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*PAOLO CARIGNANO// \\SELECTED PORTFOLIO & CV

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cv+selected pf

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*PAOLO CARIGNANO//

\\SELECTED PORTFOLIO& CV

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//Personal data

Nationality - Italian.

Date/Place of birth - Moncalieri, Torino. 21 March 1985.

Address - Via Donizetti 2, 10126 Torino. Italy.

Phone - +390121321786 Home. +393385614937 Mobile.

E-mail - [email protected]

//Education

2010 September - MSc in Architecture at Politecnico di Torino. Score 110/110 cum laude and honorable mention. “Turin: urban requalification of Spina 4 district.”

2010 June - IELTS exam, score 8

2009 Fall/Winter - Visiting Scholar at Rensselaer Polytechnic Institute (RPI), Troy, Albany NY State, USA. Working in parametric design studio with professor Andrew Saunders and professor Ted Ngai.

2009 - DALF (Diplome Avancé de Langue Française) C1 Certificate.

2008/2009 - Visiting student in Liege, Belgium at ISA Saint Luc (ERASMUS).

2008 - Enrolled for the first year of the specialistic graduation course in Architecture at the Politecnico di Torino (Laurea Specialistica program).

2008 - BA in Architecture at Politecnico di Torino. Score 108/110 (Laurea Triennale program).

2004 - Secondary-school diploma (90/100) at the Liceo Scientifico Marie Curie, Pinerolo (TO).

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//Working experiences

May to August 2008 - Internship at arch. Pier Paolo Maggiora’s ArchA Studio. Working in the design team of the Citylife project (Hadid+Libeskind+Isozaki+Maggiora) in Milan.

Since Fall 2007 - working collaboration with arch. Riccardo Balbo.

Since Fall 2007 - working collaboration with arch. Taichi Akama.

2007 - internship at ing. Walter Ripamonti’s studio, Pinerolo (TO, Italy).

2007 - internship at arch. Attilio Fornero’s studio, Pinerolo (TO, Italy).

//Workshops

2010 Spring - International Workshop: Requalification of AES/Ex Italgas area in Turin. PoliTO+Chaoyang University (Taiwan). Tutors: Arch. Benedetto Camerana + Prof. Lorena Alessio + Prof. Wen-Liang Chen.

2008 Fall - International Workshop: A Bridge-station at Lingotto.parametric design. PoliTO+RPI (Rensselaer Polytechnic Institute, NY State, USA). Tutors: Prof. Lorena Alessio + Prof. David Riebe.

//Competitions

2010 Spring - Ex aequo Honorable Mention (Best Design Proposal) in La Metamorfosi international competition for the requalification of Turin North Area

2009 - Design Bois & Habitat: competition for a wood design object.

2007/2008 - International competition “A New House of Wisdom for Baghdad”.

2007 September - workshop/competition “Designing new Telecom laboratories TIlab” for Telecom Italia, Torino.

// Published Project and Exhibitions Exhibition “Barriera c’entro”: Il futuro di Torino si sposta a nord. La Metamorfosi exhibition. Piazza San Carlo, Torino.

Europaconcorsi: “Abitare Transitivo”, design proposal entry for La Metamorfosi international competition.

ICARCH Gallery review: “A New House of Wisdom for Baghdad competition”.

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//Personal skills and competences

Mothertongue - Italian

Other languages - English fluent. C1 knowledge level (IELTS score 8). French fluent. C1 knowledge level (DALF C1).

Social skills and competences - Team work: highly experienced in team working, both at school and at work. In my internship at ArchA I was involved in the development team of the second step of the design process of Citylife project in Milan. Along with two collegues I have won the honorable mention for best project at international competition “La Metamorfosi”. My final thesis was developed through team working with the same group.

Intercultural skills: accustomed to work with multIcultural teams. I have experience with design team composed by european, american chinese and iranian designers. I have worked for several months at Turin Politechnic in the Mobility unit - incoming students office, as part of a student job programme. Here I helped foreign students concerning accomodation, school organizations and any sort of problems.

Organization skills: accustomed to flexible organization and timetables. I have had both leading and supporting roles in different teams, at school and at work. Informatics skills - Strong academic background in digital communication with varied media formats (boards, books, clips, presentations).

Additional software expertise:

- Expert user: Adobe suite (Photoshop, Illustrator, Indesign) Autodesk AutoCAD Rhinoceros (+ Grasshopper) Google Sketchup Microsoft Windows + Office

- Intermediate user: Autodesk 3DS Max Vray (in Rhinoceros, Sketchup and 3DS Max) Adobe Premiere

- Basic user: Bentley Microstation + GC

Personal interests - Visual arts, photography, graphic design, contemporary history and geopolitics, sports (snowboarding). Passion for travel and multi-cultural experiences

*FINAL.THESIS MScLA.METAMORFOSI//\\TURIN:URBAN.REQUALIFICATION.OF.SPINA 4.DISTRICTCAPELLO+CARIGNANO+VIGNOLO

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//FINAL THESIS

The thesis consists of a Multifunctional-Multilayered building project. It can be viewed as a system composed by distinct el-ements: three towers oriented with different angles superim-posed over a platform, a bridge spanning over the avenue and sustained by two low and wide volumes.The masterplan we proposed for the international competition “La Metamorfosi” in Turin had its very core in the urban gate em-bodied by this multi-tower system. This system was investigated deeply in terms of shape/physical appearance, functions, plans and in its relations with the sur-roundings.

Since they were conceived as a powerful landmark, the towers have a clear and iconic geometry which make them easy to iden-tify. This simple and monolitic shape is challenged on the inside by a wide variety of functions and spaces expressing the multi-functionality of the building.

site plan

//physical model

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//Infrastructure as a strategy.The main concept that guided the design process was the will to fill the programme with as many functions as necessary for the new district. To create a multilayered/multifunction building. The towers contain residences (luxury, average and social housing) and offices, while the bridge hosts com-mercial and cultural functions: many shops and bar/restaurants, a library, winter gardens and even a small auditorium. In the lower volumes there are offices (start-ups) and shops as well, together with thefirst two levels of the library.Taking advantage from the future presence of the underground metropolitan station and of the railway sta-tion right aside the avenue, the towers are integrated with the main mobility feature of the city. This happens through the long horizontal “arm” which is connected with the metro station underneath. Inside this linear building mobility streams are put side by side with a museum for the city.

This densification of different functions in a single spot creates a Hub which realizes the concept of the multilayerd building.

//physical model - sectioned tower

//sections show clearly the presence of different functions and layers connected through vertical elements.

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//Media hybrid.The linear element provides the integration with the city’s infrastructure (railway network) and so by transmitting information and culture to people who cross it, it becomes a living building. The two long façades are covered with screens and light dots (working as “big pixels”) that inform the audience about the exhibitions of the museum, project movies, broadcast news ser-vices and promote visual arts. The direct influence of medias can reconfigure the spaces: transforming them into en-plain-air cinemas, stage for light shows, etc..

Moreover the system is reacting to stimulus coming from the surrounding context: people have been enabled to participate and interact with the projected contents through wi-fi con-nected devices (such as mobiles, laptops, terminal, etc..) and then modify the appearance of the bar skin. At the same time data coming from the environment can influence the information showed (ex. weather conditions, air pollution).

//The images show a night sight of the piazza closed by the linear element (1), the inside of the bar with the mobility corridor and the museum (2), the media façade from the avenue (3).

1. 2. 3.

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//Multilayered housing.Along with the project for the towers system we carried over the design for the residential settlement which stands separate but near the multi-tower complex. It is another iteration of the methodology of multilayering. The main feature of the complex is the presence of a public ground floor conceived as a platform: allowing the complete pedestrian crossing of the area while hosting commercial functions and sus-taining the housing blocks upon it. A multilayered body once again. Therefore the concept of a multilayer system with different functions within is here declined in a dif-ferent way: the system is not growing in height, though being composed by layers; it is spread over a wide surface in order to put the highest number of shops on the same storey.

The layers for this system consist in two un-derground levels of parking (both reserved to house dwellers and to public), the ground level which is a mix of public spaces and shops, the first floor conceived as a public/private space and, finally, above it the hous-ing blocks stand.

//again sections are necessary to understand the layered feature of the project. These show in particular a specific part of the platform with houses standing upon it.

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//Social improvementIntegral to the project was a concern to establish social relations within the new district, therefore emphasis was put on conceiving spaces that allowed for in-teractions among different kinds of users.The average/small scale of the blocks along with the limited height of the interventions helps to create a “familiar” con-text. In this way, the project becomes a new part of the city which is closer to the historical city centre typology rather than being an anonymous suburban district with out-of-scale buildings.The blocks are “lifted” from the public space in some points, allowing a constant and complete permeability of the whole system for pedestrians. At the same time the variable disposition of the buildings give birth to courtyards and small squares: these spaces are both public and private, causing the two aspects to be strictly connected and intertwined. Finally, through stairs, elevators and escala-tors the connection with the shops/services level underneath is guaranteed.

On the top of the buildings there are some volumes sprouting up from the roof: these elements are roof villas which enstablish an unpredictable relation with the garden roof and among different blocks.This presence set up a different ty-pology of housing on top of a consolidate urban type.

//all buildings were conceived as sus-tainable housing, where solar heating and water reuse match EU standards.

//the case-study block: along with the organization we took over the formal aspect of the final design, proposing an elegant and simple solution.

*LA.METAMORFOSITURIN.SPINA4//\\INTERNATIONAL COMPETITIONROCCELLA+CAPELLO+CARIGNANO+VIGNOLO

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//METAMORPHOSIS

The multilayered city is intended as urban growth neither horizontal nor vertical but developed in several layers laid on top of each other but strictly connected to increase the complexity and the density of the system.An inhabited bridge. The plan will connect the two sides of the “Sempione” Park split by the “Spina” by means of a passage underneath the underground railway; so we have a double mobility layer (by rail and above by road) on top of a park/open space, enlivened bi small commercial services and by a music laboratory/concert space.The urban gate and the residential system combines multiple layers with multiple functions. The new residential block and commercial platform that spreads over the entire ground level with big openings/yards to bring air and light to the contained functions and create semi-public spaces available to residents and users; the residences above often leave the ground floor empty so that a new semi-public level pops out and allows pedestrians to cross the whole block. This generates a physical connection with the contiguous park. The whole system is supportedby a double level of parking lots both for residents and for users.The towers corresponding to the urban gate host offices, residences and shops. The physical continuity of the system is guaranteed by the platform/square that overpasses “Corso Venezia”; the square is linked with the lower floors of the towers through the mobility system (subway, railway, car traffic).So a strong continuous connection between the two sides of the city comes to life, with the help of the public and private spaces just described.

//the park layers system

//the mobility layers system

//traditional city

//multilayerd city

largest housing

average housing

small housing

park

social housing

railway system

private parking metropolitan system

public parking shops

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The project is structured in various interconnected and dependent elements which create a complex urban system: the residential/commercial/service system, the city entrance to the system of urban mobility and the park whose various parts are mended at last.The residencies seek the integration with the existing urban fabric turning the existing road system into pedestrian traffic; the dimension and the microurban district scale coming to life inside the new blocks aim aaim to increase the density of the inner suburban fabric which can sometimes be weak. By reserving the traffic to pedestrian, so creating new urban centres, the modus vivendi of inner suburbs becomes quite similar to the one downtown.The urban door clearly defines the North entrance to the city and it’s represented by a system where two towers are connected to another one through an elevated square; the elevated and underground connection between the two parts of the city divided by the “Spina” creates a service and commercial hub which is a cornerstone of the new urban centre of Spina 4.The park is restored to its unity at last by creating a wide underground passage with activities going on 24 hours a day to allow a social control on the area, The actual sport activities are maintained and, at the same time, others are transferred for a better fruition; urban vegetable gardens are added with educational greenhouses intended for residents and a musical centre/laboratory is created underneath “la Spina” along the lines of already existing realities in the present park.

//urban gate

//the park

Masterplan

//bird’s eye view of the park+residences & urban gate //moving the park below the mobility system + reconnecting two sides of the city

//residences

//music lab park

*LANDSCAPETECTUREAES/EX-ITALGAS.AREA//\\INTERNATIONAL.WORKSHOPPOLITO+CHAOYANG UNIVERSITY

//Process

.empty site with strong boundaries

.extruding the park

.creating façades

.dropping a park layer .sculpting the park.creating a passageway

.opening to the outside .vertical green on gazometers

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Departing from a simple flat and monodimensional park, the proj-ect suggests a park animated by a multidirectional ramp (so wide to loose its identity as a ramp) that allows free movement to the upper level with the possibility to descend again through a staircase.Completely enveloping the bodies of old gas tanks with its own vol-umes, the architectural park gives them new life with new functions; the biggest gas tank is turned into a system of outdoor swimming pools built in the old cavity of the tank.The walls of the tanks cannot be removed or drilled being vital to the stability of the structure so the highest part of the park bypasses the top pf the tank; around the same walls there are gyms for students, connected with the pools. Away from the gas tank, in the corner of the building, are the student residencies overlooking the surrounding streets.The space around the second gas tank houses a shopping mall for the students of the residencies and campus nearby; the empty part of the gas tank with the same constraints of the first one is used as a garden, connected with the park and the mall

//LANDSCAPETECTURE

This project strives to resuscitate this former industrial area that has previously stood secluded and empty. Through the insertion of a park that becomes a real landscape and incorporating a perimetral fa-cade that faces the preexisting con-text, landscapetecture becomes an a-typical urban element. both under a physical-perceptive and a functional point of view.

//The mall/garden

//The swimming pool

*PARC.ARCHEOLOGIQUEGRAN.SAN BERNARDO//\\DESIGN STUDIO.IIIPROF.ARCH.SERGIO IGNAZIO VITAGLIANICARIGNANO+CARASSO+CIGOLINI

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The flows detected through the diagrammatic analysis of the site almost entirely ruled out the archaeological area. The new human flows, lifeblood of the architectural body, are channelled inside spaces shaped by their evolution: flows are defined by and de-fine the architectural space.Capture, involve the visitor and drive him through a journey didactic and inquiring at the same time. To channel these movements into hollow and open volumes, highly expressive and promptly recognizable, but at the same time completely integrated in the alpine landscape. In nature the spiral is one of the most frequently found shapes, it belongs to both the animal and the vegetable world and is also recognizable in atmo-spheric phenomena. The perfection, as well as the strength, of these geometrical structures is assumed by architecture; there is a change, though, a mediation; the sharp edges of the rocks change the spiral into something new. The roughness and the sharp ridges of the mountain call for a strong but natural architecture, like “rocks” fallen apparently at ran-dom.The deconstruction of the roman centuriazione leads to the frame, that enhances the expressiveness of the spiral thanks to a nervous and broken line, arouses interest and curiosity in the observer pushing him to get in touch with architecture. The irregular pattern generates anxiety in the shapes and volumes of the structure unthinkable in the presence of a regular form.Copper was chosen as material for the “stripes” making up the frame because it gives bright reflections so that the structure comes to life; the interaction with the daylight creates patterns of charming and stimulating shadows. The action of time on the con-struction can be judged from the change in color of the copper. Moreover the frame makes the whole building look lighter and aerial hiding the significant volumes.Inside, the exhibition/educational areas are housed in glass boxes intercepting the walkways along which visitors move.

//inside a didactic glass box

//view coming from the alpine road

//view from right below the hill

//inside the visitor center box

//view opened to the valley

//south elevation

//freedom of movement inside-outside

//the main hall-like space in the core

//PARC ARCHEOLOGIQUE

*HOUSE.OF.WISDOMBAGHDAD//\\INTERNATIONAL COMPETITIONKNOWLEDGE AND WISDOMAKAMA+BALBO+CARIGNANO+DRUETTA+VIGNOLO

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//TENT OF WISDOM

Wisdom comes from knowledge and peace. Knowledge comes from diversity, dynamics and ex-change. The city of Baghdad is di-vided in ethnic and political zones, with invisible bound aries deep as canyons. Therefore, many places in Baghdad need Hubs to invite peo-ple to share together getting wiser. Now we create those spaces. No doors. No show off. House of Wis-dom is not a closed building. Open in all directions to wind and people, like a desert tent. Placed not on a single plot but spread on a urban district, House of Wisdom shelters and gathers humans to interact di-rectly with different sized spaces to stay or move around; libraries and web-media center, to let human interact with no more distances in space and time. Wisdom concerns the innermost side of humans. House of Wisdom is an instrument to help humans to achieve it. The space is shaped by organic neuron-like connections and by the light coming from outside, filtered and refracted through the almost transparent tent creating multiple shades and different colors. Even a gentle wind can enter the struc ture, underlying the physi-cal continuity between inside and outside. Here people can discuss, think and express free in order to improve their knowledge and com-prehensions of different culture.

This is WISDOM

//section

Placing the tents which com-pose House of Wisdom network system in the most fractured and torn parts of the city, where contrast between confessions and etnicities sre stronger, make architecture becoming an instru-ment of union. A place to share different ideas and and enrich them through confrontation.

*MUSEE MOBILECONTAINER//\\ATELIER MICROARCHITECTUREPROF. ARCH. ALOYS BEGUIN+LUC MABILLECARIGNANO+DRUETTA

//MUSEE MOBILE

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In the microarchitecture studio we were requested to design a “portable mu-seum” in the volume of a container. The research has been directed toward something that could show the neutrality and the purity of form that a small gallery requires to house works if art without competing with them.At the same time the museum had to be clearly identifiable from the outside and possess an iconic value that would qualify it immediately; we thought of some sort of translucent skin allowing a glimpse of the interior but which, at the same time, could be made opaque to comply with needs coming from the internal display. To fulfill this need we thought of a mechanism of mobile per-forated layers placed between the outer polycarbonate skin and the inner one made of semitransparent plastic: with a help of a simple mechanism, a sort of manual switch, you can slide a plastic sheet to partially or completely occlude the holes allowing almost total control of natural light.The pattern of circles drilled in the layer of occlusion is visible outside mak-ing the object unusual and fascinating in any context for the contrast that im-mediately raises. A mechanism of wheels and tracks allows part of the skin to slide so as to extend the entrance creating some sort of an open foyer which increases the volume of the small museum and welcomes visitors.In conclusion the container is easy to build at a very reasonable price; more-over the ease of transportation makes it a veritable mobile museum. //skin detail.1

//open to the public //sectionl.1 //section.2

//skin detail.2

*CROICERFSELEMENTS.MODULAIRES//\\CONCOURS.BOIS & HABITATSWOOD.DESIGN.OBJECTCARIGNANO+DRUETTA

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//assembled base elementelements

to recycling

//package

//MODULAR ELEMENTS

We participated to the competition Bois&Habitat of Na-mur (Belgium) exhibiting a modular structure composed by wooden elements, the only material allowed, to pro-duce movable walls or light partitions.Looking at the nature and properties of wood we found a strong element of inspiration in the way the antlers of two deers get stuck when they fight: so we turned our atten-tion to elements that could fit into each other without any need for glue or screws.The basic tridimensional element is obtained with a simple joint of two bidimensional parts cut from a cheap wooden board (poplar); several elements are assembled according to two techniques which generate two different patterns: the first one piles up the various elements vertically so that the partition “grows” rapidly and is rather “loose”. The second lays the element flat: it is much more solid and it “grows” slower vertically.

The ease of assembly and the double possibility of modu-larity are the strength of this experiment of design that we had the possibility to test with a prototype made cutting a wooden panel with the help of a lasercut.

*URBAN.PARKPARK+LIBRARY+MALL//\\URBAN DESIGN STUDIOPROF. ARCH. CARLO SOCCOCARIGNANO+CIGOLINI

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*URBAN.PARKPARK+LIBRARY+MALL//\\URBAN DESIGN STUDIOPROF. ARCH. CARLO SOCCOCARIGNANO+CIGOLINI

//URBAN PARK

This project consists of a park development on the borderland between two municipalities on the best of Turin (Collegno and Grugliasco). The parks runs smoothly through the existing hills and hollows, alter-nating between meadows and trees. Two major architectural structures situation exist in the larger park scheme: a library/cultural center and a shopping arcade. The library rests its transparent coloured volumes on the extruded thematic gardens.The simple mall structure is sheathed in a frame that separates the light into countless polygons as an ex-ploration of tesselation surface manipulation.The park is based on the “hortus conclusus” theme driven to the utmost degree: the garden surrounding the library extruding from the ground, other gardens bound by high walls to keep them apart from the rest of the park, fountains looking like prisms of water, etc.

//llibrary from the main path //the square

//square from mall entrance //the sports area

//mall.interiors//library from the park. south //library from the park. north 2

//mall from the square//library from the park. east //park entrance.north-west corner