Designing Immersive Online Environments for Kids

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Designing Immersive Online Environments Debra Levin Gelman • @dgelman 1 Monday, February 14, 2011

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Presentation given at IXD 11 (Feb 9 - 12, 2011) on designing online environments and virtual worlds for kids ages 6-8.

Transcript of Designing Immersive Online Environments for Kids

Page 1: Designing Immersive Online Environments for Kids

Designing  Immersive    Online  Environments

Debra Levin Gelman • @dgelman

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Identity

Community

Self-Expression

AnonymityRole-Playing

Currency

Architecture

Immersion

Game PlayDialogue

Terrain

Advancement

Relationships

Reward

Advancement

Community

Identity

Self-Expression

AnonymityRole-Playing

Currency

Architecture

Immersion

Game PlayDialogue

Terrain

Relationships

Reward

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Identity

‘Never imagine yourself not to be otherwise than what it might appear to others that what you were or might have been was not otherwise than what you had been would have appeared to them to be otherwise.’

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Identity

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Identity

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Identity

• Give lots of options• Keep it simple• Allow for frequent adjustment• Encourage experimentation• Promote “showing off”

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Self-Expression

"I daresay you haven't had much practice," said the Queen. "Why, sometimes I've believed as many as six impossible things before breakfast."

Alice laughed. “There’s no use trying,” she said: “one can’t believe impossible things.”

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Self-Expression

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Self-Expression

• Offer the right tools• Allow “permanent” object creation• Create opportunities for exploration• Make it a game

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Community

'But I don't want to go among mad people,' Alice remarked.

'Oh, you can't help that,' said the Cat: 'we're all mad here. I'm mad. You're mad.'

'How do you know I'm mad?' said Alice.

'You must be,' said the Cat, 'or you wouldn't have come here.'

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Community

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Community

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Community

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Community

• Create broad ground rules• Promote collaboration vs communication• Keep interaction optional• Emphasize privacy and safety

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If I had a world of my own, everything would be nonsense. Nothing would be what it is, because everything would be what it isn't. And contrary wise, what is, it wouldn't be. And what it wouldn't be, it would. You see?

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Thank you.

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