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Transcript of Communication Skills for Consultancy Dr Evelyn Howe Dr Marc Aurel Schnabel...
Communication Skills for Consultancy
Dr Evelyn HoweDr Marc Aurel Schnabel
http://uhaweb.hartford.edu/architect/images/archimage.jpg retrieved 24.2.2008
Why do designers and architects need to communicate well?
• their livelihood depends on it• clients cannot make informed decisions if they are
not well informed• clients cannot easily judge your technical
expertise, thus their belief in your competence as a designer largely relates to their judgment of your competence as a communicator
• On the basis of this judgment – they TRUST you
http://www.seniorlifeassistance.com/images/img-aboutus1.jpg
Being a consultant
• a collaborative relationship between two experts: a design expert and an expert on the personal tastes, beliefs and expectations of your client
• a good consultant blends these two areas of expertise
http://images.jupiterimages.com/common/detail/77/62/22296277.jpg retrieved 24.2.2008
Appreciative inquiry in consultancy
Appreciative inquiry - a positive, strengths-based operational approach to change and learning– more effective than a problem-solving
approach (focus on problems/negatives)– energising - unleashes potential and
creativity– creates a results-oriented vision of
possibilities
Cooperrider, D.L., Whitney, D, & Stavros, J.M. (2005) Appreciative inquiry handbook: the first in a series of A1 workbooks for leaders of change. San Francisco: Berrett-Koehler
Sri Lanka send for psychologist Sri Lanka have enlisted the help of sports psychologist Sandy Gordon to try and produce an upturn in performance.BBC sport4.1.2006
www.cricinfo.com/db/PICTURES/CMS/51100/51176.jpg retireved 24.2.2008
www.cricinfo.com/db/PICTURES/CMS/81400/81477.jpg retrieved 24.2.2008
Assumptions of appreciative inquiry
• In every society, organisation, group or individual something works• What people focus on becomes their reality• Reality is created in a moment and there are multiple realities• The act of asking questions influences people in some way• People are more confident and comfortable in their journey to the
future (unknown) when they carry forward parts of the past (known)• If people carry parts of the past forward, those parts should be what
is best about the past• It is important to value differences• The language people use creates their reality
www.paradigmshiftstudio.com/images/photos/butterfly.gif retrieved 24.2.2008
Orem, S.L. Binkert, J. & Clancy, A.L. (2007) Appreciative coaching: a positive process for change San Francisco: Jossey-Bass
The 4 dimensions of appreciative inquiry
• Discovery
• Dream
• Design
• Destiny
This brilliant building resembling a huge cloud hovering just above water level at the end of a jetty was constructed for the Swiss expo in 2002 by architects Diller and Scofidio
http://farm3.static.flickr.com/2315/1794866154_866257c7b3_o.jpg retrieved 24.2.2008
Discovery – what do you need to know?
You need to
• understand the person, people or institution
• understand how they differ from you
• understand the brief
DiscoveryDreamDesignDestiny
Mackay, H (1997) Generations Sydney:Pan Macmillan. www.pages.drexel.edu/~jlm42/3%20pigs.jpg retrieved 24.2.2008
Discovery 1 – understand the person or
institution• What are they like?• What aspects of the
culture do you need to understand?
• What do they know?• What do they believe?• How do they see
things?• What works for them?• What do they want?
•In every society, organisation, group or individual something works•What people focus on becomes their reality•There are multiple realities
DiscoveryDreamDesignDestiny
http://saanga_blogger.home.comcast.net/~saanga_blogger/photospot/images/taj_mahal_01.jpg retrieved 24.2.2008
Discovery 1 – understand the person or
institution• Communication is not just speech
How?
DiscoveryDreamDesignDestiny
Diagrammatic representation of the transactional model of communication from Higgs, J. Sefton, A, Street, A,McAllister L & Hay I (2005) Communicating in the health and social sciences Melbourne: Oxford University press
Discovery 1 – understand the person or
institution• Communication is not the
same as speech• Use good body language to
create empathy– eye contact– smiling– relaxed but slightly forward– congruent posture– orientation <45deg from midline
How?
DiscoveryDreamDesignDestiny
http://rising-dragon.co.uk/catalog/images/distance-chinese-feng-shui-consultation.jpg retrieved 24.2.2008
Discovery 1 – understand the person or
institution
• Communication is not the same as speech
• Use good body language to create empathy
• Be keen to learn from the client expert– Collaborate– Listen with enthusiasm– Build trust
How?
DiscoveryDreamDesignDestiny
www.nextstepmagazine.com/nextstep/images/pic-going-back-to-college.jpg retrieved 24.2.2008
Discovery 1 – understand the person or
institution• Communication is not the
same as speech• Use good body language to
create empathy• Be keen to learn from the
client expert• Ask open questions
– More information – less errors– More rapport – more acceptance
Why?
DiscoveryDreamDesignDestiny
Client info
Discovery 1 – understand the person or
institution• Communication is not the
same as speech• Use good body language to
create empathy• Be yourself – be fully present• Be keen to learn from the
client expert• Ask open questions• Take notes
– memory aid– self-protection
Why?
DiscoveryDreamDesignDestiny
http://images.jupiterimages.com/common/detail/07/09/23290907.jpg retrieved 24.2.2008
Discovery 2 – understand how
they differ from you• Be prepared
– but be prepared to be wrong.
There are always stereotypes to get over
DiscoveryDreamDesignDestiny
http://www.pgadb.com/images/cartoon_architect.gif retrieved 24.2.2008
Why?
Discovery 2 – understand how
they differ from you• Be prepared – but be prepared
to be wrong. There are always stereotypes to get over
• Different abilities – designers have great visuospatial skills but clients don’t
• Preconceived ideas – “I don’t know much about art but I know what I like”
DiscoveryDreamDesignDestiny
The problem is I want storage and he wants room to move
http://www.hangarhouse.com/graphics/cartoon_lg.jpg retrieved 24.2.2008
It is important to value differences
Discovery 3 – understand
the brief• Listen actively• Paraphrase what you hear as
you go along– So what I understand you all
want is to create a logo with great impact
– You really dislike strong colours, right?
How?
DiscoveryDreamDesignDestiny
http://www.spartanconsulting.org/images/smiles2.jpg retrieved 24.2.2008
Discovery 3 – understand
the brief• Listen actively• Paraphrase what you hear as
you go along• Use more than one medium -
get the client to look at or show you pictures
• Summarise what you have heard at the end
• Create a written record for yourself and the client to check understanding
How?
DiscoveryDreamDesignDestiny
http://pdc.csusb.edu/student_writingSmal.jpg retrieved 24.2.2008
Dream – what do you want to create?
There are always two dreams
– The client’s dream
– The designer’s dream
DiscoveryDreamDesignDestiny
http://arkinetia.com/_recursos/Articulos/Images/Arkinetia_Johnston_Marklee___Associates_-_EE_UU__Hill_House__Pacific_Palisades__California_qqqARTID0000000445-IMG001_r779.jpg retrieved 24.2.2008
http://image68.webshots.com/68/5/77/4/2555577040047837447LdwBIk_fs.jpg retreived 24.2.2008
Dream 1 – what does the client
envisage?Clients may not express this clearly until– you question them skilfully – you ask for or provide
illustrations– you visit similar locations
or review similar past work– you provide take-home
materials for consideration and discussion with others
DiscoveryDreamDesignDestiny
http://images.jupiterimages.com/common/detail/30/87/23208730.jpg retrieved 24.2.2008http://ecx.images-amazon.com/images/I/51XQHNNXXSL._AA240_.jpg retrieved 24.2.2008
The act of asking questions influences people
Dream 2 – what do you envisage?
Your dream can be influenced by
– your past experience
DiscoveryDreamDesignDestiny
http://www.1sthomeexchange.com/images/7926_0430rseqErdeECF1.JPG retrieved 24.2.2008
/www.countrylanehomes.com.au/images/small/country-lane-aus-cottage1.jpg retreived 24.2.2008
What is captured, codified, hardwired into our perception of architectural environments through our past experiences defines our expectations of how we might interact with new spatial constructs.
http://archi-hell.blogspot.com/2006/02/do-you-speak-architect.html
People are more confident and comfortable in their journey to the future (unknown) when they carry forward parts of the past (known)If people carry parts of the past forward, those parts should be what is best about the past
Dream 2 – what do you envisage?
Your dream can be influenced by
– your past experience
– your career objectives
DiscoveryDreamDesignDestiny
http://www.housesofthefuture.com.au/images_hof/Houses/Cardboard/cardboard_B0020_Sky.jpgretrieved 24.2.2008
http://www.outerb.com/wp-content/uploads/2006/10/06-10-27-mcmansion.jpg retrieved 24.2.2008
Col James of Stutchbury and Pape architects created this recyclable cardboard house
Dream 2 – what do you envisage?
Your dream can be influenced by
– your past experience
– your career objectives
– your professionalism
DiscoveryDreamDesignDestiny
or
http://www.reannintheatregroup.com/EricPuzzled.jpg retrieved 24.2.2008
Dream 2 – what do you envisage?
Your dream can be influenced by– your past experience– your career objectives– your professionalism– your ability to share your dream
• how well you document and illustrate your ideas
• how well you design your presentation
DiscoveryDreamDesignDestiny
http://www.niaid.nih.gov/ncn/graphics/clipart/char_architect.gif
Design – the process of realisation of
dreams
• Clients see design as a noun (product) but designers see it as a verb (process)
• Expression of the dream in a variety of media (with a great presentation as the goal)
• Collaborate in the process • Prepare
DiscoveryDreamDesignDestiny
Destiny – the performance art of presentation
• stagecraft
• explanation skills
• coping with objections
• achieving acceptance
DiscoveryDreamDesignDestiny
Destiny 1 – on stage
• set the stage
• develop stage presence
• engage the audience
DiscoveryDreamDesignDestiny
The language people use creates their reality
Destiny 2 – explaining things
• describe the process – not just the solution
• provide the rationale for ideas• link your ideas with existing
agreements or illustrations (congruence with what the client already accepts or knows)
• use multiple media• keep it simple (add detail in reading
materials)
DiscoveryDreamDesignDestiny
Destiny 3 – coping with objections
– Value the questioner
– Understand objections do not mean ‘no’ – they are information
– Listen actively
– Assist ventilation
– Roll with resistance
– Integrate feedback
– Provide evidence-based answers
DiscoveryDreamDesignDestiny
Destiny 4 – getting to ‘yes’
– Document process and agreements
– Keep excellent records
– Ask for a decision in creative ways• the ‘yes’ halo effect• the alternative choice
DiscoveryDreamDesignDestiny
The B DesArch/B Dent project
• Goals of the project• 2 groups, each with a different project
– BDent 1 - development of an oral health promotion campaign
The B DesArch/B Dent project
• Goals of the project• 2 groups, each with a
different project– BDent 1 -
development of an oral health promotion campaign
– BDent 4 – development of a dental presentation portfolio
The B DesArch/B Dent project
• Goals of the project• 2 groups, each with a different project
– BDent 1 - development of an oral health promotion campaign
– BDent 4 – development of a dental presentation portfolio
• All of you will learn about both projects• Preparation for the first meeting
– Consultancy skills– Design skills