Context metadata20110905

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Context Metadata for Mobile Learning Prof. Dr. Jan M. Pawlowski KNOU, Seoul 05.09.2011
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how to describe a situation in which mobile learning is done? how to capture this data for adaptive / adaptable systems - a first shot how to capture information on what's happening around us...

Transcript of Context metadata20110905

Page 1: Context metadata20110905

Context Metadata for Mobile Learning

Prof. Dr. Jan M. Pawlowski

KNOU, Seoul

05.09.2011

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…Jyväskylä, Finland…

Source: [http://www.jyu.fi/, http://www.jyvaskyla.fi/]

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Global Information Systems, University of Jyväskylä (JYU) - The Team

Kati ClementsDenis Kozlov

Jan M. Pawlowski

Philipp Holtkamp

Henri Pirkkalainen

My backgroundPh.D. Business Information Systems, University of EssenHabilitation “Quality Management / Integration of Knowledge Management and E-Learning”Professor in “Global Information Systems”Chair CEN/ISSS Workshop Learning TechnologiesISO/IEC JTC1 SC36 Project Editor

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JYU: Global Information Systems

Focus areasGlobal Information SystemsSupporting globally distributed workgroupsOpen Educational ResourcesReference Modeling

E-Learning

Supporting international education settingsCultural adaptationStandardization & Quality Management Mobile & Ambient LearningInnovative tools and solutions

ProjectsOpenScout: OER for ManagementTELMAP: Technology ForecastingNORDLET: Nordic Baltic Network for Learning, Education and TrainingCOSMOS, Open Science Resources: Exchange of Scientific ContentASPECT: Open Content and standards for schoolsiCOPER: New standards for educational technologiesLaProf: Language learning in ICT and agriculture

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M-Learning around the world…

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The challenges

Applications should be usable…– …on different devices– …in different contexts– …for different preferences

Necessary to understand the context– External aspects / factors influencing a

learning situation

No current standards or specifications, only for parts (learner preferences, device specifications, protocols)!

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Our approach

Action in the CEN Workshop Learning Technologies (European Standardization Body)

Based on – Context Metadata – Attention Metadata

Application / guidance for M-Learning

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Context Metadata (Pawlowski, Richter, 2007)

Culture

Companies

Rules, standards and

agreements

Human actors

Financial aspects Media richness

Internet security

Demographical development

Learner satisfaction

Religion

Geography & education

infrastructure

Technical infrastructure

Rights

History

Politics

State of development

Information & Knowledge

Systems

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Specification: CultureGeneral General profile

descriptionName, Creator, Date of creation, Type (organizational, individual, national)

General: Reference

References to other profiles

Vcard reference, LIP reference, e-portfolio reference, Europass-reference, other references

Culture: General Description of the cultural context

Society type, individualism, masculinity, power distance, rituals, language, gender differences, behavioral norms,

Culture: Legal Description of legal background

Intellectual property rights, internet security

Culture: Historical

Historical influences Historical milestones, symbols, heroes

Culture: Political Political situation Political system, parties, persons

Culture: Religion Influence of religion System, confession, group, religious leaders, influence on society

Culture: Development

Status of development Infrastructure, GNP

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Specification: Individual aspectsIndividual: General

Individual attributes Competences, educational preferences, media preferences, accessibility requirements, devices, …

Individual: Experiences

Culture related experiences

Country visits, situations, conflicts, attitudes, cases

Individual: Educational

Description of educational preferences

Common pedagogical approaches, teaching style, relation to teachers / fellow learners, group work

Individual: Communication

Description of communication preferences

Electronic communication, face to face communication, communication in groups, feedback preferences

Individual: Mobile

Description of mobile device attributes

Device name, operating systems, language,

Individual: Behavior

Social interactions Reference to CAM (attention metadata) records

Individual: Situation

Situations in which the context is used

Environment, location, actors, noise level, connectivity, …

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Using the Spec: M-Learning Design Implications

Metadata Influences on M-Learning Design

Sample adaptation steps

Culture: General Didactical design Mobile interface design Mobile devices Collaboration

Adaptation / change of didactic strategy (depending on collaboration patterns, preferences)

Adaption towards cultural preferences (colors), language, terminology

Acceptance / trends of mobile devices in different countries / cultures

Adaptation of how people communicate and collaborate (e.g. different communication paths, group work strategies)

Culture: Development

Mobile devices Mobile interface design Mobility

Identification which devices are available / usable (e.g. bandwidth, connection types, networks)

Which locations can be used for mobile scenarios

Organizational: Technical

Mobility Adaptation based on aspects such as network speed, bandwidth, operating systems,

Adaptation where and for whom mobile devices are used

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Using the Spec: M-Learning Design ImplicationsIndividual: Educational

Didactical Communication and

collaboration Mobility

Adaptation of learning strategy according to preferences (e.g. individual vs group learning, learning style, …)

Adaptation where mobile scenarios take place

Individual: Communication

Communication and collaboration

Didactical

Provision of preferred communication tools (e.g. social network, messenger used by learner)

Different communication networks and paths Adaptation of social interaction

Individual: Mobile Mobile interface design Mobility Media types

Adaptation to operating system and device characteristics

Adaptation of contents according to display size

Adaptation of mobile scenarios according to available location-based services

Adaptation of media according to available display options

Localization to preferred languageIndividual: Behavior Collaboration and

communication Didactical Mobility

Adaptation based on previous (successful) scenarios

Collaboration with previous learning partners Recommendation of contents

Individual: Situation Mobility Collaboration and

communication Didactical

Adaptation based on situation of media types (e.g. no audio in noisy environments, no graphics in bright sunlight)

Adaptation of collaboration depending which potential collaborators are available near the learner or online

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Using the Spec: Culture ProfilesCulture Profile Instance (Nation / Region)

Culture Profile Instance (Group)

Learner Profile• Identification• Goals• Qualifications• Activities• …

Culture Profile Specification• General• Reference• Educational• Culture• Communication• …

E-Portfolio / ELM• Organizations• Identification• Resources • Products• …

Culture Profile Instance (Actor)• …• Experience 1: Study

Netherlands• Experience 2: Project

Korea• Native Culture:

Germany• …

Instantiation

INLOC• Competency

description• Evidence• …

Presentation

Contains Product

Defined Culture Competencies

Contains Characteristic

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Summary

Context metadata are necessary to design adaptable / adaptive systems

Context metadata are useful for design processes

Many aspect covered, not all explored fully (e.g. cultural adaptation)

More research necessary for automatic adaptation

Forthcoming standardization will lead to a broad consensus process

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Contact Information ITRI

Prof. Dr. Jan M. [email protected]

Skype: jan_m_pawlowski

Office:

Telephone +358 50 443 2389

http://users.jyu.fi/~japawlow