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Contextualizing Presentation
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AMOUNTS/QUANTITIES
REDESIGN STRUCTURE
SOCIAL
TECHNOLOGICAL
GEOGRAPHIC
DEMOGRAPHIC
ECONOMICAL
POLITICAL
Designing affordances of convenience and money savings for consumers and providers
Design maintains familiarity to enable continued usage, trust and/or loyalty while repositioning
a brand to being more sustainable
STOCKS RELATIVETO FLOW
Designing an accessible system that accommodates exchanges of product/services and facilitates relationships
Designing a system which will passively and/or actively learn more about the user; allows user-generated
system evaluation to adapt content
Designing a comprehendible, often visual, information hierarchy that simplifies complex communication
Utilizing information about key stakeholders and relationships within a system in order
to design previously unforeseen experiences
Designing the system to align with current cultural norms and values through branding and/or services provided.
Designing an open system to empower individuals to be active participants and assume defined or implied roles
Designing a system aligned with user desires/values/needs to ensure motivated continued action that produces a desirable
effect that is mutually beneficial and sustainable
FEEDBACK LOOP/REDUCE DELAYS INFORMATION FLOWS CRITICAL NODES SELF-ORGANIZATION
CHANGING THE RULESOF THE SYSTEM
PARADIGM SHIFT
Changed the physical structure of the
lightbulb to accommodate new
technologies resulting in less energy consumption
Moved from a device that only played music files to one where you
could do a huge number of things such
as surf the web and check email
Changed the physical structure of shower head to conserve more water, a shared resource, resulting
in lower water bills
Energy EfficientLightbulbs
iPod Evolution Low FlowShower Head
Plastic Bottles BioplasticTrash Bags
Hybrid Vehicles Bixi Bike Sharing Programs
Netflix Queue Instant Stream
AirBnB Angie’s List Amazon Suggestion System
Pandora Thumbs Up/Down System
Target Pill Bottles iTunes Coverflow Navigation
Food Pyramid Redesign
Obama Campaign to Youth Voters
Zipcar Nike+ IKEA Nike Shoe Creator Apple ForumBest Buy Computer Recycling Model
Online Banking Card Incentive Program
Staples Ink Cartridge Recycling Program
Brainwash Inconvenient Truth BrightNeighbor
Changed material and structure that resulted in using less plastic and incorporating
biodegradable material to replace parts
of plastic
Switched to 100% biodegradable materials
but maintainedfamiliar form
Allows you to consume less natural resources
(gas) and emit less toxins into the environment
Provided a stylish product with
a convenient and thrifty alternative mode
of transportation service in cities
Provided easy access use to in demand product while also
allowing for personalization, feedback, and convenience
Facilities transactions between potential guests
and hosts that a more personal than booking
a hotel
Allows consumers to rate their service, giving the power of reputation building to the people
Using the shopper's search and buying behavior with the system to make suggestions from
their stock
Easy convenient tool that will remove dislikes songs
from your radio station and find songs similar to
ones you like
Created a clear typographic hierarchy to ensure ease of use and less error in pill taking
Allows for easy visual read of music library
through album covers, mimicking shopping
from a shelf
Contextualizing the food requirements to a familiar
image and situation to make it easier to understand and
implement
Understanding a group of untapped people,
youth voters, and connecting with their spirit and method of
communication
Creating and building a brand around a sense
of community and identity with
terminology like zipster and the use of
conversational and inclusive language
Understanding the social and individual
competitive aspects of running and its
connection to music in order to build a
community and relation to other industries
Allows consumer to customize their
furniture based on their needs and have the
satisfaction of building it themselves
Repositions consumer as designer who is in
control and takes ownership on their shoe, while also
allowing consumers to comment on each other's creations
Consumers use their expertise and loyalty to the brand to help each
other solve software problems and make
suggestions for improvements of the
products
Changing the company's image from provider of products, to a provider
of a service that address a growing concern
Using new service that rewards consumers for their spending
while benefitting the bank with money from overdraft fees due to
spending encouragement from rewards
More sustainable use of water and energy as a side effect of using
additional amenities to make visiting the laudromat more
desirable than doing it at home alone.
Using visualization of data with personal
narrative and pressing information that affects all of us now to inspire
action and change perceptions
TRENDS
$
Builds ongoing relationship with
consumers who are paid to recycle their cartridges, and grows the potential for spending on other
products in the store due to loyalty/trust of a
company with environmental concerns
Facilitates larger community initiatives by
connecting involved stakeholders from
officials to neighbors through social tools that
promote a social, collaborative lifestyle to
the benefit of all
DIYMovement
Affordability
Declineof Dollar
Conservationism
Cycle of Urban Sprawl
Large Aging Population
Redefinition of Social Interaction
Affordability
Declineof Dollar
Corporate Domination
Cycle of Urban Sprawl
Upcoming Digital Natives
DIYMovement
Affordability
Declineof Dollar
Conservationism
Cycle of Urban Sprawl
Large Aging Population
DIYMovement
Affordability
Ethical Shopping
Environmentalism
Expanding Landfills
Large Aging Population
DIYMovement
Sustainability
Ethical Shopping
Environmentalism
Expanding Landfills
Large Aging Population
DIYMovement
Desirability and Responsibility
Ethical Shopping
Environmentalism
Cycle of Urban Sprawl
Large Aging Population
DIYMovement
Accessibility
Crowdsourcing
Demand forIncreased Transparency
DIYMovement
Personalization
Crowdsourcing
Corporate Dominance
DIYMovement
Credibility
Crowdsourcing
Combative Discourse
Redefinition ofSocial Interaction
Accessibility
Decline of Dollar
Conservationism
Transplants
Redefinitionof Community
Accessibility
Budget Cuts
Distrust ofPolitical Authority
Displacement
Redefinitionof Community
Accessibility
Diversified Workforce
Increased Accessto Information
Cycle of Urban Sprawl
Me to We Shift
Sustainability
Demand forIncreased Transparency
Expanding Landfills
Value throughAccumulation
Convenience
Increased Online Shopping
UpcomingDigital Natives
DIYMovement
Desirability and Responsibility
Environmentalism
Cycle of Urban Sprawl
Redefinitionof Community
Accessibility
Widespread Effectof Recession
Distrust ofPolitical Authority
Redefinitionof Ownership
Affordability
Decline of Dollar
Environmentalism
Identity by Interest
Mobility
Globalizationof Markets
Healthcare Debate
Decline inHealth Literacy
Information Overload
Budget Cuts
Healthcare Debate
Large Aging Population
Increased Speed ofInformation Exchange
Increased Online Shopping
UpcomingDigital Natives Transplants
Decline inHealth Literacy
Desirability and Responsibility
Budget cuts
Healthcare Debate
UpcomingDigital Natives
Redefinitionof Success
Accessibility
Increased Access to Information
Cycle of Urban Sprawl
Redefinitionof Ownership
Accessibility
Demand for Increased Transparency
Redefinitionof Community
Accessibility
Increased Entrepreneurship
Environmentalism
Declineof Dollar
Declineof Dollar
Increase in Value of Reputation Capital
Accessibility
Value through Accumulation
Sustainability
Identity by Interest
Desirability and Responsibility
Ethical Shopping Globalizationof Markets
Rx