Design for the Real World #BlankDisrupt
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Transcript of Design for the Real World #BlankDisrupt
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VINCENZO DI MARIA & CLAUDIA BUSETTO
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CLAUDIA!BUSETTO!
UX WEB COMMUNICATION!
RESEARCH
VINCENZO !DI MARIA!
DESIGN!ENTREPRENEURSHIP !
INNOVATION!
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DESIGN FOR THE REAL WORLD | BLANK DISRUPT WORKSHOP CATANIA 28/03/2014 | VINCENZO DI MARIA @VDMDESIGN | WWW.COMMONGROUNDPEOPLE.COM !3
DESIGN THINKING
GLOCAL INNOVATION
CHANGE MAKER
MEDITERRANEAN MODELS
Lisbon
London
Rome
Syracuse
VINCENZO DI MARIA @VDMDESIGN
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DESIGN FOR THE REAL WORLD | BLANK DISRUPT WORKSHOP CATANIA 28/03/2014 | VINCENZO DI MARIA @VDMDESIGN | WWW.COMMONGROUNDPEOPLE.COM !4
WHAT DO WE MEAN BY ‘DESIGN’
design is a creative & iterative problem solving process
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DESIGN IS ABOUT MAKING RIGHT DECISIONS
CREATIVITY [design thinking]
STRATEGY [entrepreneurship]
EMPATHY [social innovation]
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DESIGN FOR THE REAL WORLD, PAPANEK 1971
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DESIGN FOR THE REAL WORLD, PAPANEK 1971
“Design is the conscious and intuitive effort to impose meaningful order” Victor Papanek
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There are professions more harmful than industrial design, but only a very few of them. And possibly only one profession is phonier. Advertising design, in persuading people to buy things they don't need, with money they don't have, in order to impress others who don't care, is probably the phoniest field in existence today. Industrial design, by concocting the tawdry idiocies hawked by advertisers, comes a close second. !
Never before in history have grown men sat down and seriously designed electric hairbrushes, rhinestone-covered file boxes, and mink carpeting for bathrooms, and then drawn up elaborate plans to make and sell these gadgets to millions of people. Before (in the 'good old days'), if a person liked killing people, he had to become a general, purchase a coal-mine, or else study nuclear physics. Today, industrial design has put murder on a mass-production basis. !
By designing criminally unsafe automobiles that kill or maim nearly one million people around the world each year, by creating whole new species of permanent garbage to clutter up the landscape, and by choosing materials and processes that pollute the air we breathe, designers have become a dangerous breed. And the skills needed in these activities are taught carefully to young people.!
DESIGNERS ARE A DANGEROUS BREED
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“All men are designers. All that we do, almost all the time, is design, for design is basic to all human activity. The planning and patterning of any act towards a desired, foreseeable end constitutes the design process. Any attempt to separate design, to make it a thing-by-itself, works counter to the inherent value, of design as the primary underlying matrix of life. Design is com- posing an epic poem, executing a mural, painting a masterpiece, writing a concerto. But design is also cleaning and reorganizing a desk drawer, pulling an impacted tooth, baking an apple pie, choosing sides for a back-lot baseball game, and educating a child. Design is the conscious effort to impose meaningful order. !!Design must be an innovative, highly creative, cross-disciplinary tool responsive to the needs of men. It must be more research-oriented, and we must stop defiling the earth itself with poorly-designed objects and structures. !!As socially and morally involved designers, we must address ourselves to the needs of a world with its back to the wall while the hands on the clock point perpetually to one minute before twelve.” !
DESIGN COMES WITH RESPONSIBILITY
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SOCIAL!INNOVATION
SERVICE !DESIGN
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BE PREPARED FOR SCEPTICISM…
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BE PREPARED FOR ENTHUSIASM…
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ORGANS PART OF AN ORGANISM
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ECONOMICAL!(PROFIT)
ENVIRONMENTAL!(PLANET)
SOCIAL!(PEOPLE)
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www.ortoinca
mpania.it
L’ORTO IN CAMPANIA
WATER
PLAY AGEING
LEARN
COMMONGROUNDPEOPLE’S PROJECTS
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PEOPLE FOCUSED. user centred design approach
COLLABORATIVE. co-design with people and stakeholders
INNOVATIVE. thinking laterally, imagining new opportunities
ITERATIVE. prototype, test it, brake it, make it better
RESPONSIVE. societal needs rather than just market needs
VISUAL. design solutions that people can see and experience
IMPACTFUL. creating measurable social change
REPLICABLE. design-led process, creating models
COMMONGROUNDPEOPLE’S APPROACH
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DISR
UPTI
VE IN
NOVA
TIO
N
SOCIAL VALUE CREATION
HIGH INNOVATION"LOW IMPACT
LOW INNOVATION"LOW IMPACT
HIGH INNOVATION"BIG IMPACT
LOW INNOVATION"BIG IMPACT
HOW INNOVATIVE IS WHAT YOU DO?
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CAN YOU INNOVATE ON REQUEST?
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The Squiggle by Damien Newman, Central Inc.
HOW DOES INNOVATION HAPPEN?
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#SDS2011
DISCOVER DEFINE DEVELOP DELIVER
The Double Diamond as described by the Design Council
DOUBLE DIAMOND DESIGN PROCESS
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INCREMENTAL SOCIAL INNOVATION MODEL
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OK, BUT WHAT ARE THE TOOLS TO USE?
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THINKING BEYOND TOOLS AND METHODS
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CREATIVE MINDSET COMES WITH EXPERIENCE
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WHAT DO WE MEAN BY ‘INNOVATION’?
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WHAT THE HELL IS ‘SOCIAL INNOVATION’?
“Social innovation is any innovation !that is social in both ends and means“
“We have a fundamentally !wrong system somewhere“!!!Geoff Mulgan, CEO Nesta (UK)
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SOCIAL ACTION & SOCIAL INNOVATION
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"Wicked problem" is a phrase originally used in social planning to describe a problem that is difficult or impossible to solve because of incomplete, contradictory, and changing requirements that are often difficult to recognize. Moreover, because of complex interdependencies, the effort to solve one aspect of a wicked problem may reveal or create other problems."!
“Some problems are so complex that you have to be highly !intelligent and well informed just to be undecided about them.” !
!Laurence J. Peter
SURROUNDED BY WICKED PROBLEMS
PROBLEMS THAT CANNOT BE SOLVED IN ISOLATION
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WASTE MANAGEMENT IN NAPLES
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CRIME CONTROL IN BRAZILIAN FAVELAS
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RAPES AND RESPECT FOR INDIAN WOMEN
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TURNING KIEV UPSIDE-DOWN
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THE MEDITERRANEAN OPPORTUNITY
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MEDITERRANEAN DISASTERS
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MEDITERRANEAN EMERGENCIES
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OK, BUT WHAT’S THE ROLE OF DESIGN?
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WWW.DESIGNAGAINSTCRIME.COM
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DESIGNING TO PREVENT AND REDUCE CRIME
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RESPONSIVE!DESIGN
!43
“Socially responsive design takes as its primary driver social issues, its main consideration social impact, and its main objective social change.”
INTRODUCING SOCIALLY RESPONSIVE DESIGN
RESPONSIBLE!DESIGN
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STEFANO MAFFEI _ FACTORY@EVERYWHERE _ DESIGN FOR THE REAL WORLD / ATTO II! 45!
[Ezio Manzini, CIID Conferences, 2008]
EZIO’S THINKING!“...The main activity of designers will be as social innovators…”"
STEFANO MAFFEI _ FACTORY@EVERYWHERE _ DESIGN FOR THE REAL WORLD / ATTO II! 50!
SUSTAINABLE
EVERYDAY
QUOTIDIANO SOSTENIBILE!
Nell’era dei network, il fenomeno dell’innovazione sociale è generato dagli attori del cambiamento coinvolti direttamente nella risoluzione dei problemi. I designers dovrebbero creare le condizioni affinchè le collaborazioni e l’agire collettivo risultino possibili ed efficaci: “...we create the conditions, not the solution...“. Nell’economia sociale questo dovrebbe essere il lavoro principale dei designer, e non relegato ad attività e momenti di volontariato.
CONSCIOUS DESIGN, EZIO MANZINI
STEFANO MAFFEI _ FACTORY@EVERYWHERE _ DESIGN FOR THE REAL WORLD / ATTO II! 51!
UNA RETE MONDIALE!
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WATER
AFRICA
+ =
SOCIAL COST
UNPREDICTABLE EFFECTS OF INNOVATION
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1 2 3
WATER
AFRICA
+ =
SOCIAL COST
UNPREDICTABLE EFFECTS OF INNOVATION
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EDUCATION IS ALWAYS THE SOLUTION…
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enabling sharing cultureaccess collective intelligence
INNOVATION IS A COLLABORATIVE PROCESS
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[Wenger, E., Communities of practice. Learning, meaning, and identity, Cambridge Univerisity Press, Cambridge-MA, 1998]
LE COMUNITA’ DI PRATICHE!COMMUNITIES OF PRACTICE
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A SOCIAL INNOVATION HUB IN SICILY
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IDEAS WITH SUSTAINABLE IMPACT
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A SPACE FOR CO-CREATION IN SIRACUSA
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…AND CATANIA
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…AMSTERDAM, MADRID, LONDON, MILAN
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DESIGN FOR THE REAL WORLD | BLANK DISRUPT WORKSHOP CATANIA 28/03/2014 | VINCENZO DI MARIA @VDMDESIGN | WWW.COMMONGROUNDPEOPLE.COM !54
August 2013 Amsterdam – Athens* – Bari – Belgrade (Candidate)* – Belo Horizonte – Bergen – Berkeley – Berlin* – Bogota – Boston* – Boulder – Bucharest – Caracas* – Copenhagen Curitiba – Donostia* – Dubai* – Florence – Geneva (Candidate)* – Grand Rapids* – Halifax – Helsinki – London Islington / Kings Cross / Westminster – Johannesburg – Kyoto* Los Angeles – Madrid – Melbourne – Mexico City* – Milan – Monterrey (Candidate)* – Moscow* – Munich* – New York City (Candidate)* – Oakland* – Oaxaca – Odessa* Ottawa
– Peoria* – Prague – Recife* – Rome – Rotterdam – Rovereto – Salt Lake City* – San Francisco – Sao Paulo – Seattle – Seoul – Singapore – Stockholm – Sydney* – Syracuse – Tel Aviv – Tokyo – Trieste* – Vienna – Washington DC* – Zagreb – Zurich
A GLOBAL COMMUNITY OF CHANGE MAKERS
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IN PRACTICE
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2. INTERNET SCAM"FOR ELDERLY PEOPLE
4. DISCRIMINATION AT "SPORTING EVENTS
3. TEENAGER BULLYING"‘NECK NOMINATION’
1. FIRED WORKERS "ON THE ROOFTOP
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DESIGN FOR THE REAL WORLD | BLANK DISRUPT WORKSHOP CATANIA 28/03/2014 | VINCENZO DI MARIA @VDMDESIGN | WWW.COMMONGROUNDPEOPLE.COM !58
EMPATHY CREATIVITY STRATEGY
TEAM WORK - 45 MINUTES
SHARE
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DESIGN FOR THE REAL WORLD | BLANK DISRUPT WORKSHOP CATANIA 28/03/2014 | VINCENZO DI MARIA @VDMDESIGN | WWW.COMMONGROUNDPEOPLE.COM !59
GRAB A CARD AND KEEP IN TOUCH