CPSC 689: Discrete Algorithms for Mobile and Wireless Systems
description
Transcript of CPSC 689: Discrete Algorithms for Mobile and Wireless Systems
CPSC 689: Discrete Algorithms for Mobile and Wireless Systems
Spring 2009
Prof. Jennifer Welch
Discrete Algs for Mobile Wireless Sys 2
Lecture 2 Topics:
Introduction Physical Layer MAC Protocols part 1
Sources: Schiller, Ch 1-3 Balakrishnan, Ch 11 Vaidya, Ch 1-2, 4-5 MIT 6.885 Fall 2008 slides
Discrete Algs for Mobile Wireless Sys 3
Wireless Computing Vision Future of computing includes
portable computers wireless communication
Why portable computers? Many devices are designed to move with people: cell phones, PDAs, cars, planes
Why wireless communication? quick, for temporary purposes (e.g., tradeshow) unintrusive, for delicate situations (e.g., historic bldg) useful when no infrastructure (countryside, rugged
terrain, after a natural disaster)
Discrete Algs for Mobile Wireless Sys 4
Applications car of the future: cars driving in same area build
a local ad-hoc network, use to learn about emergencies, keep safe distance
emergencies: ambulance can send info about injuried people to hospital from accident scene
business: traveling salesman can keep laptop in constant synch with company's database
infotainment: as you travel, get up-to-date info about nearby goods and services; buy tickets, etc.
Discrete Algs for Mobile Wireless Sys 5
From Vision to Reality System support for such applications is in its
infancy Open research areas from Schiller book:
handle interference of radio transmissions use radio frequencies more efficiently
political and social issues regarding control of the spectrum
tolerate high delays and variation in delays security (easier to eavesdrop on wireless) coordinate access to shared medium well routing, service discovery, etc. scalably and reliably
Discrete Algs for Mobile Wireless Sys 6
Protocol Stack Physical layer
convert bit stream into (analog) signals and back Data link layer
provide reliable connection between a sender and one or more receivers (w/in range)
Network layer (cf. IP) route packets from sender to receiver (not necessarily
w/in range) Transport layer (cf. TCP and UDP)
establishes an end-to-end connection Application layer
Discrete Algs for Mobile Wireless Sys 7
Protocol Stack
Application
Transport
Network
Data link
Physical
Application
Transport
Network
Data link
Physical
Application
Transport
Network
Data link
Physical
not every node needs every layer
Discrete Algs for Mobile Wireless Sys 8
Implementing the Protocol Stack Physical layer: signals, antennas, etc. Data link layer: various "medium access control" (MAC)
protocols developed to help nodes coordinate when they transmit to reduce likelihood of interference
Network layer: Extensions to IP to deal with mobility have been developed. addressing, routing, device location, handover between
networks Transport layer: Extensions to TCP have been developed.
quality of service, flow control, congestion control Applications: new ones ("find closest parking place")
service location, support for multimedia, adapt to variations in transmission characteristics
Discrete Algs for Mobile Wireless Sys 9
Our Use of the Protocol Stack
Use it as a rough organizing principle. Won't focus on mobile versions of IP or
TCP Use general idea of layers of abstraction Broader perspective of structuring mobile
and wireless systems not just mimicking wired Internet
Discrete Algs for Mobile Wireless Sys 10
Physical Layer: Overview Mobile devices communicate using radio broadcasts,
over radio spectrum. Only a limited set of frequencies for transmission.
Communicating devices must share a common medium. Concurrent communications by nearby nodes may interfere
with each other, so that a receiver may hear garbled signals. Antennas provide the coupling between the
transmitter and space, and between space and the receiver.
What is actually transmitted is an analog signal. Discrete information has to be encoded into analog signals.
Discrete Algs for Mobile Wireless Sys 11
Physical Layer Wireless transmission uses certain frequencies of
the electromagnetic spectrum very low: submarines, underwater infrared: connecting laptops and PDAs
Data is encoded in signals Signals in radio transmission are usually sine
waves Amplitude, frequency and/or phase shift of a sine
wave are changed to represent different information: called modulation
Discrete Algs for Mobile Wireless Sys 12
Physical Layer: Antennas Antennas convert electromagnetic energy between space
and a wire. Ideal antenna radiates equal power in all directions from a
point in space
transmission
detectioninterference
transmission: receiver gets signal with sufficiently low error rate
detection: receiver can detect signal but error rate is too high
interference: receiver cannot detect signal but signal may interfere with other xmissions by adding to background noise
Discrete Algs for Mobile Wireless Sys 13
Physical Layer: Attenuation In a vacuum, received power is proportional to
1/d2, where d is distance of receiver from sender signal travels away from sender at speed of light signal is a wave with spherical shape sphere keeps growing and energy is equally distributed
over the sphere's surface surface area s = 4 d2
In non-vacuum, signal decreases even faster due to atmosphere ("path loss" or "attenuation") exponent between 2 and 4
Discrete Algs for Mobile Wireless Sys 14
Physical Layer: Propagation Types of propagation behaviors:
groundwave (< 2 MHz): follow earth's surface; can propagate long distances, penetrate objects (ex: submarine communication)
sky wave (2-30 MHz): waves bounce b/w ionosphere and earth's surface, traveling around world (ex: short wave radio)
line-of-sight (> 30 MHz): waves follow a straight line (ex: mobile phones, satellites)
Obstacles are problem for line-of-sight: blocked, reflected, refracted, scattering, diffraction solution: additional antennas to fill in coverage gaps
Discrete Algs for Mobile Wireless Sys 15
Physical Layer: Propagation
Because of all these physical effects, radio signal behavior is highly variable depends on type of antenna and environment
Example problem: 2-ray ground propagation model:
Discrete Algs for Mobile Wireless Sys 16
Physical Layer: Bottom Line Not every message sent is received Loss due to noise and interference Not easy to model in a realistic way Mathematical models for propagation are not
accurate representations of real channel behavior.
In practice, we want algorithms that can adapt to real channel characteristics.
Models are useful mainly for analysis and simulation: get general idea of algorithms’ behavior, in some ideal cases
Discrete Algs for Mobile Wireless Sys 17
Physical Layer: Multiplexing Share the electromagnetic spectrum w/o
undue interference along several dimensions: space, time, frequency, code
Space division: senders are so far apart they don't interfere Ex: FM radio stations in different towns w/
same frequency (90.9) Disadvantages: wastes space, what if senders
are close to each other?
Discrete Algs for Mobile Wireless Sys 18
Physical Layer: Multiplexing
Frequency division: divide spectrum into several non-overlapping frequency bands Ex: radio stations in same town use different
frequencies (90.9 vs. 89.1) Disadvantages: wastes frequency (unless
senders transmit all the time); fixed assignment of frequency to sender is inflexible and limits number of senders
Discrete Algs for Mobile Wireless Sys 19
Physical Layer: Multiplexing
Time division: all senders use same frequency but at different times Ex: different radio shows on the same station
but at different times Disadvantages: need precise synchronization;
receiver has to listen at right time Advantage: can assign more sending time to
senders with heavier load
Discrete Algs for Mobile Wireless Sys 20
Physical Layer: Multiplexing Code division:
all users use same frequency at same time, each user has different "code".
With right choice of codes, transmissions can be done simultaneously constructive interference properties of radio signals
allow the codes to be separated at receives Advantages: code space is huge, good protection
against interference and tapping Disadvantages: receiver must know code and separate
the desired information from background noise; receiver must be synchronized with sender
Discrete Algs for Mobile Wireless Sys 21
Data Link Layer: Overview Medium Access Control (MAC) protocols try to
synchronize when nearby nodes transmit, in order to reduce the likelihood of interference
The "medium" is the communication resource Purpose: Achieve relatively reliable local
communication of packets (fixed-length messages) among nearby devices. Both point-to-point and broadcast. Reasonable throughput (capacity). Reasonable fairness to each transmitter and
receiver.
Discrete Algs for Mobile Wireless Sys 22
Challenge for MAC Protocols Communication provided by physical layer is not very
reliable: Messages might not get delivered, because of noise or
interference (collisions). MAC layer should improve the reliability.
Won’t make it perfect, in spite of many tricks. Main job of MAC layer: Manage contention among
nearby transmitters and receivers. Q: What are reasonable statements of the
guarantees of a MAC layer? Probabilistic delivery guarantees? Conditional? Layer should be efficiently implementable. Should support higher-level programming.
Discrete Algs for Mobile Wireless Sys 23
Reinventing the Wheel?
Most of the complication is with schemes based on time division multiplexing.
There are MAC protocols in wired networks (ex: Ethernet)
Must they be changed to work in wireless networks? If so, how?
Discrete Algs for Mobile Wireless Sys 24
CSMA/CD MAC Protocol for (Wired) Ethernet Carrier Sense Multiple Access with Collision
Detection sender senses the medium (wire) to see if it is free if busy, sender waits until it is free once medium is free, sender starts transmitting data
and continues to listen if sender detects a collision while sending, it stops and
sends a jamming signal Ethernet hardware allows collision detection by
sender
Discrete Algs for Mobile Wireless Sys 25
Anomaly: Hidden Terminals Consider three wireless devices, A, B, and C, such that
A and C can both reach B, A and C cannot reach each other, or even detect each other.
A and C can both start transmitting to B. Since A and C cannot hear each other, they will not know
anything is wrong. But B receives both transmissions, garbled. A and C are “hidden” from each other.
Problem does not occur if detection range is > 2X transmission range.
A B C
Discrete Algs for Mobile Wireless Sys 26
Anomaly: Exposed Terminals
Consider four wireless devices, A, B, C, and D, such that B can reach A, C can reach D, B and C can detect each other. A cannot detect C, D cannot detect B.
B might want to transmit to A, and C to D. Since they hear each other’s transmissions, they might decide
they should not both transmit. But this would be OK: they would not interfere. B and C are “exposed” to each other.
A B C D
Discrete Algs for Mobile Wireless Sys 27
Wireless MAC Protocol: Fixed TDM
Algorithm: allocate time slots in a fixed pattern just wait for your time slot to send
Evaluation: Gives fixed bandwidth: inefficient for
bursty data or asymmetric connections Requires time synchronization between
nodes
Discrete Algs for Mobile Wireless Sys 28
Time Synchronization For wireless local area networks (LANs), IEEE
802.11 standard: local nodes synchronize to one node, the beacon if there is infrastructure, beacon can be specified in ad-hoc case, use random backoff so that only one
node attempting to be a beacon succeeds Gives local synchronization, which is enough for a
LAN Later we will see more general, and more
complicated, methods
Discrete Algs for Mobile Wireless Sys 29
Trivial MAC protocol: Pure Aloha
When packet arrives at transmitter, transmitter immediately sends.
Resolving collisions is responsibility of higher layer Q: What is the probability of a transmission succeeding? Window of vulnerability for a transmission:
Interval in which a transmission from another sender can interfere with reception.
2L, where L is the length of the transmission interval. Assumes negligible propagation delay.
Transmission
Window of vulnerability
Discrete Algs for Mobile Wireless Sys 30
Slotted Aloha Assumes every transmission takes time L. Instead of transmitting at arbitrary points in time, divide time into
slots of length L and transmit only on slot boundaries. Reduces window of vulnerability by a factor of 2, to one slot:
Requires synchronized clocks. If they are approximately synchronized, with bounded skew, we
must increase the slot size to compensate. Synchronized clocks are not so easy to achieve in large ad hoc
networks.
Transmission
Window of vulnerability
Discrete Algs for Mobile Wireless Sys 31
Success Probability in Slotted Aloha
Simplifying assumptions: Each transmission takes one slot. n nodes Each has probability p of transmitting at each slot.
Probability that a given transmission succeeds: (1-p)n-1. Probability that, in a given slot, a given node transmits
successfully: p (1-p)n-1 . Throughput = expected number of successful transmissions
per slot: n p (1-p)n-1 .
Maximize throughput when p = 1/n, limiting value is 1/e.
Discrete Algs for Mobile Wireless Sys 32
Success Probability in Unslotted Aloha
Probability that a given transmission succeeds: (1-p)2(n-1)
Because each other sender must avoid 2 “slots”. Probability that, in a given slot, a given node transmits
successfully: p (1-p)2(n-1)
Throughput = expected number of successful transmissions per slot: n p (1-p)2(n-1) .
Maximize throughput when p = 1/(2n-1), limiting value is 1/(2e).
Moral: Synchronizing sending on slot boundaries doubles the throughput.
Discrete Algs for Mobile Wireless Sys 33
Techniques for Improving Throughput Carrier sensing Busy-tones Link-layer Acks Reservation-based strategies Acks and reservations Reducing collision probability
p-persistence Backoff strategies TDMA
Discrete Algs for Mobile Wireless Sys 34
Carrier Sensing Determine whether the channel seems to be busy, before
starting to transmit. Sense the energy on the channel, see if it exceeds the Carrier
Sense (CS) Threshold. Choice of threshold is flexible:
Higher: More spatial reuse Smaller signal-to-noise ratio (SNR), so reliability of communication
is worse. Lower:
Less spatial reuse Larger SNR, so reliability is better.
Tradeoff: Overall network throughput depend both on spatial reuse and channels’ reliable transmission rates.
Used in practical protocols like 802.11.
Discrete Algs for Mobile Wireless Sys 35
Problems with Carrier Sensing Doesn’t avoid all collisions. Hidden terminals:
C does not detect that A is transmitting. Could lower threshold, but would get more “false positives”.
Exposed terminals: C detects that B is transmitting.
A B C
A B C D
Discrete Algs for Mobile Wireless Sys 36
Problems with Carrier Sensing
The problem: What we really care about is collisions at the receiver, but carrier sensing checks for collisions at the sender.
In wired networks, like Ethernet, these are pretty much the same, but they’re different in wireless networks.
Discrete Algs for Mobile Wireless Sys 37
Busy-Tones
A simple strategy for avoiding collisions at a receiver.
Receiver who is successfully receiving a transmission broadcasts a special “busy tone” on a separate channel.
Other nodes that receive the busy tone delay transmission.
Requires complex hardware to receive message and broadcast busy-tone at the same time.
Discrete Algs for Mobile Wireless Sys 38
Busy-Tones Solves hidden terminal problem:
When B is receiving from A, its busy tone reaches C.
Still get collision if A and C start transmitting at just the same time.
But not very likely.
A B C
Discrete Algs for Mobile Wireless Sys 39
Link-Layer Acks Messages sometimes fail to get through. So it makes sense to retransmit. But how does a sender know whether its message got through? If the message has single intended target node, can use an Ack-
based protocol: Receiver sends an Ack message immediately after receiving a
message. Sender sets timeout to a little more than the normal round-trip time,
resends if timeout expires. Use sequence numbers for repeated receipts of the same data
packet. Retransmit only a bounded number of times.
To maintain some predictability for message delays. Also, because in mobile setting, the receiver could have moved
away.
Discrete Algs for Mobile Wireless Sys 40
Protecting the Acks
Need collision avoidance for Ack messages as well as the data messages.
Loss of an Ack causes the data message to be retransmitted, costly.
Solution 1: Defer for longer Nodes that sense the channel as busy (using physical carrier
sensing) defer sending for a while after the channel becomes free.
Enough time for the sender to receive an Ack. Solution 2: Busy-tones for Acks
Nodes that sense the channel as busy (using physical carrier sensing) defer sending for a very small time after the channel becomes free.
Also, recipient of an Ack sends busy-tones, and anyone hearing a busy-tone defers sending, as usual.