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    www.xeodesign.com 2011 XEODesign, Inc.

    XEODesignPutting Emotion into Play

    Chasing Wonder: the Future of Engagement

    With the 4 Keys to Fun

    Nicole Lazzaro

    XEODesign, Inc.

    Smartphone Summit, Game Developers Conference

    February 28, 2011

    Twitter

    @NicoleLazzaro

    #GDC11

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    1Player Experience Design Makes

    Games More Fun

    XEODesign

    Winner Best Game 2007

    Tilt the first iPhoneaccelerometer game

    250,000 visits

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    2000 - 2004 The 4 Keys to FunHow Games Create Emotion and En a ement

    4k2f.com

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    Fiero \o/

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    Chase Wonder

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    Wonder from Situation: Photoshop Not Required

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    6More Mobile Phones than

    PC/Consoles or FM Radios

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    7An MSO of 6B Needs New Games

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    8

    Mobile games can

    inspire players

    and develop skills to

    solve previouslyimpossible situations

    Opportunities and Challenges

    Technology, Production, and Business Models that ScaleResearch Tools to Better Understand Human Action, Thoughts, Emotions, Habits

    d i

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    9A Word of Caution

    Gamification Can Kill

    d i

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    10

    Gamification Can Kill

    www xeodesign com

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    11A/B Tests Cannot Find Wonder

    Chase Wonder

    Master ChallengesWork Together

    Create Meaning

    www xeodesign com

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    12

    The Real Problem: We Need Tools to Chase Wonder

    www xeodesign com

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    www.xeodesign.com 2010 XEODesign, Inc.

    Putting Emotion into Play

    13Real World Engagement

    Real World Creates Natural Engagement

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    Milky the Marvelous Milking Cow, Kennerhttp://www.youtube.com/watch?v=TdS9ZJ_Wf4k

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    What were

    they

    thinking?

    www.xeodesign.com

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    g 2010 XEODesign, Inc.

    Putting Emotion into Play

    16

    Games Offer Windows into New Interaction

    www.xeodesign.com

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    2010 XEODesign, Inc.

    Putting Emotion into Play

    17

    Emotion From Actions Increases Engagement

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    5.8B Mobile Phones Largest Addressable Audience

    Soon a Platform for the Primer

    =

    www.xeodesign.com 2010 XEOD i I

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    2010 XEODesign, Inc.

    Putting Emotion into Play

    19Interaction Unlocks EmotionGame Design Create Engagement with Emotion and Fun

    People FunWork TogetherAmusement Amici

    Admiration Ameiro

    Schadenfreude

    Hard FunMaster ChallengesFrustration

    Fiero

    Easy FunChase WonderCuriosity

    Wonder

    Surprise

    Serious FunCreate MeaningExcitement

    Relaxation

    Values

    Four Keys to Fun and Engagement

    www.xeodesign.com 2010 XEODesign Inc

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    2010 XEODesign, Inc.

    Putting Emotion into Play

    20

    iPhone Gestures and Choices Create Emotion

    www.xeodesign.com 2010 XEODesign Inc

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    2010 XEODesign, Inc.

    Putting Emotion into Play

    21

    Winner Best Game 2007

    Tilt the first iPhone

    accelerometer game Tilt HD: Flips Adventure in 1.5 Dimensions

    250,000 visits #1 Top Free iPad Download

    The 4 Keys to Fun Drives Viral

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    Measuring Player Emotions

    How many smiles? [Ekman/Duchenne]

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    Measuring Player Emotions

    Orbicularis Oculi

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    www.xeodesign.com 2010 XEODesign, Inc.

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    g ,

    Putting Emotion into Play

    25Easy Fun to Chase Wonder

    www.xeodesign.com 2010 XEODesign, Inc.

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    g

    Putting Emotion into Play

    26Easy Fun: Novelty > Curiosity

    Curiosity Surprise Wonder

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    Fish Tank1

    Player Choice and Curiosity from Easy Fun

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    Fish Tank 3

    Player Choice and Curiosity from Easy Fun

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    29Easy Fun Line

    M1

    Gaps Controls Discover

    Chase

    Wonder

    Easy Fun

    Hard Fun

    People FunSerious Fun

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    Gaps Increase Engagement

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    Pure Joy of InteractionKoi Pond and Urbanspoon

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    Joy of controls

    Joy of Controls:Tilt: Flips Adventure in 1.5 Dimensions

    QuickTime an d a

    Motion JPEG A decompressor

    are needed to see this p icture.

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    Discovery: Osmos

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    Discovery: S. Holmes 1

    Byook

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    Examples

    StarWalk

    Easy Fun Discovery StarWalk iPhone / iPad

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    Discovery: Word Lens

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    Rules of Magic: 1. The Pledge

    ZombieBooth, Motion Portrait

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    Rules of Magic: 2. The Turn

    ZombieBooth, Motion Portrait

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    Rules of Magic: 3. The Prestige

    ZombieBooth, Motion Portrait

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    40Easy Fun Line

    M1

    Gaps Controls Discover

    Chase

    Wonder

    DiscoveryMachine

    Cure for

    AIDS

    Curiosity

    Surprise

    Wonder

    Easy Fun

    Hard Fun

    People FunSerious Fun

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    41Google Helps Us Chase Wonder

    Jules VernesUndersea Explorer

    The Wonder Wheel

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    Flipboard 2010

    Eas Fun Chases Wonder

    QuickTime and a

    Motion JPEG A decompressorare needed to see this picture.

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    Netters Neuroscience Flash Cards

    Missed O ortunit

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    Neuro-Explorer Play Your Own Brain 2015

    Discover En ine

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    45

    Its easy to tell how my husband feels about a game

    Wife of a Hard Core Game Player

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    Hard Fun

    Master

    Challenges

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    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    49Hard Fun: Challenge + MasteryGames Focus Attention with Goal and Constraints: Frustration and Fiero \o/

    choices

    goals

    obstacles strategy

    power ups

    modified from Flow Csikszentmihalyi

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    Hard Fun: Jumping Character to Express Fiero!

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    51Hard Fun Line

    M2

    Goals Obstacles Strategy

    Master

    Challenges

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

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    Angry Birds Goals, Obstacles, Strategies

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    Diner Dash Hard Work Pays Off

    Goals, Obstacles, Strate ies

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    54Hard Fun Line

    M2

    Goals Obstacles Strategy

    Master

    Challenges

    Self-MotivatingTasks

    Save the

    Workplace

    Frustration

    Fiero \o/

    Relief

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

    www.xeodesign.com 2010 XEODesign, Inc.

    Tutorial Quests and Clear Goals

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    Putting Emotion into Play

    55Tutorial Quests and Clear Goals

    Increase Task Motivation

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    Task Master 2017

    Self Motivatin Tasks: Eas Fun Customize the Tool

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    Task Master 2017

    Self Motivatin Tasks: Hard Fun Clear Goals and Pro ress

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    Task Master 2017

    Self Motivatin Tasks: Concrete Goals

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    60

    People are addictive, not the game.

    Bob, a Sports Game Player

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    People Fun

    Work

    Together

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    62People Fun to Work Together

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    63People Fun: Working Together

    Amusement Schadenfreude > Social Bonds

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    People Fun: Design Whats Happening on the Couch

    QuickTime an d a

    Motion JPEG A decompressorare needed to see this p icture.

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    65People Fun Line

    M3

    Care Take Cooperate

    & Compete

    Social Token

    Work

    Together

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

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    Just Tilt to Play

    Care Taking: Feed Flip!

    Tilt: Flips Adventure in 1.5 Dimensions TiltWorld.com

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    67People Fun: Work Together

    Social Leaderboards Quests and Appointments

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    Opportunity for Social Tokens

    Word with Friends

    www.xeodesign.com 2010 XEODesign, Inc.

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    Putting Emotion into Play

    69People Fun Line

    M3

    Care Take Cooperate

    & Compete

    Social Token

    Work

    Together

    EmpathyEngine

    Resolve

    Conflicts

    Amusement

    Amiero

    Schadenfreude

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

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    Be Extra and Sparked, Extraordinaires 2010-2011

    Micro Volunteerin & Em ath En ine

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    [Happy Oasis]

    Happy Oasis on Facebook, Aranim 2011

    Em ath En ine

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    Serious Fun

    Create

    Meaning

    www.xeodesign.com

    2010 XEODesign, Inc.

    S i F t C t M i

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    Putting Emotion into Play

    74Serious Fun to Create Meaning

    www.xeodesign.com

    2010 XEODesign, Inc.

    S i F C t M i

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    Putting Emotion into Play

    75Serious Fun: Create Meaning

    Excitement Relaxation and Desire

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    www.xeodesign.com

    2010 XEODesign, Inc.

    S i F Li

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    Putting Emotion into Play

    77Serious Fun Line

    M4

    Collection Learning New Behavior

    Create

    Meaning

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

    www.xeodesign.com

    2010 XEODesign, Inc.

    Serious Fun: Create Meaning

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    Putting Emotion into Play

    78Serious Fun: Create MeaningSystems Create: Excitement, Relaxation, Learning, Enhance Sense of Value

    Goal:

    collect all you can

    Enhance progress

    Aspire and acquire

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    Increase Value: Tangible

    www.xeodesign.com

    2010 XEODesign, Inc.

    Serious Fun: Create Meaning

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    Putting Emotion into Play

    80Serious Fun: Create Meaning

    Increase Value: Tactile Impressions of Worth www.xeodesign.com

    2010 XEODesign, Inc.

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    Putting Emotion into Play

    81

    Increase Value: Create Meaning

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    Learning: The Elements

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    Change Behavior: Bejeweled 3 www.xeodesign.com

    2010 XEODesign, Inc.

    Serious Fun Line

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    Putting Emotion into Play

    84Serious Fun Line

    M4

    Collection Learning New Behavior

    Easy Fun

    Hard Fun

    People Fun

    Serious Fun

    Create

    Meaning

    Eco-RecoverySimulator

    End

    Global

    Warming

    Excitement

    Desire

    Acquire

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    Tilt Flips Adventure in 1.5 Dimensions 2010-2011

    Eco-Recovery Simulator

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    Energy Ops: AR Conservation Game, VEIC 2011

    Eco-Recover Simulator

    4 Keys to Fun

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    4 Keys to Fun

    Connect the 4 Keys into Loops for More Engagement

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    All Four Keys:Tilt: Flips Adventure in 1.5 Dimensions

    QuickTime an d a

    Motion JPEG A decompressorare needed to see this p icture.

    www.xeodesign.com

    2010 XEODesign, Inc.

    89MSO Requires all 4 Keys

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    Putting Emotion into Play

    89MSO Requires all 4 Keys

    www.xeodesign.com

    2010 XEODesign, Inc.

    90Tools for New Skills

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    Putting Emotion into Play

    90Tools for New Skills

    www.xeodesign.com

    2010 XEODesign, Inc.

    91

    GAME Plan to Save the World

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    Putting Emotion into Play

    91

    Goals Actions Motivations Emotions

    GAME Plan to Save the World

    www.xeodesign.com

    2010 XEODesign, Inc.

    92Increase Engagement

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    Putting Emotion into Play

    92with a GAME Plan

    Define GOALSfor the players and

    your company

    Choose easy ACTIONSthat letplayers tell the story

    Wrap game design around existing

    player MOTIVATIONS

    Use EMOTIONto create activity loops to

    connect the goals, actions, and motivations

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    www.xeodesign.com

    2010 XEODesign, Inc.

    94Goals for the Player

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    Putting Emotion into Play

    94Goals for the Player

    www.xeodesign.com

    2010 XEODesign, Inc.

    95Actions for the Cause

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    Putting Emotion into Play

    95Actions for the Cause

    www.xeodesign.com

    2010 XEODesign, Inc.

    96Motivations for the Change

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    Putting Emotion into Play

    96Motivations for the Change

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    Lets Work Together

    We Need New Games

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    We Need New Games

    1. Easy FunChase WonderDiscovery Engine

    2. Hard Fun

    Master ChallengesSelf-Motivating Tasks

    3. People FunWork TogetherConflict Resolution

    4. Serious FunCreate MeaningEco-Recovery Simulator

    We Need New Games

    Imagine in 2020

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    gEveryone Going to School an d Work with an Expectation of Fun

    4k2f.com

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    www.xeodesign.com

    2010 XEODesign, Inc.

    102Tag Youre It!

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    Putting Emotion into Play

    102Tag You re It!

    Nicole LazzaroEmail: [email protected]

    Twitter: @NicoleLazzaro

    Game: TiltWorld.com

    White Papers and Slides:

    xeodesign.com

    slideshare.com/NicoleLazzaro

    4k2f.com

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    Game On!

    \o/