Designing Mobile Interfaces - Goodpatch Workshop SF

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Transcript of Designing Mobile Interfaces - Goodpatch Workshop SF

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Designing Mobile Interfaces

DG717, March 10, 2015

WHY you should prototype

&

HOW you can prototype

BE REAL

Ideas are NOT real

Agenda

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• Intro Goodpatch

• Prototyping & Design Research @ Stanford University

• 4 focus groups

• Challenge: Build & Test Low-res prototype

• Sharing & Wrap-up

Ice breaker

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About me

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Boris Friedrich Milkowski [email protected] @borismilkowskiBackground: 100% Design & 100% BusinessNew Business Development @ Goodpatch, Inc.UX Design & Growth @ Prott

Before: Teaching Assistant & Researcher @ Stanford University’s ME310 Master’s in Media Design, Keio University, Japan CEMS Master’s in International Management, University of St.Gallen, Switzerland

Who are you?

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About Goodpatch > Company profile

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Goodpatch, Inc. is one of Japan’s leading User Interface design companies. We do everything that has to do with the

design and front-end for the user interfaces of web services and smartphone applications. Our main clients are startups

and small venture companies, in addition to major companies investing in new business development.

We work with around 50 designers and engineers across our 2.5 offices in Tokyo, Berlin (and SF).

http://goodpatch.com/

About Goodpatch > UI Design Company at heart.

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StrategicDesign

UXDesign

UIDesign

Development

Pushing the world forward by creating great Design & Products that move people's hearts.

About Goodpatch > We design and build iOS Apps

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…and many more

Team > UX/UI Design & Front-end development

Creative Director/ UX Designer

UI Designer

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Winning team of 3

Front-end/ iOS Developer

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The Goodpatch Way

3 months

We design and we code, everything.

Research

Ideation

Requirements

Prototyping Implementation Debug Release

User test

Visual design

LiveRepeat

User test

RepeatRepeat

• Context

• Challenges

• Market

• User

• Client

• Technology

• Feasibility

• Reframing

• Business model

• Concept

• PJ Goal

• Persona

• Scenario

• Functional requirements

• Site map

• Sketch

• Flows

• Wireframes

• Paper prototypes

• Hot mockups

• Color scheme

• Style guide

• AB Testing

• Analytics

• Branding

• Marketing

• KPIs

5 Day Design Sprint

★ In Japan, SF, and Berlin

About Goodpatch > Goodpatch’s own product > Prott

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Protthttps://prottapp.com

Launched in October 2014, prototyping tool Prott is our first own product. Among our enterprise customers are IDEO,

Ustwo, Yahoo, Recruit, DeNA, GREE, and many more.

UI Design / Front-end development / Full-stack development

Before I knew what I was doing - Dampiflex (2009)

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Before I knew what I was doing

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Stanford’s ME310 (2011 - 2013)

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The mindset

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The mindset

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The mindset

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Task: Design the toothbrush of the future

The mindset

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Task: Design the toothbrush of the future

Divergent & convergent

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Divergent & convergent

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Winning team

Divergent & convergent

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Understand the problem

Divergent & convergent

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Divergent thinking-

Go wide

Divergent & convergent

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Don’t judge

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Divergent & convergent

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Divergent & convergent

Divergent & convergent

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Divergent & convergent

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Convergent thinking -

Bring the baby home

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Divergent & convergent

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Divergent & convergent

When people stop being polite…

…and start getting real.

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Divergent & convergent

Rough Rapid Right

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Rough Rapid Right

From low-res to high-res

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Rough Rapid Right

From low-res to high-res

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From low-res to high-res

Rough Rapid Right

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One question, one prototype

Which material wins? Asking user to compare wood /pastic/metalPhoto: ME310 / Aalto University

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From needs to critical functions

Criticial functions arise from peoples’ needs, discovered requirements, constraints, and also from assumptions…

CF:Need:

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- General craft supplies- Foam core- Cardboard- Pink foam & cardboard- Play doh- Modeling clay- Laser cut wood/cardboard- Sheet metal- CAD + renderings- 3D printing- Service/ space prototyping - System prototyping

- Experience prototyping- Electronics Prototyping- Electronic breadboarding- Arduino Microprocessor- Software paper prototyping- Mobile paper prototyping- Mobile Interaction prototyping- Digital Prototyping- Interface mockups- State diagrams/ flowcharts- Video prototyping- Wizard of oz/ role play

Prototyping techniques

Source: Nik Martelaro

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- General craft supplies- Foam core- Cardboard- Pink foam & cardboard- Play doh- Modeling clay- Laser cut wood/cardboard- Sheet metal- CAD + renderings- 3D printing- Service/ space prototyping - System prototyping

- Experience prototyping- Electronics Prototyping- Electronic breadboarding- Arduino Microprocessor- Software paper prototyping- Mobile paper prototyping- Mobile Interaction prototyping- Digital Prototyping- Interface mockups- State diagrams/ flowcharts- Video prototyping- Wizard of oz/ role play

Prototyping techniques

Source: Nik Martelaro

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Exercise

“...the value of prototypes resides

less in the models themselves than

in the interactions they invite.”

Michael Schrage – Serious Play!

Object Behaviour People

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The almighty question

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Take-away

Golden rules of prototyping:1. One question, one prototype2. Go far enough 3. Stop before it’s perfect4. Don’t fall in love with your prototype5. Always build and share more than one prototype6. Create to provoke and persuade

Source: Nik Martelaro

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Source: Nik Martelaro

7. Break rules

Take-away

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Exercise: 4 focus groups

iOSdesign pattern

MaterialDesign

UX/UITools

Good designis…vs.

Find your favourite group…and brainstorm for 7 mins!

Challenge: Build a low-res prototype (10 min)

Tools: - Sketch on paper- Prott (prottapp.com)

Now, test your prototype (10 min) Don’t demo or sell your prototype…Show, don’t tell…

If only we had more time…Name 3 things you would improve on your prototype!

Contact:Boris Friedrich Milkowski [email protected]+818041271012

About Goodpatch > Clients

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…and many more

Gunosy App (iPhone Ver.2.0)

Goodpatch helped design Japanese news curation app from scratch until the release of iOS App (Ver. 2.0). Today

Gunosy makes 7-figure ad revenue in USD, every month.

UI Designhttp://gunosy.com/iphone

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About Goodpatch > Clients > Gunosy

Money Forward App (iPhone)

Money Forward got a complete make over for its iOS app. The new design not only resulted in an increase of KPIs of 11%

but also was rewarded with a Good Design Award in 2014.

UI Designhttps://moneyforward.com http://memo.goodpatch.co/2014/08/moneyforward_redesign/

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About Goodpatch > Clients > Money Forward

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About Goodpatch > Clients > Pathee

Pathee App & Site UI Design / Front-end developmenthttp://www.pathee.com/apps/ http://memo.goodpatch.co/2014/05/pathee-interview/

Pathee, a Google of the streets find best spots in just 5 mins walking distance. With the design by Goodpatch

Pathee raise USD 1.3m in 2014.

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About Goodpatch > Clients > MERY

MERY

MERY is a young women-focused fashion curation site Mery with almost 2M unique monthly users. Acquired by DeNA.

UI Design / Front-end developmenthttp://mery.jp/

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Tools

Unpack

Requirements

Sketch Decide Prototype TestSet the stage

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The Goodpatch Way > 5 Day Design Sprint (Kick-off week)

• Problemdefinition

• Team

• Schedule

• Deadlines

• Scheduleuser study

Monday Tuesday Wednesday Thursday Friday

• Build high-res prototype

• “Unpack” knowledge across departments

• Share expertise

• User story

• insights

• Set scope

• Detail & depth

• Notes

• Mind Map

• Crazy 8s

• Structured critique

• Weighted voting

• Narrow down

• Make decisions

• Detailed storyboard

• Plan Friday interviews

• meet realcustomers

• test prototype

• observe

• interview

• find patterns

1 week

Kicking off the project right. By the end of the week we’ll have the first prototype.

★ At your company