Designing Virtual Architecture for Collaboration Mary Lou Maher March 2002.
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Transcript of Designing Virtual Architecture for Collaboration Mary Lou Maher March 2002.
Spatial Enclosure
The sense of spatial boundaries that contain people and things can create a more coherent sense of place. These spaces do not necessarily have physical boundaries. The purpose of the enclosure is to indicate the contents of the space, that is, what is in the space and what is outside the space.
Spatial Enclosure
Form creatingBoundariesPlaceAwareness of othersDetermine basic level concepts and
associated semantic frame
Spatial Function
Architects create different kinds of spaces for different functions. In cyberspace this may be a simple as labelling a room by its function, or more complex in defining a variety of activities and purposes for a room. In designing cyberspace, we have started with the easily identified functions of architecture, but we can go beyond this.
Spatial Layout
Architecture is non-linear. Using architectural principles in designing cyberspace has an associated non-linear topology, where navigation can follow the principles of spatial layout, or the principles of the function of the rooms. People can easily navigate among rooms and buildings without a mental map, and therefore can navigation around cyberspace without a consistent mapping to physical space.
Spatial Layout
TopologyDimensions:
3D: N, S, E, W, Up, Down 1D: In, Out ND: Functions
Time and motion
Issues in designing VA
Understanding of VA as a set of objects that have
both a 3D model, behaviour, and purpose
Visualization of place by establishing boundaries
Visualization function and purpose of place
The development of a set of interactive objects
that fulfill the needs in virtual architecture that
are not possible in physical architecture.
Consideration of the implementation of efficient
virtual architecture.
Two Design Examples
Virtual Office and Virtual Conference room
Part of our Virtual CampusImplemented in an object-oriented
environment
Object-oriented VA
The components of the world are programmable objects
Four basic classes: Room Portal Avatar Thing