Day 2, papers 7, Ronald Lenz
Transcript of Day 2, papers 7, Ronald Lenz
A New Cultural City Designby Ronald Lenz, Waag Society & 7scenes - @ DISH ‘09
Medialab in Amsterdam, The Netherlands
Waag Society
Creative technology for social innovation
Education, Healthcare, Arts&Culture, Sustainability & Public Domain
Picnic festival, MediaGuild, CultureGrid, Fablab, Waag Products
Synergy: inside, outside and on the web
Cultural context
The City is forever changing...
The City is forever changing...
The City is forever changing...
Different layers with different tastes: historical, social, economical, cultural, religious and much more
The City is layered
But most are often hidden and not linked
Mobile as in connected through mobile phones
The City is mobile
Used for internet, navigation, tracking, communication, media recording & playback, games, hyper-local services and more
insert latest mobile internet and gps smartphones stats hereYes it’s true what they say: Mobile is the new Mass Medium
We know this - we have been mapping the City for quite some time now
The City is virtual
how do we want to see the city?
The City is designed
which experiences do we want to design?
we’ve only just started and we need new tools!
But how will we experience mobile culture?
The City - a new cultural space
Mobile and online platform for creating, publishing, playing and sharing GPS games and tours
7scenes
Create & PublishAll web-based, easy drag&drop interface
Select & configure templates such as role-playing, trading, treasure hunt & interactive story
Add tasks, photos, videos, sounds, notes & rewards to locations on a map
Publish for events or to everyone
Navigate places live on a map
Play
Location-based interaction: view media/content, perform tasks, upload photos and notes, pick up rewardsMulti-user gameplay: confrontations & trading, message with players
Collaborate with web-player
Set up scene pages for your project’s communication
Share
All interaction can be broadcast live
All player interaction is archived for playback later
Share your project with widgets
Personal religious journey through Amsterdam
Rituals
Connecting religions through rituals, contributing personal confessions
Traveling through the Dutch Golden ages in your car
Timemachine
VVV Graft-De Rijp, Midden Beemster & Museum molen, de Schermer
TimemachineLocation-based audio-based story that makes the landscape come to life.
TimemachineLocation-based audio-based story that makes the landscape come to life.
The IslandLoca%on‐basedmobiletradinggameplayedinA’dam&NewA’damatthesame(meaboutoursharedhistory
Basedonrealmarkethistoryandmechanisms
Allplayersaretraderscrea%ngawealthyNewAmsterdamcolony
Interactwithcityloca%onsandplayersbasedonplayers’GPSposi%ons
Brabants Kenniscentrum Kunst en Cultuur (BKKC)
Het Verdronken Landschap
Bike tours discovering ‘drowned’ villages in the Dutch landscape
Haags Historisch Museum
De Stad Geschonden
5 tours on hidden/lost WOII history of The Hague
Tours on architecture, gas prod history, nature, creativity
Westergas Fabriek
Diamant museum AntwerpenEducational game & tourist tour on Diamant history made by students
The City is a stageCreate experiences that change people’s perceptions of the city(we will have location-based information services in abundance)Think theatrical and playful performance - always remind yourself to fully make use of the physical City and everyone and everything moving
The City is a stageFind synergy between location, physical objects, mediated content, narrative, gameplay, people and activitiesPeople are intrinsically active, they just need the right trigger(we’ve all been kids)Sharing the experience is important, both in the moment and after
“It’s about the story stupid” - combine all tools / media / channels neededPrototyping is the only way - you never get it right the 1st, 2nd, ... time
So what kind of scenarios are you thinking of right now?
The City is yours!
[email protected], @rlenz, slidehare.net/rlenz