Consumers, Collaborators & Creators in a Mobile World
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Transcript of Consumers, Collaborators & Creators in a Mobile World
Consumers, Collaborators, & Creators
in a Mobile WorldJennifer GingerichEducational Technology Trainer & CoachProviding Dynamic Staff [email protected]
Resources and links available athttps://sites.google.com/site/edtechsimple
Objectives• Think critically about the effective integration of
iproducts into the instructional process.
• Examine the roles students play as consumers, collaborators and producers while using iproducts.
• Demonstrate a variety of creative and collaborative uses for iproducts.
• Be able to identify and evaluate apps for possible use as a creativity and/or collaborative tool.
SocrativeTeacher has account which allows
them to ask questions, create quizzes, or administer an exit ticket
for instant feedback.
Students join teacher's class, when enabled by teacher, to take quiz,
answer questions, or complete an exit ticket.
Download student app or go to website:
m.socrative.com
Join my class when prompted
7396
Think Pair Share
How can I ensure that students are engaged in learning and understanding
content when using mobile devices?
How do I effectively integrate these devices into the entire instructional
process to support the curriculum and standards?
Use this app
Math Lesson - Take 1• Teacher finds an app that
matches the learning goal
• Teacher delivers lesson
• Students complete an assignment
• When finished students use iProduct to practice independently
Math Lesson - Take 2 • Find an app that matches
learning goal and use it to deliver lesson and model your thinking
• Collaborate on app using driver/navigator or tapper/talker strategy
• Create a product (camera) to demonstrate learning
• Take a quiz (socrative) to assess understanding of content.
Consumers
Creators
Collaborators
Bloom's
SocrativeTeacher has account which allows
them to ask questions, create quizzes, or administer an exit ticket
for instant feedback.
Students join teacher's class, when enabled by teacher, to take quiz,
answer questions, or complete an exit ticket.
Download student app or go to website:
m.socrative.com
Join my class when prompted
7396
Talking Sticks
How does the learning experience differ as a consumer, collaborator, and a creator?
In what ways can you plan for mobile learning experiences that allow students to be consumers,
collaborators, and creators?
Assign concept to explain
Students write script
Create paper slides
PRACTICE!
Take Video
Collect, share,use to review
Paper Slide Videos
http://bit.ly/nJpcQ4
Finding Apps• Start with your standard or
learning goals
• Many ways to find an app - itunes store
• Check out my list of lists: http://tinyurl.com/iproductsJG
• Identify 3-10 apps, combination of content based and creation apps
Using Apps• Best instructional practices• Gradual release of responsibility...
I do, We do, You do• Integrate throughout lesson• Utilize Driver/Navigator roles• Scaffold use of app• Repeat use of app• Reevaluate app after using with
students• Share your finds and experiences
Meeting Modalities
How can we provide for a variety of learning styles with ipads?
Use this simple app
in any subject area
Be creative...Combine text, photos, drawing, and narration
• Language Arts -‐ Write Poetry, Retell Story, Prac8ce Spelling
• Social Studies -‐ Use Vocabulary, Create Timeline, Tell the Story
• Math -‐ Explain Concepts, Show your work, Solve a Problem
• Science -‐Document an Experiment, Analyze the Results, Explain Cycles
My Published Story
Language Arts Lesson• Create a simple story,
poem, vocabulary card, book report, grammar examples
• Focus on literary device
• Use preloaded photos as writing prompts
• Record voice to to tell story or poem
You Tube Example
Math Lesson• Use drawing tools to
show arrays, geometry
• Take picture of math manipulatives
• Use text to label
• Record voice to explain
Social Studies Lesson
• Find pictures on Safari and save image
• Use draw tools to show connections
• Add text and voice to explain your understanding
Science Lesson• Take photos of
experiments
• Take screen shots using power + home buttons
• Use text or voice to provide details
5 Ways to get Photos/Images on your iProduct
1. Take a picture with the built in camera
2. Upload into iPhoto and sync
3. Find image on Safari. Press and hold to save image into camera roll
4. Take a screen shot by pushing Home and Power buttons at the same time
5. Navigate to an online collection of photos (flickr, picassa, pics4learning, etc..)
Try these Apps for Creating
Haiku Deck
free, simple, and cross curricular
Popplet
Educreations
Pic Collage
Edmodo Create a graphic
organizer with text, pics, and drawing
Create a poster
with text, pics, and stickers
Create astunning
presentation with text
and built in image search
Create a space for
class discussion,
assignments, quizzes and
more
Create a movie of
your screen with
voiceover, text, pics, and
drawing
Create a book with text, voice, pics, and drawing
*iPad only
*iPad only
Creation Stations• Travel in pairs or individually
• Scan the QR code to bring up the direction sheet and read through to get an understanding of the app.
• Download the suggested app
• Follow directions/suggestions to go through app and create a sample curricular product
• Post a description and sample on our Padlet Wall by taking a screen shot.
Take a screen shot and upload to a new note on our wall. Describe your creation.
Share Your Creations
Evaluating Apps• Existing rubric available at:
http://learninginhand.com/blog/evaluation-rubric-for-educational-apps.html
• Revise the rubric
• A list of App should and should not
• Share with parents
with Google Forms
Reflect & Connect