Cricket Shepparton Rule Book 2017/18

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Cricket Shepparton Rule Book 2017/18

Transcript of Cricket Shepparton Rule Book 2017/18

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Cricket Shepparton Rule Book 2017/18

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C r i c k e t S h e p p a r t o n INDEX OF RULES

PART A: GENERAL RULES Rule No. Page No.

1 Definitions .......................................................................... 1 2 Laws of Cricket and Jurisdiction of Board ......................... 1 3 Grades ............................................................................... 2 4 Matches ............................................................................. 2 5 Results of Matches ............................................................ 3 6 Competition Points, Club Percentages and Player Averages . 3 7 ................................................................ Forfeits 4 8 Player Eligibility for a Particular Club – Registration and

Clearance . 5 9 Player Eligibility for a Particular Grade or Team .................. 6

10 Penalty for Play by an Ineligible Player ............................. 7 11 Umpires ............................................................................. 7 12 Players’ Dress – Footwear ............................................... 10 13 General Provisions .......................................................... 10 14 Adverse Conditions ......................................................... 11 15 Extreme Weather Conditions ........................................... 12 16 Ground and Pitch ............................................................ 13 17 Covers and Other Ground Preparation Issues ................ 13 18 Ground Preparation for Finals Matches .......................... 15 19 Use of Balls ..................................................................... 16 20 The Over ......................................................................... 16 21 Afternoon Tea Interval ..................................................... 17 22 Electronic Devices on Field of Play ................................. 17 23 Lodgement of Scores and Reports on Umpires’Performance .

. 17 PART B: RULES GOVERNING TWO DAY MATCHES

24 Two Day Matches – Hours of Play and Length of Innings . . 18

25 Two Day Matches – Conduct of Matches ........................ 21 26 Two Day Matches – The Players ..................................... 21

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PART C: RULES GOVERNING ONE DAY MATCHES 27 One Day Matches – Hours of Play and Length of Innings .

. 23 28 One Day Matches – Conduct of Matches ........................ 25 29 The Players ..................................................................... 26 30 Competition Points .......................................................... 26 31 One Day Matches – Final ................................................ 27

PART D: RULES GOVERNING FINALS IN SHIELD COMPETITIONS

32 Application ....................................................................... 27 33 Determination of Teams in Finals Matches ...................... 27 34 Player Eligibility and Penalty for Playing an Ineligible Player . .

. 28 35 Semi- Finals and Preliminary Finals – Hours of Play, Intervals

and Length of Innings ............................................................... 28 36 Grand Finals Matches – Hours of Play, Intervals and Length

of Innings ......................................................................... 29 37 Finals Matches – Conduct of Matches, Results and Awards

. 31 PART E: RULES GOVERNING TWENTY20 MATCHES

38 Twenty20 Matches – Hours of Play and Length of Innings . . . 31

39 Twenty20 Matches – Match Results and Competition Points . . 32

40 Twenty20 Matches – Competition Procedure ................. 33 41 Conduct of Matches ........................................................ 34 42 The Players ..................................................................... 36

PART F: CODE OF PLAYER BEHAVIOUR 43 The Code ......................................................................... 37

PART G: RULES GOVERNING DISPUTES AND PARTICIPANT MISCONDUCT

44 Disputes .......................................................................... 38 45 The Tribunal .................................................................... 39 46 Conduct – Serious and Bringing of the Game of Cricket

into Disrepute .................................................................. 40 47 Conduct –Minor Misbehaviour ......................................... 42 48 Penalties Specified in Rules ............................................ 43 49 Ineligibility for Awards ...................................................... 44

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50 Payment of Fines ............................................................ 44

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Rule 1: Definitions In these rules: “Adverse Conditions Committee” means the committee appointed under Rule 14.

“Appointed Umpire” means a person acting as umpire under Rule 11.1 (a).

“Board” means the directors of CS, collectively.

“Club” means a club affiliated with CS.

“CS” means Cricket Shepparton.

“CS Umpires Committee” means those persons approved by the Board as being eligible for appointment as Appointed Umpires.

“Designated Umpire” means a person acting as umpire in accordance with Rule 11.1 (b).

“Director of Senior Cricket” means the person appointed to this position by the Board.

”Finals Match” means a Qualifying Final match, a Semi Final Match or a Grand Final Match in a Shield Competition.

“Laws” means The Laws of Cricket (2017 Code).

“Ordinary Conditions” means the playing out of a match without time or overs being taken into account except for the provision when applicable for the bowling of a minimum of 16 overs when one hour of the playing time remains, and applies to the conditions of play under Rules 24.2 (b).

“Reporting Person” means an Appointed Umpire, a member of the Board, a committee member of a Club, a Captain or a team manager who makes a report under Rule 46.1.

“Restricted Area” means the area defined in Rule 28.2.

“Rules” means these rules.

“Shield Competition” means a competition among Clubs as defined in Rule 4.4 (a).

“Tribunal” means the persons appointed under Rule 45.1, acting collectively.

Rule 2: Laws of Cricket and Jurisdiction of Board 2.1 Application of Laws of Cricket

PART

A GENERAL

RULES

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The Laws of Cricket, (2017 Code) shall apply to all Matches, except as modified in these Rules. 2.2 General Powers of Board (a) The Board shall have the power to take any action deemed appropriate on a Club, its players or any Club member breaking a Law or a Rule; (b) Subject to the Articles and By-Laws of CS the Board shall have the power to decide all questions arising out of CS matches not otherwise provided for in these Rules. 2.3 Board May Refer to Cricket Victoria Rules The Board or the Tribunal, in resolving a dispute which is not directly covered by the Laws or these Rules, may refer to the Cricket Victoria rules for an interpretation and subsequent action if deemed necessary. Rule 3: Grades 3.1 Competitions to be Divided into Grades For the purposes of organising matches CS shall be divided into Grades, the composition of which shall be decided by CS at a Special General Meeting or Presidents Meeting as determined by CS. 3.2 Relegation and Promotion Between Grades CS at its Special General Meeting or Presidents Meeting as determined by CS, taking into account the position on the ladder and prospects for the coming season, may relegate and promote teams at its discretion. Rule 4: Programs of Matches and Competitions 4.1 CS Matches Clubs shall compete in one or more series of matches, the program(s) of which shall have been approved by the Board. 4.2 Classes of Matches The series of matches shall relate to Two Day Matches, One Afternoon Matches, Twenty20 Matches and such other matches as the Board may determine. 4.3 Changes to Dates and Grounds The Board may, if it considers it necessary, alter a program of matches in respect of dates or grounds on which any of the matches shall be played. 4.4 Competitions Competitions conducted by CS shall include: (a) Shield Competitions, which shall comprise all Two Day matches and One Day matches

played in a season; (b) One Day Competitions, which shall include all One Day matches played in a season;

and (c) Twenty20 Competitions, which shall include all Twenty20 matches played in a season.

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Rule 5: Results of Matches 5.1 Program Matches Results of program matches shall be determined in accordance with Rules 24.9, 27.6 or 39, as the case may be. Rule 6: Competition Points, Team Percentages and Player Averages 6.1 Competition Points – Match Result Achieved Subject to Rule 6.3 teams in each Grade shall be awarded competition points based on the results of Two Day and One Day matches as follows: (a) Win Outright and First innings lead 10 points (b) Win Outright and First innings tie 8 points (c) Win Outright and behind on First innings 6 points (d) Win on First innings - no further result 6 points (e) Tie Outright - each team 5 points (f) Tie on First innings - no further points result 3 points (g) Tie on First innings with Outright Loss 2 points (h) Loss Outright after First innings lead 4 points (i) Loss on First Innings – no further result 0 points (j) Draw 3 points 6.2 Competition Points - Bye Where a team has a bye in a round in a One Day or Two Day competition, and (a) each team in that Grade has the same number of byes during the season, no competition

points will be awarded to that team in that round, or (b) if different teams in that Grade have a different number of byes during the season and

(i) if at least one match in that Grade and round is played to a result, six competition points shall be awarded to that team, or (ii) if no match in that Grade and round is played to a result, 3 competition points shall be awarded to that team.

6.3 Competition Points - Games Cancelled or Abandoned (a) If all matches in a Grade and round are cancelled or abandoned due to adverse conditions, all

teams shall be awarded 3 competition points (b) If play occurs and a result is achieved in at least one match in a round, but is cancelled or

abandoned in at least one other match in that round, (i) teams scheduled to play in a cancelled match, or which play in an abandoned match with no result achieved, shall be awarded 3 competition points (ii) teams in a match where play occurs shall be awarded competition points in accordance with Rules 6.1 (iii) scores in any match in which play occurs shall be taken into account in the calculation of team percentages in accordance with Rule 6.4 and player averages in accordance with Rule 6.5.

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6.4 Team Percentages (a) In the process of determining the ranking of teams in a competition, team averages shall

be calculated progressively throughout a season (b) For each team the team percentage shall be calculated as follows:

(i) the batting average “for” that team shall be calculated as the total number of runs scored by that team divided by the number of wickets lost by that team in the season to date (ii) the batting average “against“ that team shall be calculated as the total number of runs scored against that team divided by the total number of wickets taken against that team in the season to date (iii) the team percentage shall be the quotient of (i) divided by (ii), expressed to 4 decimal places (i.e. if (i) and (ii) are equal, the team percentage is 1.0000)

(c) In determining the number of wickets lost or taken for the purposes of Rule 6.4 (b) (i) a team declaring its innings closed or having its innings terminated under Rules 24 or 27 shall be deemed to have lost the number of wickets which has actually fallen; and (ii) the innings of a batsman retired owing to illness, injury or some other unavoidable cause, shall be counted as “not out”.

6.5 Player Averages (a) CS may make awards to individual players based on their performances in Shield

Matches during a season (b) To be eligible for such awards in a Grade in a season

(i) a batsman must have had at least 5 innings and scored at least 300 runs in that season in that Grade. If no batsman has scored 300 runs in that Grade, then the qualification level shall drop to 250 runs, and continue to drop by 50 runs until at least one batsman qualifies (ii) a bowler must have bowled in at least 5 innings and taken at least 25 wickets in that Grade. If no bowler in that Grade has taken 25 wickets the qualification level will drop to 20 wickets and continue to drop by 5 wickets until at least one bowler qualifies.

Rule 7: Forfeits 7.1 Minimum Number of Players A team that does not have at least seven eligible players available to take the ground within 10 minutes of the starting time of a match shall be deemed to have forfeited that match. 7.2 Notification to CS and Opposing Club The forfeiting team must notify the Director of Senior Cricket and the opposing Club Secretary at least two (2) hours prior to the scheduled commencement of play. 7.3 Lowest Grade to Forfeit First Any Club wishing to forfeit a match must forfeit in their lowest Grade first.

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7.4 Competition Points The team scheduled to play a team that forfeits shall be awarded 6 competition points for that round. 7.5 Penalties (a) In the event that a team forfeits a match the Club shall be fined $100 (b) In the event that a team forfeits three times within a season, the Board may suspend that

team from competition for the remainder of the season. Rule 8: Player Eligibility for a Particular Club – Registration and Clearance 8.1 Player Registration (a) Prior to taking part in a CS match a player must be registered with a Club through the

CS computer system (MyCricket) (b) No registration will be accepted after the 31st December each season except with the

approval of the Director of Senior Cricket. 8.2 Requirement for Clearance (a) No player shall play with an affiliated Club if that player has, during that season,

played with (i) another Club, or (ii) a club affiliated with another Association within the Northern Rivers Association, without first obtaining the consent of the Director of Senior Cricket after completing an application for a clearance on MyCricket in accordance with Rule 8.3

(b) Any player committing a breach of Rule 8.2 (a) may be suspended or otherwise penalised by the Board.

8.3 Application for Clearance (a) An application for clearance may be lodged at any time after the CS AGM up until 31st

December in the current season (b) (i) Clubs have 14 days to reply to a clearance request

(ii) If no reply is received from a Club within 14 days of the clearance application being lodged, the clearance will be granted, except where the player is under suspension, in which case the application will be denied

(c) A Club may refuse to grant a clearance in relation to a player on 2 occasions, in which event the player may lodge such application with the Board with the request that it be dealt with by the Board

(d) Within 48 hours of such request being made to the Board, or any member thereof, the Board shall notify the Club from which the player wishes to transfer, (the “Transferor Club”) and the player, of the date, time and place at which the hearing of the application will take place,

(e) The hearing shall be held not less than 7 days, nor more than 14 days after day on which the Player’s request to the Board was made

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(f) At least two days prior to the date of the hearing, the Transferor Club shall inform the player in writing and such player shall inform such Club in writing of the grounds on which it proposes to rely at the hearing, and a copy of such document shall be supplied to the Board prior to the commencement of the hearing

(g) Any grounds not referred to in the document shall not be permitted to be relied on by either party at such hearing without the consent of the opposite party or permission of the Board, except that the player may rely on any information provided in the original application

(h) At the hearing neither party may be represented by a legal representative or otherwise (i) For the purpose of such hearing, a quorum of the Board shall consist of five members. 8.4. Players Bound to Previous Club All players remain bound to his/her last previous club upon his/her return to CS if his/her absence from the CS cricket has been less than three (3) years. 8.5 Representative Players Any player selected to play in a NRCZ or other representative match and who, for any reason, withdraws from the team, shall not be allowed to take part in any round or rounds of CS matches being played at the same time without the prior permission of the Board. 8.6 Player in Victorian Premier League A registered CS player may play up to six (6) days of cricket in the Victorian Premier Cricket League within a season and retain CS registration and eligibility for that season. Any player who plays more than six (6) days of cricket in Victorian Premier Cricket within a season must apply, in accordance with Rule 8.3, for a clearance to play in a CS match. Rule 9: Player Eligibility for Particular Grade or Team 9. 1 Movement from One Grade to a Lower Grade A player shall not be eligible to play in a particular Grade if he/she has played in a higher grade in each of their last 5 matches during the season, unless they qualify under the system described in Rule 9.2 below. 9.2 Points System (a) A player must average less than (not equal to) 30 points per match over the last 5 matches

played by the player in any higher grade with points allocated as shown as follows: (i) 1 run = 1 point (ii) 1 wicket = 10 points (iii) 1 stumping = 5 points

(b) For the purpose of calculating average points only matches where the player is named on the team sheet and is part of the team may be used

(c) Games played in other Northern Rivers Associations within the last 18 months must also be taken into account in the calculation of average points.

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9.3 Alleged Breach Opposing clubs have 72 hours after the completion of a match to appeal any alleged breach of Rule 9.1. Once this period has expired no action can be taken against Clubs or individuals. All appeals should be directed to CS for determination. 9.4 Request for Clearance If a Club wishes to play a player who is ineligible under Rule 9.1 then it must lodge a request for a permit to CS on MyCricket. The request must include statistics for that player in all games played in the season up to and including the last 5 games played and a reason they wish to drop the player. The request must be received by CS by 8.00pm on the Thursday prior to the commencement of the round. Requests received after this time will not be considered for that round. Applications for permits must be lodged on MyCricket. 9.5 Club Has More Than One Team in a Grade Where a Club has more than 1 team in a Grade, once a player has played 3 games with one team, he cannot play with the other team in that season unless given a permit by CS. 9.6 Demotion. No player can be demoted more than one grade at any one time, subject to the Club’s Grade composition. 9.7 Bye. Where a team has a bye in any Grade, no more than 2 players whose last game played was in that Grade can be dropped to a lower Grade. Rule 10: Penalty for Play by an Ineligible Player 10.1 Loss of Match and Competition Points Subject to the discretion of the Board, a team playing a player not possessing the requisite qualification under Rule 8 or Rule 9 shall be declared to have lost any match in which such player took part while ineligible, and except in a Finals Match, competition points shall be awarded to the opposing team. 10.2 Award of Competition Points to Opposing Team Except in a Finals Match, competition points shall be awarded to the opposing team in accordance with Rule 6.1 or Rule 31.3 10.3 Fine. In addition to the penalties under Rules 10.1 and 10.2, the offending Club may be subject to a fine as determined by the Board. Rule 11: Umpires 11.1 Appointment of Umpires (a) The CS Director of Umpiring, shall appoint umpires from among members of the CS

Umpires Group (referred to as “Appointed Umpires”) (b) Where the number of umpires available for appointment under Rule 11.1 (a) is insufficient,

the team batting at any time shall provide umpires from amongst its members (referred to as “Designated Umpires”)

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(c) In a match where only one Appointed Umpire is standing, that umpire shall stand at the non-striker’s end and shall change ends at the conclusion of each over.

11.2 Square Leg Umpire (a) The square leg umpire may determine No-Balls in the event of a ball being bowled

which is either: (i) a full toss above waist high, or (ii) a bouncer over shoulder height in one day matches

(b) In the circumstances described in Rule 11.1 (c), the Appointed Umpire may overrule any decision under Rule 11.2 (a) if, in his opinion, the square leg umpire has made an error of judgement

11.3 Drink Containers A designated umpire standing at square leg may hold an appropriate drink container for the use of both fieldsmen and batsmen, provided that the use thereof is only at appropriate intervals and does not interfere with the progress of the match. 11.4 No Appointed Umpire or One Appointed Umpire (a) In a match where there is no Appointed Umpire or only one Appointed Umpire, players shall

refrain from openly commenting on decisions made by a Designated Umpire (b) In a match where there is no Appointed Umpire disputes regarding the Laws or Rules

shall be resolved in a constructive manner by the Captains and Designated Umpires. 11.5 Complaint Against Designated Umpire (a) Should a Captain feel that a case of deliberate unfair umpiring by a Designated Umpire has

occurred, he shall report it to the Board and the Umpires Director (b) (i) Where the Board receives a report under Rule 11.5 (a) it may deal with the matter as it

sees fit, including the calling of evidence from the Captains, the Designated Umpire and such other persons as it deems appropriate (ii) The Board may take such action as it sees fit, including ruling the Designated Umpire to be unfit to officiate in future matches.

11.6 Clubs to provide Designated Umpires for Finals Matches (a) Clubs not participating in Finals Matches shall provide umpires when requested to do so by

the Director of Umpiring. (b) The Board will fine clubs not providing umpires $100 for the first offence and

$200 for every subsequent offence in a season. 11.7 Appointed Umpires’ Dress Appointed Umpires shall wear clothing as approved by the CS Umpires Committee. 11.8 Payment of Appointed Umpires (a) Subject to Rule 11.9 Appointed Umpires shall be paid by Clubs not later than the conclusion of

the tea interval on the day of play (b) Any team failing to comply with Rule 11.8 (a) shall be fined $100 for the first offence and

$200 for every subsequent offence in a season, in addition paying the Appointed Umpire’s fee

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(c) Appointed Umpires shall be paid a fee as set out in Table 1 below

Table1 Appointed Umpires Fees

Umpires Accredited Non Accredited Game Quantity Seniors Juniors Seniors Juniors T20 One $60 $30 $50 $25 T20 Two $60 $30 $50 $25 T20 Final One/Two $100 $70 $80 $50 One Day One/Two $120 $60 $100 $50 One Day Final One/Two $130 $100 $110 $80 Two Day One/Two $120 $60 $100 $50 Two Day Qual Final One/Two $120 $60 $100 $50 Two Day Semi One/Two $120 $60 $100 $50 Grand Final One/Two $150 $120 $130 $100 Cancelled by Ump One/Two $25 $25 $25 $25 Sunday Rep Games One/Two $130 $120 $110 $100

(d) Umpires appointed to representative matches shall be entitled to a travel allowance of $10 per 30 km travelled from Deakin Reserve, Shepparton.

11.9 Finals Matches – Payment of Appointed Umpires Clubs will be invoiced on an average cost base as part of their annual fees for payment of Appointed Umpires in Finals Matches, and these payments will be made to Appointed Umpires by CS. 11.10 Umpires’ Report (a) Not later than 5.00 pm on the Wednesday immediately following the conclusion of a match,

Appointed Umpires shall submit to CS a report (the “Umpires’ Report”) on the conduct of that match

(b) The Umpires’ Report shall be in a form approved by the Board (c) The Umpires’ Report shall include

(i) details of the times that play commenced and concluded, length of intervals and unscheduled breaks in play, including explanations where appropriate (ii) information on ground and pitch conditions (iii) names of all players whose behaviour, in the opinion of the Appointed Umpire, has been such as to require a report to the Board or the issuing of a caution in accordance with these Rules or the Laws, and

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(iv) any other such matter as required by the Board, or deemed appropriate by the Appointed Umpire.

Rule 12: Players’ Dress - Footwear 12.1 Spiked Footwear to be Worn (a) Subject to Rule 12.1 (c), for all matches in A and B grades, spiked cricket footwear

must be worn for bowling (b) Rubber soled footwear may be used for batting and fielding purposes only, provided that

in the opinion of the umpire, no damage to the wicket will occur. (c) On application in writing to the Board, and supported by a medical certificate, approval may

be given to a player to use rubber soled footwear for health reasons. Such application for approval must be resubmitted every season.

12.2 Breach and Penalty For any breach of Rule 12.1, the offending player will be fined $100 for the first offence and $200 for every subsequent offence in a season and will be suspended until the fine is paid. Rule 13: General Provisions 13.1 Termination of Innings within Two Minutes of Adjournment In the event of an innings terminating within two minutes of an adjournment, the game shall be resumed at the time fixed for the conclusion of that adjournment. 13.2 Captains to Provide Team Sheets (a) Before tossing for choice of innings, the captain of each side shall give the umpires and

the opposing captain a list of the eleven chosen to play in the match, and (b) Subject to Rule 26, no alteration shall be made to a team sheet without the consent of the

opposing captain. 13.3 Team Sheets and Fielding Substitutes – C, D and E Grades (a) In C, D and E Grades, 13 players may be named on the team sheet for each team. 11 of

these shall be permitted to participate as batsmen and bowlers. (b) Fielding substitutes from the 13 named players may be made at any time, without the

need to advise the opposing captain or umpires. (c) In C and D and E Grades, fielding substitutes can only be made from among the players named

on the team sheet unless permission is given by the opposing captain. 13.4 More Than 11 Fielders on Field (a) If a team is found to have more than 11 players on the field when the ball is not dead, 20

penalty runs shall be awarded to the batting side (b) penalty runs awarded under Rule 13.4 (a) shall be scored as if awarded under Law 41.18.

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13.5 Restrictions on Junior Players – Bowling (a) Bowling restrictions for Junior players will apply as below –

(i) U13 Players: 8 overs maximum per day with 4 overs maximum per spell (ii) U14 Players: 14 overs maximum per day with 5 overs maximum per spell (iii) U15 Players: 14 overs maximum per day with 5 overs maximum per spell (iv) U16 Players: 20 overs maximum per day with 6 overs maximum per spell

(b) (i) The maximum 6 over spell does not apply to genuine spin bowlers who are eligible for U16 teams (ii) The determination of spin bowlers shall be made by the Appointed Umpire or Umpires. In the absence of an Appointed Umpire, the two Captains must agree prior to the start of the day’s play (iii) If there is any doubt as to the eligibility of the bowler as a “spin bowler” then the Umpire/Captains should err on the side of caution and restrict the bowler to 6 over spells as above (iv) The maximum overs per day are to remain at 20

(c) The break between spells shall be at least twice the number of overs bowled in the bowler’s immediate previous spell. A spell ends when that bowler ceases to bowl from that end

(d) The maximum overs to be bowled in one day shall include all matches played on that one day. i.e.: Juniors who bowl in the morning must take into account the numbers of overs bowled in both matches.

(e) The Appointed Umpire and the Captains of each side shall be responsible for ensuring that the above limits are not exceeded.

13.6 Restrictions on Junior Players – Fielding and Batting (a) No Junior player may field within 10-metre radius of the striker’s stumps with the exception

of slips, gully or wicketkeeper fielding positions (b) It is compulsory for all CS players eligible for Under 18’s and below for the current

season to wear a helmet when batting (c) It is compulsory for all CS players eligible for Under 13 and below to wear a helmet

while wicket keeping. 13.7 Breaches of Restrictions on Junior Players Clubs who breach these restrictions may, at the discretion of the Board, be fined $100 for each offence and/or be subject to loss of all match points in each game where breaches have occurred. Rule 14: Adverse Conditions 14.1 Adverse Conditions Committee (a) A committee shall be appointed each season by the Board to determine the suitability of

grounds for play, due to inclement weather or otherwise, prior to the commencement of a round

(b) The Committee shall consist of 3 members and shall be known as the Adverse Conditions Committee. Deputies may be appointed.

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Adverse Conditions Committee 2017-18 Jim Pyke [email protected] au 0418 242 501 Andrew Porch [email protected] 0407 544 402 Matt Walker [email protected] 0408 218 132 14.2 Role of Umpires (a) If the Adverse Conditions Committee has not cancelled all matches for the day, the fitness of

the pitch, ground, weather and light for the commencement of play shall be judged solely by the Appointed Umpires

(b) In the absence of an Appointed Umpire the matters referred to in Rule 14.2 (a) shall be decided by the Captains.

14.3 Steps to be Taken Before Commencement of Play. (a) Before commencement of play on any day, the Appointed Umpires shall ensure that any

necessary steps are taken to improve the ground or the pitch, with a view to expediting play, and shall not draw the stumps until the hour fixed by the Rules for the conclusion of the days play, unless satisfied there is no possibility of play

(b) If both captains are willing to play the Umpire should allow the game to be played unless extenuating circumstances apply.

14.4 Determination of Fitness of Ground for Play, After Commencement of Play (a) After commencement of play, the fitness of the ground, weather and light for

continuation of play or resumption after an interval or stoppage shall be determined by the Appointed Umpires who shall not suspend or abandon play without fully observing the provisions of Laws 2.7 and 2.8

(b) In the absence of an Appointed Umpire the matters referred to in Rule 14.4 (a) shall be decided by the captains.

14.5 Cancellation of Play – Publicity Should play be cancelled for a day, the decision shall be relayed over 3 One FM and 95.3 Triple M at the earliest possible moment, and at 10.05am on the morning that play was due to commence. Rule 15: Extreme Weather Conditions 15.1 General Right to Cancel Matches (a) The Board may cancel matches due to extreme weather conditions at its complete

discretion (b) Such cancellation may occur on match day or during the week leading up to a scheduled

match and may relate to weather conditions on the day of the match or on preceding days. 15.2 Cancellation the Night Before a Scheduled Match (a) If according to the Bureau of Meteorology (“BOM”) at approximately 5.00pm on the night

before scheduled matches (i.e. a Friday night before scheduled matches on Saturday), the temperature is predicted to reach a maximum of 40 degrees Celsius or higher; C, D & E grade matches shall be cancelled due to Extreme Weather Conditions

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(b) Where the predicted maximum temperature is at least 42 degrees Celsius the cancellation of matches will include A & B grade.

15.3 Cancellation on Day of a Scheduled Match (a) If at any time prior to 11am on the day of scheduled matches, the BOM upgrades the

predicted maximum temperature to exceed 40 degrees Celsius, C, D & E Grade matches shall be cancelled due to Extreme Weather Conditions

(b) Where the predicted maximum temperature reaches 42 degrees Celsius the cancellation of matches will include A & B grades.

Rule 16: Ground and Pitch 16.1 General Preparation The ground may be rolled, watered or mown prior to each day’s play, except for matches played on consecutive days, and the pitch may also be rolled and/or beaten and/or swept for seven minutes before the commencement of each innings. 16.2 Timing of Declaration to Allow for Rolling of Pitch If a side declares its innings closed before play commences or during an adjournment, it must do so in sufficient time to enable the other side to roll the pitch for seven minutes. 16.3 Compliance with Law 10 In matches to be played on consecutive days, the preparation of the pitch shall be undertaken subject to Law 9 provided that 30 minutes of rolling may take place within 180 minutes of the scheduled start of play on the second day. 16.4 Batsman Permitted to Beat Ground with Bat, and Bowler to Use Sawdust This Rule shall not prevent the batsman during play from beating the ground with his bat, nor the batsman or bowler from using sawdust in order to obtain a proper foothold. 16.5 Compliance with Law 41.13 To assist Umpires in ensuring compliance with Law 41.13 the protected area must be marked on all turf wickets 1.525 metres from popping crease and 30.48cm either side of middle stump. (See diagram on page 14) Rule 17: Covers and Other Ground Preparation Issues 17.1 Cover measurements Covers shall be a minimum length and width of 30 metres by 6 metres (90x20 feet) and of a form approved by the Board. 17.2 Laying of Covers (a) A cover shall be laid by dusk on the day preceding a match day. The use of underlay

material shall be optional, but its use shall be the same in the period prior to each day of a two-day match

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CREASE MARKINGS

DANGER AREA

Law 41.11 The protected area is defined as that area contained within a rectangle bounded at each end by imaginary lines parallel to the popping crease and 5ft/1.52m in front of each and on the sides by imaginary lines, one each side of the imaginary lines joining the cnetres of the two middle stumps, each parallel to it and 1ft/30.48cm from it.

PROTECTED AREA 2ft WIDE

5ft 5ft

12 ft (3.66m) minimum

17” (43.18cm) 17” (43.18cm)

2 ft (61cm) from the back edge of the bowling crease

12” (30.48cm) either side of middle stump to the outside edge of the wide/ protected area marking

8 ft 8in (2.64m)

4 ft (1.22m)

8 ft (2.44m) m

inimum

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(b) At all other times the Curator shall be permitted to use the covers at his discretion to obtain the best possible conditions for play on match day

(c) The Board may waive the provision in Rule 17.2 (a) and direct Clubs that covers not be laid on any specific day. The Board shall designate the Director of Senior Cricket or a member of the Adverse Conditions Committee as the person to be contacted by Clubs after 6.00 pm on the Friday prior to a match for this purpose.

17.3 Removal of Covers In good conditions the cover shall be removed no later than 8.30am. on the day of a match. Otherwise removal shall be at the discretion of the Curator or Ground Manager having regard to prevailing weather conditions and may be re-laid if necessary. 17.4 Appointed Umpires to Assume Control of Covers The Appointed Umpires shall assume control 30 minutes prior to the scheduled start of each days play and make all decisions regarding the use of the cover until the end of play. 17.5. Labour for Removal and Laying of Covers Until the scheduled starting time the home Club shall provide any labour required for the laying or removal of the cover. After that time both sides shall assist with the laying and removal. 17.6 Finals Matches The pitches for final matches shall be covered at the discretion of the Curator until one half hour prior to the time set down for the start of play each day and thereafter at the discretion of the Umpires. 17.7 Matches Played on Hard Wickets For matches to be played on hard wickets, until 30 minutes before the scheduled starting time, the Home club shall provide any labour required to prepare the hard wicket following wet weather or damage. After that time both sides shall assist with labour requirements. Following a wet weather event after the commencement of play, both sides are required to provide labour to assist in the recommencement of the match. 17.8 Penalties on Clubs Any Club failing to meet its obligation, or with due regard to the weather, to have its ground, or a ground to be approved of by the Board, in a proper condition for play, or comply with a direction under Rule 17.2 (c) shall be fined a sum not exceeding $100 and the Board shall have the power to award points to the opposing Club unless satisfactory reasons be forwarded to and approved by the Board. Rule 18: Ground Preparation for Finals Matches 18.1 Applicability The provisions of Rule 18 shall apply to Finals matches, in the absence of any specific direction from the Board.

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18.2 Board May Inspect Venues (a) The Board may inspect finals venues and monitor prevailing and predicted weather

conditions and direct the Home and Host Clubs to use or not use covers at any time in the week preceding any day of the match

(b) A Club failing to comply with a direction in Rule 18.2 (a) may be dealt with by the Board who may apply a $100 fine for the first offence and $200 for each subsequent offence in that season.

Rule 19: Use of Balls 19.1 Provision of Balls Unless determined otherwise by the Board, in all matches each team shall provide its own ball which shall be of Australian make and guaranteed. 19.2 Specification of Balls (a) In A and B Grade matches such ball shall be four (4) pieces. Two (2) piece balls shall be

used in all other Grades. (b) Balls used in all Grades must be CS branded Kookaburra balls. 19.3 Use of New Balls (a) A new ball shall be used for the first innings of each team in all matches, and for each

second inning in Finals Matches (b) In Finals matches only, a new ball may be demanded by the fielding side after 80 overs (c) In matches other than Finals, a second innings of either side may be commenced with a ball

which has been used previously if both Captains agree. 19.4 Substitution of Ball (a) If requested by either Captain, the Appointed Umpires shall determine whether the ball in play is unfit, and a substitution necessary (b) In the absence of an Appointed Umpire, any request to substitute a ball must be agreed to by the opposing Captain. Otherwise no substitution shall be permitted. Rule 20: The Over 20.1 Definition An over shall consist of six balls bowled overarm. A ball bowled from below the shoulder height of the bowler shall be regarded as unfair and the Umpire shall call and signal no ball. 20.2 Bowler Unable to Complete Over If, for any reason, a bowler is unable to complete an over, another player shall complete it in accordance with Law 17.8. The scorer shall debit no balls and wides against the bowler. 20.3 Expected Over Rate In normal circumstances it is expected that a fielding team shall maintain an over rate of approximately one over per 3.5 minutes throughout the course of an innings.

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20.4 Penalties for Slow Over Rates (a) CS shall calculate over rates achieved in a match on the basis of information provided in

the Umpires’ Report for that match (b) Where the Board is of the opinion that the achieved over rate in a match is below that

which should reasonably have been achieved, having regard to all information provided by the Appointed Umpire, the Board may impose a penalty on the offending team or Club as it sees fit

(c) The penalty referred to in Rule 20.4 (b) may include a fine or a loss of competition points.

Rule 21: Afternoon Tea Interval 21.1 Timing An interval for Afternoon Tea shall be taken at such times and for such periods as determined by Rule 24.1 (b), Rule 27.1 (b,) Rule 35.2 (b) or Rule 36, as the case may be. 21.2 Provision of Afternoon Tea Afternoon tea shall be provided by the Home side on each day’s play. In Finals matches, on neutral grounds, the team finishing higher shall provide afternoon tea on the first day and the lower team on the second day. Rule 22 Electronic Devices on Field 22.1 No Electronic Device on Field No player or Club official on the field of play shall use or be in possession of any electronic communication device during play without express written consent of the Board. 22.2 Penalty for Electronic Device on Field Where a player or Club official is found to breach this rule then the player or Club official will be subject to a fine of $100 for the first offence and $200 for each subsequent offence within a season. Rule 23: Team Selections, Scores and Reports on Performance of Appointed Umpires 23.1 Nomination of Selected Teams (a) All teams must be nominated on MyCricket by 10.00am on the first morning of a match to

be played on a weekend, or otherwise immediately prior to the starting time of a match (b) Late changes due to injury must be updated as soon as possible. 23.2 Lodgement of Scores (a) All Clubs shall ensure that the scores from all matches in which their teams are engaged

are submitted to CS via MyCricket by 10.00am on the Sunday immediately following a Saturday and by 8.00pm on the match day for Sunday matches

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(b) Scores must be submitted within 24 hours of match completion for all other matches. 23.3 Report on Performance of Appointed Umpires (a) Each Club shall ensure that within 72 hours of the termination of a match a report stating

the manner in which any Appointed Umpires officiating in that match has performed his duties

(b) The report referred to in Rule 23.3 (a) shall be submitted by each team Captain directly to CS via MyCricket.

23.4 Penalties Any Club which fails to comply with Rules 23.1, 23.2 or 23.3, or which submits an incomplete or incorrect report shall be subject to a fine as follows:

(a) First offence within a season: $10 (b) Second offence within a season: $20 (c) Third and subsequent offences within a season: $30.

PART B RULES GOVERNING TWO DAY PROGRAM MATCHES Rule 24: Two Day Matches – Hours of Play and Length of Innings 24.1 Hours of Play and Intervals (a) Two Day Program matches shall commence at 1.00pm and finish at 6.00pm, except where

otherwise provided in these Rules (b) A tea interval of 20 minutes shall be taken at 3.40pm unless:

(i) at that time nine wickets are down, in which case Law 11.7 will apply and play will continue for a period not exceeding 30 minutes or until the innings is concluded, whichever first occurs, or (ii) an innings ends after at least 120 minutes’ play or there is a stoppage caused by weather or bad light which extends or occurs after 90 minutes’ play, in which case the interval shall be taken immediately.

24.2 Length of Innings (a) Subject to Rule 24.3 or Rule 24.4, the innings of the team which bats first, if not otherwise

terminated, shall be compulsorily closed on the completion of the bowling of 80 overs (b) If the innings of the team batting first has been completed other than by compulsory

closure the match shall be played out with no division of time or overs except for the requirement, in accordance with Rule 24.6 for the bowling of a minimum number of overs in the last hour of the second day. In these circumstances play shall be described as having reverted to “Ordinary Conditions”

(c) If during the innings of the side batting first play is interrupted by stoppages for weather or bad light at or after 280 minutes playing time, the innings shall be compulsorily closed at that time unless Ordinary Conditions apply

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(d) If the innings of the side batting first is compulsorily closed, the side batting second, if it is not first dismissed shall be entitled to bat for the same number of overs as bowled to the side batting first

(e) If the innings of the side batting first has been completed other than by compulsory closure, and the team (“Team 2”) batting second commences its innings on the first day, Team 2 is entitled to bat until the time for completion of play on that day (as determined by Rule 24.5), and to receive a minimum of 80 overs on Day 2 (or such fewer number of overs as determined by Rule 24), unless it is first dismissed.

24.3 Playing Time Lost at Start of Match (a) If the scheduled start of play is delayed by weather, bad light or ground conditions

and play subsequently commences within 120 minutes of the scheduled starting time on the first day, the match shall be played as a normal 80 over match and the scheduled completion time will be extended to 7.00pm on both the first and second days. Once this additional time is invoked it must be used even if more than 120 minutes playing time is lost

(b) If more than 120 minutes of playing time is lost at the start of the first day of play, playing time will be extended on both days to 7.00pm and the cut-off for compulsory closure will be reduced by 1 over for every 6 minutes (or part thereof) lost over 120 minutes. This may mean the team batting first may bat on both the first and second days of the game to complete its innings.

24.4 Playing Time Lost After Play Has Started (a) If on either the first or second day, less than 60 minutes play is lost to adverse conditions,

play shall continue until 7.00 pm on that day to allow the full 80 overs to be bowled (b) If on the first day, more than 30 overs are bowled and more than 60 minutes play is lost,

play will be extended to 7.00 pm on both days to try and get 80 overs per side played. If lost time is greater than 120 minutes each innings will be reduced by 1 over for every 6 minutes (or part thereof) lost over 120 overs. This may mean the team batting first bats on both the first and second days of the game to complete their innings

(c) If, on the second day, less than 60 minutes is lost to adverse conditions, play shall continue until 7.00 pm on that day to allow the full 80 overs to be bowled

(d) If, on the second day, greater than 60 minutes time is lost, play will continue until 7.00 pm in an attempt to gain a result. If no result is gained or the full 80 overs are not able to be delivered, the match will be drawn.

24.5 Completion of Play on Day 1 (a) If the innings of the side batting first on Day 1 is compulsorily closed after 5.50pm

stumps shall be drawn at that time and the innings of the team batting second shall commence at the start of play on Day 2

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(b) If the innings of the side batting first is terminated other than by compulsory closure on Day 1, the normal interval between innings shall be taken, the team batting second shall commence its innings and play shall continue until the scheduled time, in accordance with Rule 24.1, 24.3 or 24.4, as the case may be.

24.6 Conversion to One Day Match (a) On the first scheduled day of play, if all play is abandoned by the Adverse Conditions

Committee, or if less than 30 overs are bowled, the match shall be played on the second day as a One Day Match in accordance with Rule 27, 28 and 29, subject to Rule 24.6 (b), without regard to any toss for choice of innings on the first day

(b) Where a match becomes a One Day Match under Rule 24.6 (a), Rules 25.4 and 26.2 shall apply.

24.7 Final Hour of Play on Second Day (a) On the second day, where a match has reverted to Ordinary Conditions, and subject to

Rules 24.6 (b) the Umpires shall signal when one hour of scheduled playing time remains. The next full over after that moment shall, subject to Rule 24.6 (c) be the first of a minimum of 16 to be bowled before time

(b) Rule 24.6 (a) shall not apply if the Captains agree to end play at the scheduled time because no result, or no further result, can be achieved:

(c) If there are losses of time within the last hour because of intervals between innings or interruptions due to adverse conditions, the minimum number of overs to be bowled on resumption of play after any such interval or interruption shall be adjusted as follows; (i) If any time is lost during the last hour because of adverse conditions, the number of overs to be bowled shall be 16 overs, less one over for each full three and a half minutes of lost time (ii) When an innings is completed during the last hour and a new innings commenced, the number of overs to be bowled shall be calculated on the basis of one over for each three and a half minutes or part thereof, of the time remaining for play when the new innings is due to commence.

24.8 Two Day Matches – Cancellation of 2nd Day’s Play (a) On the second day of all Two Day matches, the Adverse Conditions Committee with the

assistance of the Board will cancel the day’s play only when Extreme Conditions apply (b) Otherwise it will be up to the Appointed Umpires, or (in the absence of an Appointed

Umpire) the Captains, to assess the suitability and fitness of the ground and pitch for that day’s play.

24.9 Result and Completion of Match (a) (i) Except as provided for elsewhere, and if the match is not played to a further result, the

winner shall be the side scoring the greater number of first innings runs irrespective of wickets lost

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(ii) If both sides score an equal number of first innings runs, the result shall be a tie irrespective of wickets lost

(b) If a first innings result has been achieved and both Captains agree that no further result is achievable, a game can finish at the scheduled Afternoon Tea break on Day 2.

(c) If the side batting second completes its first innings within thirty minutes of the scheduled finishing time on the second day and on agreement of both Captains, stumps shall be drawn immediately.

Rule 25: Two Day Matches – Conduct of Matches 25.1 Limit on Number of Short Fast Pitched Deliveries in an Over (a) A bowler shall be limited to 2 fast short pitched deliveries per over. This is a delivery that

passes above the shoulder height of the striker standing upright at the crease (b) A fast short pitched delivery bowled in breach of Rule 25.1 (a) shall be called a “no ball”. 25.2 Commencement of Over On both days in two day matches that have reverted to Ordinary Conditions an over shall be started if time has not been reached and shall be completed unless weather or light conditions prevent further play prior to the scheduled cessation time or an innings is compulsorily closed during the over. 25.3 Bowling of Overs in C, D and E Grades In C, D & E Grade matches overs may be bowled from each end in 5 over brackets, provided that (a) both Captains agree prior to the commencement of the match, and (b) this practice is followed throughout the match. Rule 25.4 Declaration and Follow on (a) At any time during a match either team may declare its innings closed, provided the

declaration is made not later than 15 minutes before the scheduled end of the day’s play (b) A team which bats first and leads by at least 100 first innings runs shall have the option

of requiring the other side to follow on. Rule 25.5 Use of Balls Use of balls shall be determined by Rule 19. Balls shall be red. Rule 26: Two Day Matches – The Players 26.1 Player Replacement At the time of submitting Team Sheets, A & B Grade captains may nominate a maximum of one player who shall be permitted to fully replace any other selected player for all games, except Finals matches, in accordance with the following: (a) Scenario One: A player (X) is not available for the second day of a two-day game

(i) The first eleven players named in a team are to take the field on the first day of a match;

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(ii) The replaced (X) and the replacing (Y) players must be named on the team sheet prior to the start of the match; (iii) The named replaced player (X) may not be named as a replacement player in any other Grade for the second day of the match (iv) The named replacing (Y) player must play on the second day of the match in which he has been named as a replacement for (X) (v) The replacing player (Y) may come from the immediate lower grade that started a match on the corresponding first day. To field eleven (11) players on the second day of the match the lower side must name the player going up and player coming in on the team sheet as per Rule 24.11 (a) (ii) (vi) The replacing player (Y) may take part in the match as if selected in the original team. i.e. the replacing player (Y) shall be allowed to bat, bowl and/or wicket keep for the replaced player (X). If the replaced player (X) is batting and Not Out over night, he remains Not Out and the Replacing player (Y) can bat. The team must lose 10 wickets to be deemed All Out. If the replaced player (X) has been dismissed on Day one and the innings continues into Day 2, the replacement player (Y) cannot bat in that innings (vii) If team sheets are not completed or exchanged prior to the start of play on the first day, the team taking the field on the first day will be the team and no replacements will be allowed.

(b) Scenario Two: A player (X) is not available for the first day of a two-day game (i) The first eleven players named in a team are to take the field on the first day of a match (ii) The replaced (Y) and the replacing (X) players must be identified on the team sheet prior to the start of the match. The replacement must occur (iii) The named replacing player (X) must not play in any lower Grade on the day that corresponds to the second day of the match he has been named as a replacement (iv) The named replaced player (Y) may play in any lower Grade on the day that corresponds to the second day of the match he has been named as a replacement (v) The replacing player (X) may take part in the match as if selected in the original team. i.e. the replacing player shall be allowed to bat, bowl and/or wicket keep for the replaced player(Y). If the replaced player (Y) is batting and Not Out over night, he remains Not Out and the Replacing player (X) can bat. The team must lose 10 wickets to be deemed All Out. If the replaced player (Y) has been dismissed on Day one and the innings continues into Day 2, the replacement player (X) cannot bat in that innings (vi) If team sheets are not completed or exchanged prior to the start of play on the first day, the team taking the field on the first day will be the team and no replacements will be allowed. C, D and E Grade can nominate up to 13 players in a match. Replacement players must come out of, or return into, the nominated 13 and, as per Rule 26.1 (a)(ii), be nominated on the team sheets prior to the start of the match. In the absence of an Appointed Umpire, a

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Captain shall ensure the Opposing Captain signs, the team sheets with replacement players clearly noted, prior to the start of the game (c) Rules 26.1 (a) and (b) shall not apply in Finals matches.

26.2 Players Dress – Shirts and Trousers (a) Players’ shirts and trousers shall be predominantly white; trousers shall be full length.

Advertising logos may be worn on any cricket apparel with the approval of the Board (b) C, D and E Grade teams may wear white or coloured shirts, provided that all players in a

team wear same coloured shirt. PART C RULES GOVERNING ONE DAY MATCHES Rule 27: One Day Matches – Hours of Play and Length of Innings 27.1 Hours of Play and Intervals (a) One Day matches shall commence at 12.30pm and finish at 6.20pm, except where

otherwise provided in these Rules (b) A tea interval of 20 minutes shall be taken at the completion of the first innings of the

match or at 3.15 pm, whichever first occurs 27.2 Length of Innings (a) Except where otherwise provided elsewhere in Rule 27 the innings of the team which bats

first, if not otherwise terminated, shall be compulsorily closed on the completion of bowling of: (i) in A and B Grades, 45 overs, or (ii) in C, D and E Grades, 40 overs

(b) Subject to Rule 27.3 or 27.4, if the first innings of the team batting first is compulsorily closed, the team batting second, if it is not first dismissed, shall be entitled to bat for the bowling of the same number of overs as bowled to team batting first

(c) If the team batting first is dismissed before its allocated overs the team batting second shall be entitled to its full allocation

(d) (i) Matches shall be completed when result is achieved according to scorers and score books (ii) in the event that the Captains so agree, play may continue after a result is reached under Rule 27.2 (d) (i), but any runs, wickets or overs bowled as part of such continued play shall not be included in the calculation of team percentages or player averages under Rules 6.4 and 6.5.

27.3 Playing Time Lost to Weather or Ground Conditions at Start of Match (a) If the scheduled start of play is delayed and play subsequently commences within 60

minutes of the scheduled starting time, the match shall be played as a normal match and the scheduled completion time will be up to 7.20 pm

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(b) If more than 60 minutes of playing time is lost at the start of play, playing time will be extended to 7.20 pm and the innings length will be reduced by 1 over per side for every 6 minutes lost above 60 minutes.

27.4 Playing Time Lost to Wet Weather or Bad Light After Play Has Started (a) If less than 60 minutes play is lost to wet weather or bad light, play shall continue until 7.20pm

to allow the full number of overs per innings to be bowled. (b) (i) If, during the first innings, more than 20 overs are bowled, play will be extended to

7.20pm to try and get the maximum number of overs per side played (ii) If, during the first innings, lost time is greater than 60 minutes each innings will be reduced by 1 over for every 6 minutes lost above 60 minutes

(c) (i) If, during the second innings, less than 60 minutes play is lost, play shall continue until 7.20pm to allow the full number of overs to be bowled (ii) If, during the second innings, greater than 60 minutes’ time is lost, play will continue until 7.20pm in an attempt to gain a result. If no result is gained or the full number of overs not able to be delivered, the match shall be drawn.

27.5 Abandonment of Game When, under the circumstances of either Rule 27.3 or Rule 27.4 less than 20 overs per team are able to be bowled, the game will be abandoned. 27.6 Results of Matches (a) (i) If the second batting side receives its entitlement of overs under Rule 27.2, Rule 27.3 or

Rule 27.4, or is dismissed in less overs than such entitlement, the winner shall be the team with the higher actual score and if the scores are equal, the result shall be a tie, irrespective of wickets lost (ii) If the team batting second receives less than 20 completed overs and no other result has been obtained, the match shall be drawn (iii) If a win result has not been reached already and the number of completed overs received by the second batting team is less than its entitlement under Rule 27.6 (a) (i) a calculation shall be made by the Umpires in accordance with Rule 27.6 (b) below to determine the Deciding Score for the team which batted first. Unless the result is determined to be a draw under Rule 27.6 (a) (ii), the result shall be determined to be a win or a tie on the basis of a comparison of that Deciding Score with the actual score of the team batting second, regardless of wickets lost

(b) The Deciding Score referred to in Rule 27.6 (a) shall be the aggregate of all runs made from the first batting team’s highest scoring over equal in number to the number of completed overs received by the team batting second. If the team batting first has been dismissed in less than the number of overs received by the team batting second, the remainder shall be deemed to have been received as nil scoring overs and included in the calculation as such. Any resulting fraction of a run shall be disregarded.

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27.7 Notification of Remaining Overs In each innings the scorer shall indicate when there are 10 overs and then 5 overs, of the allotment remaining and the Umpires shall notify the batsmen and the fielding Captain accordingly. 27.8 Ending of Second Side’s Innings and Match Play shall cease and the match shall conclude immediately one of the following occurs (a) The requirement of overs is completed; (b) The innings ends before completion of its required overs; (c) The number of overs in (b) is less than 20 and both Captains agree that a points result

is no longer possible; (d) The players are off the field at or leave after 160 minutes playing time in the second

innings. Rule 28: One Day Matches – Conduct of Matches 28.1 Limitations on Bowlers (a) (i) A bowler shall be limited to 1 fast, short pitched delivery per over. This is a delivery that

passes above the shoulder height of the striker standing upright at the crease (ii) Any subsequent fast short pitched delivery that passes above the shoulder height of the striker standing upright at the crease shall be called and signalled “no ball”

(b) (i) A bowler shall not deliver more than one-fifth of the maximum of overs permitted for an uninterrupted innings but where the maximum is reduced for either innings because of interruptions the limit shall be one-fifth of the adjusted maximum except for any bowler who already has exceeded the reduced limit (ii) Where the overs for the second side have been limited the calculation in Rule 28.1 (b) (i) shall be made on the number of overs which would have applied had the limitation not been incurred

28.2 Inner Field Restricted Area (a) The Restricted Area shall be the area around the pitch within semi-circles, one at each end,

and straight lines, one on each side (b) The radius of each semi-circle shall be 27.5 metres from the centre stump and the

extremities of its base shall meet with straight lines of pitch length, at the points in line with the bowling crease

(c) The limits of the Restricted Area shall be clearly marked by a white line or white discs. 28.3 Fielding Restrictions at Instant of Bowler’s Delivery (a) At the instant of the bowler’s delivery not more than 2 fieldsmen shall be behind the

line of the popping crease on the on-side, and, inclusive of those 2, not more than 5 fieldsmen in total shall be on the on-side

(b) No more than 2 players shall be outside the Restricted Area up to and including the 15th over of each innings

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(c) A maximum of 5 players only are permitted outside the Restricted Area after the 15th over of each innings

(d) Up to and including the first 15 overs of each innings a minimum of 2 fieldsmen shall be within 14 metres of the striker’s wicket and be stationary until the ball is delivered

(e) The restrictions in Rule 28.3 shall apply in both innings and shall not be changed for any later reduction of either side’s overs.

28.4 Declarations Neither side shall be permitted to declare its innings closed. 28.5 Use of Balls Use of balls shall be determined by Rule 19. Balls shall be white. A new ball shall be used in each first innings. 28.6 Bowling of Overs from One End Only (a) In the event that the Appointed Umpire(s) and both Captains all determine, or in the absence

of an Appointed Umpire, both Captains agree that the condition of the pitch or the ground prevents the bowling of overs from both ends, the Appointed Umpire(s) and/or the Captains jointly (as the case may be) may determine that play shall proceed with overs being bowled from one end only

(b) If a match is played under these circumstances overs shall be bowled from the same end throughout the match, and Umpires shall change ends at the conclusion of each over.

Rule 29: One Day Matches – The Players 29.1 Players Dress – Shirts and Trousers Uniforms approved by CS shall be worn in all Grades. Rule 30: One Day Matches – Competition Points 30.1 Competition Points – General Subject to Rule 30.2, in One Day matches competition points shall be awarded in accordance with Rule 6. 30.2 A Grade Competition Points – Incentive Points In One Day matches in all Grades, in addition to competition points awarded under Rule 30.1, competition points (called “Incentive Points”) shall be awarded as follows: (a) If the side batting second reaches the target within 80% (rounded down to completed

overs) of the overs to be bowled, one Incentive Point shall be awarded to that team (b) If the team bowling second dismisses or restricts the other team to less than 80% of the

target, one Incentive Point shall be awarded to that bowling team. (c) The Umpires will inform both Captains of the requirements for Incentive Points at the

interval between innings

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(d) Incentive Points shall only count in the One Day Competition, not in the Shield Competition.

Rule 31: One Day Matches – Grand Final One Day Grand Final shall be played under conditions set out in Rules 27, 28 and 29. PART D RULES GOVERNING FINALS IN SHIELD COMPETITIONS Rule 32: Application This Part D of the Rules shall apply to Finals Matches in Shield Competitions. Rule 33: Determination of Teams in Finals Matches 33.1 Rankings of Teams at End of Program of Series Matches (a) For the purposes of Rules 33.2 and 33.3 below, in each Grade teams shall be ranked

according to the total of competition points they have been awarded during the season (b) where two or more teams have been awarded the same number of competition points during a

season, their relative rankings shall be determined by the team percentage calculated in accordance with Rule 6.4, with a higher percentage indicating a higher ranking.

33.2 Ten Teams or Less in a Competition (a) Where there are ten teams or less in a competition the four highest ranking teams at the

end of the program series of matches shall compete in a semi- final round of matches (b) Semi Finals shall be played between

(i) the team ranked 1 and the team ranked 4 (ii) the team ranked 2 and the team ranked 3

33.3 More than Ten Teams in a Competition (a) Where there are more than ten teams in a competition, the six highest ranking teams shall

compete in a series of Semi Finals and Preliminary Finals matches, as follows (b) Three Semi-Finals shall be played between

(i) the team ranked 1 and the team ranked 6 (ii) the team ranked 2 and the team ranked 5 (iii) the team ranked 3 and the team ranked 4

(c) The Preliminary Finals shall be played between (i) the winner of (b) (i) and the lower ranked of the winners of (b) (ii) and

(b) (iii) (ii) the loser of (b) (i) and the higher ranked winner of (b) (ii) and (b) (iii).

33.4 Semi Finals and Preliminary Finals – Teams to Advance (a) In a Semi-Finals match or a Preliminary Finals match, a team that wins outright or, in the

absence of an outright win, a team that wins on the first innings, shall advance to the Preliminary Final or to the Grand Final, as the case may be.

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(b) Should a Semi Final match or a Preliminary Final match not result in a win for either team under Rule 33.4 (a), the team ranked higher on percentages in accordance with Rule 33.1 (b) shall advance to the Preliminary Finals or Grand Final as the case may be.

Rule 34: Finals Matches – Player Eligibility and Penalty for Playing Ineligible Player 34.1 Application of Rules 8 and 9 Rules 8 and 9 shall apply to the eligibility of players for Finals Matches. 34.2 Additional Requirements for Finals Eligibility (a) A player must have played at least 3 matches in a Grade (the “Finals Grade”), or a lower

Grade during the season to qualify to play finals in the Finals Grade (b) A player not qualified for finals in a particular Grade under Rule 34.2 (a) may move to the

Club’s next lower Grade, provided that both Grades are playing in the finals for the same round.

34.3 Penalty for Playing Ineligible Player in Finals (a) A team that plays an ineligible player in a Finals Match shall be deemed to have lost the

match (b) (i) The team opposing a team that plays an ineligible player in a Semi-Final or

Preliminary Final match shall advance to the Preliminary Final or Grand Final, as the case may be

(ii) The team opposing a team that plays an ineligible player in a Grand Final match shall be awarded the Pennant and Shield

Rule 35: Semi Finals and Preliminary Final Matches – Hours of Play, Intervals and Length of Innings 35.1 Application This Rule 35 applies to Semi Finals and Preliminary Final matches in Shield Competitions. 35.2 Hours of Play and Intervals (a) Semi Finals and Preliminary Finals matches shall be played over two days, and shall

commence at 12.30 pm on each day and conclude at 5.30 pm, unless otherwise provided in Part D of these Rules

(b) Tea interval will be taken at 3.10pm, for a period of 20 minutes, provided that the provisions of Rule 24.1 (b) will apply, with the time of 3.40 pm being read as 3.10 pm in that Rule.

35.3 Length of Innings (a) Except where elsewhere provided in Rules 35.4, 35.5, 35.6 the innings of the team which

bats first, if not otherwise terminated, shall be compulsorily closed on the completion of the bowling of 80 overs

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(b) If the innings of the team batting first is compulsorily closed, the team batting second, if it is not dismissed, shall be entitled to bat for the same number of overs as bowled to the team batting first.

35.4 Playing Time Lost at Start of Play (a) If the scheduled start of play is delayed by weather or bad light and play subsequently

commences within 120 minutes of the scheduled starting time on the first day, the match shall be played as a normal 80 over match and the extended scheduled completion time will be up to 6.30pm on both the first and second days

(b) Once the additional time referred to in Rule 35.4 (a) is invoked it must be used even if more than 120 minutes playing time is lost

(c) If more than 120 minutes of playing time is lost at the start of the first day of play, playing time will still be extended on both days to 6.30pm and the innings length will be reduced by 1 over per side for every 6 minutes lost over 120 minutes. This may mean the team batting first may bat on both the first and second days of the game to complete its innings.

35.5 Abandonment of Play on First Day Play on the first day will be abandoned and the game will become a One Day game, as per Rule 24.5, on the second day when less than 30 overs are bowled on the first day. 35.6 Playing time lost after play has started (a) If on either the first or second day, less than 60 minutes play is lost to adverse conditions,

play shall continue until end of extended scheduled completion on that day to allow the full number of overs to be bowled

(b) If on the first day, more than 30 overs are bowled and more than 60 minutes play are lost, play will be extended by 60 minutes on Day 1, and by the balance of time lost, up to 60 minutes, on Day 2 to attempt to play the full number of overs per side. If lost time is greater than 120 minutes each innings will be reduced by 1 over for every additional 6 minutes lost. This may mean the team batting first may bat on both the first and second days of the game to complete its innings

(c) If on the second day, more than 60 minutes time is lost, play will continue until 6.30pm in an attempt to gain a result. If no result is gained or the full number of overs are not able to be delivered, the match will be drawn.

Rule 36: Grand Finals Matches – Hours of Play, Intervals and Length of Innings 36.1 Hours of Play The hours of play of Grand Final matches shall be as set out in Table 2 below.

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Table 2 Grand Final Matches

Playing Times and Intervals Grade A B C D E Time Commenced 11.00 am 11.00 am 12.30 pm 12.30 pm 12.30 pm Lunch / Tea Interval 20 mins 20 mins 20 mins 20 mins 20 mins Lunch Interval Time 1.00 pm 1.00 pm

Tea Interval Time 3.20 pm 3.20 pm 3.10 pm 3.10 pm 3.10 pm Cessation of play 5.40 pm 5.40 pm 5.30 pm 5.30 pm 5.50 pm Days Played 2 2 2 2 2 Overs Played 100 100 80 80 80

36.2 Length of Innings (a) (i) The innings of the team which bats first, if not otherwise terminated, shall be

compulsorily closed on the completion of the bowling of the number of overs set out in Table 2

(ii) If the bowling side completes its required overs before time, it has the option of starting its innings that day or waiting until the next scheduled day, i.e., it is not penalised for bowling its overs before time

(b) If the innings of the team batting first is compulsorily closed, the team batting second, if it is not dismissed, shall be entitled to bat for the same number of overs as bowled to the team batting first

(c) If the innings of the side batting first has been completed otherwise than by compulsory closure, the side batting second, if it is not first dismissed, shall be entitled to bat for the bowling of the number of overs as received by the team batting first, or the full number of overs, whichever is the greater, plus remaining time.

36.3 Intervals (a) Lunch and Tea intervals shall be taken at times set out in Table 2, unless

(i) At that time nine wickets are down, in which case Law 11.7 will apply and play will continue for a period not exceeding 30 minutes or until the innings is concluded;

(ii) an innings ends within 30 minutes of the scheduled interval or there is stoppage caused by weather or bad light which extends, or occurs, within 30 minutes of the scheduled tea interval, when the interval shall be taken immediately.

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Rule 37: Finals Matches – Conduct of Matches, Result and Awards 37.1 Applicability of Rules Except as elsewhere provided in Part D, all Finals Matches shall be conducted in accordance with Rule 25. 37.2 Result (a) Should a result not be achieved on the first two days, then play shall continue on the

following weekend until a result is achieved, if no result has been achieved, then Rule 37.2 (c) shall apply

(b) The third and fourth day (if available) shall only be used if weather or bad light affects any play on the first two or three days

(c) Should the result of a match be a tie or a draw, then the side which ranked higher at the conclusion of the home and away matches shall be the winner.

37.3 Award to Winner The winning Club in each Grade shall be awarded a Pennant and Shield. PART E RULES GOVERNING TWENTY 20 MATCHES Rule 38: Twenty20 Matches – Hours of Play and Length of Innings 38.1 Hours of Play and Intervals (a) Twenty20 matches shall commence at times to be scheduled by CS (b) Play will be conducted in two sessions each of a maximum duration of one hour and 15

minutes (c) No drinks intervals shall be permitted. 38.2 Length of Innings – General The matches will consist of one innings per side, each innings being limited to a maximum of 20 overs. 38.3 Length of Innings – Uninterrupted Matches (a) Each team shall bat for 20 overs unless all out earlier. (b) If the team batting first is dismissed in less than 20 overs, the team batting second shall

be entitled to bat for 20 overs. 38.4 Length of Innings – Delayed or Interrupted Matches (a) If the first side’s innings is delayed or interrupted the Umpires shall reduce the overs by one

for each seven minutes of the aggregate time lost and fix a time for completion which shall be subject to extension. If the reduction calculation results in less than 5 overs the match shall be abandoned

(b) Where 5 full overs or more have been bowled and an interruption is continuing compulsory closure of the first side’s innings shall occur when the reduced overs calculated in Rule 38.4 (a) equate with the number bowled

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(c) The side batting second, if there is no further time lost in its innings, shall be entitled to receive the same reduced number, including any part over, as in Rule 38.4 (a) or (b) less the number of any overs commenced after the completion time for the first side’s entitlement

(d) The second side’s overs shall not be adjusted unless adverse conditions reduce the batting time to less than 75 minutes from the end of the interval. In such case the over for the reduced time, less any overs commenced after the completion time for the first side’s overs, shall be its entitlement even if less than 5 overs

(e) If play ceases in accordance with the next clause the overs already bowled shall be its entitlement for purposes of this Rule.

Rule 39: Match Result and Competition Points 39.1 Match Result – Uninterrupted Matches When there is no interruption after play has commenced and when both sides have had the opportunity of batting for the same number of overs, then, irrespective of wickets lost, (a) the team scoring the higher number of runs shall be the winner (b) if the teams have scored an equal number of runs, regardless of the number of wickets lost,

the result shall be a tie. 39.2 Match Result - Interrupted Matches If play is terminated due to weather conditions prior to the team batting second less than the number of completed overs to which it is entitled, the result shall be determined by the Deciding Score procedure set out in Rule 27. 39.3 Bowl Out In the event of a tie or the abandonment of a match, if circumstances (outdoors or indoors) permit, as decided by the Umpires, the result shall be determined by a Bowl Out in accordance with Rule 39.5. 39.4 Competition Points A team shall be awarded (a) 2 competition points for a win, or (b) 0 competition points for a loss 39.5 Bowl Out – Procedure In the circumstances of Rule 39.3 the following format shall be used to determine a result: (a) Five players from each side will bowl over-arm two deliveries each at a wicket

(conforming to Law 8) pitched at a distance of 22 yards with, if practicable, bowling, popping and return creases marked (conforming to Law 7)

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(b) The first bowler from Team A will bowl two deliveries, then the first bowler from Team B will bowl two deliveries, then the second bowler from Team A will bowl two deliveries, and so on.

(c) The team which bowls down the wicket (as defined in Law 29.1 (a), (i) to (iv), and Law 29.1 (b)) most times shall be the winner

(d) If the scores (i.e. number of wickets fallen as determined by Rule 39.5 (c)) are equal, the same players will bowl one ball each alternately to achieve a result on a ‘sudden death’ basis

(e) The same suitably acceptable ball (not a new one) will be used by both teams. If this ball becomes wet, it may be changed subject to the umpires’ approval

(f) If a bowler bowls a ‘no ball’ it will count as one of his two deliveries but will not count towards the score of the team, (i.e. If a wicket is achieved, it will not count)

(g) (i) If the original match has started, the five cricketers to take part in the ‘Bowl-Out’ must be selected from the original 11 nominated players (ii) If the match has not started, the five cricketers to take part in the ‘bowl-out’ can be any five eligible, registered players from that club

(h) Each side will appoint a wicket keeper to stand behind the wicket but out of reach of the stumps

(i) If circumstances make a ‘Bowl-Out’ impossible (Umpires shall decide), the match shall be decided by the toss of a coin under the supervision of the Umpire.

Rule 40: Competition Procedure 40.1 Team Groupings and Points System Team groupings will be determined by CS at the start of each season: (a) If a Two Pool Round Robin System is used: After the preliminary matches, the top team of

each pool will play in the Final (b) If a Four Pool Round Robin System is used: After the preliminary matches, the top teams

of each pool will play in Semi Finals as follows: (i) Winner Pool A v Winner Pool B, and (ii) Winner Pool C v Winner Pool D The two winning Semi Final teams will play off in the final

(c) If Knockout System is used: After the preliminary matches, the top eight teams will progress to the Quarter Finals based on their performances (points and net run-rate) in the preliminary rounds. These 8 teams will be ranked 1-8 based on their performances and the Quarter Finals will be played as follows: (i) 1 v 8 (ii) 2 v 7 (iii) 3 v 6 (iv) 4 v 5

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The four winning Quarter Final teams will play the Semi Finals as follows: (v) Winner 1 v 8 plays Winner 4 v 5. (vi) Winner 2 v 6 plays Winner 3 v 6.

The two winning Semi Final teams will play off in the Final. 40.2 Tie Breaker Procedure The tie-breaker for teams finishing on equal points will be Net Run Rate, determined as follows: (a) A team’s Net Run Rate is calculated by deducting from the average runs per over scored

by that team, the average runs per over scored against that team (b) In the event of a team being all out in less than its full quota of overs, the calculation of

its Net Run Rate shall be based on the full quota of overs to which it would have been entitled and not on the number of overs in which the team was dismissed

(c) Only those matches where results are achieved (i.e. a win or a loss) will count for the purpose of Net Run Rate calculations

(d) Where a match is abandoned, but a result is achieved under the One Day Deciding Score calculation (Rule 39.2), for Net Run Rate purposes the team batting first will be credited with the Deciding Score of the team batting second on abandonment of the same number of overs faced by the team batting second

(e) Where a match is concluded but with a One-Day Deciding Score procedure having been applied at an earlier point in the match, the team batting first will be credited with 1 run less than the final target score for the team batting second off the total number of overs allocated to the team batting second to reach the target.

Rule 41: Twenty20 Matches – Conduct of Matches 41.1 Bowling of Overs (a) Overs are to be bowled in 5-over blocks alternating between ends, i.e. Overs 1-5 are bowled from

one end, and then overs 6-10 are bowled from the other end, etc. (b) At the end of each over, only the two batsmen change ends (c) Apart from the normal field position changes, the fieldsmen only change after each five over

block (d) At the end of each 5 over bracket, the umpires and batsmen remain at the same end. 41.2 Limitation on Bowlers (a) (i) A bowler shall be limited to 1 fast, short pitched delivery per over. This is a delivery that

passes above the shoulder height of the striker standing upright at the crease (ii) Any subsequent fast short pitched delivery that passes above the shoulder height of the striker standing upright at the crease shall be called and signalled “no ball”

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(b) (i) A bowler shall not deliver more than one-fifth of the maximum of overs permitted for an uninterrupted innings but where the maximum is reduced for either innings because of interruptions the limit shall be one-fifth of the adjusted maximum except for any bowler who already has exceeded the reduced limit (ii) Where the overs for the second side have been limited the calculation in Rule 41.2 (b) (i) shall be made on the number of overs which would have applied had the limitation not been incurred.

41.3 Declarations The Captain of the batting side may not declare the innings closed at any time during the course of a match. 41.4 Use of Balls (a) White CS-approved Kookaburra cricket balls shall be used as per Rule 19 (b) One new ball shall be used for each innings. 41.5 Free Hit After Foot Fault No Ball (a) The delivery following a no ball called for a foot fault (Law 24.5) shall be a free hit for

whichever batsman is facing it (b) If the delivery for the free hit is not a legitimate delivery (any kind of no ball or a wide

ball), then the next delivery will become a free hit for whichever batsman is facing it (c) For any free hit, the striker can be dismissed only under the circumstance that apply for a no

ball, even if the delivery for the free hit is called wide ball (d) Field changes will only be permitted for free hit deliveries if a different batsman is

on strike for the free hit delivery. 41.6 Law 40 – Timed Out (a) Law 40 will apply. The incoming batsman must be in position to take guard or for his partner

to be ready to receive the next ball within 1 minute 30 seconds of the fall of the previous wicket

(b) The incoming batsman is expected to be ready near the boundary to make his way to wicket immediately a wicket falls, and is expected to jog to the wicket.

41.7 Boundary Measurements (a) For the purposes of Law19, the boundary shall be marked with semi-circles, one at each end of

the ground, and straight lines, one on each side of the ground (b) The radius of each semi-circle shall be 52 metres from the centre stump and the

extremities of its base shall meet with the straight lines of pitch length, at points in line with the bowling crease.

41.8 Fielding Restrictions (a) At the instant of delivery there shall not be more than five fieldsmen on the leg side

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(b) In an uninterrupted match, for the first 5 overs (1-5) of each innings, only two fieldsmen, for the next 5 overs (6-10), only 3 fieldsmen, for the next 5 overs (11-15), only 4 fieldsmen and for the next 5 overs (16-20), only 5 fieldsmen are permitted to be outside the Restricted Area as set out in Rule 28.2

(c) In an interrupted match, the field-restrictions will apply as set out in Table 3 below 41.9 Sightscreens Sightscreens, if used, shall be black or covered by dark shade cloth. Rule 42: The Players 42.1 Players Dress Players shall be permitted to wear coloured clothing and/or equipment as approved in advance by CS. 42.2 Teams and Nomination of Players Teams shall be 11 per side and shall be nominated as per Rule 13.2.

Table 3 Fielding Restrictions for Interrupted T20

Matches

Inns Length (Overs)

2 out Ov nos

3 out Ov nos

4 out Ov nos

5 out Ov nos

20 1-5 6-10 11-15 16-20 19 1-4 5-9 10-14 15-19 18 1-3 4-8 9-13 14-18 17 1-2 3-7 8-12 13-17 16 1 2-6 7-11 12-16 15 - 1-5 6-10 11-15 14 - 1-4 5-9 10-14 13 - 1-3 4-8 9-13 12 - 1-2 3-7 8-12 11 - 1 2-6 7-11 10 - - 1-5 6-10 9 - - 1-4 5-9 8 - - 1-3 4-8 7 - - 1-2 3-7 6 - 1 2-6 5 - - - 1-5

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PART F CODE OF PLAYER BEHAVIOR Rule 43 The Code 43.1 Players Bound by Code Players shall be bound by the Code of Conduct as follows: (a) The Captain will insist on players maintaining a standard of dress in keeping with the

traditions of the game (b) The Captain of the fielding team is responsible for ensuring that an appropriate over rate is

maintained in order to avoid the penalties laid down in the Rules (c) Captains will ensure that their bowlers are aware of and adhere to the Law 26 regarding a

bowler’s trial run up (d) The Captain will insist that bowlers return to the start of their run-up without wasting time (e) The Captain will ensure that at any drink break, a maximum of three (3) people come on to

the ground to serve drinks to his team (f) The Captain will encourage players to respect the Umpire’s decisions (g) The Captain will co-operate with the opposing Captain and Appointed Umpires in the

running of the game (h) Captains will firmly brief their teams spelling out what is expected in terms of behaviour

both on and off the field (i) The Captain is fully responsible for his team’s behaviour on and off the field (j) No player shall use language, make gestures or racial comments which in any manner

refer to or reflect upon opposing players, an Umpire or spectators (k) Only the Captain may query an Umpire’s interpretation of the Rules during or after play (l) When a player is named on the report sheet for a minor offence both Captains shall sign this

sheet. 43.2 Interpretation of Code Without limiting the general discretion of an Umpire under the Laws or these Rules, the following may be interpreted by the Umpire as a violation of Rule 43.1 (a) Any physical action involving another player, Umpire, spectator or equipment (b) Comments directed at another player, Umpire or spectator which may be either

personal, derogatory, provocative or likely to cause embarrassment (c) Provocative gestures directed at another player, Umpire or spectator (d) The questioning/disputing of the Umpires decision or failure of any player to obey an

Umpire’s instruction or decision (f) The use of offensive language as a disparaging remark to an opposing player or an umpire,

or as an expression of frustration or self-admonishment. This includes racial or religious vilification (any act that is reasonably likely to threaten, disparage, vilify, offend, insult, humiliate or intimidate another group based on race, religion, descent, colour or national or ethnic origin)

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(g) Derogatory comments from the batting team sitting off the field, which are aimed at the fielding team or an Umpire

(h) The action of a dismissed batsman, in failing to leave the crease promptly on being given out and or equipment abuse

(i) “Sledging” of a batsman by close in fielders, including when the comments may only be audible to the batsman

(j) Any unfair tactic employed by the fielding team to break a batsman’s concentration

(k) Misconduct or bringing the game into disrepute (l) Excessive number of frivolous appeals primarily aimed at pressuring and

intimidating the Umpire into a favourable decision (m) Smoking on the field of play at any time from the commencement of play until the cessation

of play on that day. 43.3 Breaches of Code Any alleged breach of the Code of Player Behaviour shall be dealt with in accordance with Rules 46 and 47. PART G RULES GOVERNING DISPUTES AND PARTICIPANT MISCONDUCT Rule 44: Disputes 44.1 Powers of Board The Board shall have power to: (a) enquire into and adjudicate upon all disputes arising out of or in connection with matches

conducted as part of CS’s cricket competition, and (b) hear appeals against decisions of the Tribunal (c) a Board member who represents, or is affiliated with, a Club that is a party to a dispute shall

not be eligible to participate in any deliberation or proceedings of the Board in relation to that dispute.

44.2 Lodgement Requirements (a) Any Club referring a dispute to the Board shall, within 48 hours of the scheduled completion

of the match in which the cause of the dispute has occurred, lodge a statement in writing with CS of the matter in dispute together with a lodgement fee of $500, and shall within the same time lodge a copy of such statement with the Secretary of the other Club involved

(b) The lodgement fee shall be returned to the Club that has referred the dispute to the Board, except where the complaint is deemed by the Board to be frivolous.

44.3 Meeting The Board shall call upon the disputing Clubs to appear before it and, after hearing evidence, shall decide thereon.

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44.4 Failure to Comply with Board Decision (a) Any Club refusing or neglecting to abide by decisions of the Board shall be excluded

from competing in such matches for such time as the Board shall determine, or shall pay such sum by way of fine as the Board may direct

(b) In default of such payment shall not be allowed to field teams or participate further in any competition conducted by CS until the outstanding fine is paid.

Rule 45: The Tribunal 45.1 Tribunal Constitution (a) The Tribunal shall consist of 3 persons appointed from time to time by the Board (b) Where a matter to be dealt with by the Tribunal involves a Club, a Club’s player or any person

or organisation associated with a Club, a Tribunal member who is associated with that Club or who otherwise has a conflict of interest in relation to the matter shall be disqualified from participating in deliberations or proceedings of the Tribunal

(c) Where a matter is to be dealt with by the Tribunal and less than three Tribunal members are available, either because of disqualification under Rule 45.1 (b) or otherwise, the Board shall appoint one or more other persons to serve as acting Tribunal Members

(d) The Board shall appoint one member of the Tribunal to be the Chairperson. 45.2 Powers and Duties of Tribunal The Tribunal shall deal with, and where so required, shall hold hearings into such matters as are referred to it in accordance with these Rules. 45.3 Persons to Attend Tribunal Hearings (a) Persons whose conduct has been referred to the Tribunal or who have appealed a matter to the

Tribunal shall attend Tribunal hearings (b) In the absence of the person or persons referred to in Sub-Rule (a), whether the Tribunal is

with or without notice of the reason for the absence, the Tribunal may proceed with a hearing or adjourn or postpone the hearing to another date or to a date to be fixed

(c) A person or persons referred to in Sub-Rule (a) unable to attend a hearing may apply to the Tribunal for an adjourned or postponed hearing of the charge and such application must state the reasons for his or her inability to attend. If satisfied with the applicant’s reasons the Tribunal may convene an adjourned or postponed hearing.

45.4 Conduct of Hearing (a) Subject to these Rules the Tribunal may regulate the hearing of any matter in any manner as

it thinks fit (b) The hearing before the Tribunal shall be:

(i) inquisitorial in nature; and

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(ii) conducted with as little formality and with as much expedition as is deemed warranted by the Tribunal.

(c) The Tribunal shall conduct a hearing of a charge in accordance with the rules of natural justice.

(d) The Tribunal may hear evidence from any person or any source as it deems necessary or warranted and no hearing is bound by the laws of evidence which apply to Courts of Law

(e) The Tribunal is not obliged to give reasons for any determination which it makes (f) No person shall be represented by a legal practitioner at any hearing of the Tribunal

unless such representation is with leave of the Tribunal Chairperson. Rule 46: Conduct – Serious Misbehaviour and Bringing of the Game of Cricket into Disrepute 46.1 Lodging of Report by an Appointed Umpire or other Reporting Person (a) A Reporting Person may lodge with the Secretary of CS a report of any member, official,

employee or player of any Club who, in the opinion of that Reporting Person, has engaged in any misbehaviour or bringing of the game of cricket into disrepute in relation to the conduct of a CS match

(b) An Appointed Umpire may lodge with the Secretary of CS a report of any member, official or player of a Club who, in the opinion of that Appointed Umpire, has engaged in misbehaviour or bringing of the game of cricket into disrepute

(c) The alleged misconduct that is the subject of Rule 46.1 (a) or (b) may involve, but is not limited to, an alleged breach of the Code of Player Conduct.

46.2. Notification of Report (a) Where an Appointed Umpire intends to lodge a report under Rule 46.1 that Umpire shall

notify the person concerned or the Captain or an official of the person’s Club within 48 hours of the cessation of play on the day on which the alleged misbehaviour or bringing the game of cricket into disrepute has occurred

(b) For the purpose of ascertaining whether there are to be any persons reported by an Appointed Umpire, irrespective of any earlier notification, all Clubs shall ensure that the team captain or a Club official attend and wait on the Appointed Umpires after the close of each day’s play

(c) Where a reported person is not available for notification that an Umpire intends to lodge a report or the Captain or representative or official of a Club does not attend as required by these Rules, an Appointed Umpire shall be deemed to have fulfilled his responsibility with the lodgement of the report under these Rules.

46.3 Lodgement and Receipt of Report (a) Within 48 hours of the conclusion of a match from which a report arises the Appointed

Umpire or other Reporting Person shall lodge with the Board a report on the appropriate form showing the reported person’s name and Club

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and detailing the nature of the alleged misbehaviour or bringing the game of cricket into disrepute

(b) The Board shall cause a copy of the report to be delivered to the Chairperson of the Tribunal and to the reported person and any Club with whom the reported person is associated.

46.4 Notification of Time of Hearing (a) The Board shall cause the reported person and Reporting Person involved in the report,

and any other person required to attend the hearing, of the charge by the Tribunal, to be notified of the time and place of such hearing

(b) Unless otherwise determined by the Tribunal, the hearings will take place at the Bert Lightfoot Room at Deakin Reserve at 7.00pm on the Wednesday immediately following the conclusion of the match giving rise to the hearing.

46.5 Reported Player May Elect to Forego Hearing and Accept Suspension (a) A player against whom a charge has been brought may elect to have the charge

determined without a hearing and to accept a penalty of suspension from playing in one CS match

(b) An election by a player referred to in Rule 46.5 (a) to accept a penalty of suspension from playing in one CS match shall be lodged in writing with the Board not later than 12.00pm on the day after the Board has caused that person or that person’s Club to be notified that a charge has been laid against that person

(c) If the Reporting Person considers that the circumstances of the caution warrant a hearing of the charge the Board shall disallow the election.

46.6 Hearing of the Charge if Election Disallowed or if Election Not Lodged in Time (a) If the Board disallows the election or if a notice of election is not lodged by the time

prescribed in Rule 46.5, the Tribunal shall hear and determine the charge (b) The hearing of the Tribunal shall be conducted in accordance with Rules

45.3 and 45.4 46.7 Power to Impose Penalty on Players and Non-Players (a) Where the Tribunal is reasonably satisfied that a player has engaged in misbehaviour

or bringing the game of cricket into disrepute it may reprimand, fine, suspend or disqualify the player from playing in such CS matches or for such time as the Tribunal deems to be appropriate to the nature and extent of the reported behaviour

(b) Where the Tribunal is reasonably satisfied that a member, official or representative of a Club has engaged in misbehaviour or bringing the game of cricket into disrepute, the Tribunal may reprimand, fine, or suspend that reported person’s Club, or may recommend to the Board that the Club be

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suspended, or impose upon the reported person or Club any other penalty as the Tribunal deems appropriate to the nature and extent of the reported behaviour, the circumstances and the reported person’s status in the Club.

46.8 Imposition of Penalty (a) Where the Tribunal proposes to impose a penalty on a person or Club in accordance

with its powers under Rule 46.7, that person shall be provided with a reasonable separate opportunity to make representations with respect to any penalty to be imposed by the Tribunal

(b) Any and all matters as deemed necessary or warranted by the Tribunal on the question of penalty may be considered by the Tribunal when determining a penalty under these Rules

(c) Unless the Tribunal stipulates otherwise a suspension penalty imposed by it, or an elected one match suspension penalty, shall apply to the next CS match in which the player’s team or the Club competes.

Rule 47: Conduct – Minor Misbehaviour 47.1. Umpires may Caution (a) Where an Appointed Umpire has occasion to speak to a player about his or her behaviour

but considers the player’s behaviour to be not so serious as to warrant a report to the Board, or not to involve a serious breach of the Code of Player Behaviour, the umpire shall caution the player

(b) An Appointed Umpire shall note a caution on the Umpires Match Report and shall lodge a record of caution with the Board

(c) Where an umpire cautions a player he or she shall inform the cautioned player that the caution will be officially recorded for the attention of the Board and shall notify the cautioned person or the Captain or an official of the person’s Club of the caution as soon as it is practicable on the day on which the caution occurs

(d) Where an Appointed Umpire has occasion to caution or warn a player for a breach of the Laws the procedure in the Law shall be satisfied by noting the details on the Umpires Match Report in accordance with this Rule.

47.2 Clubs to Attend Umpires (a) For the purpose of ascertaining whether there are to be any persons cautioned, irrespective of

any earlier notification, all Clubs shall ensure that the Captain or a representative or an official of the Club shall attend and wait on the Appointed Umpires after the close of each day’s play

(b) Where a cautioned person is not available for notification that an umpire intends to record a caution or the Captain or representative or official of a Club does not attend as required by these Rules, an Umpire shall be deemed to have fulfilled his or her responsibility with the lodgement of the caution under these Rules.

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47.3 Lodgement of Record of Caution Within 48 hours of the conclusion of the match from which a caution arises the umpire shall lodge with the Board a record on the appropriate form showing the cautioned person’s name and Club and detailing the nature of the caution. 47.4 Player Two Times Cautioned to be Suspended (a) Should a player have two cautions recorded with the Board during a period of 12 calendar

months, that player shall be automatically suspended from playing in the next scheduled match of his team in a CS competition

(b) Written notice of automatic suspension shall be issued to the player or to the Secretary of the player’s Club with 48 hours of the completion of the match in which the second caution was recorded.

47.5 Suspended Player’s Right of Appeal (a) A player suspended under Rule 47.4 may lodge an appeal against the suspension (b) Such appeal must be lodged in writing with the CS Secretary within 24 hours of the issuing

of the notice of suspension to the player or the Secretary of the player’s Club. 47.6 Conduct of Hearing and Determination of Tribunal (a) The hearing shall be conducted in accordance with Rules 45.3 and 45.4 (b) Having heard the evidence from relevant parties, as determined by the Tribunal, the

Tribunal may (i) uphold the appeal, and cancel one or both of the records of caution, or (ii) suspend the player from playing in one or more CS matches

(c) Unless the Tribunal stipulates otherwise a suspension penalty imposed by it or an elected suspension penalty shall apply to the next CS match in which the player’s team competes.

Rule 48: Penalties Specified in Rules (a) Where in Parts A to D of these Rules, a Rule states that a breach shall incur a specified

penalty, that penalty shall be automatically applied (b) Penalties specified in these Rules are summarized in Table 4 below (c) The party penalised by such a Rule shall have the right to appeal to the Tribunal (d) The Tribunal shall hear any such appeal in accordance with Rules 45.3 and 45.4 (e) Having heard the evidence from relevant parties, as determined by the Tribunal, the

Tribunal may (i) Uphold the appeal and set aside the penalty specified in the Rule, or (ii) Reject the appeal and either confirm or vary the penalty specified in the Rule.

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Table 4 Summary of Fines Specified in These Rules

Rule First Offence Second offence Third Offence* 10.3 ** ** ** 11.6 $100 $200 $200 11.8 (a) $100 $200 $200 12.1 $100 $200 $200 13.7 $100 $100 $100 17.2 (c) $100 $100 $100 18.2 (a) $100 $200 $200 20.4 (b) ** ** ** 22.2 $100 $200 $200 23.1 $10 $20 $30 23.2 $10 $20 $30 23.3 $10 $20 $30

*Also applies to any subsequent offence **As determined by the Board Rule 49: Ineligibility for Awards Any player in any Grade who has been suspended by the Tribunal for misbehaviour during a program series shall be ineligible for a Player-of-the-Season award, or any other CS award, in any Grade in that season. In the event that a suspension arising from a program or final series match extends into the final series or ensuing season or seasons the player shall not be precluded from winning an award in the ensuing season. Rule 50: Payment of Fines 50.1 Power of Board The Board shall have the power to impose, withdraw, set the due date and negotiate payment of fines. 50.2 Unpaid Fine to Result in Ineligibility to Play (a) Where a fine imposed by CS for breaches of the Rules has not been paid within 5 days of the

due day, and the fine has been imposed because of the conduct of (i) a Club or Club official, that Club shall be ineligible to play in any CS Match, or (ii) a player, that player shall be ineligible to play in any CS match until the fine and any late fee has been paid

(b) Notwithstanding Rule 50.2 (a), a failure to pay a fine at least 24 hours prior to the scheduled commencement of play in any Finals match shall result in ineligibility to play in that match.

50.3 Late Payment Fee Failure to pay a fine within 14 days of invoice notice will incur a late payment fee equal to the amount of that fine.

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CRICKET SHEPPARTON JUNIORS RULES APPLICABLE FOR THE

2017-2018 SEASON PART A: SUMMARY OF RULES BY

GRADE Note: In the event of inconsistency or discrepancy between these Summary Tables and the Rules themselves (Part B), Part B shall apply.

Table 1A – General (U16, U14) Competition Under 16 Under 14

Maximum Age: On 1 September players must be under the age of

Boys -16 Girls - 18

Boys – 14 Girls - 16

Minimum Age: On 1 September players must be over the age of

13

11

Game Time Start Finish

8.30 am 11.30 am

8.30 am 11.30 am

Team Numbers Normally 11, but up to 13, in which case 2 to be nominated to bowl but not bat, and 2 different players to be nominated to to bat but not bowl

Normally 11, but up to 13, in which case 2 to be nominated to bowl but not bat, and 2 different players to be nominated to bat but not bowl

Field Dimensions 45 metres radius from each wicket

40 metres radius from each wicket

Pitch Length 22 metres 22 metres LBW Yes Yes

Ball type/weight 156 gms – new leather

156 gms – new or good Second hand leather

Wicket Keeper Helmets

Compulsory within 2m of stumps Compulsory

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Table 1B – General (U12A, U12B, U10)

Competition Under 12A Under 12B Under 10 & Under12 (Girls)

Australian Cricket Stage

Stage 2 Stage 1 Stage 1

Maximum Age: On 1 September players must be under the age of

Boys -12 Girls - 14

Boys -12 Girls - 14

Boys – 10 Girls – 12

Minimum Age: On 1 September players must be over the age of

9

9

7

Game Time Start Finish

Sat or Fri 8.30 am 4.30pm 11.30 am 6.30pm

Sat or Fri 8.30 am 4.30pm 11.30 am 6.30pm

4.30 pm 6.30 pm

Team Numbers Normally 9, but may be between 7 and 11. No more than 9 players on the field at any time

Normally 7, but may be between 5 and 9 No more than 7 players on the field at any time

Normally 7, but may be between 5 and 9 No more than 7 players on the field at any time

Field Dimensions Maximum 45 metres radius from middle of pitch

Maximum 40 metres radius from batter’s end stumps

Maximum 40 metres radius from batter’s end stumps

Pitch Length 18 metres 16 metres 16 metres LBW See interpretation See interpretation See interpretation Ball type/weight 142 gms – new or

good second hand leather

Modified soft Modified soft

Wicket Keeper Helmets Compulsory Compulsory Compulsory

Table 2 – 2 Day Games Competition Under 16 Under 14

Game Maximum of 45 overs to side batting first in first innings

Maximum of 45 overs to side batting first in first innings

Overs Minimum Day 1

45 in 10 over blocks from alternate ends

45 in 10 over blocks from alternate ends

Bowling restrictions Innings – 7 overs Spell – 6 overs

Innings – 7 overs Spell – 4 overs

Batting restrictions 60 runs 40 runs

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Table 3A– 1 Day Games (U16, U14) Competition Under 16 Under 14

Game Maximum of 25 overs to side batting first in first innings

Maximum of 25 overs per innings

Overs 25 in 2/10 & 1 5 over blocks from alternate ends

25 in 55 over blocks from alternate ends

Bowling restrictions Innings – 3 overs Spell – 2 overs Over 8 balls max Last innings over - No maximum restriction

Innings – 3 overs Spell – 2 overs Over 8 balls max Last innings over - No maximum restriction

Batting restrictions 20 run increments 20 run increments

Attire Coloured shorts permitted Coloured shorts permitted

Table 3B– 1 Day Games (U12A, U12B, Under 12 (Girls), U10)

Competition Under 12A Under 12B Under 10 & Under 12 (Girls)

Game 30 Overs per side One innings of maximum of 30 overs per team

One innings of 20 overs per team

One innings of 20 overs per team

Overs 30 overs per innings in 2 15 over blocks from each end

20 overs per innings from same end, with the wind

20 overs per innings from same end, with the wind

Bowling restrictions Maximum 8 balls per over, except last over where 6 legal deliveries must be bowled Maximum 5 overs per bowler

Maximum 6 balls per over. Maximum 4 overs per bowler

Maximum 6 balls per over.. Maximum 4 overs per bowler

Batting restrictions

25 balls faced (incl wides/no-balls)

17 balls (Incl wides/ no-balls) faced Not Out Batter to swap ends after a wicket falls Dismissed batter not to go out, but 4 penalty runs to fielding team

17 balls (Incl wides/no- balls) faced Not Out Batter to swap ends after a wicket falls Dismissed batter not to go out, but 4 penalty runs to fielding team

Attire Coloured shorts permitted

Coloured shorts permitted

Coloured shorts permitted

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PART B: CRICKET SHEPPARTON JUNIORS MATCH RULES

Rule 1 Application of Laws and Rules 1.1 Application of Laws of Cricket, CS and CV Rules

(a) The Laws of Cricket shall apply to the matches, except as hereinafter modified

(b) CS and CV Rules shall apply, except as hereinafter modified Rule 2 Fees 2.1 Determination and Payment of Fees

(a) Fees for each team are to be determined by the CS Board. These fees cover affiliation fees, all player registration fees and match dues

(b) Fees are payable as a lump sum no later than the 1st December each season

(c) If any club defaults in paying of any fees, no team of that club shall be eligible to play finals.

Rule 3 Grades and Player Eligibility 3.1 Grades

(a) The CS Director –Juniors (“the Director”) shall determine the Grades at which Clubs shall compete

(b) There shall be up to 8 grades, namely Under 16, A and B, Under 14, A and B, Under 12, A and B, Under 12 (Girls) and Under 10.

3.2 Age Eligibility (a) To compete in Under 16 A or B grade competitions a boy player

must be under the age of 16 and a girl player under 18 on the 1st day of September in the year in which the competition commences

(b) To compete in Under 14 A or B grade competitions a boy player must be under the age of 14 and a girl player under 16 on the 1st day of September in the year in which the competition commences

(c) To compete in Under 12 A or B grade competition a boy player must be under the age of 12 and a girl player under 14 on the 1st day of September in the year in which the competition commences

(d) To compete in Under 12 competition a player must be over the age of 9 on the 1st day of September in the year in which the competition commences. No child under the age of 9 is permitted to play in this competition, without a permit. A child who turns 9 during the competition is eligible to play after their birthday

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(e) To compete in Under 10 competitions a boy player must be under the age 10 and a girl player under the age of 12 on the 1 st day of September in the year in which the competition commences

(f) ) For the purpose of Rules 3.2 (a), (b), (c) and (e), a player whose date of birth is the 1st day of September shall be considered eligible

(g) Under special circumstances permits may be granted to players outside the above age limits. Applications for permits are to be supported by the Club’s Junior Coordinator and/or a MyCricket administrator. However permits are subject to review at any time by the Director and appointed Sub Committee.

Rule 4 Player Registration 4.1 All players must be registered on My Cricket prior to commencement of

the game in which the player participates 4.2 All players must complete an approve registration form signed by their

parent or guardian. Clubs must retain the registration form for inspection by CS, the Director or My Cricket Administrator. Any club who cannot produce the appropriate registration form on request shall be penalised per CS Seniors Rule 10.3.

4.3 Any team illegally playing a player shall lose the matches in which he/she played and 10 points shall be awarded to the opposing side/s.

Rule 5 Affiliation, Clearance and Eligibility for Finals 5.1 Club Affiliation

(a) Except as provided in Rule 5.1 (b), no player shall play with more than 1 affiliated club and any player wishing to transfer from one club to another shall obtain a clearance. Such clearance will be given only if the member is financial with the club he wishes to leave. If such club refuses a player clearance, the player has the right to apply to the Director and appointed Sub Committee who shall have the power to deal with the matter. Clubs shall remove the player’s record from My Cricket once clearance is granted

(b) On occasion it may occur that one team (“Team 1”) has insufficient players and the other team (“Team 2”) has more than sufficient players. In this event players from Team 2 may provide players to Team 1 and, for the purpose of a proper recording of the scores, players so provided shall be transferred to Team 1’s Club for that match only.

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5.2 Eligibility for Finals (a) In a grade in which the final is played a player must play in at

least 2 home and away matches to be eligible to play in the semi-final and final matches. Playing at least two home and away matches in a lower grade will qualify a player to play in finals for the club in which he/she qualifies subject to a permit being granted by the Director and appointed Sub Committee

(b) Any player who plays three or more games in a senior competition must play three junior home and away games to be eligible for finals

(c) Substitute players for finals must meet the eligibility requirements as per Rules 5.1(a) (b) & 5.2 (a) (b)

(e) Finals will not be played in the Under 12B or Under 10 competitions.

Rule 6 Attire 6.1 Attire – General

(a) The correct attire is: White shorts or trousers or skirt, white shirt or T-shirt, white pullover. Footwear including sandshoes, gym boots, cricket boots or shoes should be predominately white

(b) After the first 2 games of the season, players in Under 16 grades not correctly attired may be refused permission to play

(c) Coloured shorts are permitted in 1 Day games. 6.2 Helmets

(a) Helmets are compulsory for all players when batting (b) Helmets are compulsory for all wicket keepers in all grades

except for wicket keepers standing more than 2m away from the stumps in the Under 16 grade .

6.3 Sponsor’s Logo on Uniforms (a) CS Juniors has adopted CS Senior uniform guidelines with the

proviso that the sponsorship must be appropriate for underage youth (e.g. no liquor or gaming venues)

(b) These guidelines are (i) Shirts are to be predominately white (ii) Size of Logo/Message on shirt back is to be no larger than

300 x 180mm; and on shirt sleeve, no larger than 70x30mm (iii) Depending on shape, size of Logo/Message on shirt breast of

size 60 x 40mm or 90 x 25mm would be considered to be reasonable, but 90 x 40 would probably be considered too large

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(iv) While the shirt can have more than one logo/message, each specific site can only display one logo/message

(v) CS reserves the right to include a CS sponsor’s logo. Positioning of any such logo would be considered at the time but would not include the back of the shirt

(vi) Proposed designs are to be submitted to the Director and appointed Sub Committee for approval.

Rule 7 The Players and the Field 7.1 Player numbers

(a) In Under 16 and Under 14 games (i) a team must have at least 7 players present within 10 minutes

of the scheduled start of play or it will be deemed to have forfeited

(ii) a team may include up to 13 players, in which case 2 are nominated to bowl but not bat and 2 different players are nominated to bat but not bowl

(b) In Under 12A games (i) a team must have at least 7 players present within 10 minutes

of the scheduled start of play or it will be deemed to have forfeited

(ii) teams will normally comprise 9 players (iii) management of team numbers shall be in accordance with Rule

10.3 (c) (c) In Under 12B, Under 12 (Girls) and Under 10 games

(i) a team must have at least 5 players present within 10 minutes of the scheduled start of play or it will be deemed to have forfeited

(ii) teams will normally comprise 7 players (iii) management of team numbers shall be in accordance with Rule 10.3

(d). 7.2 Pitch length and Field Dimensions

(a) In Under 16 games (i) pitch length shall be 22 metres (ii) field dimensions shall be a 45 metre radius from each wicket

(b) In Under 14 games (i) pitch length shall be 22 metres (ii) field dimensions shall be a 40 metre radius from each wicket

(c) In Under 12A games

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(i) pitch length shall be 18 metres (ii) field dimensions shall be a maximum radius of 45 metres

measured from the middle of the pitch

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(d) In Under 12B, Under 12 (Girls) and Under10 games (i) pitch length shall be 16 metres (ii) field dimensions shall be a maximum radius of 40 metres

measured from the batter’s end stumps. Rule 8 General Match Play and Conditions 8.1 Competition Points

(a) In all matches (One Day and Two Day) except Finals, competition points shall be awarded as follows:

Win outright and first innings lead ............................................ 10 Win outright and first innings tie ................................................. 8 Win outright and behind on the first innings ................................ 6 Win on first innings – no further results ...................................... 6 Tie outright – each team ............................................................ 5 Tie on first innings – no further points results ............................. 3 Tie on first innings with outright loss ........................................... 2 Loss outright after first innings lead ............................................ 4 Drawn games ............................................................................. 3 Non-forfeiting team .................................................................... 6 Bye ............................................................................................ 6 (b) To enforce a follow on, a team must lead by 50 runs in a Two Day

game, or 35 runs in a One Day game. 8.2 Under 16 and Under 14 Two Day Competitions

(a) CS may schedule two day competitions for Under 16 and Under 14 teams

(b) Matches (including Finals) shall be of two days duration commencing at 8.30am and finishing at 11.30am on each day

(c) 45 overs shall be bowled on day 1 (d) Overs are to be bowled in blocks (four of 10 overs and one of 5

overs) from one end and then rotated to the other end (e) Play is to cease upon the completion of 45 overs or reaching

the designated cessation time, whichever occurs first (f) ) At the conclusion of play on Day 1, if the team batting first is not all

out its innings shall be declared closed (“Compulsory Closure”) (g) If the innings of the side batting first has been completed other than

by Compulsory Closure the side batting second, if it is not first dismissed is entitled to bat for the remaining time of the first day plus 45 overs on the second day. Any afternoon session will be regarded as the second day for the purposes of this Rule

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(h) In the event of the second day being cancelled by influences outside CS control, then the match will be drawn, unless a team achieves a win on the first day

(i) If on the second day, after the first team has batted all of the first day, more than 20 minutes is lost due to inclement weather, the side batting second must be dismissed before 11.30am or the game is drawn. Should however the second side score more runs, they shall win the match

(j) If playing time of 20 minutes or more is lost due to inclement weather or conditions of the ground on the first day, then the team batting is entitled to bat on until dismissed or 45 overs

(k) A change of venue prior to the commencement of play is permissible as in Rule 8.5 (f ). Except where a change of pitch is necessitated by CS Seniors’ pitch use, the match must be completed on the same pitch, otherwise the game is drawn.

8.3 Under 16 and Under 14-- Finals in Two Day Competitions (a) Except as in Rules 8.3 (b), (c) and (d), Finals matches shall be

played as set out in Rule 8.2 (b) Grand Final matches shall be played in two sessions on a single day,

with the rules to be interpreted as if the first session is “Day 1” and the second session is “Day 2”

(c) If in the Grand Final the match commences but is abandoned, it shall resume as a continuation of the match on the designated spare day on the same pitch

(d) If Grand Final Day 1 is abandoned prior to 15 minutes of play, then it will be played as a match.on the spare day as per Rule 8.3 (b).

8.4 One Day Competitions (a) In the event of CS scheduling one day games, the hours of play

will be determined by the Director and appointed Subcommittee. The Director and appointed Subcommittee has the power to reduce playing time or schedule one- day games and determine the number of overs.

(b) The format of all one day final matches Semi-final and spare day of Grand- final) is to play the matches with even overs for both teams, in the event of play being delayed prior to commencing. (Minimum of 15 minutes required). As a guide the following will apply in rain delayed one day games, semifinal and grand final (if the first day has been washed out): (i) Both teams will be provided with even numbers of overs

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(ii) The minimum number of overs to be bowled for a match is 20 per team

(iii) Number of overs will be reduced by one over for each team per 6 minutes of lost time

(iv) For the semi final and grand final spare day (if Day 1 washed out) playing time can be extended to 6.30pm.

8.5 Miscellaneous General Provisions (a) Play ends each day upon reaching designated time or maximum

overs. (b) Turf, artificial turf or malthoid pitches shall be preferred (c) The interval between innings shall be ten minutes (d) Team Sheets to be completed on MyCricket prior to

commencement of play on the first day and signed by both coaches or team managers. Completed team sheets are to be held by the home team at the conclusion of the game for the duration of the season

(e) Both coaches are to provide spare players to field for a fielding team that is short of players. The aim is to have all fielding teams with 11 players (U16 and U14), 9 players (U12A) or 7 players (U12B and U10) on the field at all times

(f) ) In the event of teams wishing to change venue for a match, the home team must seek approval of the Director prior to the start of play. The venue must be the same for the duration of the match

(g) The decision of the adverse weather committee shall determine whether the ground and the weather are suitable for play on the morning concerned and advise teams via notification on the CS Web Page (www. cricketshepparton.com.au) . The Team Managers will make the decision in the event of rain during the match and notify the Director of the decision following play on that day.

Rule 9 Competition Matches - Limits 9.1 Two Day Matches

Limits on overs per innings, length of batters’ innings, overs per bowler and length of bowling spell in Two Day Matches are as follows:

Grade Innings Batting Bowling Bowling Spell

Under 16 45 overs 60 runs 7 overs 6 overs

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Under 14 45 overs 40 runs 7 overs 4 overs

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9.2 One Day Matches Limits on overs per innings, length of batters’ innings, overs per bowler and length of bowling spell in One Day matches are as follows:

Grade Innings Batting Bowling (See Rule 10.3)

Max Bowling Spell

Max Balls Per Over

Under 16 25 overs

20 runs 3 overs 2 overs 8, except last over where 6 legal deliveries must be bowled

Under 14 25 overs

20 runs 3 overs 2 overs 8, except last over where 6 legal deliveries must be bowled

Under 12A 30 overs

25 balls (see Rule 11.1 (c)

See Rule 10.3 (c)

2 overs 8, except last over where 6 legal deliveries must be bowled

Under 12B 20 overs

17 balls (see Rule 11.1 (d)

See Rule 10.3 (d)

2 overs 6

Under 12 (Girls) & Under 10

20 overs

17 balls (see Rule 11.1 (d)

See Rule 10.3 (e)

2 overs 6

Rule 10 Balls and Bowling Format 10.1 Balls

(a) (i) New leather balls must be used in all Under 16 grade games (ii) New or good second-hand leather balls must be used in Under

14 and 12A games (iii) Modified soft balls must be used in Under 12B, Under 12

(Girls) and Under 10 games. (b) New or used balls to be 156gms for Under 16 and 14 grades,

142gms for Under 12A

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(c) Modified soft balls used for Under 12B , Under 12 (Girls)Under 10 games shall be 21-22.5 cm in circumference and ideally weigh 125-142 gm

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(d) Make and type of balls to be determined by the Director and appointed Sub Committee and to be the same for all teams.

10.2 Bowling format (a) In Under 16 and Under 14 games, bowling is to be undertaken in

blocks of 10 or 5 overs from alternate ends with the start end selected by the fielding team

(b) In Under 12A games bowlers change ends after 15 overs (c) (i) Except as in Rule 10.2 (c) (ii), in Under 14 and Under 12A

games no more than two no balls or wides (in total) can be rebowled per over. This means that the maximum number of balls per over is eight. If more than two no balls or wides are bowled in an over they will count as extras but no additional ball is to be bowled

(ii) In the final over of an innings six legal deliveries must be bowled, and there is no limit to the number of wides or no balls that are to be rebowled.

(d) In Under 12B, Under 12 (Girls)Under 10 games, all bowling in an innings is to befrom the same end, with the wind. If a bowler is unable to land a delivery on the pitch, the point of delivery for that bowler shall be moved forward to such a point that the bowler is able to land the delivery on the pitch.

(e) In Under 12B , Under 12 (Girls) and Under 10 games the maximum number of balls per over is six. No balls and wides are to be called and scored, but not rebowled.

10.3 Restrictions on Bowlers (a) (i) Subject to Rule 10.3 (a) (ii), in Under 16 and Under 14 Two Day

games, no bowler may bowl more than 7 overs in an innings, with maximum bowling spells of 6 overs in Under 16 games and 4 overs in Under 14 games

(ii) A bowler may bowl more than the maximum overs in an innings if that innings is conducted over more than one day

(b) In Under 16 and Under 14 One Day games, no bowler may bowl more than 3 overs in an innings, with a maximum spell of 2 overs

(c) In Under 12A games bowlers are to be managed as follows: (i) all (up to 9) players must bowl (ii) No player shall bowl more than 5 overs (iii) if 10 or 11 players in team, players shall rotate on the field each

over with a maximum of 9 on the field at any time

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(iv) All players can bat, but no more than 8 wickets can fall (v) No player shall field within 10 metres of the batter, except

regulation off side slips,gully and wicketkeeper (d) In Under 12B, Under 12 (Girls) and Under 10 games bowlers

are to be managed as follows: (i) all (up to 7) players must bowl(ii) No player shall bowl more than 4 overs(iii) if more than 7 players are present, players shall rotate on the

field each over (iv) all players can bat (v) No player shall field within 15 metres of the batter, except

regulation off side slips, gully and wicketkeeper (e) In Under 12A, Under 12B, Under 12 (Girls) and Under 10 games all

bowlers are restricted to maximum bowling spells of 2 overs (f) ) In all Grades

(i) All bowlers [not just fast bowlers] are restricted to the above bowling spell limits

(ii) The minimum break between spells is twice the number of overs bowled in the previous spell

(iii) A bowling spell is deemed as concluded when a bowler reaches the limits set out above, or when another player commences to bowl from the same end. A change of innings shall be counted as a break of 2 overs. Subject to Rule 9.1 a bowler may recommence a new spell if an overnight break has occurred

(iv) If, where otherwise permitted by these Rules to do so, a bowler intends to change ends from which they bowl, the number of overs bowled from the end they commenced shall be counted as a spell and Rule 10.3 (f ) (iii) shall apply.

Rule 11 Batters and Batting Format 11.1 Restrictions on Batters

(a) In Under 16 grade games (Two Day and One Day) a batter shall compulsorily retire after scoring 60 runs

(b) In Under 14 grade games a batter shall compulsorily retire after scoring 40 runs

(c) In Under 12A grade games a batter shall compulsorily retire after facing 25balls (including wides and no-balls)

(d) In Under 12B, Under 12 (Girls) and Under 10 games

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(i) a batter shall compulsorily retire after facing 17 balls (including wides and no-balls)

(ii) Each batter shall face 17 balls regardless of the number of times he/ she is dismissed. On each occasion a batter is dismissed under these circumstances the fielding side shall be awarded 4 penalty runs

(iii) Batters shall swap ends following a dismissal. If there is a run out the not out batter shall face the next delivery.

11.2 Compulsory Retirement (a) Batters who have reached compulsory retirement may return to

the crease and resume their innings provided that: (i) All other players entitled to bat have completed their innings, and (ii) All other players have been dismissed (subject to Rule 11.1 (d)

(ii)) or reached compulsory retirement (b) Subject to Rule 11.2 (c), batters who have reached compulsory

retirement may not return to the crease if another batter has been retired by the Captain, Coach or at their own discretion prior to reaching compulsory retirement. The team’s innings shall be declared closed when all players have either been dismissed (subject to Rule 11.1 (d) (ii)) or reached compulsory retirement

(c) The exception to Rule 11.2 (b) is if a batter is retired hurt and unable to return to the crease. The return of the compulsory retired batter to the crease shall be at the discretion of BOTH umpires. (Normal cricket rules apply and the injury must have been sustained during the game)

(d) Compulsorily retired batters must return to the crease in order of retirement.

Rule 14 Submission of Match Results (a) Refer to Rule 23 of CS – Seniors with the following changes

(i) All teams must be selected and recorded on MyCricket by 8.30am on the first day of the match

(ii) The sportsmanship votes are to be recorded on MyCricket by the home team. The home team must retain the voting records until the completion of the season.

Rule 13 Final Results (a) The four competing teams, which have obtained the highest

number of points in each grade at the completion of the home and away matches, shall compete in the finals matches. The first team shall play the fourth and the second team shall play the third. Should

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any semi-final games be

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drawn or tied, the winner shall be the team, which finished in a higher position on the ladder at the completion of the home and away games. The two winning sides shall then play off in a final round. A first innings decision will decide the winners if an outright is not reached.

(b) Where at the completion of the home and away matches one or more teams are level on points, the relative position shall be decided on the percentage. This percentage shall be determined by taking the average runs per wicket lost up against the average runs per wicket scored.

Rule 14 Umpires Umpires of any games must be 16 years or older. Rule 15 Sportsmanship As the object of the CS is to foster sportsmanship as well as skills, Umpires shall ensure that talking on the field is kept to a reasonable limit. Rule 16 Balls off pitch If in the opinion of the Umpire a ball is pitched off the side of the pitch, it shall be called a “no ball’. Rule 17 Bouncers and Fielding Restrictions

(a) Bouncers may be bowled in Under 16 competition, a limit of 1 per over applies. (This is in line with current Cricket Australia Rules)

(b) Any ball, bowled at any pace, that reaches the batter above waist height will be called a “no ball” (c) (i) In Under 16 and Under 14 games, except for the wicketkeeper

and regulation off side slip and gully positions, fielders shall not be positioned closer to the batter’s middle stump than a distance equal to half the length of the pitch. Umpires are to control this restricted area

(ii) In Under 12A, Under 12B, Under 12 (Girls) and Under 10 games fielding restrictions as in Rules 10.3 (c) and (d) apply.

Rule 18 Protests (a) All protests must be lodged with the Director and the Secretary of

the Club protested against no later than 5.00pm on the Tuesday after the completion of the game

(b) The protest shall be in writing to CS. The Director and the appointed Sub Committee will have the power to impose a penalty on a club if a protest is upheld.

Rule 19 Reports Umpires/Team Managers/Club Officials are to report breaches of

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guidelines to

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the Director - via email. Reports are to be submitted via MyCricket, and lodged within 72 hours of the conclusion of play on the day in which the breach is alleged to have occurred. Opposing Manager is to be informed of the report. Rule 20 The Codes of Behaviour set out in Part D of these Rules has been adopted by the Director and appointed Sub Committee of CS in accordance with the recommendations from the VCCL. Any allegation of a breach of this Code of Conduct is to be reported by a Club to the Director, with a copy to the Club affiliated with the alleged breaching party, not later than 5.00 pm on the Tuesday after the completion of the game. PART C: RULE INTERPRETATIONS The Director wishes all Junior Clubs to conform to the following procedures. COMMON SENSE All Junior Club coaches, managers and officials are urged to use common sense in the application of all rules and regulations relating to the conduct of junior cricket. It is important to remember that we are all involved in junior sport to promote the enjoyment and development of our junior cricketers. This can only be done where coaches, managers and officials act responsibly and interpret the rules and regulations to benefit the sport and not for the individual or club. In all matches, if the game concludes prior to the designated playing time, coaches are to take the opportunity to enable players of both sides to have a bat and bowl, who may not have hit many runs, bowled or faced a ball, during the match. These scores are not to be recorded. The following clarification of the rules is provided to assist in interpreting the rules as they apply to junior cricket: CODE OF CONDUCT All junior club coaches, managers, officials, players and spectators are expected to act responsibly and promote the interests of the game. In this regard the decision of the umpire is final and should not be disputed. The association will not tolerate disrespect for and verbal abuse toward the umpire or representative of the opposing club. Refer to Rule 25. NO BALL A no ball shall be called if: - no part of the bowlers front foot, whether grounded or raised is behind

the popping (front) crease, - the ball first bounces off the side of a non turf pitch even if that ball

subsequently spins or cuts back on to the wicket area. While technically a wide, the ball will be called and treated as a no ball,

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- The ball is determined to be a bouncer by either umpire. A “bouncer” is defined as any ball which either:

- bounces above shoulder height as the batsman stands upright at the crease, or

- any ball which reaches the batsman on the full at or above waist height whilst standing in an upright position at the crease (“bean ball”)

- a bouncer including a bean ball will be called a no ball even if the ball carries on and hits the wicket.

In Under 16 A and B grades one bouncer per over may be bowled without penalty. In all other grades no bouncers are permitted and will be called a no ball. Scoring from a no ball is to be similar to that which applies in the CS –Seniors. A player who is dismissed by bowler (not including run-out) where the ball has bounced twice or more before reaching the batting crease is to be given not out and the ball is to be called a no ball. If the ball bounces more than twice and no wicket falls, and it is a legal delivery under all other rulings, then it is not to be called a no ball. A batsman may attempt to hit a no ball. Number of runs scored: - if the batsmen do not cross score one no ball - if the batsmen do cross score the number of runs plus one no ball - if the ball goes to the boundary score the number or runs (4 or 6) and

one no ball How the runs are credited: If the batsmen cross and; - the batsman strikes the ball runs to the batsman plus 1 to extras (no balls) (e.g.: batsman runs 2, score 2 to batsman, 1 run to no balls and three to bowler. Total of 3 runs added to score) - the batsman does not strike the ball runs credited to extras (no ball) No ball rule for particular grades; Under 14: in all cases no more than two (2) no balls can be rebowled per over. This means that the maximum number of balls that can be bowled by one bowler in one over is eight (8). If further no balls are bowled after the first two in an over, they will continue to be called a no ball but no extra ball is to be bowled. Under 12: Maximum number of bowls per over is 6. No-balls are to be called and scored but not re-bowled. LEG BEFORE WICKET “Law 36 Leg before Wicket

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1. Out L.B.W.

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The striker shall be out L.B.W. in the circumstances set out below: (a) Striker Attempting to play the ball

The striker shall be out L.B.W. if he first intercepts with any part of his per- son, dress or equipment a fair ball which would have hit the wicket and which has not previously touched his bat or hand holding the bat, pro- vided that: (i) The ball pitched in a straight line between wicket and wicket or on

the off side of the strikers wicket or was intercepted full pitch And (ii) The point of impact is in the straight line between wicket and

wicket even if above the level of the bails (b) Striker making no attempt to play the ball

The striker shall be out L.B.W. even if the ball is intercepted outside the off stump, if, in the opinion of the Umpire, he has made no genuine attempt to play the ball with his bat, but has intercepted the ball with some part of his person and if the other circumstances set out in (a) above apply.”

Application: Under 16 normal rules of cricket apply, Under 14 normal rules of cricket apply Under 12 No LBW except after an explanation of the rule followed by a warning where a batsman is deliberately abusing the rule and using his pads to protect the wicket with no intent of striking the ball. Common sense must apply to all situations when applying the LBW rule In Under 12 and Under 10 grades common sense means that the batsman should be given the benefit of the doubt. In Under 12 and Under 10 grades common sense would normally mean that the umpire explains the rule and breach to the player, if the player then continues to breach the rule then a warning should be given followed by a dismissal for a further offense. Apply common sense. INTERPRETATION OF THE LAW 36 At all times the Umpire must be of the opinion that the ball would have hit the stumps. In determining this, the Umpire must consider whether the ball would have passed over the top of the stumps and the likely path of a turning or swinging ball. If a ball would have missed the stumps or is hit by the batsman Not out. If the ball would have hit the stumps and is not hit by the batsman, then the following has to be considered: Where the ball pitched Point of Impact Decision Outside Leg Stump Anywhere Not Out Outside Off Stump Outside Off Stump Not Out

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Outside Off Stump

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Outside Off Stump & Out batsman making no genuine attempt to play the ball Outside the Stump Between wicket & wicket Out Between wicket & wicket Between wicket & wicket Out Also consider the following diagram 1. The point of impact on the striker’s person is not in a straight line

between wicket & wicket- “Not out”. But, as the point of impact is outside the line of the off stump, the striker would be “Out” if he made no genuine attempt to play the ball- provided that the ball would have hit the wicket.

2. The ball would have hit the wicket-“Out”. The umpire must be satisfied that the ball is not rising sufficiently to pass over the top of the stumps.

3. The ball would have hit the wicket- “Out”. 4. The ball pitched between wicket & wicket and providing the umpire is

satisfied that break will not cause the ball to pass outside off stump- “Out”.

5. A ball pitching outside the line of the leg stump- “Not Out”.

PART D: CODES OF BEHAVIOUR GENERAL CODE OF BEHAVIOUR As a person required to comply with this By-law, you must meet the following requirements in regard to your conduct during any activity held or sanctioned by a Community Cricket Peak Body, a Region, an Affiliated Association or an Affiliated Club: 1 Respect the rights, dignity and worth of others. 2 Be fair, considerate and honest in all dealings with others. 3 Be professional in, and accept responsibility for your actions. 4 Make a commitment to providing quality service. 5 Operate within the rules of the sport including state guidelines which govern, the

VCCL, Community Cricket Peak Bodies, the Regions and Affiliated Associations and Clubs.

6 Do not use your involvement with a Community Cricket Peak Body, a Region or Affiliated Club and Association to promote your own beliefs, behaviours or practices where these are inconsistent with those of Community Cricket Peak Bodies, Regions and Affiliated Associations and Clubs.

7 Demonstrate a high degree of individual responsibility especially when dealing with persons under 18 years of age, as your words and actions are an example.

8 Avoid unaccompanied and unobserved activities with persons under 18 years of age, wherever possible.

9 Refrain from any behaviour that may bring the sport of cricket, a Community Cricket Peak Body, a Region or Affiliated Club and Association into disrepute.

10 Provide a safe environment for the conduct of the activity. 11 Show concern and caution towards others who may be sick or injured. 12 Be a positive role model. 13 Understand the repercussions if you breach, or are aware of any breaches of this

Code of Behaviour. 14 Act at all times to protect and promote the sport of cricket in accordance with the

Spirit of Cricket.

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ADMINISTRATOR CODE OF BEHAVIOUR In addition to the General Code of Behaviour set out in this By-law, you must meet the following requirements in regard to your conduct during any activity held by or under the auspices of a Community Cricket Peak Body, a Region or an Affiliated Club and Association and in your role as an administrator of a Community Cricket Peak Body, a Region or an Affiliated Club and Association: 1 Be fair, considerate and honest in all dealings with others. 2 Be professional in, and accept responsibility for your actions. Your language,

presentation, manners and punctuality should reflect high standards. 3 Resolve conflicts fairly and promptly through established procedures. 4 Maintain strict impartiality. 5 Be aware of your legal responsibilities. 6 Develop a positive sport environment by allowing for the special needs of the

players (especially children), by emphasising enjoyment and by providing appropriate development and competitive experiences.

7 Involve players in the planning, leadership, evaluation and decision making relating to the activity.

8 Ensure activities, equipment and facilities are safe and appropriate to the ability level of participating players. Activities, rules, equipment, lengths of games and training schedules should take into consideration the age, ability and maturity level of participating players

9 Ensure that everyone (administrators, coaches, players, umpires, parents, spectators, sponsors and physicians) emphasise fair play in Cricket activities and games

10 Where appropriate, distribute a Code of Behaviour sheet to coaches, players, umpires, parents, spectators and the media.

11 Protect and promote the sport of Cricket in accordance with the Spirit of Cricket. COACH CODE OF BEHAVIOUR In addition to the General Code of Behaviour set out in this By-law, you must meet the requirements in regard to your conduct during any activity held by or under the auspices of a Community Cricket Peak Body, a Region or an Affiliated Club and Association and in your role as a coach of, a Community Cricket Peak Body, a Region or an Affiliated Club and Association: 1 Operate within the rules and Spirit of Cricket and teach your players to do the same 2 Remember that young people participate for pleasure and winning is only part of the

fun 3 Never ridicule or yell at a young player for making a mistake or not coming first. 4 Be reasonable in your demands on players’ time, energy and enthusiasm. 5 Avoid overplaying the talented players; all young players need and deserve equal

time, attention and opportunities. 6 Ensure that equipment and facilities meet safety standards and are appropriate to the

age and ability of all players. 7 Display control and respect to all those involved in Cricket. This includes

opponents, coaches, umpires, administrators, parents and spectators. Encourage your players to do the same.

8 Show concern and caution toward sick and injured players. Follow the advice

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of a physician when determining whether an injured player is ready to recommence training or competition.

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9 Obtain appropriate qualifications and keep up to date with the latest Cricket coaching practices and principles of growth and development of young people. Be honest and ensure that qualifications are not misrepresented.

10 Respect the rights, dignity and worth of every young person regardless of their gender, ability, cultural background or religion.

11 Promote a climate of mutual support among your players. Encourage players to respect one another and to expect respect for their worth as individuals regardless of their level of play.

12 Encourage and facilitate players’ independence and responsibility for their own behaviour, performance, decisions and actions.

13 Determine, in consultation with the players, what information is confidential and respect that confidentiality.

14 Provide feedback to players in a caring sensitive manner to their needs. Avoid overly negative feedback.

15 Refrain from any form of personal abuse towards your players. This includes verbal, physical and emotional abuse. Be alert to any forms of abuse directed toward your players from other sources while they are in your care. (Abide by Community Cricket Member Protection By- law).

16 Refrain from any form of harassment towards your players. Treat all players fairly within the context of their sporting activities, regardless of gender, race, place of origin, athletic potential, colour, sexual orientation, religion, political beliefs, socio-economic status, and other condition. (Abide by Community Cricket Member Protection By-law).

17 Be acutely aware of the power that you as a coach develop with your players in the coaching relationship and avoid any sexual intimacy with players that could develop as a result.

18 Avoid situations with your players that could be construed as compromising. Any physical contact with a young person should be appropriate to the situation and necessary for the player’s skill development.

19 At all times use appropriate training methods which will benefit the players and avoid those which could be harmful. Ensure that the tasks, trainings, equipment and facilities are safe and suitable for age, experience, ability and physical and psychological conditions of the players.

20 Ensure the players time spent with you is a positive experience. All players are deserving of equal attention and opportunities. Provide training and game opportunities that ensure everyone has a reasonable chance to succeed and to improve/acquire skills and develop confidence.

21 Actively discourage the use of performance enhancing drugs, the use of alcohol and tobacco and illegal substance. (Abide by the Cricket Victoria Anti-Doping Policy).

22 Recognise individual differences in players and always think of the player’s long-term best interests.

23 Set challenges for each player which are both achievable and motivating. 24 Respect the fact that your goal as a coach for the player may not always be the same

as that of the player. Aim for excellence based upon realistic goals and due consideration for the participant’s growth and development.

25 At all times act as a role model that promotes the positive aspects of sport and of Cricket by maintaining the highest standards of personal conduct and projecting a favourable image of Cricket and of coaching at all times.

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26 Recognise your player’s rights to consult with other coaches and advisers. Cooperate fully with other specialists (e.g. sports scientists, doctors, physiotherapists etc).

27 Do not exploit any coaching relationship or information gained through the VCCL’s Programs, to further personal, political, or business interests.

28 Encourage players and coaches to develop and maintain integrity in their relationship with others.

29 Ensure 11 fielders are on the field at all times for both fielding team which will require lending fielders to a team that is short or players for part or all of the match.

JUNIOR PLAYER CODE OF BEHAVIOUR In addition to the General Code of Behaviour set out in this By-Law, as a player in an activity held by or under the auspices of a Community Cricket Peak Body, a Region or an Affiliated Club and Association you must meet the following requirement in regard to your conduct during any such activity or event. 1 Play by the rules and within the Spirit of Cricket. 2 Never argue with an umpire. If you disagree, have your captain, coach or manager

approach the umpire during a break or after the game. 3 Control your temper. Verbal abuse of officials and sledging other players,

deliberately distracting or provoking an opponent are not acceptable or permitted behaviours in Cricket.

4 Cooperate with your coach, teammates and opponents. Without them there would be no competition.

5 Participate for your own enjoyment and benefit, not just to please parents and coaches. 6 Respect the rights, dignity and worth of every young person regardless of their

gender, ability, cultural background or religion. 7 Participate because you enjoy it, not just to please parents and coaches. 8 Participate fairly and safely. 9 Do not engage in practises that affect sporting performance (alcohol, tobacco and

drug use.) 10 Respect and acknowledge the contribution of those who create the opportunity for

you to play. 11 Respect your coach and train and play to the best of your ability and develop

your participation in accordance with the Spirit of Cricket 12 Not use the name or image of a member of Cricket Shepparton in a derogatory

manner on any social media outlets, such as Facebook or Twitter. Penalties that could be imposed at the discretion of Cricket Shepparton, depending on the severity of the indiscretion, include • 1 weeks suspension (minimum for first offence) • Suspension for the remainder of the season (minimum for 2nd offence during current season)

• Expulsion from Cricket Shepparton. SENIOR PLAYER CODE OF BEHAVIOUR In addition to the General Code of Behaviour set out in this By-law, as a player in any activity held by or under the auspices of a Community Cricket Peak Body, a Region or an Affiliated Club and Association you must meet the following requirements in regard to your conduct during any such activity or event:

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1 Play by the rules and abide by the Spirit of Cricket.

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2 Never argue with an umpire. If you disagree, have your captain, coach or manager approach the umpire during a break or after the game.

3 Control your temper. Verbal abuse of officials and sledging other players, deliberately distracting or provoking an opponent are not acceptable or permitted behaviours in Cricket.

4 Work equally hard for yourself and your teammates. Your team’s performance will benefit and so will you.

5 Be a good sport. Applaud all good plays whether they are made by your team or the opposition.

6 Treat all participants in Cricket as you like to be treated. Do not bully or take unfair advantage of another competitor.

7 Cooperate with your coach, teammates and opponents. Without them there would be no competition.

8 Respect the rights, dignity and worth of fellow players, coaches, officials and spectators.

9 Refrain from conduct which could be regarded as sexual or other harassment. 10 Respect the talent, potential and development of fellow players and competitors. 11 Care and respect the uniform and equipment provided to you. 12 Be frank and honest with your coach concerning illness and injury and your ability to

train and play fully. 13 Conduct yourself in a responsible manner relating to language, temper and punctuality. 14 Maintain a high standard of personal behaviour at all times. 15 Be honest in your attitude and preparation to training. Work equally hard for

yourself and your team. 16 Cooperate with coaches and staff in relation to programs that adequately prepare

you for competition. 17 Do not engage in practises that affect sporting performance (alcohol, tobacco and

drug use.)

UMPIRE CODE OF BEHAVIOUR In addition to the General Code of Behaviour set out in this By-law, you must meet the following requirements in regard to your conduct during any activity held or sanctioned by a Community Cricket Peak Body, a Region or an Affiliated Club and Association and in your role as an umpire appointed by a Community Cricket Peak Body, a Region or an Affiliated Club and Association: 1 Compliment and encourage all participants. 2 Be consistent, objective and courteous when making decisions. 3 Condemn unsporting behaviour and promote respect for all opponents. 4 Emphasise the spirit of the game rather than the errors. 5 Be a good sport yourself- actions speak louder than words. 6 Keep up to date with the latest available resources for umpiring and the principles of

growth and development of young people. 7 Remember, you set an example. Your behaviour and comments should be

positive and supportive. 8 Place the safety and welfare of participants above all else. 9 Treat all players with respect at all times.

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10 Accept responsibility for all actions taken. Exercise reasonable care to prevent injury by

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ensuring players play within the rules. Reasonable care consists of advising the players of illegal body movements, showing due diligence in detecting infringements and penalising rule breakers.

11 Umpires must be impartial and maintain integrity in their relationship with other umpires, players and coaches.

12 Avoid situations which may lead to a conflict of interest. 13 Value the individual in sport. Ensure the players have the opportunity for discussion

with you after the match. 14 Encourage inclusivity and access to all areas of officiating. Aim for excellence based

upon realistic goals and due consideration for growth and development. 15 Be a positive role model in behaviour and personal appearance by maintaining the

highest standards of personal conduct and projecting a favourable image of Cricket and umpiring at all times.

16 Refrain from any form of personal abuse towards players. This includes verbal, physical and emotional abuse. Be alert to any forms of abuse directed towards the players from other sources while they are playing. (Abide by Community Cricket Member Protection By-law).

17 Refrain from any form of harassment towards players. Treat all players fairly within the context of their sporting activities, regardless of gender, race, place of origin, athletic potential, colour, sexual orientation, religion, political beliefs, socio-economic status, and other conditions. (Abide by Community Cricket Member Protection By-law).

18 Show concern and caution towards ill and injured players. You should enforce the blood rule and apply procedures regarding ill or injured players according to the rule book. Common sense must be applied in all cases.

19 In accordance with Cricket Australia and Cricket Victoria guidelines, modify rules and regulations to match the skill levels and needs of young people.

20 Encourage and promote rule changes which will make participation more enjoyable. 21 Give all young people a ‘fair go’ regardless of their gender, ability, cultural

background or religion. 22 Institute disciplinary procedures when necessary without fear or favour in accordance

with the rules of the competition and the Spirit of Cricket. 23 Participate in ongoing training, be aware of rule changes, be a member of an

Umpires Association wherever possible and promote the Spirit of Cricket. Rule 25 Code of Behaviour – Offences Refer to the VCCL MEMBER PROTECTION BY-LAW for details of penalties.

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+ WIDE

SCORERS Symbols and Interpretation for score

sheet

• If runs are made off the bat, technically this would be a ‘no ball’ and should be credited as such

• If runs are made not off the bat on a ‘wide’ 1 run for the ‘wide’ plus any other runs credited to the ‘wide’ column only

• Dots placed in the corner/s of the cross represent any additional run/s scored.

O NO BALL • If runs are made off the bat on a ‘no ball’ 1 run is credited to the ‘no

ball’ column and any other runs are credited to batsman • If runs are made not off the bat on a ‘no ball’ 1 run for the no ball

plus any other runs credited to the ‘no ball’ column only • If runs made they are written as a number inside a circle M MAIDEN

• If no runs are made off the over then the bowler is credited with a maiden • If only byes or leg byes are scored off the over it is still a maiden to the

bowler WM WICKET MAIDEN • If no runs are made off the over and a wicket is taken then the

bowler is credited with a wicket maiden • If only byes or leg byes are scored off the over and a wicket is taken

then the bowler is credited with a wicket maiden

Byes and Leg Byes • ‘Byes and Leg byes’ are only credited to the column for which

they are signalled no credit to the bowler or batsman • A dot is the only mark against the bowler for byes or leg byes • No runs are credited to the batsman for byes or leg byes • You must remember at the end of an over where there are byes or leg

byes to credit them at the bottom of the scoresheet in the overs tally Scoresheet details

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Please ensure all details at the top are correctly filled in on the scoresheet

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Players Names Player’s full name should be used on the scoresheet not initials How Out and Bowler Columns Please fill out the detail in the ‘how out and bowler columns’ • If a catch is taken you record ‘caught and by whom the catch’ was taken

in the ‘how out’ column and list the bowlers name on the ‘bowler’ column

• For a ‘run out’ you record ‘run out and who threw the ball in’, in the ‘how out’ column but do not list the bowler

• For a stumping you record ‘stumped and who knocked the bails off’ in the ‘how out’ column and the bowlers name in the ‘bowler’ column

• A batsman who retires through achievement of run limit or injury is listed as ‘retired not out’ in the ‘how out’ column

To assist in keeping up with the scoring, the best way to do this is to start at the top of the sheet (the batsman name) and work down [mark the runs to the batsman, then cross off on the running score, then mark in the bowler’s box]. The small box at the bottom of the bowler’s box is for a running tally not the individual over tally