Computer Graphics - RWTH Aachen University Computer Graphics Group AACHEN Leif Kobbelt Computer...

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Transcript of Computer Graphics - RWTH Aachen University Computer Graphics Group AACHEN Leif Kobbelt Computer...

  • Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Leif Kobbelt

    Computer Graphics Group Leif KobbeltAACHEN

    Public Perception of CG

    • Games

    • Movies

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Research • fundamental algorithms & data structures- continuous & discrete mathematics- optimization schemes • general CG functionality- 3D reconstruction- global light simulation • specific applications- CAD / CAM- medical computing- simulation sciences- mobile multimedia

    - image matching- interactive modeling

    - architecture- computer games- movie production- ... Computer Graphics Group

    Leif KobbeltAACHEN

    Methodological Approaches • efficent computation- use concepts from high performance computing- sparse linear systems- graph problems • exploit domain specific knowledge- efficiency and robustness- heuristics • put the user into the loop- instead of parameter tuning- intuitive user interfaces

  • Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    Computer Graphics Group Leif KobbeltAACHEN

    Image Completion

    Computer Graphics Group Leif KobbeltAACHEN

    Image Completion

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

  • Computer Graphics Group Leif KobbeltAACHEN

    Rendering

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Computer Graphics Group Leif KobbeltAACHEN

    3D Reconstruction

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

  • Computer Graphics Group Leif KobbeltAACHEN

    Geometry Processing

    Computer Graphics Group Leif KobbeltAACHEN

    Geometry Processing

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Animation

  • Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Polygon Mesh Optimization

    Computer Graphics Group Leif KobbeltAACHEN

    CAD Modeling

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models Simulation

  • Computer Graphics Group Leif KobbeltAACHEN

    Scientific Visualization

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Global Illumination

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects

    Simulation

  • Computer Graphics Group Leif KobbeltAACHEN

    3D Laser Scanning

    Computer Graphics Group Leif KobbeltAACHEN

    Multiview Stereo

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Tomography

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects

    Simulation

  • Computer Graphics Group Leif KobbeltAACHEN

    Rapid Prototyping

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects Physical World

    Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Virtual Aachen Project

    Computer Graphics Group Leif KobbeltAACHEN

    Virtual Aachen Project

  • Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects Physical World

    Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Radio Wave Propagation

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects Physical World

    Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Image Matching & (Self-)Localization

  • Computer Graphics Group Leif KobbeltAACHEN

    Image Matching & (Self-)Localization

    Computer Graphics Group Leif KobbeltAACHEN

    Image Matching & (Self-)Localization

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Landscape

    Image

    3D Models

    Real Objects Physical World

    Simulation

    Computer Graphics Group Leif KobbeltAACHEN

    Computer Graphics Classes

    • Introduction to CG (WPF für Bachelor) --> WS • (Pro-) Seminare • Praktika- game development (iphone, kinect) • Geometry Processing • Global Illumination & Image-based Rendering