Chapter 5: CPU Scheduling
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Transcript of Chapter 5: CPU Scheduling
Chapter 5: CPU SchedulingChapter 5: CPU Scheduling
5.2 Silberschatz, Galvin and Gagne ©2005
Operating System Concepts
Chapter 5: ObjectivesChapter 5: Objectives
Understand Scheduling Criteria Scheduling Algorithms Multiple-Processor Scheduling
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Operating System Concepts
Basic ConceptsBasic Concepts
Maximum CPU utilization obtained with multiprogramming
CPU–I/O Burst Cycle Process execution consists of
a cycle of CPU execution and I/O wait
How long is the CPU burst?
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Operating System Concepts
CPU Burst DistributionCPU Burst Distribution
CPU bursts vary greatly from process to process and from computer to computer
But, in general, they tend to have the following distribution (expo)
Few long bursts
Many short bursts
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Operating System Concepts
CPU SchedulerCPU Scheduler Selects one process from ready queue to run on CPU Scheduling can be
Nonpreemptive Once a process is allocated the CPU, it does not leave
unless:
1. it has to wait, e.g., for I/O request or for a child to terminate
2. it terminates Preemptive
OS can force (preempt) a process from CPU at anytime – Say, to allocate CPU to another higher-priority
process Which is harder to implement? and why?
Preemptive is harder: Need to maintain consistency of data shared between processes, and more importantly, kernel data structures (e.g., I/O queues)
– Think of a preemption while kernel is executing a sys call on behalf of a process (many OSs, wait for sys call to finish)
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Operating System Concepts
DispatcherDispatcher
Scheduler: selects one process to run on CPU Dispatcher: allocates CPU to the selected process,
which involves: switching context switching to user mode jumping to the proper location (in the selected
process) and restarting it Dispatch latency – time it takes for the dispatcher
to stop one process and start another running
How does scheduler select a process to run?
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Operating System Concepts
Scheduling CriteriaScheduling Criteria
CPU utilization – keep the CPU as busy as possible Maximize
Throughput – # of processes that complete their execution per time unit Maximize
Turnaround time – amount of time to execute a particular process (time from submission to termination) Minimize
Waiting time – amount of time a process has been waiting in the ready queue Minimize
Response time – amount of time it takes from when a request was submitted until the first response is produced, not output (for time-sharing environment) Minimize
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Operating System Concepts
Scheduling AlgorithmsScheduling Algorithms
First Come, First Served Shortest Job First Priority Round Robin Multilevel queues
Note: A process may have many CPU bursts, but in the examples we show only one for simplicity
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Operating System Concepts
First-Come, First-Served (FCFS) First-Come, First-Served (FCFS) SchedulingScheduling
Process Burst Time
P1 24
P2 3
P3 3
Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
Waiting time for P1 = 0; P2 = 24; P3 = 27
Average waiting time: (0 + 24 + 27)/3 = 17
P1 P2 P3
24 27 300
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Operating System Concepts
FCFS Scheduling (Cont.)FCFS Scheduling (Cont.)
Suppose that the processes arrive in the order
P2 , P3 , P1
3, 3, 24
The Gantt chart for the schedule is:
Waiting time for P1 = 6; P2 = 0; P3 = 3
Average waiting time: (6 + 0 + 3)/3 = 3 Much better than previous case Convoy effect: short process behind long process
P1P3P2
63 300
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Operating System Concepts
Shortest-Job-First (SJF) Shortest-Job-First (SJF) SchedulingScheduling
Associate with each process the length of its next CPU burst. Use these lengths to schedule the process with the shortest time
Two schemes: nonpreemptive – once CPU given to the process
it cannot be preempted until completes its CPU burst
preemptive – if a new process arrives with CPU burst length less than remaining time of current executing process, preempt. This scheme is know as the Shortest-Remaining-Time-First (SRTF)
SJF is optimal – gives minimum average waiting time for a given set of processes
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Operating System Concepts
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (non-preemptive)
Average waiting time = (0 + 6 + 3 + 7)/4 = 4
Example of Non-Preemptive SJFExample of Non-Preemptive SJF
P1 P3 P2
73 160
P4
8 12
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Operating System Concepts
Example of Preemptive SJFExample of Preemptive SJF
Process Arrival Time Burst Time
P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
SJF (preemptive, SRJF)
Average waiting time = (9 + 1 + 0 +2)/4 = 3
P1 P3P2
42 110
P4
5 7
P2 P1
16
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Operating System Concepts
Determining Length of Next CPU Determining Length of Next CPU BurstBurst
Can only estimate the length Can be done by using the length of previous CPU
bursts, using exponential averaging
:Define 4.
10 , 3.
burst CPU next the for value predicted 2.
burst CPU of lenght actual 1.
1
≤≤=
=
+
αατ n
thn nt
€
τ n+1 =α tn + 1−α( )τ n
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Operating System Concepts
Exponential AveragingExponential Averaging
If we expand the formula, we get:
τn+1 = α tn + α (1 - α) tn -1 + α (1 - α )2 tn -2 + … + (1 - α )n +1 τ0
Since both α and (1 - α) are less than or equal to 1, each successive term has less weight than its predecessor
Examples:
α = 0 ==> τn+1 = τn ==> Last CPU burst does not count (transient value)
α =1 ==> τn+1 = α tn ==> Only last CPU burst counts (history is stale)
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Operating System Concepts
Prediction CPU Burst Lengths: Expo Prediction CPU Burst Lengths: Expo Average Average
Assume α = 0.5, τ0 = 10
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Operating System Concepts
Priority SchedulingPriority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest integer highest priority) Preemptive nonpreemptive
SJF is a priority scheduling where priority is the predicted next CPU burst time
Problem Starvation – low priority processes may never execute
Solution Aging – as time progresses increase the priority of the process
Aging: increase the priority of a process as it waits in the system
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Operating System Concepts
Round Robin (RR)Round Robin (RR)
Each process gets a small unit of CPU time (time quantum), usually 10-100 milliseconds. After this time has elapsed, the process is preempted and added to the end of the ready queue.
If there are n processes in the ready queue and the time quantum is q, then each process gets 1/n of the CPU time in chunks of at most q time units at once. No process waits more than (n-1)q time units.
Performance q large FCFS q small q must be large with respect to
context switch, otherwise overhead is too high
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Operating System Concepts
Example of RR with Time Quantum Example of RR with Time Quantum = 20= 20
Process Burst Time
P1 53
P2 17
P3 68
P4 24 The Gantt chart is:
Typically, higher average turnaround than SJF, but better response
P1 P2 P3 P4 P1 P3 P4 P1 P3 P3
0 20 37 57 77 97 117 121 134 154 162
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Operating System Concepts
Time Quantum and Context Switch Time Quantum and Context Switch TimeTime
Smaller q more responsive but more context switches (overhead)
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Operating System Concepts
Turnaround Time Varies With The Time Turnaround Time Varies With The Time QuantumQuantum
Turnaround time varies with quantum, then stabilizes Rule of thumb for good performance:
80% of CPU bursts should be shorter than time quantum
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Operating System Concepts
Multilevel QueueMultilevel Queue
Ready queue is partitioned into separate queues: foreground (interactive) background (batch)
Each queue has its own scheduling algorithm foreground – RR background – FCFS
Scheduling must be done between the queues Fixed priority scheduling; (i.e., serve all from
foreground then from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its processes; e.g., 80% to foreground in RR 20% to background in FCFS
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Operating System Concepts
Multilevel Queue SchedulingMultilevel Queue Scheduling
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Operating System Concepts
Multilevel Feedback QueueMultilevel Feedback Queue
A process can move between various queues; aging can be implemented this way
Multilevel-feedback-queue scheduler defined by the following parameters: number of queues scheduling algorithms for each queue method used to determine when to upgrade a
process method used to determine when to demote a
process method used to determine which queue a process
will enter when that process needs service
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Operating System Concepts
Example of Multilevel Feedback Example of Multilevel Feedback QueueQueue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served FCFS. When it gains CPU, job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is moved to queue Q1.
At Q1 job is again served FCFS and receives 16 additional milliseconds. If it still does not complete, it is preempted and moved to queue Q2
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Operating System Concepts
Multilevel Feedback QueuesMultilevel Feedback Queues
Notes: Short processes get served faster (higher prio) more
responsive Long processes (CPU bound) sink to bottom served FCFS
more throughput
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Operating System Concepts
Multiple-Processor SchedulingMultiple-Processor Scheduling
Multiple processors ==> divide load among them More complex than single CPU scheduling
How to divide load? Asymmetric multiprocessor
One master processor does the scheduling for others
Symmetric multiprocessor (SMP) Each processor runs its own scheduler One common ready queue for all processors, or one ready queue for each
Win XP, Linux, Solaris, Mac OS X support SMP
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Operating System Concepts
SMP IssuesSMP Issues Processor affinity
When a process runs on a processor, some data is cached in that processor’s cache
A process migrates to another processor ==> Cache of new processor has to be re-populated Cache of old processor has to be invalidated ==> performance penalty
Load balancing One processor has too much load and another is idle Balance load using
Push migration: A specific task periodically checks load on all processors and evenly distributes it by moving (pushing) tasks
Pull migration: Idle processor pulls a waiting task from a busy processor
Some systems (e.g., Linux) implement both Tradeoff between load balancing and processor affinity: what
would you do? May be, invoke load balancer when imbalance exceeds a
threshold
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Operating System Concepts
Real-time SchedulingReal-time Scheduling
Hard-real time systems A task must be finished within a deadline Ex: Control of spacecraft
Soft-real time systems A task is given higher priority over others Ex: Multimedia systems
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Operating System Concepts
Operating System ExamplesOperating System Examples
Windows XP scheduling
Linux scheduling
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Operating System Concepts
Windows XP Scheduler Windows XP Scheduler Priority-based, preemptive scheduler
The highest-priority thread will always run 32 levels of priorities, each has a separate queue Scheduler traverses queues from highest to lowest
till it finds a thread that is ready to run Priorities are divided into classes, each has
several relative priorities
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Operating System Concepts
Windows XP Scheduler (cont’d)Windows XP Scheduler (cont’d) Real-time class (fixed): Levels 16 to 31 Other classes (variable): Levels 1 to 15
Priority may change (decrease or increase) Priority decreases
After thread’s quantum time runs out but never goes below the base (normal) value of its class
Limit CPU consumption of CPU-bound threads Priority increases
After a thread is released from a wait operation Bigger increase if thread was waiting for mouse
or keyboard Moderate increase if it was waiting for disk Also, active window gets a priority boost Yield good response time
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Operating System Concepts
Linux SchedulerLinux Scheduler Priority-based, preemptive scheduler with two separate ranges
Real-time: 0 to 99 Nice: 100 to 140 (from -20 to 19) Higher priority tasks get larger quanta (unlike Win XP, Solaris)
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Operating System Concepts
Linux Scheduler (cont’d)Linux Scheduler (cont’d)
A task is initially assigned a time slice (quantum) Runqueue has two arrays: active and expired A runnable task is eligible for CPU if it still has
time left in its time slice If the time slice runs out, the task is moved to the
expired array When there are no tasks in the active array, the
expired array becomes the active array and vice versa (change of pointers)
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Operating System Concepts
Algorithm EvaluationAlgorithm Evaluation
Deterministic modeling Takes a particular predetermined workload and
defines the performance of each algorithm for that workload
Not general Queuing models
Use queuing theory to analyze algorithms Many (unrealistic) assumptions to facilitate
analysis Simulation
Build a simulator and test with synthetic workload (e.g., generated randomly), or Traces collected from running systems
Implementation Code it up and test!
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Operating System Concepts
SummarySummary Process execution: cycle of CPU bursts and I/O bursts
CPU bursts lengths: many short bursts, and few long ones
Scheduler selects one process from ready queue Dispatcher performs the switching
Scheduling criteria (usually conflicting) CPU utilization, waiting time, response time,
throughput, … Scheduling Algorithms
FCFS, SJF, Priority, RR, Multilevel Queues, … Multiprocessor Scheduling
Processor affinity vs. load balancing Evaluation of Algorithms
Modeling, simulation, implementation Examples
Win XP, Linux