Continuous Pain Solving & Learning (CPSL) for Ambidextrous Organizations: Use the XP Gameboard
-
Upload
rod-king-phd -
Category
Business
-
view
116 -
download
1
Transcript of Continuous Pain Solving & Learning (CPSL) for Ambidextrous Organizations: Use the XP Gameboard
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
ConSnuousPainSolving&Learning(CPSL)Using
TheXPGameboard[Pain-Plan-Do-Review(PPDR)Cycle]
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
P:PLAN(HOW)
D:DO(WHAT)
R:REVIEW(WHY)
A 2
QuesVoner
Planner
Doer
Reviewer
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:PrototypeT:Test
R:REVIEW(WHY)
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:PrototypeT:Test
R:REVIEW(WHY)
R:Reflect
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2SYSTEMPERSPECTIVE:6Topicsof“SCIPOT”System
O:Output
T:Trade-off(Impact;Value)
I:InputsP:Processing
S:SuppliersC:CustomersQuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
O:Output
T:Trade-off(Impact;Value)
I:InputsP:Processing
S:SuppliersC:CustomersQuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS
PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
GE’sFASTWORKS(“LEANSTARTUP”)PERSPECTIVE:5STEP-CYCLE
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Whatistheproblem/challenge
thatyourteamistryingtosolvethroughthisinnovaVoncompeVVon?
q CUSTOMERS/STAKEHOLDERSo Whoarethecustomers
(stakeholders)?
P:PLAN(HOW)
I:Ideate
q RESOURCESo Whatareresourcesneededto
completeyourproject?
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o Whatstepsareyoutakingtomakethisprojectareality?
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo WhatothercommunitysoluVonsaddressthisproblem?
o Isthereanythingsimilar?
q PROPOSEDSOLUTION(Output:Product/Service)
o Howtofixthisproblem?o Whatisyourapproach?o Isyourapproachscalable?
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Whatwouldthecostsbefor
compleVngyourproject?
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Whyisthisproblemimportant?
A 2PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Whatistheproblem/challenge
thatyourteamistryingtosolvethroughthisinnovaVoncompeVVon?
q CUSTOMERS/STAKEHOLDERSo Whoarethecustomers
(stakeholders)?
P:PLAN(HOW)
I:Ideate
q RESOURCESo Whatareresourcesneededto
completeyourproject?
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o Whatstepsareyoutakingtomakethisprojectareality?
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo WhatothercommunitysoluVonsaddressthisproblem?
o Isthereanythingsimilar?
q PROPOSEDSOLUTION(Output:Product/Service)
o Howtofixthisproblem?o Whatisyourapproach?o Isyourapproachscalable?
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Whatwouldthecostsbefor
compleVngyourproject?
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Whyisthisproblemimportant?
A 2
12
3
45
6
78
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
12
3
45
6
78
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
ConSnuousPainSolving&Learning(CPSL)-CaseStudy1
ElectricHoistProject
RapidlyDocumentandBrainstormIdeasWhileSharingProgressofYourProject
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENTQuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)GE’sFASTWORKS(“LEANSTARTUP”)PERSPECTIVE:5STEP-CYCLE
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PROBLEMSTATEMENT
12
3
45
6
78
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Whatisthepain/problem/
challengethatyourteamistryingtosolvethroughthisinnovaVoncompeVVon?
q CUSTOMERS/STAKEHOLDERSo Whoarethecustomers
(stakeholders)?
P:PLAN(HOW)
I:Ideate
q RESOURCESo Whatareresourcesneededto
completeyourproject?
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o Whatstepsareyoutakingtomakethisprojectareality?
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo WhatothercommunitysoluVonsaddressthispain/problem?
o Isthereanythingsimilar?
q PROPOSEDSOLUTION(Output:Product/Service)
o Howtofixthispain/problem?o Whatisyourapproach?o Isyourapproachscalable?
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Whatwouldthecostsbefor
compleVngyourproject?
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Whyisthispain/problemimportant?
A 2
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
12
3
45
6
78
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo RiskywayofliHingfullbucketofwaterfromwell
q CUSTOMERS/STAKEHOLDERSo Water-geMers/bearers/carriers(fromwaterwell)
P:PLAN(HOW)
I:Ideate
q RESOURCESo KhadijaDaramyo Team
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o ScheduleofProjectAc;vi;esandTasksforCon;nuousProblemSolving
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Tap(In-house/publicloca;on)
q PROPOSEDSOLUTION(Output:Product/Service)
o Electrichoistsystem(forliHingbucketsfromwaterwell)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Lowercost(structure)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Accidents,highcost,andpainofliJingbuckets
A 2
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
12
3
45
6
78
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo RiskywayofliHingfullbucketofwaterfromwell
q CUSTOMERS/STAKEHOLDERSo Water-geMers/bearers/carriers(fromwaterwell)
P:PLAN(HOW)
I:Ideate
q RESOURCESo KhadijaDaramyo Team
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o ScheduleofProjectAc;vi;esandTasksforCon;nuousProblemSolving
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Tap(In-house/publicloca;on)
q PROPOSEDSOLUTION(Output:Product/Service)
o Electrichoistsystem(forliHingbucketsfromwaterwell)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Lowercost(structure)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Accidents,highcost,andpainofliJingbuckets
A 2
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo RiskywayofliHingfullbucketofwaterfromwell
q CUSTOMERS/STAKEHOLDERSo Water-geMers/bearers/carriers(fromwaterwell)
P:PLAN(HOW)
I:Ideate
q RESOURCESo KhadijaDaramyo Team
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o ScheduleofProjectAc;vi;esandTasksforCon;nuousProblemSolving
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Tap(In-house/publicloca;on)
q PROPOSEDSOLUTION(Output:Product/Service)
o Electrichoistsystem(forliHingbucketsfromwaterwell)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Lowercost(structure)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Accidents,highcost,andpainofliJingbuckets
A 2
XPGameboardforELECTRICHOISTPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Safelygetpotablewater:24x7?Tool/Product/Service:ElectricHoistq WHEN(Time):Future/Present/Past
3
2 1
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
RapidlyDocumentandBrainstormIdeasWhileSharingProgressofYourProject
ConSnuousPainSolving&Learning(CPSL)-CaseStudy2
RecycledFMRadioProject
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
SYSTEMPERSPECTIVE:6Topicsof“SCIPOT”SystemA 2
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENTQuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
12
3
45
6
78
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Whatisthepain/problem/
challengethatyourteamistryingtosolvethroughthisinnovaVoncompeVVon?
q CUSTOMERS/STAKEHOLDERSo Whoarethecustomers
(stakeholders)?
P:PLAN(HOW)
I:Ideate
q RESOURCESo Whatareresourcesneededto
completeyourproject?
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o Whatstepsareyoutakingtomakethisprojectareality?
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo WhatothercommunitysoluVonswhichaddressthispain/problem?
o Isthereanythingsimilar?
q PROPOSEDSOLUTION(Output:Product/Service)
o Howtofixthispain/problem?o Whatisyourapproach?o Isyourapproachscalable?
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Whatwouldthecostsbefor
compleVngyourproject?
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Whyisthispain/problemimportant?
A 2
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
12
3
45
6
78
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Noeasywaytolocalizeandshareinforma;onandideaswithyouths
q CUSTOMERS/STAKEHOLDERSo Youths(Dworzak,Freetown)
P:PLAN(HOW)
I:Ideate
q RESOURCESo KelvinDoe(aka“DJFocus”)o Team
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o ScheduleofProjectAc;vi;esandTasksforCon;nuousProblemSolving
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Na;onalBroadcas;ngRadio/TVSta;on
q PROPOSEDSOLUTION(Output:Product/Service)
o RecycledFMRadioSta;on
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Lowercost(structure)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Increasedengagementandemploymentamongyouths
A 2PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboardforRECYCYCLEDFMRADIOPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Freetown,SierraLeone
Domain/Project/Game/JobToGetDone:Shareinfo/ideas:24x7?Tool/Product/Service:RecycledFMRadioq WHEN(Time):Future/Present/Past
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Noeasywaytolocalizeandshareinforma;onandideaswithyouths
q CUSTOMERS/STAKEHOLDERSo Youths(Dworzak,Freetown)
P:PLAN(HOW)
I:Ideate
q RESOURCESo KelvinDoe(aka“DJFocus”)o Team
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o ScheduleofProjectAc;vi;esandTasksforCon;nuousProblemSolving
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Na;onalBroadcas;ngRadio/TVSta;on
q PROPOSEDSOLUTION(Output:Product/Service)
o RecycledFMRadioSta;on
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Lowercost(structure)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Increasedengagementandemploymentamongyouths
A 2
3
2 1
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
RapidlyDocumentandBrainstormIdeasWhileSharingProgressofYourProject
ConSnuousPainSolving&Learning(CPSL)-CaseStudy3
“CatchThemYoung(CTY)”STEMProject
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
SYSTEMPERSPECTIVE:6Topicsof“SCIPOT”SystemA 2
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENTQuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGE q CUSTOMERS/STAKEHOLDERS
P:PLAN(HOW)
I:Ideate
q RESOURCES q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONS q PROPOSEDSOLUTION(Output:Product/Service)
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAIN
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
A 2
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
12
3
45
6
78
MINIMUMVIABLEPRODUCT(MVP)
LEARNINGMETRICS;PERSEVEREORPIVOT
LEAPOFFAITH(VISION/STRATEGY)
PAIN/PROBLEMSTATEMENT
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Whatisthepain/problem/
challengethatyourteamistryingtosolvethroughthisinnovaVoncompeVVon?
q CUSTOMERS/STAKEHOLDERSo Whoarethecustomers
(stakeholders)?
P:PLAN(HOW)
I:Ideate
q RESOURCESo Whatareresourcesneededto
completeyourproject?
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o Whatstepsareyoutakingtomakethisprojectareality?
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo WhatothercommunitysoluVonsaddressthispain/problem?
o Isthereanythingsimilar?
q PROPOSEDSOLUTION(Output:Product/Service)
o Howtofixthispain/problem?o Whatisyourapproach?o Isyourapproachscalable?
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo Whatwouldthecostsbefor
compleVngyourproject?
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o Whyisthispain/problemimportant?
A 2
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
12
3
45
6
78
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Understandinganddiges;ngSTEMiss;llagrayareaforgirlsinSierraLeoneespeciallythoselivinginprovinces
q CUSTOMERS/STAKEHOLDERSo Parentsofyounggirlso Younggirls(3to6years):Kenema;Boo Schools;NGOs;…o Volunteers
P:PLAN(HOW)
I:Ideate
q RESOURCESo Staff/Serviceso Equipment/LocalToolso Generator/Fuelo Transporta;ono Prizes,etc.
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o “Gamified”Learning;Quizo Making;Connec;ngo RolePlay;Fieldtrip
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Tradi;onalclasses(withdidac;cteaching)inScience,Technology,Engineering,andMathema;cs
q PROPOSEDSOLUTION(Output:Product/Service)
o “CatchThemYoung(CTY)”STEMProject/Program
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo CostItemso Totalcosto Pain(Risks)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o “[w]illgivekidstheopportunitytobuildtheirselfefficacy,berolemodels...”
o “[o]pportunitytointeractwithtech…”o Delight(Reward);SuccessCriteria
A 2PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboardfor“CATCHTHEMYOUNG(CTY)”STEMPROJECT“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
ENVIRONMENT(Space)q WHERE(Space):Kenema;Bo,SierraLeoneq WHEN(Time):Future/Present/Past
Domain/Project/Game/JobToGetDone:PromoteSTEMEducaSon:24x7?Tool/Product/Service:GamifiedClasses
P:PAIN(WHO)
E:EmpathizeD:Define
q PAIN/PROBLEM/CHALLENGEo Understandinganddiges;ngSTEMiss;llagrayareaforgirlsinSierraLeoneespeciallythoselivinginprovinces
q CUSTOMERS/STAKEHOLDERSo Parentsofyounggirlso Younggirls(3to6years):Kenema;Boo Schools;NGOs;…o Volunteers
P:PLAN(HOW)
I:Ideate
q RESOURCESo Staff/Serviceso Equipment/LocalToolso Generator/Fuelo Transporta;ono Prizes,etc.
q PLANOFACTION/MECHANICS/PROCESSES/ACTIVITIES/MOVES
o “Gamified”Learning;Quizo Making;Connec;ngo RolePlay;Fieldtrip
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
q OTHERSOLUTIONSo Tradi;onalclasses(withdidac;cteaching)inScience,Technology,Engineering,andMathema;cs
q PROPOSEDSOLUTION(Output:Product/Service)
o “CatchThemYoung(CTY)”STEMProject/Program
R:REVIEW(WHY)
R:Reflect(Learn)
q BUDGET/COST/COSTSTRUCTURE/PAINo CostItemso Totalcosto Pain(Risks)
q MOTIVATION/BENEFITS/REVENUESTREAMS/DELIGHT
o “[w]illgivekidstheopportunitytobuildtheirselfefficacy,berolemodels...”
o “[o]pportunitytointeractwithtech…”o Delight(Reward);SuccessCriteria
A 2
1
3
2
PROJECTPERSPECTIVE:ListofInnovateSaloneTopics(LIST)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
TemplatesofExperiment(XP)Gameboard
forConSnuousPainSolving&Learning(CPSL)
RapidlyDocument,Brainstorm,andShareIdeasonYourProject
XPGameboard–Level1“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard–Level2“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
A 2
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)
XPGameboard–Level3“ThePDDRCycleDescribesHowGreatOrganiza;onsRapidlySolvePains,Learn,andGetRiskyJobsDone.”
q WHEN(Time) q WHERE(Space) ENVIRONMENT(Space)
Domain/Project/Game/JobToGetDone:…..................Tool/Product/Service:…..................
P:PAIN(WHO)
E:EmpathizeD:Define
P:PLAN(HOW)
I:Ideate
D:DO(WHAT)
P:Prototype(Build)T:Test(Measure)
R:REVIEW(WHY)
R:Reflect(Learn)
QuesVoner
Planner
Doer
Reviewer
DesignThinking(LeanStartupLoop)
4Actors(ForEveryPainSolvingCycle)
World’sFirstSoJwareforIdealCommunityPainSolving&Design(CPSD)“EliminatePain.AccelerateLearning.”[email protected]&@rodKuhnKing
RELIEF/SOLU
TION
(Space)
PAIN/PRO
BLEM
(Space)