Chapter Overviecomarc/slides/lect7-1.pdfChapter Overview 5.1 Introduction 5.2 The ABCs of Caches 5.3...

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Chapter Overview 5.1 Introduction 5.2 The ABCs of Caches 5.3 Reducing Cache Misses 5.4 Reducing Cache Miss Penalty 5.5 Reducing Hit Time 5.6 Main Memory 5.7 Virtual Memory 5.8 Protection and Examples of Virtual Memory

Transcript of Chapter Overviecomarc/slides/lect7-1.pdfChapter Overview 5.1 Introduction 5.2 The ABCs of Caches 5.3...

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Chapter Overview5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

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Introduction

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

The Big Picture: Where are We Now?

The Five Classic Components of a Computer

Control

Datapath

Memory

Processor

Input

Output

• Topics In This Chapter: – SRAM Memory Technology– DRAM Memory Technology– Memory Organization

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Technology Trends

DRAM

Year Size Cycle Time

1980 64 Kb 250 ns

1983 256 Kb 220 ns

1986 1 Mb 190 ns

1989 4 Mb 165 ns

1992 16 Mb 145 ns

1995 64 Mb 120 ns

Capacity Speed (latency)Logic: 2x in 3 years 2x in 3 yearsDRAM: 4x in 3 years 2x in 10 yearsDisk: 4x in 3 years 2x in 10 years

1000:1! 2:1!

Introduction The Big Picture: Where are We Now?

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µProc60%/yr.(2X/1.5yr)

DRAM9%/yr.(2X/10 yrs)

1

10

100

100019

8019

81

1983

1984

1985

1986

1987

1988

1989

1990

1991

1992

1993

1994

1995

1996

1997

1998

1999

2000

DRAM

CPU

1982

Processor-MemoryPerformance Gap:(grows 50% / year)

Per

form

ance

Time

“Moore’s Law”

Processor-DRAM Memory Gap (latency)

Who Cares About the Memory Hierarchy?

IntroductionThe Big Picture: Where are

We Now?

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Interfacing Memory

• Memory connected to cache via a bus

• Board-level wiring: 100MHz is “good”

PC Mem bus bus is usually narrowerthan cache block size(e.g. 8 bytes vs 32)

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Miss Penalty

• Three components to miss penalty

– 1. Wait for bus– 2. Memory latency (wait for first byte)

Thit Tmiss

PC Mem bus

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Memory Busses

• Crude: lock bus for entire transaction– simple: can use the DRAM core interface exactly.

• Better: split-transaction– pass commands and data as separate chunks– requires buffering at end-points, tagging of

requests if you permit multiple outstanding requests, etc. Adr. datatime.... (bus unused in the meantime) ....Bus:

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Latency vs. Bandwidth

• Two metrics of interest:

– Latency: I.e. bulk of Cache Miss Penalty• Access Time: time between request and word arrives

• Cycle Time: time between requests

– Bandwidth: contributes to transfer time• relevent for large cache blocks

• relevant for I/O

– bandwidth is easier to improve than latency (just add money)

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Memory Organizations• Simple:– CPU, Cache, Bus,

Memory same width (32 or 64 bits)

• Wide:– CPU/Mux 1 word;

Mux/Cache, Bus, Memory N words (Alpha: 64 bits & 256 bits; UtraSPARC 512)

• Interleaved:– CPU, Cache, Bus 1

word: Memory N Modules(4 Modules); example is word interleaved simple interleavedwide

PMC PCMmux

PM C M MM mux bus

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Performance:

Simple

A0 D0timeBus: A1 D1 A2 D2

PMC Each memory transactionhandled separately.Example: 32byte cache lines,8-byte-wide bus and memory.Bus: 100MHz (10nS), memory 80nS

Total: 40 cycles = 4 * (1 + 8 + 1) A3

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Performance:

Wide

A0 D0timeBus:Bus, memory is 32-bytes wide!Example: 32byte cache linesfetched in one transaction.Bus: 100MHz, memory 80nS

Total: 10 cycles 1 * (1 + 8 + 1)

PCMmux

works great but is expensive!

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Performance:

Interleaved

A0 A1 A2 A3 D0timeBus:Memory is 8-bytes wide butthere are four banks.Example: 32byte cache linesfetched in four transactions,overlappedBus: 100MHz, memory 80nS

Total: 13 cycles 1 + 8 + 4

PM C M MM mux bus

D1 D2 D3nice tradeoff

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Interleaving: Two Variations

• 1. Strictly sequential accesses– I.e. for cache line fill, as above– Can be implemented with one DRAM array using

column-only (“page mode”) accesses (up to width of a column)

• 2. Arbitrary accesses– Requires a source of multiple, overlapped requests

• Advanced CPU and cache technology: write buffers, non-blocking miss-under-miss caches, prefetching.

• I/O with DMA-capable controller• Multiprocessors

– Requires multiple independent arrays

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Independent Memory Banks• How many banks?

– IF accesses are sequential, THEN making the number of banks equal to the number of clock cycles to access one bank allows all latency to be covered.

– BUT if the pattern is non-sequential, the first bank will be reused prematurely, inducing a stall.0 1 2 34 5 6 78 9 10 11 048sequential access--> fast! pathological case--> slow!... ...

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Avoiding Bank Conflicts• Lots of banksint x[256][512];

for (j = 0; j < 512; j = j+1)for (i = 0; i < 256; i = i+1)

x[i][j] = 2 * x[i][j];

• Even with 128 banks, since 512 is multiple of 128, conflict on word accesses

• Solutions:– software: loop interchange

– software: adjust the array size to a prime # (“array padding”)

– hardware: prime number of banks (e.g. 17)

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Improved DRAM interfaces• Multiple CAS accesses: several names (page mode)

– Extended Data Out (EDO): 30% faster in page mode

• New DRAMs to address gap; what will they cost, will they survive?

– Synchronous DRAM: 2-4 banks on chip, a clock signal to DRAM, transfer synchronous to system clock (66 - 150 MHz)

– RAMBUS: startup company; reinvent DRAM interface• Each chip a module vs. slice of memory (8-16 banks)

• Short bus between CPU and chips

• Does own refresh

• Block transfer mechanism, arbitrary sequencing

• 2 bytes @ 800Mhz (1.6GB/s per bus)

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Current Memory Technology:

Direct RDRAM(see also SDRAM, DDR SDRAM)

• Packet-switched bus interface– 18-bits of data, 8 bits control at 800MHz– collected into packets of 8 at 100MHz (10nS)– That’s 16 bytes w/ECC plus controls for multiple banks

• Internally banked– 128Mbit (16Mbyte) part has 32 banks

• Timing– TRA is 40nS (but effectively 60nS due to the interface)

– one row cycle time is 80nS but a new bank can start every 10nS– TCA is 20nS (effectively 40nS), new column can start every 10nS

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Today’s Situation: Microprocessor

• Rely on caches to bridge gap• Microprocessor-DRAM performance gap

– time of a full cache miss in instructions executed

1st Alpha (7000): 340 ns/5.0 ns = 68 clks x 2 or 136 instructions2nd Alpha (8400): 266 ns/3.3 ns = 80 clks x 4 or 320 instructions

3rd Alpha (t.b.d.): 180 ns/1.7 ns =108 clks x 6 or 648 instructions

– 1/2X latency x 3X clock rate x 3X Instr/clock ⇒ -5X

IntroductionThe Big Picture: Where are

We Now?

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Levels of the Memory Hierarchy

CPU Registers100s Bytes1s ns

CacheK Bytes4 ns1-0.1 cents/bit

Main MemoryM Bytes100ns- 300ns$.0001-.00001 cents /bitDiskG Bytes, 10 ms (10,000,000 ns)

10 - 10 cents/bit-5 -6

CapacityAccess TimeCost

Tapeinfinitesec-min10

-8

Registers

Cache

Memory

Disk

Tape

Instr. Operands

Blocks

Pages

Files

StagingXfer Unit

prog./compiler1-8 bytes

cache cntl8-128 bytes

OS512-4K bytes

user/operatorMbytes

Upper Level

Lower Level

faster

Larger

Introduction The Big Picture: Where are We Now?

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The ABCs of Caches

In this section we will:

Learn lots of definitions about caches – you can’t talk about something until you understand it (this is true in computer science at least!)

Answer some fundamental questions about caches:

• Q1: Where can a block be placed in the upper level? (Block placement)

• Q2: How is a block found if it is in the upper level? (Block identification)

• Q3: Which block should be replaced on a miss? (Block replacement)

• Q4: What happens on a write? (Write strategy)

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

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The Principle of Locality

• The Principle of Locality:– Program access a relatively small portion of the address space at

any instant of time.

• Two Different Types of Locality:– Temporal Locality (Locality in Time): If an item is referenced, it will

tend to be referenced again soon (e.g., loops, reuse)

– Spatial Locality (Locality in Space): If an item is referenced, items whose addresses are close by tend to be referenced soon (e.g., straightline code, array access)

• Last 15 years, HW relied on locality for speed

The ABCs of Caches Definitions

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Memory Hierarchy: Terminology

• Hit : data appears in some block in the upper level (ex ample: Block X) – Hit Rate: the fraction of memory access found in the upper level– Hit Time: Time to access the upper level which consists of

RAM access time + Time to determine hit/miss• Miss : data needs to be retrieve from a block in the low er level (Block Y)

– Miss Rate = 1 - (Hit Rate)

– Miss Penalty: Time to replace a block in the upper level + Time to deliver the block the processor

• Hit Time << Miss Penalty (500 instructions on 21264 !)

Lower LevelMemoryUpper Level

MemoryTo Processor

From ProcessorBlk X

Blk Y

The ABCs of Caches Definitions

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Cache Measures

• Hit rate: fraction found in that level– So high that usually talk about Miss rate– Miss rate fallacy: as MIPS to CPU performance,

miss rate to average memory access time in memory • Average memory-access time

= Hit time + Miss rate x Miss penalty (ns or clocks)

• Miss penalty: time to replace a block from lower level, includi ng time to replace in CPU

– access time: time to lower level = f(latency to lower level)

– transfer time: time to transfer block =f(Bandwidth between upper & lower levels)

The ABCs of Caches Definitions

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Simplest Cache: Direct MappedMemory

4 Byte Direct Mapped Cache

Memory Address0

1

2

3

4

5

6

7

8

9

A

B

C

D

E

F

Cache Index

0

1

2

3

• Location 0 can be occupied by data from:– Memory location 0, 4, 8, ... etc.– In general: any memory location

whose 2 LSBs of the address are 0s– Address<1:0> => cache index

• Which one should we place in the cache?• How can we tell which one is in the cache?

The ABCs of Caches Definitions

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1 KB Direct Mapped Cache, 32B blocks

• For a 2 ** N byte cache:– The uppermost (32 - N) bits are always the Cache Tag– The lowest M bits are the Byte Select (Block Size = 2 ** M)

Cache Index

0123

:

Cache DataByte 0

0431

:

Cache Tag Example: 0x50Ex: 0x01

0x50

Stored as partof the cache “state”

Valid Bit

:31

Byte 1Byte 31 :

Byte 32Byte 33Byte 63 :

Byte 992Byte 1023 :

Cache Tag

Byte SelectEx: 0x00

9

The ABCs of Caches Definitions

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Simplest Cache: Direct MappedMemory

16K Byte Direct Mapped Cache

Memory Address0

1

2

~~~~~~~~~~~~~

16384

5

6

~~~~~~~~~~~~~

327689

A

~~~~~~~~~~~~~49152

D

E

~~~~~~~~~~~~~

Cache Index

0

1

~

511

The ABCs of Caches Definitions

16384

045131431

000000000000000001 000000000 00000

16415

045131431

000000000000000001 000000000 11111

16416

045131431

000000000000000001 000000001 00000

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Simplest Cache: Direct MappedMemoryMemory Address0

1

2

~~~~~~~~~~~~~

16384

5

6

~~~~~~~~~~~~~

327689

A

~~~~~~~~~~~~~49152

D

E

~~~~~~~~~~~~~

The ABCs of Caches Definitions

16384

045131431

000000000000000001 000000000 00000

32768

045131431

000000000000000010 000000000 00000

49152

045131431

000000000000000011 000000000 00000

Tag Index Loc. InCacheLine

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Set AssociativeMemory

4 Byte 2-way Set Associative Cache

Memory Address0

1

2

3

4

5

6

7

8

9

A

B

C

D

E

F

Cache Index

01

2

3

• Location 0 can be occupied by data from:– Memory location 0, 2, 4, 6, 8, ... etc.– In general: any memory location

whose 1 LSBs of the address are 0s– Address<0> => cache index

• Which one should we place in the cache?• How can we tell which one is in the cache?

The ABCs of Caches Definitions

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Set Associative CacheMemory

16K Byte 4-way Set Associative Cache

Memory Address0

8192

16384

24576

~~~~~~~~~~~~~

Cache Index

0

1

~

128

The ABCs of Caches Definitions

16384

045131431

000000000000000001 000000000 00000

16384

045111231

00000000000000000100 0000000 00000

4096

12288

20480 Direct Mapped

4-Way Set Associative

Why???~~~~~~~~~~~~~

~~~~~~~~~~~~~

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4 -Way Set Associative CacheMemoryMemory Address0

8192

16384

24576

~~~~~~~~~~~~~

The ABCs of Caches Definitions

0

16416

045111231

00000000000000000001 0000001 00000

4096

12288

20480

4-Way Set Associative

~~~~~~~~~~~~~

~~~~~~~~~~~~~16384

045111231

00000000000000000100 0000000 00000

16415

045111231

00000000000000000100 0000000 11111

8192

045111231

00000000000000000010 0000000 00000

12288

045111231

00000000000000000011 0000000 00000

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• Block 12 placed in 8 block cache:– Fully associative, direct mapped, 2-way set associative

– S.A. Mapping = Block Number Modulo Number Sets

Memory

The ABCs of Caches Q1: Where Can A Block Be Placed In A Cache?

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Two-way Set Associative Cache

• N-way set associative: N entries for each Cache Ind ex– N direct mapped caches operates in parallel (N typically 2 to 4)

• Example: Two-way set associative cache– Cache Index selects a “set” from the cache– The two tags in the set are compared in parallel– Data is selected based on the tag result

Cache DataCache Block 0

Cache TagValid

:: :

Cache DataCache Block 0

Cache Tag Valid

: ::

Cache Index

Mux 01Sel1 Sel0

Cache Block

CompareAdr Tag

Compare

OR

Hit

The ABCs of Caches Definitions

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Disadvantage of Set Associative Cache

• N-way Set Associative Cache v. Direct Mapped Cache:– N comparators vs. 1– Extra MUX delay for the data

– Data comes AFTER Hit/Miss• In a direct mapped cache, Cache Block is available BEFORE Hit/Miss:

– Possible to assume a hit and continue. Recover later if miss.

Cache DataCache Block 0

Cache Tag Valid

: ::

Cache DataCache Block 0

Cache TagValid

:: :

Cache Index

Mux 01Sel1 Sel0

Cache Block

CompareAdr Tag

Compare

OR

Hit

The ABCs of Caches Definitions

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• Tag on each block– No need to check index or block offset

• Increasing associativity shrinks index, expands tag

The ABCs of Caches Q2: How is a block found if it is in the cache?

Block Address

Block OffsetTag Index

This is Figure 5.3

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• Easy for Direct Mapped• Set Associative or Fully Associative:

– Random– LRU (Least Recently Used)

Associativity: 2-way 4-way 8-waySize LRU Random LRU Random LRU Random16 KB 5.2% 5.7% 4.7% 5.3% 4.4% 5.0%64 KB 1.9% 2.0% 1.5% 1.7% 1.4% 1.5%256 KB 1.15% 1.17% 1.13% 1.13% 1.12% 1.12%

The ABCs of Caches Q3: Which block should be replaced on a cache miss?

This is Figure 5.4

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• Write through—The information is written to both the block in the cache and to the block in the lower-level me mory.

• Write back—The information is written only to the block in the cache. The modified cache block is written to m ain memory only when it is replaced.

– is block clean or dirty?

• Pros and Cons of each?– WT: read misses cannot result in writes

– WB: no repeated writes to same location• WT always combined with write buffers so that don’t wait for

lower level memory

The ABCs of Caches Q4: What happens on a write?

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40• A Write Buffer is needed between the Cache and Memo ry

– Processor: writes data into the cache and the write buffer– Memory controller: write contents of the buffer to memory

• Write buffer is just a FIFO:– Typical number of entries: 4– Works fine if: Store frequency (w.r.t. time) << 1 / DRAM write

cycle• Memory system designer’s nightmare:

– Store frequency (w.r.t. time) -> 1 / DRAM write cycle– Write buffer saturation

ProcessorCache

Write Buffer

DRAM

The ABCs of Caches Q4: What happens on a write?

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• Assume: a 16-bit write to memory location 0x0 and c auses a miss– Do we read in the block?

• Yes: Write Allocate

• No: Write Not AllocateCache Index

0123

:

Cache DataByte 0

0431

:

Cache Tag Example: 0x00Ex: 0x00

0x50Valid Bit

:31

Byte 1Byte 31 :

Byte 32Byte 33Byte 63 :

Byte 992Byte 1023 :

Cache Tag

Byte SelectEx: 0x00

9

Write-miss Policy: Write Allocate versus Not Alloca te

Q5:What happens on a write?The ABCs of Caches

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• Suppose a processor executes at – Clock Rate = 1000 MHz (1 ns per cycle)– CPI = 1.0 – 50% arithmetic/logic, 30% load/store, 20% control

• Suppose that 10% of memory operations get 100 cycle miss penalty

• CPI = ideal CPI + average stalls time per instructi on= 1.0(cycle)

• +( 0.30 (data-operations/instruction) x 0.10 (miss/data-op) x 100 (cycle/miss) )

= 1.0 cycle + 3.0 cycle = 4.0 cycle

• 75 % of the time the processor is stalled waiting f or memory!

• a 1% instruction miss rate would add an additional 1.0 cycles to the CPI!

Ideal CPI 1.0Data Miss 1.5Inst Miss 0.5

Cache PerformanceThe ABCs of Caches

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Which has a lower miss rate:• A 16-KB instruction cache with a 16-KB data cache, or• A 32-KB unified cache?• Assume a hit takes 1 clock cycle and the miss penal ty is 50 cycles.• Assume a load or store takes 1 extra clock cycle on a unified cache

since there is only one cache port.• Assume 75% of memory accesses are instruction refer ences.

(75% X 0.64%) + (25% X 6.47%) = 2.10%Average memory access time (split)

= 75% X ( 1 + 0.64% X 50) + 25% X ( 1 + 6.47% X 50) = 0.990 + 1.059 = 2.05Average memory access time(unified)

= 75% X ( 1 + 1.99% X 50) + 25% X ( 1 + 1 + 1.99% X 50) = 1.496 + 0.749 = 2.24

The ABCs of Caches Cache Performance

Example Pages 384-5

1.35%3.77%0.15%64KB

1.99%4.82%0.39%32 KB

2.87%6.47%0.64%16KB

4.57%10.19%1.10%8 KB

Unified CacheData CacheInstruction CacheSize

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The ABCs of Caches Improving Cache Performance

The next few sections look at ways to improve cache and memory access times.

)***(* TimeClockCycleyMissPenaltMissRateCPIICCPUtime nInstructiossMemoryAcce

Execution +=

Average Memory Access Time = Hit Time + Miss Ra te * Miss Penalty

Does this equationmake sense??

Section 5.3 Section 5.4Section 5.5

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Reducing Cache Misses5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

– Compulsory—The first access to a block is not in the cache, so the block must be brought into the cache. Also called cold start misses or first reference misses.(Misses in even an Infinite Cache)

– Capacity—If the cache cannot contain all the blocks needed during execution of a program, capacity misses will occur due to blocks being discarded and later retrieved.(Misses in Fully Associative Size X Cache)

– Conflict—If block-placement strategy is set associative or direct mapped, conflict misses (in addition to compulsory & capacity misses) will occur because a block can be discarded and later retrieved if too many blocks map to its set. Also called collision misses or interference misses.(Misses in N-way Associative, Size X Cache)

Classifying Misses: 3 Cs

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46Cache Size (KB)

0

0.02

0.04

0.06

0.08

0.1

0.12

0.14

1 2 4 8

16 32 64

128

1-way

2-way

4-way

8-way

Capacity

Compulsory

3Cs Absolute Miss Rate (SPEC92)

Conflict

Compulsory vanishinglysmall

Reducing Cache Misses Classifying Misses: 3 Cs

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47Cache Size (KB)

0

0.02

0.04

0.06

0.08

0.1

0.12

0.141 2 4 8

16 32 64

128

1-way

2-way

4-way

8-way

Capacity

Compulsory

2:1 Cache Rule

Conflict

miss rate 1-way associative cache size X = miss rate 2-way associative cache size X/2

Reducing Cache Misses Classifying Misses: 3 Cs

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3Cs Relative Miss Rate

Cache Size (KB)

0%

20%

40%

60%

80%

100%1 2 4 8

16 32 64

128

1-way

2-way4-way

8-way

Capacity

Compulsory

Conflict

Flaws: for fixed block sizeGood: insight => invention

Reducing Cache Misses Classifying Misses: 3 Cs

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49Block Size (bytes)

Miss Rate

0%

5%

10%

15%

20%

25%

16 32 64

128

256

1K

4K

16K

64K

256K

Reducing Cache Misses 1. Larger Block Size

Size of Cache

Using the principle of locality.The larger the block, the greater thechance parts of it will be used again.

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• 2:1 Cache Rule: Miss Rate Direct Mapped cache size N

= Miss Rate 2-way cache size N/2

• But Beware: Execution time is the only final measur e we can believe!

– Will Clock Cycle time increase as a result of having a more complicated cache?

– Hill [1988] suggested hit time for 2-way vs. 1-way is: external cache +10%, internal + 2%

2. Higher AssociativityReducing Cache Misses

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Example: Avg. Memory Access Time vs. Miss Rate

2. Higher AssociativityReducing Cache Misses

The time to access memory has several components. The equation is:Average Memory Access Time = Hit Time + Miss Rate X Miss Penalty

The miss penalty is 50 cycles.

See data on next page.

1.148

1.123

1.102

1.001

Clock Cycle Time

Associativity

Result

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2. Higher AssociativityReducing Cache Misses

Example: Avg. Memory Access Time vs. Miss Rate

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• How to combine fast hit time of direct mapped yet s till avoid conflict misses?

• Add buffer to place data discarded from cache• A 4-entry victim cache removed 20% to 95% of confli cts for a 4 KB direct

mapped data cache• Used in Alpha, HP machines.

• In effect, this gives the same behavior as associat ivity, but only on those cache lines that really need it.

Reducing Cache Misses 3. Victim Caches

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Reducing Cache Miss Penalty

Time to handle a miss is becoming more and more the controlling factor. This is because of the great improvement in speed of processors as compared to the speed of memory.

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

Average Memory Access Time = Hit Time + Miss Rate * Miss Penalty

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• Write through with write buffers offer RAW conflict s with main memory reads on cache misses

• If simply wait for write buffer to empty, might inc rease read miss penalty (old MIPS 1000 by 50% )

• Check write buffer contents before read; if no conflicts, let the memory access continue

• Write Back?– Read miss replacing dirty block– Normal: Write dirty block to memory, and then do the read

– Instead copy the dirty block to a write buffer, then do the read, and then do the write

– CPU stall less since restarts as soon as do read

Reducing Cache Miss Penalty

Prioritization of Read Misses over Writes

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• Don’t have to load full block on a miss• Have valid bits per subblock to indicate valid• (Originally invented to reduce tag storage)

Valid BitsSubblocks

Reducing Cache Miss Penalty

Sub Block Placement for Reduced Miss Penalty

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• Don’t wait for full block to be loaded before resta rting CPU– Early restart—As soon as the requested word of the block arrives,

send it to the CPU and let the CPU continue execution

– Critical Word First—Request the missed word first from memory and send it to the CPU as soon as it arrives; let the CPU continue execution while filling the rest of the words in the block. Also called wrapped fetch and requested word first

• Generally useful only in large blocks, • Spatial locality a problem; tend to want next seque ntial word, so

not clear if benefit by early restart

block

Reducing Cache Miss Penalty

Early Restart and Critical Word First

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• L2 EquationsAverage Memory Access Time = Hit Time L1 + Miss Rate L1 x Miss Penalty L1

Miss Penalty L1 = Hit Time L2 + Miss Rate L2 x Miss Penalty L2

Average Memory Access Time = Hit Time L1

+ Miss Rate L1 x (Hit Time L2 + Miss Rate L2 + Miss Penalty L2)

• Definitions:– Local miss rate— misses in this cache divided by the total number of

memory accesses to this cache (Miss rateL2)– Global miss rate—misses in this cache divided by the total number of

memory accesses generated by the CPU(Miss RateL1 x Miss RateL2)

– Global Miss Rate is what matters

Reducing Cache Miss Penalty

Second Level Caches

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Comparing Local and Global Miss Rates

• 32 KByte 1st level cache;Increasing 2nd level cache

• Global miss rate close to single level cache rate provided L2 >> L1

• Don’t use local miss rate• L2 not tied to CPU clock cycle!• Cost & A.M.A.T.• Generally Fast Hit Times and

fewer misses• Since hits are few, target miss

reduction

Cache Size

Cache Size

Reducing Cache Miss Penalty

Second Level Caches

Linear Scale

Log Scale

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Reducing Hit Time

This is about how to reduce time to access data that IS in the cache.

What techniques are useful for quickly and efficiently finding out if data is in the cache, and if it is, getting that data out of the cache.

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

Average Memory Access Time = Hit Time + Miss Rate * Miss Penalty

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Reducing Hit Time

• Why Alpha 21164 has 8KB Instruction and 8KB data ca che + 96KB second level cache?– Small data cache and clock rate

• Direct Mapped, on chip

• Since most data DOES hit the cache, saving a cycle on data access in the cache is a significant result.

Small and Simple Caches

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• Send virtual address to cache? Called Virtually Addressed Cache or just Virtual Cache vs. Physical Cache

– Every time process is switched logically must flush the cache; otherwise get false hits

• Cost is time to flush + “compulsory” misses from empty cache– Dealing with aliases (sometimes called synonyms);

Two different virtual addresses map to same physical address– I/O must interact with cache, so need virtual address

• Solution to aliases– HW guarantees that every cache block has unique physical address– SW guarantee : lower n bits must have same address;

as long as covers index field & direct mapped, they must be unique;called page coloring

• Solution to cache flush– Add process identifier tag that identifies process as well as address within

process: can’t get a hit if wrong process

Reducing Hit Time Avoid Address Translation During Indexing of Cache

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How to do parallel operations with Virtually Addres sed Caches

CPU

TB

$

MEM

VA

PA

PA

ConventionalOrganization

CPU

$

TB

MEM

VA

VA

PA

Virtually Addressed CacheTranslate only on miss

Synonym Problem

CPU

$ TB

MEM

VA

PATags

PA

Overlap $ accesswith VA translation:requires $ index toremain invariant

across translation

VATags

L2 $

Reducing Hit Time Avoid Address Translation During Indexing of Cache

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Fast Cache Hits by Avoiding Translation: Process ID impact

Black is uni-processLight Gray is multi-process when

flushing cacheDark Gray is multi-process when

using Process ID tagY axis: Miss Rates up to 20%X axis: Cache size from 2 KB to 1024

KB

Reducing Hit Time Avoid Address Translation During Indexing of Cache

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• Pipeline Tag Check and Update Cache as separate sta ges; current write tag check & previous write cache update

• Only STORES in the pipeline; empty during a miss

Store r2, (r1) Check r1Add --Sub --Store r4, (r3) M[r1]<-r2&

• In shade is “ Delayed Write Buffer ”; must be checked on reads; either complete write or read from buffer

Reducing Hit Time Pipelining Writes for Fast Write Hits

Check r3

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Cache Optimization Summary

Technique MR MP HT ComplexityLarger Block Size + – 0Higher Associativity + – 1Victim Caches + 2Pseudo-Associative Caches + 2HW Prefetching of Instr/Data + 2Compiler Controlled Prefetching + 3Compiler Reduce Misses + 0Priority to Read Misses + 1Subblock Placement + + 1Early Restart & Critical Word 1st + 2Non-Blocking Caches + 3Second Level Caches + 2Small & Simple Caches – + 0Avoiding Address Translation + 2Pipelining Writes + 1

mis

s ra

tehi

t tim

em

iss

pena

lty

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Main Memory

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

• Performance of Main Memory: – Latency : Cache Miss Penalty

• Access Time: time between request and word arrives

• Cycle Time: time between requests– Bandwidth : I/O & Large Block Miss Penalty (L2)

• Main Memory is DRAM: Dynamic Random Access Memory

– Dynamic since needs to be refreshed periodically (8 ms, 1% time)

– Addresses divided into 2 halves (Memory as a 2D matrix):

• RAS or Row Access Strobe• CAS or Column Access Strobe

• Cache uses SRAM: Static Random Access Memory

– No refresh (6 transistors/bit vs. 1 transistor /bit , area is 10X)

– Address not divided: Full addreess• Size: DRAM/SRAM - 4-8,

Cost/Cycle time: SRAM/DRAM - 8-16

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• “Out-of-Core”, “In-Core,” “Core Dump”?• “Core memory”?• Non-volatile, magnetic• Lost to 4 Kbit DRAM (today using 64Kbit DRAM)• Access time 750 ns, cycle time 1500-3000 ns

Main Memory Memory Technology & Organization

Core Memory

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DRAM logical organization (4 Mbit)

• Square root of bits per RAS/CAS

Column Decoder

Sense Amps & I/O

Memory Array(2,048 x 2,048)

A0…A10

11Data In

Data Out

Word LineStorage Cell

Main Memory Memory Technology & Organization

Address Buffer

Row Decoder

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70Block

Row Dec.9 : 512

RowBlock

Row Dec.9 : 512

Column Address

… BlockRow Dec.9 : 512

BlockRow Dec.9 : 512

Block 0 Block 3…

I/OI/O

I/OI/O

I/OI/O

I/OI/O

D

Q

Address

2

8 I/Os

8 I/Os

DRAM logical organization (4 Mbit)

Main Memory Memory Technology & Organization

Row Address

ColumnAddress

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DRAM Performance

• A 60 ns ( tRAC) DRAM can – perform a row access only every 110 ns (tRC) – perform column access (tCAC) in 15 ns, but time between column

accesses is at least 35 ns (tPC).

• In practice, external address delays and turning around buses make it 40 to 50 ns

• These times do not include the time to drive the ad dresses off the microprocessor nor the memory controller overhead!

Main Memory Memory Technology & Organization

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Simple: – CPU, Cache, Bus, Memory

same width (32 or 64 bits)

Wide: – CPU/Mux 1 word;

Mux/Cache, Bus, Memory N words (Alpha: 64 bits & 256 bits; UtraSPARC 512)

Interleaved: – CPU, Cache, Bus 1 word:

Memory N Modules(4 Modules); example is word interleaved

Memorybank 0

Memorybank 1

Memorybank 2

Memorybank 3

Bus

Cache

CPU

(c) Interleaved memory organization

Bus

Cache

CPU

(a) One-word-wide memory organization

Bus

Cache

CPU

(b) Wide memory organization

Multiplexor

Memory

Memory

Main Memory Main Memory Performance

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• Timing model (word size is 32 bits)– 1 to send address,

– 6 access time, 1 to send data

– Cache Block is 4 words

• Simple M.P. = 4 x (1+6+1) = 32• Wide M.P. = 1 + 6 + 1 = 8• Interleaved M.P. = 1 + 6 + 4x1 = 11

Main Memory Main Memory Performance

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• Memory banks for independent accesses vs. faster sequential accesses

– Multiprocessor

– I/O

– CPU with Hit under n Misses, Non-blocking Cache

• Superbank: all memory active on one block transfer (or Bank)

• Bank: portion within a superbank that is word interleave d

Superbank Bank

Main Memory Independent Memory Banks

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Virtual Memory

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

Permits a program's memory to be physically noncontiguous so it can be allocated from wherever available. This avoids fragmentation and compaction.

WHY VIRTUAL MEMORY?• We've previously required the entire logical

space of the process to be in memory before the process could run. We will now look at alternatives to this.

• Most code/data isn't needed at any instant, or even within a finite time - we can bring it in only as needed.

VIRTUES• Gives a higher level of multiprogramming

• The program size isn't constrained (thus the term 'virtual memory'). Virtual memory allows very large logical address spaces.

• Swap sizes smaller.

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Virtual memory The conceptual separation of user logical memory fr om physical memory. Thus we can have large virtual m emory on a small physical memory.

VirtualMemory

MemoryMap

PhysicalMemory

Disk

Individual Pages

Virtual Memory Definitions

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Permits a program's memory to be physically noncont iguous so it can be allocated from wherever available. This avoids fragmentation and compaction.

HARDWAREAn address is determined by:

page number ( index into table ) + offset

---> mapping into --->base address ( from table ) + offset.

Frames = physical blocksPages = logical blocks

Size of frames/pages is defined by hardware (power of 2 to ease calculations)

Virtual Memory Paging

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Paging Example - 32-byte memory with 4-byte pages

0 a1 b2 c3 d

4 e5 f6 g7 h

8 I9 j

10 k11 l

12 m13 n14 o15 p

0 51 62 13 2

Page Table

Logical Memory

0

4 Ijkl

8 mnop

12

16

20 ab cd

24 efgh

28

Physical Memory

Virtual Memory Paging

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IMPLEMENTATION OF THE PAGE TABLE

– A 32 bit machine can address 4 gigabytes which is 4 million pages (at 1024 bytes/page). WHO says how big a page is, anyway?

– Could use dedicated registers (OK only with small tables.)

– Could use a register pointing to table in memory (slow access.)

– Cache or associative memory (TLB = Translation Lookaside Buffer): simultaneous search is fast and uses only a few registers.

TLB

TLB Hit

TLB Miss

Virtual Memory Paging

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IMPLEMENTATION OF THE PAGE TABLEIssues include:

key and valuehit rate 90 - 98% with 100 registersadd entry if not found

Effective access time = %fast * time_fast + %slow * time_slow

Relevant times:20 nanoseconds to search associative memory – the TL B.200 nanoseconds to access memory and bring it into TLB for next time.

Calculate time of access:hit = 1 search + 1 memory referencemiss = 1 search + 1 mem reference(of page table) + 1 mem reference.

Virtual Memory Paging

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SHARED PAGES

Data occupying one physical page, but pointed to by multiple logical pages.

Useful for common code - must be write protected. (NO write-able data mixed with code.)

Extremely useful for read/write communication between processes.

Virtual Memory Paging

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INVERTED PAGE TABLE:

One entry for each real page of memory.

Entry consists of the virtual address of the page stored in that real memory location, with information about the process that owns that page.

Essential when you need to do work on the page and must find out what process owns it.

Use hash table to limit the search to one - or at most a few - page table entries.

Virtual Memory Paging

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MULTILEVEL PAGE TABLE

A means of using page tables for large address spaces.

Virtual Memory Paging

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HARDWARE -- Must map a dyad (segment / offset) into one-dimen sional address.

CPU

MEMORY

Limit Base

+<

No

LogicalAddress Yes

PhysicalAddress

Segment Table

S D

Virtual Memory Paging

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Basic Issues in VM System Design

• Size of information blocks that are transferred fro m secondary to main storage (M)

• Block of information brought into M, and M is full, then some region of M must be released to make room for the new block � replacement policy

• Which region of M is to hold the new block --> placement policy

• Missing item fetched from secondary memory only on the occurrence of a fault --> demand load policy

pagesreg

cachemem disk

frame

Questions about MemoryVirtual Memory

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4 Questions for Virtual Memory– Q1: Where can a block be placed in the upper level?

Fully Associative, Set Associative, Direct Mapped

– Q2: How is a block found if it is in the upper level?Tag/Block

– Q3: Which block should be replaced on a miss? Random, LRU

– Q4: What happens on a write? Write Back or Write Through (with Write Buffer)

Questions about MemoryVirtual Memory

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Virtual Address and a Cache

CPUTrans-lation

Cache MainMemory

VA PA miss

hitdata

It takes an extra memory access to translate VA to PA

This makes cache access very expensive, and this is the "innermost loop" that you want to go as fast as possible

Virtual Memory Techniques for Fast Address Translation

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A Brief Detour

Why access cache with PA at all? VA caches have a problem!synonym / alias problem: two different virtual addresses map to same physical address => two different cache entr ies holding data for the same physical address!

For update: must update all cache entries with sam ephysical address or memory becomes inconsistent

Determining this requires significant hardware, ess entially anassociative lookup on the physical address tags to see if you have multiple hits; or

Software enforced alias boundary : same least significant bit of VA & PA > cache size

Virtual Memory Techniques for Fast Address Translation

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TLBs

A way to speed up translation is to use a special c ache of recentlyused page table entries -- this has many names, but the mostfrequently used is Translation Lookaside Buffer or TLB

Virtual Address Physical Address Dirty Ref Valid Access

Really just a cache on the page table mappings

TLB access time comparable to cache access time(much less than main memory access time)

Virtual Memory Techniques for Fast Address Translation

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Just like any other cache, the TLB can be organized as fully associative, set associative, or direct mapped

TLBs are usually small, typically not more than 128 - 256 entries even on high end machines. This permits fully associative lookup on these machines. Most mid-range machines use small n-way set associative organizations.

CPUTLB

LookupCache Main

Memory

VA PA miss

hit

data

Trans-lation

hit

miss

20 tt1/2 t

Translationwith a TLB

TLBsVirtual Memory Techniques for Fast

Address Translation

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Machines with TLBs go one step further to reduce # c ycles/cache access

They overlap the cache access with the TLB access:

high order bits of the VA are used to look in the T LB while low order bits are used as index into cache

TLBsVirtual Memory Techniques for Fast

Address Translation

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Overlapped Cache & TLB Access

TLB Cache

10 200

4 bytes

index 1 K

page # disp20 12

assoclookup32

PA Hit/Miss PA Data Hit/

Miss

=

IF cache hit AND (cache tag = PA) then deliver data to CPUELSE IF [cache miss OR (cache tag = PA)] and TLB hi t THEN

access memory with the PA from the TLBELSE do standard VA translation

Virtual Memory Techniques for Fast Address Translation

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Problems With Overlapped TLB AccessOverlapped access only works as long as the address bits used to

index into the cache do not change as the result of VA translation

This usually limits things to small caches, large p age sizes, or highn-way set associative caches if you want a large ca che

Example: suppose everything the same except that t he cache isincreased to 8 K bytes instead of 4 K:

11 2

00

virt page # disp20 12

cache index

This bit is changedby VA translation, butis needed for cachelookup

Solutions:go to 8K byte page sizes;go to 2 way set associative cache; orSW guarantee VA[13]=PA[13]

1K

4 410

2 way set assoc cache

Virtual Memory Techniques for Fast Address Translation

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Protection and Examples

The Goal:

One process should not interfere with another

Process model • privileged kernel • independent user processes Privileges vs policy • architecture provided primitives • OS implements policy • problems arise when h/w implements

policy

5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory

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Protection and Examples

Protection Primitives

user vs kernel • at least one privileged mode • special case of rings • usually implemented as mode bits

how do we switch to kernel mode? • protected ``gates'' • change mode and continue at pre-determined address

h/w to compare mode bits to access rights • only access certain resources in kernel mode

Issues

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Protection and Examples

Protection Primitives

base and bounds • privileged registers • base <= address <= bounds segmentation • multiple base and bound registers • protection bits for each segment page-level protection • protection bits in page entry table • cache them in TLB for speed

Issues

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Protection and Examples

Protection on the Pentium

Pentium contains:• Four segments – a program can run in any of them.• Four segments – a program may or may not be able to touch data in a

particular segment.• How would a user and an operating system use these features?

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Protection and Examples

Protection on the Pentium

Segment register contains:

• Base• Limit• Present• Readable• Writable

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Summary5.1 Introduction

5.2 The ABCs of Caches

5.3 Reducing Cache Misses

5.4 Reducing Cache Miss Penalty

5.5 Reducing Hit Time

5.6 Main Memory

5.7 Virtual Memory

5.8 Protection and Examples of Virtual Memory