CLASSICAL ANIMATION - 5 Sec 1 AEP Term 3. CHARACTER DESIGN – My Alter Ego - Design an original...
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Transcript of CLASSICAL ANIMATION - 5 Sec 1 AEP Term 3. CHARACTER DESIGN – My Alter Ego - Design an original...
CHARACTER DESIGN – My Alter Ego- Design an original character or life form, drawing your inspiration from everyday items (stationery, tools, etc); plants or animals.- Think about and list down your character's personality and any special traits:
- Bright, happy, confident- Sad, depressed - Clumsy, greedy- Timid, fearful
- Present 3 views of your character on an A3 paper. Include colours for your character
By Tuesday, 2
August 2011
Anticipation
http://www.youtube.com/watch?v=EtQr4Le6WO0&NR=1
http://www.youtube.com/watch?v=jBL1kmE08CU&NR=1
http://www.youtube.com/watch?v=ATHQeO5iu6k&feature=related
Anticipation
- Almost all actions are preceded by an anticipation of that action.
- Anticipation helps the animator to communicate clearly to the audience what is going to happen next.
- Adding anticipation to an action strengthens the action and adds clarity to the movement.
Weight & Balance
-Two key factors in making believable animation
- Weight:- All figures should possess weight in their actions; dependable on age / mood / external forces, etc.
- Balance:- Linked to weight of the figure
Overlapping Action
The movement of the different parts of a living creature do not occur at the same time; things start, move and stop at different points and move at different rates.
- To create this lifelike action, it is necessary to create time lags between these separate actions making the movement of the individual elements overlap. This is what we call overlapping action.