Cross-Platform Developement with Unity 3D

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CROSS-PLATFORM DEVELOPMENT WITH UNITY 3D Christian Kluckner, Chimera Entertainment GmbH

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Cross-Platform Developement with Unity 3D Christian Kluckner, Chimera Entertainment GmbH http://www.chimera-entertainment.de

Transcript of Cross-Platform Developement with Unity 3D

Page 1: Cross-Platform Developement with Unity 3D

CROSS-PLATFORM DEVELOPMENT WITH UNITY 3D

Christian Kluckner, Chimera Entertainment GmbH

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Chimera Entertainment is a creative and independent development studio for digital

entertainment software in Munich.

The company was founded in 2006 with the support of the production house remote control productions.

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About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

About Chimera

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07 08 09 10 11

Company Foundation

LARA Startup Award

„Europe in Flames“Nominated for

German Developer Award

„Windchaser“ release(dtp)

„Train your brain with Dr. Kawashima“

release

„Ravensburger Momory®“

release

„WARSTORY: Europe in Flames“

release(BigPoint)

„Windchaser“ development start

German Developer Award„Best Newcomer Studio“

Company History

About Chimera | Company History | Key KompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Key competences of Chimera Entertainment

Development and Production of own High-Quality Ip‘s

Work for hire for renowned Publishers

Development for multiple gaming Platforms

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Windchaser

Release:2008

Publisher: dtp entertainment

Genre:Real-time Strategy

Platform:PC

Engine:Shark 3D

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Train your Brain with Dr. Kawashima

Release:2009

Publisher: BBG Entertainment / Koch Media

Genre:Denksport

Platform:PC/ MAC

Engine:Unity 3D

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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WARSTORY: Europe in Flames

Release:2010

Publisher: Bigpoint

Genre:Real-time Strategy/ MMO

Platform:Browser

Engine:Microsoft Silverlight

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Demolition Dash

Release:2011

Publisher: dreamfab

Genre:Endless running game

Platform:iOS

Engine:Unity 3D

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Technologies and Platforms

Standalone PC, MAC

Handheld, Mobile

Consoles

Unity 3D

PCMAC

Web PlayeriOS

AndroidWii

PS3Xbox360

Nintendo DS

Flash(Facebook)

Silverlight

Trinigy Vision

PCPS3

Xbox 360Wii

Browser

Cocos2D

Unreal Engine

PCiOS

AndroidPS3

Xbox 360Wii

MAC

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Things to consider when choosing an Engine

Technical Requirements

Platform coverage

Workflow & Tools

Features

Programming languages

Ease of portability

Performance

Genre-specific needs

Other criteria

License Model

License Costs

Support

Community

Reliability

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Engine capabilities of Unity 3D

Rendering

Lightning

Terrain

Physics

Audio

Programming

Networking

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Unity as development environment

Editor

Scene Construction

Asset Pipeline

Asset Server

Scripting

Deployment

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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Multiplatform

Cross Platform

Game

Platform 1 Platform 2 Platform 3 Platform 4 Platform 5

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Cross- and Multiplatform Development

Core Gameplay

Feature 1 Feature 2 Feature 3 Feature 4

Platform 1 Platform 2 Platform 3

About Chimera | Company History | Key CompetencesWindchaser | Train your Brain with Dr. Kawashima | WARSTORY | Demolition Dash

Technologies and Platforms | Choosing an Engine | Unity 3D | Cross- and Miltiplatform development

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