Crab Catcher
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Transcript of Crab Catcher
Crab Catcher
• A Game App in Development with rich content
pertaining to the local Culture and lifestyles of Trinidad
and Tobago. The game will be the First stop motion
Game to be developed here in the Caribbean.
• As it name states you would be going on a journey
harvesting crabs wherever you can, but also selling them
to raise as much money possible.
What we Thought Results Findings
The game would be free
and Customers can
choose to buy the Entire
premium Package.
Fail While some Customers
prefer the Premium
package quite a lot
preferred the option of
purchasing solely what
they found interesting.
Website for App Fail Initially having a website
for the app was planned
but after investigating
the cost of maintaining
one we decided to rely
on the Services of The
App Markets instead.
MAJOR FINDINGS
NEXT STEPS?!!
• Educational Apps For Kids (Ages 5- 10)
• Website Development
• Customer Feedback Blog
Lessons Learnt!
• It’s good to think what your customers
might want. But it’s Greater to know
What they need.
• Not everyone positively reacts to word
“free”
• The more Customer research that is
done.. The easier and more rewarding
the Findings.