Countdown to VLE Phase 1 Launch 30-04-12 SD OK Multiplayer SMART Targets Create Agreement Stake...
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Transcript of Countdown to VLE Phase 1 Launch 30-04-12 SD OK Multiplayer SMART Targets Create Agreement Stake...
Countdown to VLE Phase 1 Launch 30-04-12
SD OK
Multiplayer
SMART Targets
Create Agreement
Stake holders Sign off
5...
4...
3...
2...
1...
Lift Off!
Done 17-04-2012
Awaiting Players...
Some Proposed Principles• Trust, honesty, respect, courage, integrity, kindness,
resilience, perseverance.• Fun• Multiplayer• *“Working” means actually used [%age]• Create and Preserve Value (“save and deliver”)• Added value-100 times more out than you put in• Accessible (specified intuitive use-ability)• Robust (specified, tested and maintained)
Proposed Technical Specification targets• Procedures to restore or amend missed targets.• Robust Systems [%age working*]• Acceptable access time [click-to-go]• Trustworthy Transparent Status [traffic light]• Supported software [Auto-updated]• Working Helpdesk incorporating all aspects
VLE Phases (ver. 1.01 – upgrade pending)Phase One) Agreement Planning Preparation (Summer term 2012)
a) Agreed Principles, Ethos & Integrity management.b) Unified Design specification.c) ICT Skills Audit & (re)launch training programme.
Phase Two) Core Subject Launch (potentially Sep 2012)d) English, Maths, Science (full on)e) Student Email Workingf) Homework & new Science KS3 contentg) Key Hooks for all staff – “One-stop-Shop” (eg. Useful Links on login page)
Phase Three) Rollout and Upgrade (potentially Sept 2013)h) Launch all other subject areas (in orderly fashion)
Phase Four) Future Potential (onedaysomedayovertherainbow)i) Homework Set [& Delivered]j) Office 365 email & WebTop / Cloudk) Cover set & Publishedl) Single login (soon)
Fishing (hook, line and sinker)
• Hooks – Attractive (nicely baited)• Lines – Catch phrases to string it all together.• Sinkers – Downer (pitfalls designed to fail)– If you fail to design, you design to fail.– If it ain’t tested...it ain’t working. (2 examples of “lines”)– Quackery is the art of finding problems for solutions.
Mining• Transfer easily mined existing material– Assessment– HW sheets
• Easy gold seams exist in their final state.• Content rich ore requiring processing.• Slag heap...not presently cost effective to extract
value. Richer ore available.
Farming
• Create the environment• Sow seeds• Water, Love and Nurture
Essentially what grows is then free to harvest.Eg. Students developing content.
Current IssuesNow1. Powerful Leadership (single individual with time and
authority)2. Define and agree Project Plan3. Clear current estimated “T.O.C.” Budget
(How much Time, Opinion, Cash are we prepared to give up)
4. Interest (scheduled HOD not HM)5. “Camtasia” ~ single user (SD agreed, ?DS)6. Quickly “Mine” out going staff resources.Next7. Software.8. Home-school-interuser file transfer.