Design Brief Guide Introduction to Engineering: Design Briefs · Design Brief Guide Introduction to...

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Valley Central High School Design Brief Guide Introduction to Engineering: Design Briefs This Design Brief Guide is intended to give a brief description of the individual projects that will be occurring during the upcoming school year. A design brief is an open ended engineering problem that the students are going to solve. There is no right answer for a design brief. At any one time there will be about 13 different Design Briefs all being worked on at the same time. For example, think of your history book. If you tore out all the chapters in the book, and gave a pair of students the chapter on the Civil War. Another pair of students received the chapter on Reconstruction. That is how the Design Briefs will work. Sally could be engineering a heavy solids filter in the greenhouse, while Sean is building a trebuchet. The Design Brief Guide is just that a guide. Design Briefs may be added, subtracted, and modified as the school year progresses. Students can expect to complete two Design Briefs over the course of a semester. Alternate Energy The students will engineer and construct a photovoltaic cell array in order to power the greenhouse. Architectural Design The students will engineer and construct a multi-purpose storage space that is weather resistant in the middle-school courtyard. The students will engineer and construct a foot bridge that can accommodate two adults in the high school court yard. The students will engineer and construct a new greeters desk at the middle school to meet the needs of the greeter. The students will engineer and construct a bike management system for the Kids Helping Kids program, with in the constraints of a current storage facility.

Transcript of Design Brief Guide Introduction to Engineering: Design Briefs · Design Brief Guide Introduction to...

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Valley Central High School

Design Brief Guide

Introduction to Engineering: Design Briefs

This Design Brief Guide is intended to give a brief description of the individual

projects that will be occurring during the upcoming school year. A design brief is an

open ended engineering problem that the students are going to solve. There is no right

answer for a design brief.

At any one time there will be about 13 different Design Briefs all being worked

on at the same time. For example, think of your history book. If you tore out all the

chapters in the book, and gave a pair of students the chapter on the Civil War. Another

pair of students received the chapter on Reconstruction. That is how the Design Briefs

will work. Sally could be engineering a heavy solids filter in the greenhouse, while Sean

is building a trebuchet. The Design Brief Guide is just that a guide. Design Briefs may

be added, subtracted, and modified as the school year progresses. Students can expect to

complete two Design Briefs over the course of a semester.

Alternate Energy

The students will engineer and construct a photovoltaic cell array in order to

power the greenhouse.

Architectural Design

The students will engineer and construct a multi-purpose storage space that is

weather resistant in the middle-school courtyard.

The students will engineer and construct a foot bridge that can accommodate two

adults in the high school court yard.

The students will engineer and construct a new greeter’s desk at the middle school

to meet the needs of the greeter.

The students will engineer and construct a bike management system for the Kids

Helping Kids program, with in the constraints of a current storage facility.

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Acoustical Engineering

The students will engineer and construct a standing wave demonstrator (Ruben’s

Tube)

The students will engineer and construct“Mike Relm” video/audio collaboration

for a district wide advertisement

The students will re-engineer and re-construct video/audio in order to alter the

mood of a movie trailer.

The students will engineer and construct a musical instrument out of found

materials that is able to play with in a specified octave range.

Graphical Engineering

The students will engineer and create a new logo for the Valley Central School

District

The students will create a stop animation short for incoming sixth graders about

the middle school experience

Environmental Engineering

The students will engineer and construct a heavy solids system for the NFT

hydroponics unit

The students will engineer and construct a vertical growth system in the green

house. That will hold at least 25 plants.

The students will engineer and construct a food dehydrator using only found

materials for construction.

The students will engineer and construct a new landscape feature in the middle

school, or high school courtyard.

The students will engineer and construct a parabolic solar oven capable of

cooking bacon and eggs, in less than 20 minutes.

Aerospace Engineering

The students will engineer and construct an air powered rocket that is capable of

carrying a payload over a set distance consistently and accurately

The students will engineer and construct a glider/kite/hot air balloon that can meet

the criteria of longest flight, longest distance, and greatest altitude.

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Structural Engineering

The students will engineer and construct a siege machine that will throw a

cantaloupe a distance of 150 yards. The construction of this machine will have a ten

dollar budget.

The students will engineer and construct a tin foil boat that can carry a payload of

one adult across the high school pool using only the supplies provided

The students will engineer and construct a structure that will support the weight of

the principal of the high school and middle school using only the supplied materials.

Robotics

The students will engineer and construct a hydraulic arm capable of lifting an

object of a predetermined load and transferring that object to another machine.

The students will engineer and construct a crane in order to lift an object of a pre-

determined load up to the specified height.

The students will engineer and construct a Muppet that uses servos and actuators

in order to give expression.

The students will engineer a robot that will be programmed to complete an

obstacle course the least amount of time.

Informational Engineering

The students will engineer and develop an app that meets the needs of the school

district

The students will engineer and reverse engineer a part

The students will engineer and develop a computer game

Mechanical Engineering

The students will engineer and construct a human powered land vehicle.

The students will engineer and construct a hovercraft capable of carrying at least

250lbs.

The students will engineer and construct a land vehicle that is non-human

powered.

The students will engineer and re-power one of the following motorized vehicles:

Yamaha RD350, Sun-Yal 125, and 1980 Honda Hatch Back Electric.

The students will engineer and re-power a Mustang Power Wheels from 12 volt to

24 volt.

The students will engineer and construct a bicycle made out of found materials

The students will engineer and construct furniture in a module fashion that will

support 250lbs and fit in a space of a small suitcase when apart.

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Alternative Energy Activity Guide

Objectives

In this unit, students will:

1. Recognize how we use energy in our daily lives.

2. Describe examples of where we get energy.

3. Demonstrate the use of a hydrogen fuel cell.

4. Apply math skills to calculate area, RPMs, determine costs and measure voltage output.

5. Identify an example of wind power.

6. Research, analyze and recommend designs for a wind turbine.

7. Describe examples of hydropower.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Exploring the National Renewable Energy Lab Students work through content, watching part of a video, and investigating a

web site.

Internet

2 1 Exploring how an electronic motor works Internet

2 2 Generating voltage from the wind Students perform experiments using a wind powered generator. All tools and materials for this activity are supplied with the unit.

Project

3 1 PEM fuel cells Internet

3 2 Fuel cell car Students perform experiments with a hydrogen fuel cell car. Instructor must supply distilled water.*Additional notes below.

Project

4 1 Hydrogen fuel cell car, the sun and the wind Students perform additional experiments with the hydrogen fuel cell car. The

instructor will need to supply distilled water.

Project

4 2 Cost of driving worksheet Students calculate the cost of owning and operating two different models of

cars.

Project

5 1 Transmittal Letter Writing

6 1 Exploring generating electricity with solar panels Students will perform experiments using the SOLAR ONE trainer.

Project

7 1

Design Brief Students work toward solving a “Design Brief”.

Design Brief #1 requires no outside materials to complete. Design Brief #2 is a solar cooker and will need cardboard, newspaper and a Pop Tart. These materials are not supplied with the unit and need to be provided by the instructor or brought in by the students.

Project

8 1 Exploring Nuclear Energy Internet

8 2 Design Brief - continue Project

9 1 Exploring Switchgrass – Graded Writing Activity Internet &

Writing

9 2 Design Brief - continue Project

10 1 Technical Report Writing

= Training Activity

* Preparing the HyRunner Car After unpacking the HyRunner car, locate the bottle of distilled water supplied with the car, pull the tube off of the end of the bottle and with a pair of scissors cut about ½” off of the end of the bottle cap to allow water to flow through the hose. You will need to provide additional water for the HyRunner.

Manufacturer recommends Deionized Water. This is not always easy to find; steam distilled water will work. Never use tap water or any other bottled water. Tap water and other bottled drinking waters have minerals that will deposit on the PEM membrane and render it unusable.

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v2

Audio Communications Activity Guide

Objectives

In this unit, students will:

1. Describe the types of audio communication, the components of recording and radio systems, and

people who pioneered radio.

2. Describe and define a music studio and radio station's operation, as well as radio/recording

functions and personnel.

3. Identify and distinguish among AM, FM, analog, and digital signals; and describe the scientific

principles that explain the workings of radio and sound transmission.

4. Use an audio mixing software program to produce a radio broadcast with special sound effects.

5. Select, develop, and use an appropriate radio format; and operate equipment to produce a show

in that format

6. Write, develop, plan, produce, and record a pre-recorded digital demo file.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 History of Radio

Watch video about radio history and technology. Video

1 2 Digital Editing

Use digital editing software to create voice recordings. Computer Program

2 1 Microphones Explore importance and purpose of microphones. Graded Writing Activity

Video & Writing

2 2 District PSA- Script Explore PSA website and write a script for a PSA

Internet & Writing

3 1 District PSA - Production Use software to record and produce a weather report from Day 2’s script

Project

4 1 Digital Audio & Computers Video will explain how to set up and run a digital audio workstation.

Video

4 2 PSA Production Write and produce PSA; add to video

Project

5 1 Transmittal Letter Explain scope of PSA

Writing

6 1 Sound Effects Listen to audio clip; identify as many sound effects as possible

Project

6 2 Design Brief- Podcast Script Writing

7 1 Design Brief – continue – Podcast Recording Project

8 1 Design Brief – continue – Podcast Special Effects Project

9 1 Design Brief – continue – Podcast Editing Project

10 1 Design Brief – continue – Podcast Final Production Project

10 2 Technical Report Writing

= Training Activity

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CAD (Computer Aided Design)

Activity Guide

Objectives

In this unit, students will:

1. Define the use of CAD as a communication process.

2. Demonstrate the use of computer skills in the use of a CAD software program.

3. Create a variety of drawings using a CAD software program.

4. Identify the uses of CAD within manufacturing, production and construction technologies.

5. Apply algebraic and geometric math skills to CAD drawings.

6. Describe the design process for architectural and mechanical drawing.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 CAD Software-Sampling Introduction to Computer Aided Design (CAD); no drawing takes place yet

Computer Program

2 1 CAD Software-Introduction Learn about various tools

Computer Program

2 2 CAD Software Learn about drawing lines

Computer Program

2 3 Plotting (printing) Drawings Print the drawings; whenever students use plotter, pen caps need to be removed and pens put in place. Replace caps afterwards.

Plotter

3 1 Drawing Arcs Begin drawing arcs

Project

3 2 Zoom feature Add detail to a drawing using the zoom function

Project

3 3 Drawing Circles Begin drawing circles

Project

4 1 Step Block Model View and understand the Step Block model; use for Multi-view Drawing

Project

4 2 Multi-view Drawing Create a multi-view drawing

Project

5 1 Transmittal Letter Writing

5 2 Narrative Writing activity/on-screen multiple-choice test Describe the benefits of CAD

Test

6 1 Isometric Drawings Begin drawing isometric designs

Computer Program

6 2 Design Brief Project

7 1 Floor Plans Include all necessary information on your floor plan

Project

7 2 Design Brief – Toy Design Project

8 1 Design Brief - continue Project

9 1 Design Brief - continue Project

10 1 Technical Report Writing

= Training Activity

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Computer Graphics and Animation

Activity Guide

Objectives

In this unit, students will:

1. Describe how computer technology was developed for design graphics

2. Describe how the parts of a computer system work together to create computer graphics

3. Describe how stop motion animation is produced

4. Describe different uses of computer graphics

5. Complete an animation project

6. Evaluate the effectiveness of examples of computer graphics

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Design Process Select a topic and write a script for their stop motion movie

Writing

2 1 Claymation-Capture Frames Use Claymation software to capture individual frames for stop motion movie

Computer Program

3 1 Claymation-Audio Use Claymation software to add audio to their stop motion movie

Computer Program

3 2 Claymation-Titles and Credits Use Claymation software to add titles and credits to their stop motion movie

Computer Program

4 1 Design Brief: Creating an Animation-Story and Script Select a story idea and begin writing a script for their Day 6 movie: 6th grade

orientation movie

Writing

5 1 Story and Script, continued

Finish the script that was started on Day 4. Will use on Day 6 Writing

5 2 Transmittal Letter Writing

6 1 Moviestorm- Set, Props, Actors Create the set, add props and add actors (characters) for their movie

Computer Program

7 1 Moviestorm- Actors and Movement Add movement to the actors

Computer Program

8 1 Moviestorm- Placing Cameras Learn to get the best shots using various camera angles

Computer Program

9 1 Simple and Complex Animations Graded Writing Activity Watch videos that were created using computer generated animation

Video & Writing

9 2 Moviestorm- Final Production Make all final edits and produce the Moviestorm Design Brief.

Computer Program

10 1 Technical Rerport Writing

= Training Activity

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Digital Manufacturing

Activity Guide

Objectives

In this unit, students will:

1. Explore and identify the components of Digital Manufacturing systems and how they are used

in industry.

2. Use the 2D and 3D Cartesian coordinate systems.

3. Use a software program to design a 3D printable part.

4. Prepare a 3D printer for a manufacturing operation.

5. Recognize the use of reverse engineering.

6. Compare and contrast additive manufacturing with subtractive manufacturing.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 3D Printing Video Watch a video about the exciting possibilities of 3D printing; complete worksheet.

Video & Worksheet

2 1 2D Cartesian Coordinate System Practice the Cartesian coordinate system by plotting points on a grid.

Worksheet

3 1 3D Cartesian Coordinate Programming Practice the Cartesian coordinate systems using a 3D Trainer; complete

worksheet.

Worksheet

4 1 Setting Up/Using the 3D Printer Students operate the 3d printer and product pre-programmed parts

Project

4 2 Calculating the Weight of Parts Students will use math skills to calculate the weight of 3d printed parts in alternate materials.

Worksheet & Internet

4 3 3D Part Removal

Project

5 1 Transmittal Letter.

Writing

6 1 & 2 Using 3D Design Software Students will use Cubify Invent design software to complete one of two

design projects using pre-drawn templates.

Computer Program

7 1

Finish and produce the design project from Day 6 Are introduced to the Cubify Sculpt program in preparation for the design brief activity

Computer Program

8 1 Design Brief – reverse engineering - bearing Project

9 1 Design Brief - continue Project

10 1 Design Brief - continue Project

10 2 Technical Report.

Writing

= Training Activity

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Digital Music

Activity Guide

Objectives

In this unit, students will: 1. Determine the relationship of computer programming theory and principles to digital music production. 2. Develop and apply fundamental musical structure and systematically apply these principles to digital and analog

music. 3. Distinguish among different forms of digital music and identify equipment used in digital music production. 4. Explore the history of musical instruments and audio recording to determine the sources for digital music. 5. Appropriately use digital music terminology in the application of a variety of computer applications. 6. Arrange and produce a digital music composition.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Keyboards Learn the various aspects of musical keyboards using a software program

Computer Program

1 2 Exploring Synthesizer Become familiar with the synthesizer

Project

2 1 Multiple Tracks Experiment with recording multiple tracks

Computer Program

3 1 Midi Files Graded Writing Activity Explore Midi files, the language of music for computers

Internet & Writing

3 2 Keyboarding Skills Learn some basic keyboarding skills

Computer Program

4 1 Understanding Midi Learn how midi equipment is used

Video & Writing

5 1 Edit Sound Use a computer program to edit sound

Computer Program

5 2 Transmittal Letter Writing

6 1 Analyze Music Scores Begin listening to musical scores using ScoreWriter

Computer Program

6 2 Song Writing Enter music and lyrics for a song

Computer Program

7 1 Design Brief – Blue Man Group Instrument Project

8 1 Design Brief - continue Project

9 1 Keyboards Continue to practice keyboarding skills and reading notes

Computer Program

9 2 Design Brief - continue Project

10 1 Video Games

Learn about the latest video games Internet

10 2 Technical Report Test

Consider two pair of headphones and a splitter for the students who are sitting near the students using this

unit or the students actually completing this unit.

= Training Activity

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Electricity & Electronics

Activity Guide Objectives

In this unit, students will:

1. Develop and describe electrical systems and their components

2. Describe the elements and concerns of electrical safety and practices

3. Use and apply electronic graphical symbols used in electrical schematics

4. Demonstrate a working knowledge of the proper use of an electrical multi-meter

5. Determine the interrelationship of electricity and magnetism

6. Use Ohm's Law to calculate formulas pertaining to electrical circuits

Day #

Activity #

Activity Description Type of Activity

1 1 Static Electricity Understand electrical charges by producing a charge imbalance, using wool cloth and an acrylic rod

Project

1 2 Electronics Trainer Learn the basic principles of electricity and electronics using the Electronics Trainer

Reading

1 3 Multi-meter Learn function and proper use of the multi-meter

Project

2 1 Ohm’s Law 3 basic electrical properties: voltage, current and resistance

Project

2 2 Measure Voltage and Currents Measure voltage and current of a circuit and its components

Project

3 1 Magnetism Be able to describe magnetism an its effects on objects

Project

3 2 Electromagnetism Demonstrate the effects of controllable magnetic force fields

Project

4 1 Electricity Explore information about various topics related to electricity

Internet

4 2 Potentiometers Explore potentiometers, both in fixture and variable status

Project

4 3 DC Series Circuit Understanding basic series circuits and its relationship to voltage, current and resistance

Project

5 1 Transmittal Letter Writing

5 2 Parallel Circuits Understanding parallel circuits and their relationship to voltage, current and resistance

Project

6 1 Electricity and energy Graded Writing Activity Internet & Writing

6 2 DC Motors and Generators Study characteristics of motors and generators

Project

6 3 Switches Become familiar with the most common switches used within a circuit

Project

7 1 Design Brief – 24 Volt Power Wheels Project

8 1 Design Brief – continue Project

9 1 Design Brief - continue Project

10 1 Technical Report Writing

There are many small parts such as magnets that need to be kept locked up at all times.

Make sure students turn multi-meter switch to OFF position after use; this extends battery life.

When students use the color code chart for resistors, they may need a little help understanding

how resistor values are calculated using the color bands painted on the resistors.

= Training Activity

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Energy & Power

Activity Guide Objectives

In this unit, students will:

1. Identify and characterize the six main forms of energy

2. Perform the conversion of different forms of energy into power

3. List and describe careers relating to energy and power

4. Identify and appropriately use tools needed to test, disassemble, measure, and reassemble a

small engine

5. Describe the relationship of automotive engine systems to the components of a small internal

combustion engine

6. Contrast and compare the efficiency of alternative energy sources

Day

#

Activity

# Activity Description

Type of Activity

1 1 The Stirling Engine Learn about the transfer of energy by using a Stirling engine

Project

2 1 Stirling Engine Animation Learn about the four phases involved in making a Stirling engine work.

Internet

2 2 Tools Identify and understand the proper use of engine repair tools

Project

2 3 Engine Tools, Parts and Testing Learn more about different types of tools and how to use them correctly

Video

3 1 Identifying Engine Systems Identify and understand the functions of certain parts of the four-stroke engine

Project

3 2 Engine Uses Explore other exciting uses for the Briggs and Stratton engine

Internet

4 1 Ignition System Learn how to test the ignition system and compression

Project

5 1 Engine Internal Parts Work with the small engine and learn how the valves operate

Project

5 2 Transmittal Letter Writing

6 1 Design Brief – Non-Human powered vehicle Learn what a non-human powered is and how it is made.

Internet

6 2 Distance Calculation Use some math calculations to determine how far the racer will travel

Project

7 1 Design Brief: - Chassis Design and build the chassis for the racer

Project

8 1 Racer Tutorial – Mass Graded Writing Activity Learn how mass affects the performance of the racer

Internet & Writing

8 2 Racer- Engine Build and mount the engine of the racer

Project

9 1 Racer Tutorial – Force and Friction Learn how force and friction affect the performance of the racer

Internet

9 2 Racer- Final Improvements Make final modifications to the racer before the race.

Project

10 1 Technical Report Writing

= Training Activity

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Environment & Ecology

Activity Guide Objectives

In this unit, students will:

1. Explore and identify the factors that are necessary to effectively grow plant matter. 2. Classify the types and uses of energy systems. 3. Determine the impact of polluted water and develop a protocol for clean water availability. 4. Explore the composition and characteristics of soil. 5. Explore the soil nutrient cycle. 6. Compare and contrast soil nutrient levels in soil samples. Day #

Activity #

Activity Description Type of Activity

1 1 Fast Plant® Investigation Make containers and plant Fast Plants® using organic & nonorganic fertilizer (see Worm Farm document on Instructor CD to create organic fertilizer)

Project

2 1 Observe and Graph Plant Growth Check for any plant growth and graph the data.

Project

2 2 pH in Water Testing (Teacher Prepares Samples – SEE NOTES) Test 3 water samples for pH, and mineral and scale deposits.

Project

3 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

3 2 Soil Texture Investigation (Students bring soil sample from home – see PARENT LETTER) Examine and classify the components of student soil sample.

Project

3 3 Soil Definition Crossword

Learn more about soil by completing a crossword puzzle. Worksheet

4 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

4 2 Go Green Graded Writing Activity Explore how everyone can reduce waste at home

Video & Writing

4 3 Testing Soil pH Values (Students bring soil sample from home)

Test soil samples for pH; compare/contrast plants and pH preferences Project

5 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

5 2 Transmittal Letter Writing

6 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

6 2 Packaging Waste

Perform test to learn how packaging materials affect the environment Project

6 3 Design Brief: Heavy Solids Tank Construction Project

7 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

7 2 Nutrient Extraction

Extract nutrients from soil sample to be used in later activities. Project

7 3 Testing Soil for Nitrogen

Perform a chemical test for the presence of nitrogen in soil samples. Project

8 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

8 2 Testing Soil for Potassium Test soil samples for the presence of potassium in soil samples.

Project

8 3 Design Brief - continue Project

9 1 Observe and Graph Plant Growth Check plant growth and graph the data.

Project

9 2 Testing Soil for Phosphorous (Phosphates)

Perform a chemical test for the presence of phosphates in soil samples Project

10 1 Observe and Graph Plant Growth Final observation and graphing. Transplant seedlings if you want to take home

Project

10 2 Technical Report Writing

= Training Activity

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Flight Technology

Activity Guide Objectives

In this unit, students will:

1. Discuss the history and future of rocketry and flight systems.

2. Identify and describe the forces that affect rocket flight.

3. Identify and describe basic laws and effects of aerodynamics.

4. Identify and describe factors influencing rocket stability.

5. Assemble and safely launch a rocket.

6. Calculate the angle of trajectory, altitude and azimuth of a rocket.

Day

#

Activity

# Activity Description

Type of Activity

1 1 Four Forces of Flight Design and build an plane; create a Student Folder for saving student planes

as they need to return to their program the next day for another flight

Computer Program

2 1 Four Forces of Flight Design and build an plane; create a Student Folder for saving student planes as they need to return to their program the next day for another flight

Computer Program

3 1 Building the Rocket Begin constructing a nose cone and body for your rocket; keep a box of tissues at this station for nosecone construction

Project

3 2 Building rocket body Complete construction of the rocket body

Project

4 1 Assembling the Rocket – Stage 1 Begin assembling the rocket

Project

4 2 Assembling the Rocket – Stage 2 Finish assembling the rocket

Project

5 1 Transmittal Letter Writing

6 1 Rocket Launch Procedure Demonstrates the correct method of using the launching equipment

Video

6 2 Swing Test Test your rockets for stability

Project

6 3 Launch Safety Read the safety rules for launching the rocket

Reading

6 4

Rocket Launch - Launch the rockets that have been constructed; be sure

students have viewed the Launch Video and passed the Rocket Safety Test prior to launching. At least calculate distance and height for each rocket launch. Students enjoy competing against each other. Let the entire class come along to see the launch. A popular thing on launch day is to aim at a soccer goal, field goal or a large circle made of twine.

Project

7 1 Design Brief: Pay Load test Project

8 1 Design Brief Project

9 1 Principles of Flight Graded Writing Activity Internet &

Writing

9 2 Design Brief Project

10 1 Technical Report Writing

= Training Activity

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*

Forensic Science

Activity Guide Objectives

In this unit, students will:

1. Explore how forensic science is used in criminal investigations.

2. Apply the principles of forensic science to a hypothetical crime.

3. Use applied mathematics to help solve a forensic investigation.

4. Gain an understanding of the tools and equipment used in forensic investigation.

5. Determine through experimentation, the properties and characteristics of various materials.

6. Learn how to take fingerprints and complete FBI identification cards.

Day

#

Activity

# Activity Description

Type of Activity

1 1 Crime Scene Investigator Website explains the profession of a Crime Scene Investigator (CSI)

Internet

1 2 Learning to use the Proscope Project

2 1 Investigating Fibers Solve a crime by comparing different fibers to evidence fiber

Project

3 1 Solving Mysteries using Ink Chromatography Solve a crime by comparing samples students created to evidence samples

Project

4 1 FBI Fingerprinting Explore the FBI website

Internet

4 2 Investigating Fingerprints Students take their fingerprints and fill out an FBI identification card

Project

5 1 Transmittal Letter Writing

6 1 Finding Evidence in the Soil Solve a mystery by finding evidence in soil samples

Project

7 1 Lifting Fingerprint Lift fingerprints from a crime scene

Project

8 1 Composite Drawing Explore website of a forensic artist; explains the steps used to develop a composite drawing Graded Writing Activity

Internet & Writing

8 2 Design Brief: Ballistics Project

9 1 Design Brief - continue Project

10 1 Technical Report Writng

* IMPORTANT NOTE FOR INSTRUCTORS:

Open the file Forensic Science Instructor Notes on the Instructor CD for additional

information about this activity. You have a little prep work to complete before students can

work on these activities.

= Training Activity

*

*

*

*

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Information Technology

Activity Guide

Objectives

In this unit, students will:

1. Identify and describe the components of modern information processing systems in contrast to the

past.

2. Design and produce a document using word processing software.

3. Demonstrate the use of spreadsheet software including programming features.

4. Develop a multimedia presentation demonstrating a variety of aspects of movement and animation.

5. Use various research tools to complete a project.

6. Develop a personal web page with multiple features.

Day

#

Activity

# Activity Description

Type of Activity

1 1 Exploring Computers Graded Writing Activity Explore the history of computers and view some interactive exhibits

Internet & Writing

1 2 Scratch Coding Introduction: Write Computer code

Project

2 1 Scratch Coding Introduction: Write Computer code- app design

Project

3 1 Multimedia Presentation: app role out Understand how multimedia presentation packages can be used. Students

enjoy making their PowerPoint presentation to the entire class.

Project

4 1

Creating a Web Page: app advertising Design and develop a web page containing links to other web sites. Students enjoy sharing their web pages with the class including digital photos of their classmates.

Project

5 1 Reference Material Demonstrate the utilization of reference material on a computer

Project

5 2 Transmittal Letter Writing

6 1 Design Brief: App or Game Design Project

6 2 Design Brief Project

7 1 Design Brief – continue Project

8 1 Design Brief – continue Project

9 1 Design Brief – continue Project

10 1 Technical Report Writing

= Training Activity

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Materials Processing

Activity Guide

Objectives

In this unit, students will:

1. Apply, appropriately use, and enforce safety procedures when using tools and machines.

2. Determine the most suitable tool for each process in the development of project work and problem

solutions.

3. Identify the characteristics and select the most appropriate materials for use in a variety of projects.

4. Describe the processes involved in manufacturing a variety of products.

5. Apply technical vocabulary relating to a variety material processing operations.

6. Design and complete the manufacture of a multi-purpose, multi-material product.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 General Safety General Safety rules you will need to know when working with machine tools

Video

1 2 Cutting Material to length Begin construction of module chair system

Project

2 1 Sanding & Layout Lay out and prepare the material

Project

2 2 Drilling Holes Pre-drill the nail holes

Project

2 3 Assembly of the Project Assemble the module chair system

Project

3 1 Plastics Technology Demonstrate how plastics can help save some of our natural resources

Video

3 2 Acrylic Project Learn about bending plastic; create a free standing project.

Project

4 1

Creating a Golf Tee

Learn about the process of injection molding. Dispense colored pellets for

students into film containers. Do not attempt to mix soft and hard plastics. The golf tee is a popular mold because it is a great gift item the kids can make.

Project

5 1 Transmittal Letter Writing

6 1 Microscope Activity Take a close-up look at the make-up of different materials

Project

6 2 Personal Tool Design Bend metal and solve a problem that your family might have

Project

7 1 Injection Molding Injection mold a handle for the device that was created on Day 6, Activity 2

Project

7 2 Design Brief: Module Furniture Design Project

8 1 Technology Update Explore materials processing and technology Graded Writing Activity

Internet & Writing

8 2 Design Brief – continue Project

9 1 Design Brief – continue Project

10 1 Technical Report. Writing

= Training Activity

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Mechanisms

Activity Guide Objectives

In this unit, students will:

1. Demonstrate a functional open-loop mechanical system and create a mechanical system to produce

a given result.

2. Use mathematical operations to calculate mechanical advantage.

3. Demonstrate how gear ratio affects RPM; conceptualize and apply other work and power formulas.

4. Improve the efficiency of mechanical devices and mechanisms by manipulating gear ratios to

control speed and RPM rates.

5. Utilize levers, pulleys and friction reduction devices to increase efficiency and decrease a given

work load.

6. Describe how mechanical systems impact technology and society, and increase humankind’s ability

to manipulate materials and manufacturing process.

Day

#

Activity

# Activity Description

Type of

Activity

1 1

Mechanism Trainer Become familiar with the trainer components, adjustments, safety and start-

up procedure. There are storage posts on the top of the trainer for gears and retaining collars. Each spur gear is labeled with its number of teeth. The Spur Gear I.D. Chart is located in the rear of the Guidebook.

Project

1 2 Inventions

Explore a website dedicated to the inventions of Leonardo da Vinci Internet &

Writing

2 1 Levers Become familiar with the components of a lever and the 3 classes of levers

Project

2 2 Pulleys Understand how machines use single pulleys or double pulleys to lift weight

Project

3 1 Exploring Gears Explore the world of gears Graded Writing Activity

Internet & Writing

3 2 Simple Gear Train Understand how gears work together

Project

4 1 Gear Train & Speed Change Understand how gears, when used in the proper combination, can be used to change speed

Project

4 2 Multiple Speed Reduction Understand that multiple speed reductions use a series of gears to change the speed of the end working device

Project

5 1 Incredible Machine Be creative in solving puzzles and building simple machines

Computer Program

5 2 Transmittal Letter Writing

6 1 Sprocket Gear & Chain Drives Understand that sprocket gears and chain drives are basically a gear and a

belt

Project

6 2 Design Brief – 50’s Go-Kart/ATV/Yamaha RD350 Project

7 1 Design Brief – continue Project

8 1 Design Brief – continue Project

9 1 Design Brief – continue Project

10 1 Technical Report Test

= Training Activity

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Pneumatics

Activity Guide Objectives

In this unit, students will:

1. Demonstrate and describe Pneumatics principles of operation.

2. Perform mathematical computations in regard to pressure and volume.

3. Perform pneumatic circuit construction activities using a variety of pneumatic components.

4. Manipulate the variables of pressure, flow and volume and analyze results.

5. Describe a variety of pneumatic applications in industrial environments.

6. Develop a fluid power system and describe it visually using graphic symbols and schematics. Day #

Activity #

Activity Description Type of Activity

1 1 Pneumatics Trainer Learn the trainer components, air connections, rear panel and electro-mechanical panel. There are storage posts on the top of the trainer for Ts and other fittings.

Reading

1 2 Lifting a Weight with a Balloon Exposure to pneumatic technology

Project

2 1 Pneumatics Graphic Symbols Review info about the most common graphic symbols used in pneumatics technology

Reading

2 2 Characteristics of compressed air Review characteristics of compressed air and various scientific laws and principles

Reading

2 3 Testing Pascal’s Law Test Pascal’s Law that pressure in a confined body acts equally in all directions

Project

3 1 Compressed Air Filters Become familiar with the design, function, and application of filtering systems

Project

3 2 Compressed Air Lubrication Understand the design, function and application of compressed air lubrication

Project

3 3 Pressure Regulator Testing Learn about the importance of the pressure regulator

Project

4 1 The Flowmeter Understand the use of a flowmeter as a testing device in a pneumatic circuit

Project

4 2 Flow Control Valves Study in-line flow control valves; understand their effect on a pneumatic system

Project

5 1 3-Position Directional Control Valve Use and understand the operation of a 3-position, closed center directional valve

Project

5 2 Air Piloted and Solenoid Directional Valve Use and understand the operation of 2-position, air piloted, and electrical solenoid directional valves

Project

5 3 Transmittal Letter Writing

6 1 Fundamentals of Cylinders Become familiar with the various types of cylinders and their design, operation and applications

Project

6 2 Cylinder Speed Control Test, operate and demonstrate several speed control methods

Project

6 3 Sequencing Circuits Assemble a sequencing circuit and test the operational characteristics

Project

7 1 Forces, Pressure and Area Relationship Understand relationship between force, pressure and area. Work with the terms in a mathematical sense

Project

7 2 Design Brief – Robotic Arm/Crane Project

8 1 Design Brief – continue Project

9 1 Hydraulics Systems Graded Writing Activity Explore how a hydraulic system works and its usefulness in the work place

Internet & Writing

9 2 Design Brief – continue Project

10 1 Technical Report Writing

= Training Activity

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Research & Development Activity Guide

Objectives

In this unit, students will:

1. Identify and define specifications and tolerances and their required use in vehicle design.

2. Produce a prototype following the design/development continuum.

3. Apply, appropriately use, and enforce safety procedures when using tools and machines.

4. Define, demonstrate and use in application the laws of aerodynamics and mass in order to maximize

vehicle performance.

5. Design safety restraint and airbag systems and destructively test for effectiveness.

6. Use ‘crush zone’ engineering in a vehicular design program and test for integrity.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Robotics - Depicts robots used in industry. Instructor can prepare student

parts and materials during the video. Video

1 2 Parts and Materials Inventory Verify that all necessary materials and parts are present

Project

2 1 Advancing Vehicle Safety Demonstrates vehicle safety testing

Video

2 2 Specifications & Limitations Begin development stage of building the CO2 dragster

Project

3 1 Thumbnail Sketches Put ideas for the dragster on paper

Project

3 2 Rough Sketches - Take the thumbnail sketches and develop rough sketches Project

3 3 Drag Racing - Explore professional drag racing Graded Writing Activity

Internet & Writing

4 1 Final Drawing & Pattern Complete the final drawing of your dragster and copy it to a pattern

Project

4 2 Dragster Prototype - Construct a prototype of your finished drawing Project

5 1 Construction of Dragster Begin production phase by creating the body of the dragster. Students continue on to Day 5 Activity 2 when finished.

Project

5 2 Transmittal Letter Writing

6 1 Dragster Body Filing, Sanding, Finishing Continue working on the production phase of the dragster

Project

6 2 Dragster Assembly - Complete the dragster by assembling all of the parts Project

7 1 Vehicle Safety Explore information about vehicle safety and injury prevention during accidents

Internet

7 2 Design Brief Project

8 1 Vehicles Designed for Safety Continues to examine how engineers design cars with safety in mind

Video

8 2 Design Brief – continue Project

9 1 Car Builder - Demonstrates the elaborate real-world physics of drag

coefficients

Computer Program

9 2 Design Brief - continue Project

10 1 Technical Report Writing

NOTE: Pencils, markers and blank sheets of paper are necessary during the design phase. Let the entire class watch the race. Share with them about the set up. Keep track of times. If students

race the same exact distance in every class, the records will be accurate enough to have a school-wide contest.

= Training Activity

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Robotics (iRobot) Activity Guide

Objectives

In this unit, students will:

1. Identify the characteristics of a variety of types and sizes of robots.

2. Describe how artificial intelligence is applied to robotic systems.

3. Identify, sketch and label all major parts of an industrial robot.

4. Describe the basic components that allow an operator to program robots.

5. Compare and contrast robotic applications in medicine, industrial, and entertainment applications.

6. Set up and program an interactive robotics station.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 History of Robotics Provides information on the history of robots Graded Writing Activity

Video & Writing

1 2

Robot and Command Center

Introduction to the Robot, its navigation system, and its setup at Home Base. Students may write a note to a classmate and program the robot to deliver it across the room. Leave the robot docked at the home base and connected to the charger after each use. Charge overnight and weekends.

Computer Program

2 1 Point-and-Click Navigation

Study the Point-and-Click method for navigating the robot; create destinations called Hot Points

Computer Program

2 2 Graph-and-Go Navigation You will learn Graph-and-Go navigation

Computer Program

3 1 Coordinate Mapping Navigate the robot around its environment using a Polar Coordinate system

Computer Program

3 2 Map out the perimeter of the room Use the robot to map out the perimeter of the room and draw the classroom walls on the map

Computer Program

4 1 Map out the interior of the room Use the robot to map out the interior of the room and add additional Hot Points

Computer Program

5 1 Transmittal Letter Writing

5 2 Introduction to checkpoints Create checkpoints on your map for your robot

Computer Program

6 1 Command Center – Mission Control Program Open a sample Mission Control program and learn what each step in the program does

Computer Program

7 1 Mission Control Programming Create your own Mission Control program by arranging instructions in a flow chart

Computer Program

7 2 Design Brief – Lego Mindstorm EV3 Project

8 1 Polar, Absolute, and Relative Cartesian Coordinates Practice navigating the robot using polar and absolute and relative Cartesian

coordinates

Computer Program

9 1 Explore New Robot Technology Internet

9 2 Design Brief – continue

Students may wish to show their design brief to the entire class. Project

10 1 Polar and Cartesian Coordinates, continued… Use the Polar Motion task to drive the robot in the shape of a triangle and a

square Project

10 2 Technical Report Writing

= Training Activity

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Structural Engineering Activity Guide

Objectives

In this unit, students will:

1. Identify and strength test different types of beams and panels used in structures.

2. Appropriately use hand-held cutting tools and safely operate a testing device.

3. Identify and classify the portion of a structure’s frame under tension, torsion, shear, and compression.

4. Demonstrate, predict, and evaluate the behavior of loaded structural systems.

5. Identify, describe, and clarify the major stresses and causes of structural failure on spanning

structures.

6. Design and build two different trusses then evaluate for strength.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Balsa Beam Building Construct five basic types of beams

Project

2 1 Composite Beam Building Construct two composite beams known as stress-skinned panels

Project

2 2 Structural Tester Setup Will show how to set up the tester for testing beams, trusses and bridges

Video

3 1 Balsa Beam Testing Determine the mass of each beam; then test it

Project

3 2 Composite Beam Testing Determine the strength of composite beams

Project

4 1 Designing Trusses Design and build a truss

Project

4 2 Truss design and material gluing Complete identical drawings of the truss design selected earlier; build 2 trusses

Project

5 1 Bridge Building and Testing Show student-built bridges and one method to test the structure for strength

Video

5 2 Transmittal Letter Writing

5 3 Truss Construction Finish the truss construction

Project

6 1 Bridges Explore the history and various types of bridges

Video

6 2 Testing the Truss Determine the efficiency of your truss design and construction

Project

6 3 Design Brief – High School Foot Bridge Project

7 1 Bridge Construction Watch the construction of a bridge connecting the US with Canada

Video

7 2 Design Brief – continue Project

8 1 Bridge Construction Explore bridge construction Graded Writing Activity

Internet & Writing

8 2 Design Brief – continue Project

9 1 Design Brief – continue Project

10 1 Technical Report Writing

= Training Activity

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Video Production Activity Guide

Objectives

In this unit, students will:

1. List and describe the fundamental objectives of video production from historical to contemporary

practices.

2. Identify the major components of a video editing system and demonstrate correct operation of the

equipment.

3. Provide a rationale for pre-planning and scripting, and use a formal system of organization for

video production.

4. Identify the steps used in green screen video production.

5. Produce and edit a product commercial from a script.

6. Script, produce, and edit a human interest story.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Researching Advertisements Investigate how businesses use magazine advertisements to communicate their message to consumers

Project

2 1 Script/Storyboard Development Develop a script and a storyboard for your school commercial that will be recorded later in the unit

Project

3 1 Green Screen Use green screen effects in a video project

Project

4 1 Commercial Rehearsal Rehearse your commercial that will be recorded today

Project

4 2

Record & Import the Commercial

Record the commercial and import into iMovie for editing. Instructors

must decide where and how to best hang the green screen and set up

the lights*. Students will only need access to green screen and lights

on Day 4.

Project

5 1 Using iMovie Watch an overview of how to use the basic features of iMovie

Video

5 2 Transmittal Letter Writing

6 1 Editing Your Commercial Use iMovie on the iMac to make final edits to your commercial

Project

7 1 Design Brief: Creating a Short Film Project

8 1 Editing Tips Graded writing activity

Explore a website for even more video production tips and tricks Internet &

Writing

8 2 Design Brief – continue Project

9 1 Design Brief – continue Project

10 1 Technical Report. Writing

= Training Activity

*It is very important that the reflecting screen heat vents on the back of both lights are

open while in use. Extreme care should be used when handling the lights and light bulbs.

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Virtual Architecture Activity Guide

Objectives

In this unit, students will:

1. Identify and appropriately select tools commonly used by architects, designers and homeowners for

designing structures.

2. Determine suitable replacements for a conventional residential exterior and use a computer program

to apply a chosen modification.

3. Rate and use systems of graphic communication and identify how CAD software fosters a common

graphic language.

4. Create an original 3D living room, bedroom or bathroom using the database of objects.

5. Apply a variety of components of architectural 3D modeling, visualization and navigational tools in a

problem solving experience.

6. Incorporate doors and windows into a house design that are appropriate for that house and climate.

Day

#

Activity

# Activity Description

Type of

Activity

1 1 Reading Blueprints Explain how to read blueprints and use an architectural scale

Video

1 2 Blueprints Learn how to measure the plans on a blueprint using a scale ruler

Project

2 1 Architectural Design Tools Introduction to hand tools that are used by architects

Project

2 2 Using a CAD Program Use a CAD program to draw a simple floor plan

Computer Program

3 1 Interior Design Learn how to design an interior layout using a 3D program

Computer Program

3 2 Exterior Design Learn how to change the elevation view of a house

Computer Program

4 1 Exterior and Interior Designs Continue working on the interior or exterior design

Computer Program

4 2 Designing Furniture Introduction to the principles of interior design

Project

5 1 Virtual Walk-Through Create a home plan and later complete a virtual walk-through

Computer Program

5 2 Transmittal Letter Writing

6 1 Virtual Architecture Learn how to create doors and windows for the house you started on Day 5

Computer Program

6 2 Design Brief – Multi-Use Storage Facility M.S. Courtyard Project

7 1 Walkthrough Complete a virtual walk-through to visualize a design in 3 dimensions

Computer Program

7 2 Design Brief – continue Project

8 1 Design Brief – continue Project

9 1 Great Buildings Graded Writing Activity

Internet & Writing

9 2 Design Brief – continue Project

10 1 Technical Report Writing

= Training Activity