Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University...

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Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University Libraries

Transcript of Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University...

Page 1: Dan Hood Information Literacy Fellow LOEX of the West 2008 Las Vegas, NV Carnegie Mellon University Libraries.

Dan HoodInformation Literacy Fellow

LOEX of the West 2008

Las Vegas, NV

Carnegie Mellon University Libraries

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"..don't use force in training the children in the subjects, but rather games.”

Plato, The Republic (421 BCE)

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Project Overview

Why Games

Play!

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Why Games?

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Public Libraries

•Marketing

Academic Libraries

•Teaching

2 Distinct Uses

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Other Library Gaming Projects

University of Calgary•Hardplay (Future)

Arizona State•Quarantined

UNC Greensboro•The Information Literacy Game

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Everyone’s a Gamer

Average Game Player Age is: 33

25% -- 50+ yrs.

44% -- 18-49 yrs.

31% -- under 18 yrs

From Entertainment Software Assocation, 2007.

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Is This Our Audience?

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Why (not) Edu-gaming? • Cons

– Integration– Traditional assessment is boring– Development tools– The "Lame Factor“

• Pros– Learning = Fun?!– No consequence for failure– Master skills in demand by today’s

employers– Games offer attributes important for

learning

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Gaming & Culture

•History

•Progress

•New Audiences

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As Easy as Pong

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World of Information

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Virtually Physical

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Mental Health

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http://media.ds.ign.com/media/899/899492/img_4819084.html

http://media.ds.ign.com/media/740/740437/img_3448533.html

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Arcade @ Home

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What About the Web?

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The Library Arcade Project

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The Grant

•$50,000•“to develop and promote engaging, web-based information literacy tutorials for students throughout Southwestern Pennsylvania and beyond”•Build on momentum from Eden Hall $168,000 grant

•Stipulations•Must be an Outreach Component

•Open Source/Customizable/Easily Modded

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The Team

• Librarians• Biomedical, Chemical, Materials

Engineering• Software Engineering• Information Literacy

• ETC Faculty Advisor• ETC Students

• Computer Science• Electronics/Communication• Fine Art• Psychology• Journalism

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ETC

• Entertainment Technologies Center• Masters of Entertainment

Technology, 2 year degree

• Semester-long project• Team is design firm

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March 2006 to Present

Project Timeline

[Phase 1] Decide to make games/team forms

(March 2006 ~ August 2006)

[Phase 2] Design and Production of Games

(September 2006 ~ February 2007)

[Phase 3] Testing and Marketing Begins

(March 2007 ~ August 2007)

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User Testing & Feedback

•In Library and Student Union

•Assessment

•Survey Monkey

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Game One

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Game Two

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Game Three

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Game Four

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Problems

•Library Centricity!

•Working with an inexperienced team

•META Problem – ACRL Standards

•Bandwidth…have some on hand

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Future Directions

•Get more $$$

•Complete games 3 & 4

•Track players’ progress

•Add storyline (wrapper)

•Create a new team

•Marketing plan

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Recommendations

•Overestimate budget

•Overestimate time investment

•Have a champion (project manager, leader)

•If outsourcing, be strict with designers

•Learn Flash?!

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Our Sites

Library Arcade www.library.cmu.edu/Libraries/

etc •Play the games

•Learn about the developers

•Take the survey

Planning Blogcmlibrarygaming.wordpress.com/

•Find references on gaming

•See the survey results

•Share your research on gaming

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U Haz Questions?

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References• Game Player Data- Fact Sheet, Entertainment Software Association,

http://www.theesa.com/facts/gamer_data.php (Accessed November 5, 2007).

• UNC Greensboro, The Information Literacy Game (2004).• Arizona State, Quarantined (2005).• University of Calgary, Hardplay (2007).• Pong Screenshot, http://upload.wikimedia.org/wikipedia/en/f/f8/Pong.png ,

(2007).• Pokemon Trading Card image taken from Ebay sale reference,

http://mollybol.50megs.com/Mollyweb/Book/Diary%20Pics/pokthur.JPG , (2007).

• Big Brain Academy Screenshot, IGN.com, http://wiimedia.ign.com/wii/image/article/795/795126/big-brain-academy-wii-degree-20070608011557637.jpg , (Accessed 11/05/2007).

• Flash Focus Screenshot, IGN.com, http://media.ds.ign.com/media/899/899492/img_4819084.html , (Accessed November 5, 2007).

• Brain Age Screenshot, IGN.com, http://media.ds.ign.com/media/740/740437/img_3448533.html , (Accessed November 5, 2007).

• All other images taken from their respective Wikipedia.com entries