Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are...

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Design Process

Transcript of Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are...

Page 1: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Design Process

Page 2: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

THE PROBLEM

The process of designing begins when there is a need. Wherever there are people there are problems needing

solutions. In some cases the designer may have to invent a product. An example might be a game for blind persons.

Other times the designer may change an existing design. (If the handle of a pot becomes too hot to touch, it must be redesigned.)

Designers also improve existing products. They make the product work even better. Could the chair in the waiting room of a bus or train station be altered so that waiting seems shorter?

Page 3: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

1. Identifying problems and opportunities

2. Framing a design brief

THE DESIGN & PROBLEM-SOLVING PROCESS

3. Investigation and Research

4. Generating alternative solutions 5. Choosing

a solution

6. Developmental work

7. Modeling and prototyping

8. Testing and evaluating

9. Redesigning and improving

Page 4: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

IDENTIFYING PROBLEMS & OPPORTUNITIES Central to the process of designing

is the identification of a problem in need of a solution.

This takes careful observation and a critical eye. Example: a physically challenged

person who cannot function in a world built for mobile people.

This is referred to as the technological situation.

Page 5: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

THE DESIGN BRIEF

A design brief should describe simply and clearly what is to be designed. The design brief cannot be vague. Some examples of problems and design briefs are listed below:

PROBLEM: Physically challenged people find it difficult to open a standard interior door.

DESIGN BRIEF: Design a device that will allow p.h. people to move between and within rooms.

PROBLEM:   Blind people cannot play many of the indoor games available to sighted people.

DESIGN BRIEF:   Design a game of dominoes that can be played by blind people.

Page 6: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Design Brief Con’t PROBLEM:   The handle of a pot becomes

too hot to hold when the pot is heated. DESIGN BRIEF:   Design a handle that

remains cool when the pot is heated.

PROBLEM:   Waiting time in a bus or train station seems too long. There is nothing to do.

DESIGN BRIEF:   Modify the seats so that a small television can be attached.

Page 7: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

INVESTIGATION Writing a clearly stated design brief is just one step.

Now you must write down all the information you think you may need. This is the research and the following needs to be considered:

FUNCTION:    A functional object must solve the problem described in the design brief. The basic question to ask is : "What, exactly, is the use of the article and how does it work?“

APPEARANCE:   How will the object look? The shape,

colour, and texture should make the object attractive.

MATERIALS:   What materials are available to you and what are the costs? Are they affordable? Do the materials have the right physical properties, such as strength, rigidity, colour, and durability?

Page 8: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Investigation Con’t CONSTRUCTION:   Will it be hard to make?

Consider what methods you will need to cut, shape, form, join, and finish the material.

SAFETY:   The object you design must be safe to use. It should not cause accidents.

Page 9: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

DEVELOPING SOLUTIONS

Produce a number of solutions (6 thumbnail sketches).

Draw or write every idea on paper as it occurs to you. This will help you remember and describe them more clearly. It is also easier to discuss them with other people if you have a drawing. Do a minimum of 6 for each design problem.

Page 10: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Developing Solutions Con’t These first sketches do not have to be

very detailed or accurate. They should be made quickly. Record all your ideas. Do not be critical. Try to think of lots of ideas, even some

wild ones. The more ideas you have, the more

likely you are to end up with a good solution.

Sign and date all drawings and ideas.

Page 11: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Choosing a Solution You may like several of the

solutions. Eventually, you must choose one.

Careful comparison with the original design brief will help you to select the best.

Consider: Your own skills. The materials available. Time needed to build each solution. Cost of each solution.

Page 12: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Detailed Drawing Make a detailed working drawing of the

chosen solution. The working drawing must clearly show all

of the information needed to make your product. A working should include the following:

Size Shape Material (include hardware and finishes)

Make a Rendering (adding color or shading to your drawing.)

Draw a pictorial of an object and make it appear as the finished product.

The use of colour and texture is important here.

Page 13: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

MODELS AND PROTOTYPES A model is a full-size or small-scale simulation of

an object. Architects, engineers, and most designers use models.

Models are a further step in communicating an idea.

A three-dimensional form helps to understand the idea. A scale model is used when designing objects that are very large.

A prototype is the first working version of the designer's solution. It is generally full-size and often handmade. For a simple object such as a pencil holder, the designer probably would not make a model. He or she may go directly to a prototype

Page 14: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

TESTING AND EVALUATING Testing and evaluating answers

three basic questions: Does it work? Does it meet the design brief? Will modifications improve the solution?

Page 15: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Manufacturing The company is satisfied with the design. It

knows that it is marketable (will sell). It must decide how many to make (low volume

or high volume mass production). The task of making the product is divided

into jobs. Workers train and are specialize in specific jobs.

As workers complete their special jobs, the product takes shape.

Mass production saves time. Automatic equipment also contributes to

manufacturing often in the following ways: Cut and shape materials Weld parts together Spray on final finishes

Page 16: Design Process. THE PROBLEM The process of designing begins when there is a need. Wherever there are people there are problems needing solutions. In some.

Source http://www.bergen.org/technology/

despro.html http://www.bergen.org/ Hutchinson, John; Karsnitz, John.

Design and Problem Solving in Technology, Delmar Publishers Inc., Albany, NY, 1994