull The Weak

    YES YES YES NO

    Enchantress (3% IAS) Scoundrel (3% Crit Chance)

    YES NO

    Variant 1 (Main Gear set)

    Variant 2 (Alternative Gear set)

    Other

    (e.g. set bonuses)

    Left Weapon

    statistics

    Right Weapon

    statistics

    +X% Damage to skill

    bonuses & against

    elites

    Passives

    (YES/NO)

    Follower Bonuses

    (YES/NO)

    Data Entry Fields

    Monster - Marked for Death (YES/NO)

    Character Level (1-60)

    Left Weapon

    statistics

    Right Weapon

    statistics

    Demon Hunter Damag

    Dreta

    Versi

    Base Sheet Information

    Monster - Elite (YES/NO)

    Monster - Slowed (YES/NO)

    Other

    (e.g. set bonuses)

    Passives

    (YES/NO)

    Follower Bonuses

    (YES/NO)

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    Hungering Arrow Entangling Shot Bola Shot Grenades

    9%

    Evasive Fire Elemental Arrow Spike Trap +X% DMG against elites

    4%

    +X% Damage to skill

    bonuses & against

    elites

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    Change Ti le

    0.0%

    0%

    0

    N/A

    3

    Crit DMG Dexterity 19

    0.00

    Crit DMG Dexterity 4%

    0

    Crit DMG Dexterity 0%

    59 N/A

    127 0

    155 -8

    132 0.00

    137 -2%

    104 0

    36% 200 0%

    118 3.56

    196 0.07

    70 -0.04

    100 0%

    Crit DMG Dexterity -4%

    15%

    -2%

    0

    0

    118

    2

    6

    3.6

    -4.0%

    15%Crit DMG Dexterity 0.06

    -0.08

    Crit DMG Dexterity -0.01

    118

    Crit DMG Dexterity 278.13

    59 0.0%

    127 0%

    155 0.10

    15% 67 -0.04

    171 0.03

    104 -7%

    200 401.84

    118 1,186.6636% 196 468.07

    108

    211

    Crit DMG Dexterity

    Basic Attack

    Final DPS

    Gear Data

    Stats after Passives

    and Follower buffs

    Right Weapon Data

    Stats after Weapons

    Stats after Gear

    Base Char Stats

    Left Weapon Data

    Calculator - Dual-Wield

    r#2712

    n 1.52

    Skills

    Hungering Arrow

    Entangling Shot

    Bola Shot

    Grenades

    Consider

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    Stat

    Elemental Arrow

    Spike Trap

    Evasive Fire

    change of 1

    Change / Stat

    X

    change of X

    Other

    Type in DMG modi

    Total Dexterity

    Critical Hit Chance

    Critical Hit Damage

    Attack speed

    Final DPS

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    None 3,826.42 4,328.72

    None 4,744.76 5,367.62

    None 8,418.12 9,523.19

    250% 7,652.84 8,657.45

    Crit Chance Cri DMG IAS

    21.52 6.50 30.61

    2.0% 2% 2%

    43.03 13.01 61.22

    Single-Wield Dual-Wield Change (SW - DW)

    1886 1585 301

    21.0% 26% -5.00%

    130% 86% 44%

    1.27 2.49 -1.2247,914.61 3,061.13 44,853.48

    Single stat change effect on build from Variant 1 (al

    fier in the green cell (like 250% for Impale)

    Single Wield vs Dual Wield - Variant 1 comparison

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    Critical Hit Chance 5.0%

    Critical Hit Damage 50%

    Dexterity 187

    Weapon type 0

    MIN Weapon damage 10

    MAX Weapon damage 51

    Basic Attack Speed 1.60

    Increased Attack Speed 8%

    Dexterity (Left Weapon) 0

    Increased Critical Hit Damage (Left Weapon) 0%

    Weapon type 0

    MIN Weapon damage 5

    MAX Weapon damage 23

    Basic Attack Speed 1.60

    Increased Attack Speed 7%

    Dexterity (Right Weapon) 0

    Increased Critical Hit Damage (Right Weapon) 0%

    Average Damage 22.29

    Left Weapon Attack Speed with DW bonus 1.99

    Right Weapon Attack Speed with DW bonus 1.97

    Critical Hit Damage (after Weapons) 50%

    Increased Critical Hit Chance (Gear) 4.0%

    Increased Critical Hit Damage (Gear) 51%

    Increased Attack Speed 29%

    Additional MIN Damage 22

    Additional MAX Damage 40

    Dexterity (Gear) 1516

    MIN DMG (after Gear) 30

    MAX DMG (after Gear) 77

    AVG DMG (after Gear) 53.29

    Critical Hit Chance (after Gear) 9.0%

    Critical Hit Damage (after Gear) 101%Left Weapon Attack Speed with DW bonus (after Gear) 2.49

    Right Weapon Attack Speed with DW bonus (after Gear) 2.47

    AVG Weapon Attack Speed with DW bonus (after Gear) 2.48

    Total Dexterity 1703

    DPS (after Gear) 2,596.00

    Archery Bonus - Crit Chance 10.0%

    Steady Aim Bonus - DMG 20%

    Left W eapon Attack Speed with DW bonus (after Follower) 2.53

    Right Weapon Attack Speed with DW bonus (after Follower) 2.51

    AVG Weapon Attack Speed with DW bonus (after Follower) 2.52

    Critical Hit Chance (after Passives and Follower) 19%

    Final DPS 3,462.98

    Final DPS with Sharpshooter maxed (if used) 5,839.91Final DPS considering Base Sheet Information 4,033.68

    Change

    503.71

    450.07

    522.40

    381.75

    Variant 2

    NO

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    502.30

    622.86

    1,105.07

    1,004.61

    Min DMG Max DMG Dexterity TOTAL

    30.78 30.78 1.82 122.00

    1 1 -100

    30.78 30.78 -181.67 -2.86

    o used as stat weights)

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    50,000

    YES

    NO

    60

    NO

    Slot / Stat Armor Phys Res Cold Res Fire Res Lightning Res Poison Res Arcane Res All Res Melee Res

    Weapon

    Head 672

    Shoulders 388 33

    Chest 639

    Gloves 348 45

    Wrists 200 28

    Belt 293

    Pants 360

    Boots 318 51

    Offhand

    Amulet

    Left RingRight Ring

    Slot / Stat Armor Phys Res Cold Res Fire Res Lightning Res Poison Res Arcane Res All Res Melee Res

    Weapon

    Head 302

    Shoulders 379 58

    Chest 621 42 46

    Gloves 348 45

    Wrists 430 48 49

    Belt 406 44 55

    Pants 360Boots 318 51

    Offhand

    Amulet

    Left Ring

    Right Ring

    694 930

    373 363

    1743 1933

    27,760 44,643

    37.4% 39.3%

    3950 3783

    56.83% 55.77%

    0% 0%

    82.30 375.30

    21.53% 55.58%

    70.30 186.30

    18.98% 38.31%

    88.30 237.30

    22.74% 44.17%

    Dodge (approximate)

    Total Vitality

    Health

    Total Intelligence

    Dodge (approximate)

    Health

    Variant 1

    Follower Bonus

    Yes / NO

    Follower Bonus

    Variant 2

    Armor - ValueArmor - Value

    Armor - Absorbtion

    Elite Monster Damage Reduction

    Physical Resistance - Value Physical Resistance - Value

    Physical Resistance - Absorption

    Cold Resistance - Value

    Assume Dodge as damage reduction? (YES/NO)

    Total Dexterity Total Dexterity

    NO

    Enchantress (15% Armor)

    Cold Resistance - Absorption

    Fire Resistance - Value

    Fire Resistance - Absorption

    Physical Resistance - Absorption

    Cold Resistance - Value

    Cold Resistance - Absorption

    Fire Resistance - Value

    Fire Resistance - Absorption

    Base Sheet Information

    Demon Hu

    Data Entry Fields

    Variant 2 (Alternative Gear se

    Variant 1 (Main Gear set)

    Armor - Absorbtion

    Elite Monster Damage Reduction

    Enchantress (15% Armor)

    Elite Monster? (YES/NO)

    Base Monster Damage

    Use of Gloom rune for Shadow Power? (YES/NO)

    Character Level

    Yes / NO NO

    Total Intelligence

    Total Vitality

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    37.30 186.30

    11.06% 38.31%

    37.30 234.30

    11.06% 43.85%

    65.30 186.30

    17.88% 38.31%

    0% 0%

    0% 0%

    Lightning Resistance - Absorption

    Poison Resistance - Value

    Lightning Resistance - Value

    Lightning Resistance - Absorption

    Poison Resistance - Value

    Melee Damage Reduction

    Arcane/Holy Resistance - Absorption

    Missile Damage Reduction

    Melee Damage Reduction

    Poison Resistance - Absorption

    Arcane/Holy Resistance - Value

    Arcane/Holy Resistance - Absorption

    Missile Damage Reduction

    Lightning Resistance - Value

    Poison Resistance - Absorption

    Arcane/Holy Resistance - Value

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    Missile Res Elite DMG Reduction Vitality %Life Dexterity Strength Intelligence

    198 115

    5% 76 29

    105

    136 86

    68 139

    122 72 72

    8% 92 137 43

    104 200 57

    177 26 82

    89 103 56

    108 192

    108 67211 24

    Missile Res Elite DMG Reduction Vitality %Life Dexterity Strength Intelligence

    198 115

    108 20% 59 25

    40 10% 127 174

    6% 155 46

    68 139

    88 171 29

    104 113 34

    104 200 57177 26 82

    89 103 56

    108 192

    108 67

    211 24

    Attack Type

    Melee

    Melee

    Attack Type

    Missile

    Melee

    Missile

    Missile

    Attack Type

    Change (Variant 2 - Variant 1)

    Melee

    ter Absorption Calculator

    Dretar#2712

    Version 1.52

    t)

    236

    -10

    190

    16,884

    1.9%

    -167

    -1.06%

    0%

    293.00Missile

    34.05%

    116.00

    19.33%

    149.00

    21.43%

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    0%

    27.25%

    149.00

    197.00

    32.79%

    121.00

    20.43%

    0%

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    Physical Cold Fire Lightning Poison Arcane/Holy

    Damage Reduction 66.13% 65.03% 66.65% 61.61% 61.61% 64.55%

    Effective Health 81,952 79,380 83,238 72,306 72,306 78,308

    Monster Hit Damage 16,936 17,485 16,675 19,196 19,196 17,725

    Damage Reduction 66.13% 65.03% 66.65% 61.61% 61.61% 64.55%

    Effective Health 81,952 79,380 83,238 72,306 72,306 78,308

    Monster Hit Damage 16,936 17,485 16,675 19,196 19,196 17,725

    Physical Cold Fire Lightning Poison Arcane/HolyDamage Reduction 80.35% 72.72% 75.31% 72.72% 75.17% 72.72%

    Effective Health 227,213 163,622 180,781 163,622 179,772 163,622

    Monster Hit Damage 9,824 13,642 12,347 13,642 12,417 13,642

    Damage Reduction 80.35% 72.72% 75.31% 72.72% 75.17% 72.72%

    Effective Health 227,213 163,622 180,781 163,622 179,772 163,622

    Monster Hit Damage 9,824 13,642 12,347 13,642 12,417 13,642

    Physical Cold Fire Lightning Poison Arcane/Holy

    Damage Reduction 14.22% 7.69% 8.65% 11.11% 13.56% 8.16%

    Effective Health 145,261 84,242 97,543 91,316 107,466 85,314Monster Hit Damage 7,112- 3,843- 4,327- 5,554- 6,779- 4,082-

    Damage Reduction 14.22% 7.69% 8.65% 11.11% 13.56% 8.16%

    Effective Health 145,261 84,242 97,543 91,316 107,466 85,314

    Monster Hit Damage 7,112- 3,843- 4,327- 5,554- 6,779- 4,082-

    1 VIT %Life 10 Armor 1 All res

    Physical 116.76 725.24 117.92 214.37

    Cold 113.09 702.47 114.22 214.37

    Fire 118.59 736.62 119.77 214.37

    Lightning 103.02 639.87 104.04 214.37

    Poison 103.02 639.87 104.04 214.37

    Arcane/Holy 111.57 692.99 112.67 214.37

    Physical 116.76 725.24 117.92 214.37

    Cold 113.09 702.47 114.22 214.37

    Fire 118.59 736.62 119.77 214.37

    Lightning 103.02 639.87 104.04 214.37

    Poison 103.02 639.87 104.04 214.37

    Arcane/Holy 111.57 692.99 112.67 214.37

    111.01 689.51 112.11 214.37

    Absorption Calculator

    Variant 1

    DataAttack Source

    Absorption Calculator

    Variant 2

    DataAttack Source

    Absorption Calculator

    Change (Variant 2 - Variant 1)

    DataAttack Source

    MG / Stat

    Stat weights for Variant 1 Gear (in Effective Health)

    Average