Characteristics and Strategies-Learning Styles

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    Characteristics and Strategies

    for

    Different Learning Styles (Intelligences)

    see The Smart Profile by Lynda Miller

    Verbal/Linguistic Logical/Mathematical Visual/Spatial Musical Body/KinaestheticInterpersonal

    Intrapersonal

    Characteristics of people who

    organize thoughts and experiences

    in a particular Intelligence

    Strategies and Activities matching differentstyles

    Verbal/Linguistics:

    imagines events/interactions by

    thinking of words, phrases,

    dialogue--

    thinks and innovates

    linguistically most of the time.

    can hear words, phrases andsentences as they are being read

    silently

    plays with sounds/words to

    make jokes, puns, humor

    enjoying reading/writing to

    relax

    writes notes as memory aid

    writes to communicate ideas

    hears language more than

    anything else (hears words

    before seeing how things look

    or hearing music)

    reacts with pleasure to

    information in linguistic form

    translates emotions into

    linguistic form

    reading (choral, oral, group,

    interpretive)

    writing (poems,

    lyrics/stories/plays/books/reports/new

    spapers/advertisements/letters/survey

    s/magazine articles/note-taking)

    literary interpretation/analysis

    story telling

    vocabulary activities

    word roots and parts/development of

    language

    speeches/lectures/presentations

    journal/diary keeping

    verbal debate

    impromptu speaking

    humor/jokes/riddles/puns

    class discussions

    tape recordings

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    invents words, stories,

    dialogues

    can tell when something is

    "wrong" in certain style, can

    tell when an important part ofa story is missing

    attends to and remembers

    linguistic information

    prefers to have language in the

    environment

    actions can be affected by

    linguistic information

    enjoys discovering new words

    can predict what comes next in

    linguistic units (parts of

    sentence, parts of a story, parts

    of a formal argument)

    creates linguistic products with

    whatever tools are at hand

    (letters out of toothpicks, finds

    materials for writing)

    differentiates linguistic styles

    (poetry, story, drama, fairy

    tale) though not necessarily by

    name

    is willing and anxious to share

    linguistic experiences and

    achievements

    cultural/social events marked

    or remembered linguistically

    (conversations, what people

    said at certain times)

    linguistic information increases

    and heightens experiences such

    as movies, plays

    can interpret and extend novel

    linguistic forms (essay, satires)

    apprehends linguistic subtleties

    (variations or risk-taking by

    typing

    wordprocessing

    interviews

    oral histories

    foreign languages

    acting

    mneumonics

    panel discussion

    fieldtrips to

    bookstores/libraries/newspaper

    companies

    mock trial

    teaching others

    making dictionary/glossary

    revising endings to works of others

    research studies/reports

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    speakers or writers)

    quickly assimilates and imitates

    new linguistic styles both oral

    and written

    finds linguistic significance

    natural and/or mechanical

    phenomena (landscapes, how

    machines work, see words in

    clouds, uses al narrative to

    describe airplane noise

    Back to the top

    Logical Intelligence

    thinks logically most of the time

    seeks new logically information,

    uses logical means to describe

    things, ideas and emotions

    wants to find out what logical

    concepts are called

    seeks new ways to express self

    logically

    reacts with pleasure to

    information in logical form

    codes emotional phenomena in

    logic

    invents logical forms/new

    classification systems

    can tell when something is

    'wrong' in a certain logical

    style/when something is

    incomplete or missing in a

    classification system

    differentiates logical styles

    (inductive, deductive, syllogism,

    analogy) and discerns patterns

    of similarity

    regularly uses logical means to

    encode experiences, thought,

    Logical/Mathematical Intelligence activities

    computation games/kits/puzzles

    creating games incorporating math

    concepts/other concepts

    collections

    classifying/categorizing

    creating story problems based on reallife issues

    building models

    (kites/animals/machines/toys)

    making calendars

    creating recipes

    making artistic patterns based on

    math facts

    pattern study/games

    number sequences/sequencing events

    analysis of a system

    write/role play life of famous

    mathematician/scientist

    computers/calculators

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    emotions

    is willing and anxious to share

    logical experiences and

    achievements

    cultural/social events marked

    or remembered logically

    (recalls grouping of people

    throughout the event)

    is often profoundly emotionally

    affected by logical information

    can interpret novel logical

    forms, can quickly assimilate

    and imitate new logical styles

    finds logical significance to

    natural and/or mechanical

    phenomena, such as landscapes,

    social events, how machines

    work

    thinks and innovates logically

    without conscious translation

    automatically attends to and

    remembers logical information

    sees logical information over

    anything else (see logical

    arrangements before hearing

    the music or works or seeing

    how things work)

    uses logical means to aid

    memory

    enjoys logical humor (funny

    classification systems or

    illogical proofs)

    experiences strong reactions to

    logical information

    actions affected by logical

    information

    seeks new logical terms to use

    can predict what comes next in

    creating computer programs/games

    graphs/charts/diagrams/graphs

    problem recognition/problem solving

    Family math activities

    symmetry study

    math manipulative

    interdisciplinary math activities

    logical activities/syllogisms

    flow charting

    statistics/probability

    math in nature

    brain teasers

    outlining

    graphic organizers

    topology

    deciphering codes

    inquiry

    scientific experiments/scientific

    methods

    data interpretation

    research projects

    field trips to museums/science

    displays/computer fairs

    organizing a task

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    logical units

    uses logical symbol systems to

    communicate ideas

    invents mathematical forms,content and uses

    Mathematical Intelligence:

    thinks mathematically most of

    the time

    seeks new mathematical

    information, wants to find out

    what mathematical concepts

    are called, seeks new ways to

    express self mathematically

    reacts with pleasure to

    information in mathematical

    form

    invents mathematical forms

    (new numbers or number

    systems)

    automatically attends to

    mathematical information enjoys mathematical humor

    (funny numbers or illogical

    proofs)

    experiences strong reactions to

    mathematical information,

    actions affected by

    mathematical information

    chooses to use mathematical

    means to express ideas and/oremotions

    recognizes that printed notation

    stands for physical phenomena

    or statements about the

    phenomena

    can predict what comes next in

    mathematical units, discerns

    parts of mathematical units

    imagines in numbers and

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    groups

    plays with numbers

    uses mathematical means to

    relax (plays with numbers andtheir symbols)

    uses mathematical means to aid

    memory (writes notes to self in

    formulas)

    sees mathematical information

    over anything else (sees

    mathematical characteristics

    before hearing the music or

    words or seeing how things

    look)

    creates mathematical products

    with whatever tools are at hand

    differentiates mathematical

    styles and discerns patterns of

    similarity (addition, division,

    algebra, calculus)

    is willing and anxious to share

    mathematical experiences andachievements

    cultural/social events marked

    or remembered mathematically

    (remembers how many people

    were at a meal, recalls what

    number each person

    represents)

    extends mathematical

    achievements into novel formssuch as new algebras/calculi

    apprehends mathematical

    subtleties (variations or risk-

    taking by mathematicians)

    finds mathematical significance

    in natural and/or mechanical

    phenomena, such as landscapes,

    social events, how machines

    work

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    thinks and innovates

    mathematically without

    conscious translation

    can envision physical

    phenomena as they are read insymbolic notation

    uses mathematical symbol

    systems to communicate ideas

    Back to the top

    Visual/Spatial Intelligence

    imagines in spatial form (visual

    arrays , color, lines, forms,

    balance, light)

    plays with spatial

    arrangements, especially how

    they look

    uses spatial means to relax

    (creates pictures, imagines

    landscapes, sees colors, builds

    puzzles)

    things spatially most of he time

    reacts with pleasure to

    information in spatial form

    (photographs, graphs,

    paintings)

    codes emotional phenomena in

    spatial terms

    invents spatial forms (new

    colors or lines)

    can tell when something is

    'worrying" in certain style,

    when something is incomplete

    or missing

    automatically attends to spatial

    information (landscape, the

    sight of weather activity, a

    photograph)

    remembers spatial information

    automatically

    Visual/Spatial Intelligence Activities

    guided imagery/visualization

    exercises

    color schemes

    patterns/designs

    visual arts

    (drawing/painting/sculpting/crafting

    mind mapping/clustering

    pretending

    view and/or make visuals(films/photography/slides/filmstrips/ov

    erheads/videos/charts/models/maps/blu

    eprints/3D objects/diagrams/flow

    charts/study

    prints/timelines/graphs/illustrations

    chess

    puzzles/games with visual strategies

    color coding

    cartooning

    visual mnemonic devices

    navigational activities/compass

    reading

    tool making and using

    manipulatives

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    prefers spatial information in

    the environment, actively seeks

    spatial information

    enjoys spatial humor (funny

    pictures, cartoons, comics)

    experiences strong reactions to

    spatial information

    actions affected by spatial

    information (when waling, will

    change course on the basis of

    how the upcoming landscape

    looks)

    seeks new spatial terms, to find

    and/or use new spatial forms

    (new style of photography), new

    says to express self in spatial

    realm

    recognizes that visual

    representations stand for

    spatial information (maps,

    graphs, photographs, dress

    patterns)

    seeks using spatial terms suchas color, movement, line

    can predict a logical extension

    of a spatial array

    chooses to use spatial means to

    express ideas/emotions

    discerns parts of spatial units

    (lines, colors, distances,

    shadows, perspective) thoughnot necessarily by name

    regularly uses spatial means to

    encode experiences, thoughts,

    emotions (colors of clothing,

    how pictures look mounted on a

    wall)

    is willing an anxious to share

    spatial experiences and

    achievements

    mazes

    making models

    murals

    notetaking with symbols and pictures

    illustrate picture books

    make bulletin board or display

    give visual presentation

    create costumes of a period in history

    or famous person

    design a poster/t-shirt

    design a city/house,

    playground/building

    invent a visual language

    Back to the top

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    cultural/social events marked

    or remembered spatially

    (remembers who sat next to

    whom at a holiday meal, what

    color suits what a certain

    person wore, the stage set for

    the school play

    is often profoundly emotionally

    affected by spatial information

    spatial information increases

    and heightens experiences such

    as plays or car trips

    extends spatial achievements

    into novel forms such as newgraphic designs or drawings.

    can interpret novel spatial

    forms (painting or photo one

    has never seen before)

    apprehends spatial subtleties

    (variations or risk-taking by

    designers or painters)

    quickly assimilates and imitates

    new spatial styles

    pursues activities that entail

    spatial arrangements

    sees the spatial in natural

    and/or mechanical events

    thinks spatially without

    conscious translation

    innovates spatially

    understands less popularly

    accessible spatial forms, content

    and uses (visual art forms,

    graphic designs, photography)

    can envision spatial array from

    their visual representations

    uses spatial means to

    communicate ideas

    plays with spatial forms,

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    content, and uses to create

    humor (decorating a house,

    choosing one's clothing,

    cartooning)

    invents spatial forms, contentand uses

    Back to the top

    Musical Intelligence

    imagines in music

    uses music to relax

    use music as a memory aid(sings items on the grocery list

    to familiar song)

    hears music in public places

    before hearing announcements

    or seeing how things look

    thinks musically most of the

    time

    feels emotional information inmusical terms, reacts with

    pleasure to music

    plays music by ear

    invents, writes music

    can tell when something is

    'wrong" in a certain style (can

    tell when a part of the melody is

    unfinished)

    automatically listens to music

    remembers music automatically

    prefers music in the

    environment, actively seeks

    music in the environment

    understands music humor

    (Victor Borge, PDQ Bach,

    Weird Al Yankovic), plays with

    music to create humor

    Musical/Rhythmic Intelligence Activities

    rhythmic patterns/tapping/clapping

    vocal sounds/ tones

    music composition/creating

    percussion vibrations

    humming

    environmental sounds

    instrumental sounds

    singing

    musical performances

    background music while working

    making instruments

    talking about words of a song

    musical games

    reading/writing music or lyrics

    musicals

    drawing/writing imaging to music

    rhyming/rapping/moving to music

    singing information to be learned

    using music to enhance presentations

    studying music

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    experiences strong reactions to

    music, actions affected by

    music

    can repeat rhythmic patterns,

    simple melodies

    seeks new music to listen to

    play, pursues activities that

    entail music

    finds musical significance to

    natural and/or mechanical

    phenomena, such as ocean

    waves, wind, birds, metal

    dangling, etc.

    seeks new ways to express self

    in musical ways

    recognizes that printed music

    stands for heard music

    seeks listening to and/or

    performing music

    can predict what comes next in

    a musical piece

    chooses to use music to express

    ideas/emotions

    discerns melody and harmony

    creates musical instruments

    from ordinary items (oven

    racks, pots, silverware, glasses)

    differentiates styles of music

    and discerns patterns of

    similarity, though notnecessarily with words (what

    makes opera or jazz or

    minimalist music)

    listens/performs regularly

    understands the written

    symbolic representations of

    written musical forms

    is willing and anxious to sharemusical experience and

    history/composers/instruments

    musical mnemonic devices

    song collections about

    concepts/current issues/themes

    lecture to music/facts to music

    musical selections to represent

    different animals/cultures/historical

    events/great works of art

    create musical to cover class material

    Back to the top

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    achievements

    cultural/social events marked

    or remembered by the music

    (remembers the music more

    than the holiday meal or theclothing people wore)

    is often profoundly emotionally

    affected by music

    music increases and heightens

    experiences such as movies,

    plays

    extends performance ability

    into two pieces

    can interpret novel forms of

    music

    apprehends subtleties in music

    (variations or risk-taking by

    composers or performers)

    quickly assimilates and imitates

    new styles of music

    thinks in music withoutconscious translation

    innovates musically

    hears music as it is being read

    in printed form

    can play music as it being read

    for the first time

    Back to the top

    Body/Kinesthetic Intelligence

    imagines in body movement,

    imagines how body feels as it

    moves in certain ways

    plays with bodily movements,

    especially how they feel

    uses bodily means to aid

    memory, remembers how one's

    body felt as it moved throughan unfamiliar building in order

    Body/Kinesthetic Intelligence

    Activities

    folk/creative dance

    role playing/pantomime

    miming

    drama/plays/creative dramas

    martial arts

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    to remember how to get to a

    specific room

    focuses on bodily information

    over anything else (focuses on

    how one's body feels in eachsituation before hearing the

    music or words or seeing the

    spatial information)

    thinks bodily most of the time

    reacts with pleasure to

    information in bodily form

    codes emotional phenomena in

    bodily terms

    invents bodily forms (new

    movements or movement

    sequences)

    can tell when something is

    "wrong" in a certain style,

    when something is incomplete

    or missing

    automatically attends to bodily

    information in self and others,including animals

    seeks acting and interacting in

    bodily ways including

    interactions with animals

    remembers bodily information

    automatically

    prefers bodily information in

    the environment

    seeks new bodily forms to use

    (dancing, athletics, exercise)

    expresses ideas and thoughts in

    bodily terms when talking

    uses body to express ideas and

    thoughts

    wants to find out what bodily

    movements are called

    body language exercises/charades

    physical exercise/sports games

    inventing

    manipulatives

    simulations/activities with direct

    involvement

    action packed stories

    hands-on/multi-sensory activities

    construction with tools

    putting together models

    fixing/taking apart machines

    field trips (hikes/exploratory

    museums)computers/typewriters

    scavenger hunts

    experiments/labs

    relaxation/energizing/centering/focusing activities

    tai chi/yoga exercise

    cooperative games

    demonstrations

    dance concepts learned

    acting out concepts learned usingbody parts (punctuation

    marks/angles/digestive

    system/division/volcano/tectonic

    plates)

    models/dioramas

    mobiles/collages

    design and construct a product

    make a game/timeline/bulletin

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    seeks new ways to express self

    in bodily forms

    actively seeks bodily

    information

    enjoys bodily humor (funny

    movements or movement

    sequences)

    experiences strong reactions to

    bodily information

    actions affected by bodily

    information

    recognizes that printed

    notations stand for bodilyinformation (dance steps, range

    of motion, gestures)

    seeks using bodily movements

    and movement sequences

    can predict a logical extension

    of movement sequence or set of

    gestures

    chooses to use bodily to expressideas/emotions

    discerns parts of bodily units

    (leg lifts, leaps, spins, dips)

    though not necessarily by name

    creates bodily whenever

    possible, uses whatever can be

    found to show and represent

    information with the body

    differentiates bodily styles(drama, athletics, dance, mime)

    and discerns patterns of

    similarity though not

    necessarily by name

    regularly used bodily means to

    encode experiences, thoughts,

    emotions

    is willing and anxious to share

    bodily experiences and

    board/mural

    Back to the top

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    achievements

    is profoundly emotionally

    affected by bodily information

    cultural/social events markedor remembered bodily

    (remembers who had the odd

    gestures, recalls how one felt at

    a holiday meal, remembers

    people's gaits)

    bodily information increases

    and heightens experiences such

    as vacations, parties, cultural

    events

    extends bodily achievements

    into novel forms such as new

    movement games, dances or

    "conversations"

    can interpret novel bodily

    forms

    apprehends bodily subtleties

    (variations or risk-taking by

    actors or mimes)

    quickly assimilates and imitates

    new bodily styles

    pursues activities that entail

    bodily movement

    finds bodily significance to

    natural and/or mechanical

    phenomena (how one's body

    would feel in a particular

    landscape, how a given car feelsto drive, how it feels to sew a

    sequence of stitches)

    thinks bodily without conscious

    translation

    understands less popularly

    accessible bodily forms, content

    and uses (acting and dancing)

    can envision bodily movements

    and movement sequences from

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    their notational representations

    uses bodily means to

    communicate ideas

    plays with bodily forms,content, and uses to create

    humor

    invents bodily forms, content

    and uses

    Back to the top

    Interpersonal Intelligence

    shows an affinity for people

    prefers interacting with others

    attends automatically to others

    makes culturally appropriate

    eye contact

    shows an affinity for affiliation

    with peers

    relates well with peers

    recognizes others' resources

    mobilizes others in mutually

    satisfying ways

    shares well, considering

    developmental level and

    cultural appropriateness

    is able to engage cooperatively

    with others

    is able to engage in playful

    activities with others

    seeks appropriate interactions

    with others

    displays emotion appropriate to

    the situation

    helps others in need when

    appropriate

    has learned appropriate polite

    Interpersonal Intelligence Activities

    cooperative learning

    giving and receiving feedback

    person-to-person communication

    empathy practices/active listening/

    "I" messages

    group projects

    class meetings

    clubs

    community service programs

    social events

    leadership skill development/leading

    a process/facilitating

    creative dramatics

    conflict resolution

    interviews

    coaching

    case studies

    simulation

    apprenticeships

    collaborative problem solving

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    forms for a variety of situations

    is appropriately frank with

    others

    acts appropriately respectful ofothers

    exhibits appropriate degrees of

    intimacy with others

    exhibits appropriate degrees of

    distance from others

    exhibits appropriate degrees of

    distance from others

    exhibits reasonableexpectations of others

    shows understanding of

    cultural values

    exhibits understanding of

    others' beliefs, values and

    intentions

    recognizes others' needs to

    make choices based on their

    own value systems

    respect others' need for

    distance

    seeks new relationships when

    appropriate

    demonstrates conscious

    awareness of relationship

    dynamics

    respects boundaries of various

    relationships

    is comfortable in groups

    situations

    is comfortable in one-to-one

    situations

    expresses needs and wishes to

    others appropriately

    is comfortable hearing others'

    mentoring/cross-age tutoring

    peer coaching

    current events

    exchange programs

    studying world religions

    multicultural studies/global studies

    futuristic

    character analysis

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    concerns/comments

    imagines in interactions

    uses interaction with others

    (including in one's head) torelax

    uses interactions as a memory

    aid

    tunes in to interactions over

    any other form (is aware of

    interactions in public places

    before hears announcements or

    music)

    thinks in interactions most ofthe time

    codes emotional information

    into interactional forms

    reacts with pleasure to

    interactions

    can tell when something is

    "wrong" in interactions

    automatically focuses on

    interactions

    remembers interactions

    automatically

    prefers interaction in the

    environment

    actively seeks interactions in

    the environment

    enjoys interactional humor

    (culturally appropriate and

    nonthreatening teasing)

    experiences strong reactions to

    interactions

    actions affected by interactions

    can role play interactions

    seeks new people and friends

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    seeks interactions with others

    can predict what is likely to

    come next in any given

    interaction

    chooses to express ideas and

    emotions in interactions with

    others

    discerns feelings and emotions

    in others

    differentiate emotions in others

    engages in interactions

    regularly and frequently

    is willing and anxious to share

    own experience and

    achievements through

    interactions with others

    cultural/social events marked

    or remembered by the

    interactions (remembers who

    fought with whom or who

    really like whom at any given

    event)

    is often profoundly emotionally

    affected by interactions

    interactions with others

    increases and heightens

    experiences such a movies,

    plays

    can interpret emotions and

    feeling in others

    apprehends subtleties in

    interactions (when a person

    takes an emotional risk with

    another)

    quickly assimilates others'

    feelings

    pursues activities that entail

    interactions

    thinks in interactions without

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    conscious transition

    innovates in own interactions

    with others.

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