chapter 7 Product McGraw-Hill/Irwin © 2004 The McGraw-Hill Companies, Inc., All Rights Reserved.
Transcript of chapter 7 Product McGraw-Hill/Irwin © 2004 The McGraw-Hill Companies, Inc., All Rights Reserved.
chapter
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ProductProduct
McGraw-Hill/Irwin © 2004 The McGraw-Hill Companies, Inc., All Rights Reserved.
Product — Today’s Objectives
Objectives will be to:
Develop a clear definition of product
Discuss how the 2Is affect product
Examine the product development process
Explore how products enable customer relationships
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
Chapter 7: Product
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
Augmented Product
Basic Product Daily Newsletter
Advice
In-Depth Information
Engine
Tires
Radio
Extended Warranty
Trade In
Financing
MealPreparation
Fitness Books
Exercise Plan
Traditional: Sports Utility Vehicle
New Economy: e-diets.com
Transportation Dieting Information Core Benefit
ProductDifferentiation
Val
ue P
ropo
sitio
n
Exhibit 7.1: Product Value Hierarchy
Exhibit 7.2: Internet Product Types
Product Type Primary Purpose Internet Properties Examples
Digitized Good Provides core benefit in digitized form online
Is not used up in consumption; easily reproducible; transferable
Downloadable software, music, newspapers
Service Performs core service benefit online
Standardizes service; allows producer and consumer to be separated in space and time; adds vividness to intangibles
Schwab.com, eDiets.com, Yahoo Sports Fantasy Baseball Plus
Retail or Distribution Service
Sells, brokers, or distributes product delivered offline
Helps dispose of perishable inventory; aggregates demand
Amazon.com, priceline, FreeMarkets
Product Augmentation
Adds extra services or benefits to a service or product
Differentiates at low incremental cost
FedEx, Fidelity
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
Exhibit 7.6: The Effects of the 2Is on Product
Users can redevelop aspects of the product to meet individual needs and preferences
Firms can provide more targeted, personalized products
Increases “stickiness” as customers invest time and effort to personalize
Enables responsive service interaction to provide augmented value to the product
Allows companies to quickly gather valuable customer data such as preferences
Customers can be directly involved in the product development process
IndividualizationIndividualization InteractivityInteractivity
ProductProduct
Exhibit 7.7: Product Portfolio
Degree of InnovationDegree of InnovationDegree of InnovationDegree of Innovation
New to FirmNew to Market
New Technology
None Breakthrough or Discontinuous
Incremental
Existing ProductsExisting Products New ProductsNew ProductsLine
ExtensionsLine
Extensions
Exhibit 7.8: Order of Market Entry Effect
Mar
ket
Ad
op
tio
n
First to Market
FastFollower
“Me Too”Entrant
Laggard
Typical “Hockey Stick”Adoption Curve
Time
Exhibit 7.9: Product Life Cycle
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
The Product Development Process
1.
2.
3.
4.
5.
6.
7.
Idea generation
Idea screening
Concept development
Product design
Prototype development
Test marketing
Commercialization
Exhibit 7.10: Stage-Gate New Product Development Process
Exhibit 7.11: Divergent and Convergent Thinking in Development
ConvergentThinking
ConvergentThinking
DivergentThinking
DivergentThinking
Numberof
Ideas
StartStart FinishFinish
Time
1. Brainstorming
Ideas ExpandOver Time
2. Idea Screening
Critical EvaluationNarrows the Focus Over Time
TASK
SEPARATION
Exhibit 7.12: New Product Development Metrics
Customer Is our objective to generate more
business among the existing customer base, attract new users or keepexisting customers?
Do customers have expectations of a particular imagery or positioning that the new productmust be consistent with?
Does the new product fulfill a customer’s needs or aspirations?
People How will the performance of
the development team be measured?
What does an individual employee have to commit him or herself to a particular new product development effort?
What resources and skills will be needed to maximize the team’s probability of success?
Business Extending an existing brand name or
developing a new brand? How does this concept fit into the overall
product / service portfolio of the enterprise? What is the competitive landscape in this
market: fierce, non-existent or somewhere in between?
How attractive is the economic potential of this proposition?
What is the role of each channel and how will they be integrated?
Process What is the desired timing
for market introduction, seasonality or industry event?
Do we have the necessary resources to bring this concept to market?
How long will it take and how much will it cost to develop thisnew product and bring it to market?
What is the required business model and how will it mesh with the existing business model?
Technology Does the enterprise have the
capabilities to develop and deliver this product or is an alliance partner or subcontractor required?
Is there sufficient existing capacity or do new sourcesneed to be identified?
Does the required technology exist today or will new technology need to be developed?
Should the technology be managed internally or outsourced?
Drivers
Enablers
Exhibit 7.13: Internet-Enabled Product Development Process
Beta Testing
Beta Testing Is Critical in New Product Categories
Beta Testing of Rough Products Is Not a Good Idea
Speed to market leads to learning Early entrants in a product category can
count on high customer interest, feedback and free advice
Because they are pioneering an important solution, users take the time to provide in-depth information
Releasing rough beta versions with bugs to be worked out to a set of early users leads to an extremely valuable source of feedback
There is no consistent or reliable feedback mechanism
The testers only report on what they find by happenstance
A poor experience with a beta product is likely to permanently turn off prospective users and create negative “buzz”
Any competitor can readily obtain a beta prototype and replicate, preempt or quickly follow the technology
Point-Counterpoint
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
AwarenessAwareness Exploration/Expansion
Exploration/Expansion CommitmentCommitment DissolutionDissolution
Four Key Stages of Customer Relationships
Core benefit Presentation and
packaging
Presentation and packaging
Attributes and features
Presales support Fulfillment Availability of
complementary products
Customer-specific attributes and features
Upgrades Customer-specific
attributes and features
Post-sales support Tiered service Personalization Customer care
Migration to different product in the portfolio
Customer care
Exhibit 7.14: Product Levers by Relationship Phase
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
Exhibit 7.15: EBay Expansion Through Features and Platforms
Chapter 7: Product
Defining Product
How the 2Is Affect Product
The Product Development Process
How Products Enable Customer Relationships
EBay Case Study
Conclusion
Product — Conclusion
Products come in two basic types: physical products and services. For all products there are three components to the overall value proposition: the core benefit, the basic product and the augmented product.
There are certain product development levers available to managers The levers may be applied to both physical and service products The product development levers can be organized by product type
Basic product development levers Augmented product development levers
The 2Is allow firms to learn about their customers, personalize a product to meet customer preferences and offer customer relationship management tools to provide more value for customers and cut costs for product sellers