Design Thinking Grades 6 - 8Empathize Define Prototype Ideate Test . Real Life Example. Empathize...
Transcript of Design Thinking Grades 6 - 8Empathize Define Prototype Ideate Test . Real Life Example. Empathize...
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What Will We Learn Together Today?
• Design a virtual gift shape with design thinking approach as a team
• Present & Make it real
• Answer questions
Peer Instruction for Teacher
- Pair 2 or 3 classmates as a team.
- Create a multiple choice or open-ended question that asks what computational thinking concept this unplugged activity teaches us? (Poll Everywhere, Kahoot, etc.)
- Let each team member vote individually and then discuss as a team.
Computational
Thinking Phrases
Algorithmic
Design
Decomposition
Pattern
Recognition Abstraction
Evaluation
Empathize
Seeing a situation from another person's
point of view, and tuning into their needs
and emotions.
Algorithmic Design
Significant instructions with a step-by-step
solution for a problem and pulling out
significant details to find one solution that
applies multiple similar problems.
Give your children a chance to ask questions of
their grandparents to understand what kind of
eggs they like. See breakfast from the
grandparents’ point of view.
Ask your children whether they are following their
own instructions or not. For example, did they
add salt even though the grandparents don’t like
salty eggs?
Design Thinking with Eggs
https://www.stem.family/2017/11/06/making-breakfast-for-your-grandparents/
What we’ll do: Make things tangible and test out ideas
What we’ll learn: Prototyping ideas as a team
Creating
What we’ll do: Show your virtual gift prototype to classmates and ask for feedback
What we’ll learn: Giving and receiving feedback
Sharing
Briefly explain how you used Algorithmic Design and Empathize?
Write down your answers on the sticky notes and put them on the whiteboard.
1. Empathize
2. Algorithmic Design
Questions
STEM Family
identifier Standard Concept Practice(s)
2-AP-10 Use flowcharts and/or pseudocode to address complex problems as algorithms.
Algorithms & Programming Abstraction
2-AP-13 Decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs.
Algorithms & Programming Computational Problems
2-AP-15 Seek and incorporate feedback from team members and users to refine a solution that meets user needs.
Algorithms & Programming
Collaborating, Inclusion
2-AP-18 Distribute tasks and maintain a project timeline when collaboratively developing computational artifacts.
Algorithms & Programming Collaborating