Case study - Happy Museum Project
Transcript of Case study - Happy Museum Project
Case study – real practice, real impactManchester Museum – developing skills to support child-led play
Manchester Museum – developing skills to support child-led play 2
Highlights 3
Museumprofile 4
HappyMuseumfundedactivities 4
Whathappened? 5
What’schanged? 7
HappyMuseumsuccessfactors 8
Tools 9
Onlineresources 10
This case study is relevant to:
• Frontofhousestaff
• Seniormanagementteam
• Learningandcommunityengagementteams
Manchester Museum – developing skills to support child-led play This case study is about how, through two projects, Manchester Museum aimed to embed playfulness. The first project trained the museum’s visitor team to develop their understanding of play and reflection techniques. In the second project, the museum developed Rules for a Playful Museum, a playful and accessible handbook to capture the learning and experience of their experiments in playfulness.
Manchester MuseumisrunbytheUniversityofManchesterandattractssome450,000visitorsayear.
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Highlights• The museum used external specialists to train
25 members of the visitor team
• The training was in awareness and support for child-led play and use of observation, reflection and sharing for evaluation
• Museum developed its playful side and increased its play offer for children
• A handbook on play in museums created for internal development and for sharing with the sector
“The training helped some of our staff change the way they worked. For some, the experience helped them to reveal a really playful side of their personality.”
Anna Bunney, Engagement Manager, Manchester Museum
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Museum profileManchesterMuseumhasaworldrenownedcollectionspanningarchaeology,anthropologyandnaturalhistoryandisownedbytheUniversityofManchester.Itattractssome450,000visitorseachyear.ItistheUK’slargestuniversitymuseumandservesbothasamajorvisitorattraction
andasaresourceforacademicresearchandteaching.In2003,themuseumre-openedafteramajorrefurbishment.ThemuseumwasjointwinneroftheCloreAwardforMuseumLearning2012andwaslonglistedfortheTelegraphFamilyFriendlyMuseumAward2012.
Happy Museum funded activitiesSincereopening,themuseumhadworkedhardonbeingawelcoming,informalandaccessibleplaceforvisitors.Activitiesforchildrenandfamiliesarewellestablished.Todevelopitsofferingforyoungervisitorsfurther,themuseumdecidedtofocusitsHappyMuseumprojectondevelopingpolicyandpracticetosupportchild-ledplay.Workingwithplayspecialists,thevisitorteamworkedtodevelopsensitiveawarenessofplayprocessesforchildren,tovaluetechniquesof
observationandreflection,andtounderstandandevaluatechildren’suseofthemuseumspace.Themuseumnowoffersplayfuldaysandplayfulnessfeaturesinmuseumstrategydocumentsandininductionmaterials.AsecondHappyMuseumprojectbuiltonthiswork.Workingwithanexternalconsultant,thevisitorteamdevelopedRules for a Playful Museum,ahandbookforthemuseum’sownstaffandforothermuseumsandgalleries.
“The concept plays with the tension between the idea of a rulebook and the idea of play, with the aim of challenging our ideas about the rules that operate in a museum space.”
Charlotte Derry, consultant and project lead
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What happened?“Sinceourrelaunchin2003,wehaddonealotofworkontoneofvoiceandhowweapproachouraudiences,”saysAnnaBunney,EngagementManagerattheManchesterMuseum.“Wewanttobewitty,friendly,accessible,knowledgeableandfundespiteourhomebeingalargeVictorianbuilding.Sincetherefurbishmentwehavebecomeamuchbusiermuseum,wehavehadsuccessatattractingpeopleandwehavemetandpassedourtargetof420,000visitorsayear.”
“Wehadwantedtolookatchild-ledplayforsometimeandtheHappyMuseumcommissionprojectenabledustodothat.Around25membersofthevisitorteamweretrainedbyvisitingplayspecialistsinleadingfacilitatingchild-ledplayandintheuseofdifferenttechniquesforobservationandevaluation.Thekeyaimwastowidentheirengagementwithvisitorsandtobroadenthescopeoftherole.”
Throughthetrainingandtensessionsrunningplayfuldays,stafflearntfrominnovativeworkintheplayworksectorandtirednew,creativewaysofworkingwhichhelpeddeveloptheirunderstandingofplayandprovidemoreplayfulopportunitiesforvisitors.Theywereencouragedandsupportedtochallengetheinstitutionalandtheirpersonalperceptionsabouthowplayandspaceisused,totryoutplayfulnonsense,andtoobservechildrenandadults’playfulmovements.
“Aswellasrunningplayfuldays,weheldaplayfulOlympicsduringschoolholidays,aswellasothersessionsthatwereaboutsimplyencouragingvisitingchildrentobeplayfuloraboutjustrecognisingaplayfulencounterinthemuseumspace.”
“Ithinkwewerequiteaplayfulplacealready,butthetraininghelpedsomeofourstaffchangethewaytheyworked.Inthecaseofsomeindividuals,theexperiencehelpedthemtorevealareallyplayfulsideoftheirpersonality,aninnateabilitythattheyhadn’tbroughttoworkcamethrough.”
Evaluationsandinterviewscarriedoutduringtheprojectshowedthatstafffoundtheirshiftspassedquickerandtheyfeltmorecomfortableworkingwithchildren.Playfulnessisnowmoreprominentinthemuseum’sculture–thoughembeddingplaywassloweddownslightlybykeystaffmovingon.
Buildingonthiswork,inautumn2014themuseumstartedworkonasecondplayfulprojectwithHappyMuseumfunding.Theprojectinvolvedanexternalconsultantworkingwiththevisitorteamtodevelopa‘rulebook’forplay.
PlayandMuseumsConsultantCharlotteDerryworkedwithvisitorservicemanageratmuseumtodeveloptherulebook.“Westartedwithtwosessionsforallofthevisitorteamtoreflectontheplayfulnessofthemuseum.Thisgaveusconfidenceasstaffhadagoodgeneralapproachtoplayand
“A playful museum is an attitude of people and the environment. Our museum is a living organism and our gallery staff have coined the term ‘relaxy staffitude’ as one of the key ingredients in creating the right conditions for play.”
Anna Bunney, Engagement Manager, Manchester Museum
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hadlotsofideas.Wewantedthishandbookonplaytocomefromthemandbeownedbythem.”
Asmallerprojectteamofstaffthenusedthreelongsessions,aswellasshortmeetings,overaperiodofmonthstodevelopthecontentofthehandbook.“Ihadacleardesignconceptinmind,andastheprojectteamcollaboratedcreativelyitbecameamuchshorterbook,moreofaquickreferenceguide,veryaccessibleandpractical,introducingthekeyconceptsandideasandgivingsomepracticalexamples.Inotherwords,ahandbookforthosewhodon’thavealotoftimeoraccesstoacomputerduringworktime.”
“Thevisitorteamsofothersettingshelpedtotestthebookandthismadeusclarifyeverythingverycarefully,theywantedfewerrules.Wehadlotsofdiscussionabouthoweffectivearulebookasaformatcouldbe.Theconceptplayswiththetensionbetweentheideaofarulebookandtheideaoffreely-chosenplay,withtheaimofchallengingourideasabouttheunspokenrulesthatoperateinamuseumspace.”
Thekey‘rulebook’themesthatemergedwere:
• Createtheconditionstoenableplaytohappen–whetherthroughasmile,awink,throughflexibleresourcessetoutinthegallery,orbyplayfulactions
• Getthesupportyouneedfromacrosstheorganisation–tobeabletoexperimentandtrynewthings,whetheritisgivingpermissionorinitiatingplayfulhappenings
• Keepbeingwillingtofailandkeeptrying
• Onesizedoesnotfitall–notallstaffwanttobeplayful,everyone’spositionmustberespectedandaccommodated
“Aplayfulmuseumisanattitudeofpeopleandtheenvironment,”saysAnnaBunney.“Ourmuseumisalivingorganismandourgallerystaffhavecoinedtheterm‘relaxystaffitude’asoneofthekeyingredientsincreatingtherightconditionsforplay.”
TheRules for a Playful MuseumwaslaunchedinMay2015,with3,000copiesprinted.Anetworkeventtosharetherulebookisgoingtobeheldinautumn2015.Copieshavebeenrequestedbyaround40differentUKculturalorganisations,fromlargenationalmuseumstosmalllocalindependentmuseums.Therehasbeeninternationalinteresttoo,withcontactfrommuseumsinAustraliaandGermany.
“WehavehadafantasticresponsetotheRulebook,”saysAnnaBunney.“Theprojecthasalsobeenabrilliantwaytoengagenewmembersofthevisitorteam–anditwillhelpusembedplayfulnessacrossthemuseumandensureitstaysaliveintheorganisation.”
Evaluationevidencefollowingtherulebookprojectshowedthatplayfulbehaviourfromstaffandvisitorshasincreased.ForCharlotteDerry,theprojecthas“reallyhelpedthemuseumhaveevenmoreconfidencewithwhatthey’redoing.Itishelpingtoembedplay,whichisaquiteanephemeral,fleetingthing.Havingthishandbookunderpinsgreatpracticemakingitsomethingconcrete–playfulnessispartofwhatstaffdonow.”
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Confidence:Visitorteamisnowmoreconfidentandtheirrolehasbeenbroadened.
Playfulness:Staffarenowbeingplayfulandencouragingplay,drawingontheskills,experienceandtechniquestheyhavelearned.Themuseumisworkingtoembeditsplayfulside,andtherulebookwillhelpnewstaffasapracticeguide.
Evaluation techniques:Visitorteamlearnttovaluesimpleobservationaltechniquesandtosharetheirstories.
Community of practice:“WereallybenefitedfromthenetworkinganddevelopmentopportunityofferedthroughtheHappyMuseumcommunityofpractice,”saysAnnaBunney.“TheHappyMuseumProjectcelebrateswhatmuseumscando,what’spossible,andbeingpositiveaboutchange.Wefoundtheinputfromotherpractitionershelpedtoshapewhatwashappening,gaveusachancetothinkaboutourwork,andreflectinadifferentway.”
What’s changed?“Developing the rulebook is really helping the museum to embed play, it underpins great practice making it something concrete – playfulness is part of what staff do now.”
Charlotte Derry, consultant and project lead
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Happy Museum success factorsSince2008,TheHappyMuseumprojecthasbeentestingasetofworkingprinciplesthroughcommissionedprojects.These‘actionresearch’projectshavehelpedusidentifycriticalsuccessfactorsofhow,whatandwhymuseumsmightre-imagine
themselvesinthelightoftheseprinciples.Thetablebelowisasummaryofour‘StoryofChange’tool(Moreinformationhere:www.happymuseumproject.org).Thiscasestudybestdemonstratestheaspectsofpracticehighlightedinred.
Principles How? Drivers
What? Delivery
Why? Difference we make
Measurewhatmatters
Shareawellbeingvision
ShareaStoryofChange
Usetime,resourcesandscopecreatively
Measurewhatmatterstopeople
Tore-thinkwhatmatters
Beanactivecitizen Encourageactiveengagement
Anticipatechallengeandchange
Workexperimentally
Useeveryone’spotential
Tocreatehappy,resilientpeople
Pursuemutualrelationships
Shareownership
Ensuremutualbenefit
Workacrosshierarchiesandteams
Tocreatehappy,resilientteams
Allofwhichhelpre-imaginemuseumsforbettercommunityLIFE*
Createtheconditionsforwellbeing
Learnforresilience
Considerplayfullness,creativity,activityandaesthetics
Beagoodhost
Brokerrelationships
Communitiesare:
•Learning
•Interacting
•Feelinghappy,satisfiedandworthwhile
•Environmentallyaware
Valuetheenvironmentandbeastewardofthefutureaswellasthepast
Considerthesocialandfinancialbenefitsofbeinggreen
Usethemuseum’suniqueresources.
Leadbyexample:careofpeople,placeandplanet
*TheHappyMuseumProjectisconductinganationalLIFEsurvey,whereLIFE=Learning,Interactionswithothers,Feelingsandemotions,andEnvironmentalawareness.More:www.happymuseumproject.org
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Tools usedStory of change TheManchesterMuseumteamusedthe‘storyofchange’todefinetheirvisionfortheprojectandtoplantheroutetoachievethatvision.Thepurposeofthistool(whichissimilartotheoryofchange,orlogicmodelling)istomakesurewestartbyfocusingonthedifferencewewanttomakeratherthanontheactivitieswemayusetoachievethoseends.
Usingastoryofchangechallenges‘businessasusual’thinkingbystartingwiththeoverallpurposeandworkingbackwards.Theprocessof‘measuringwhatmatters’canthenstartattheplanningstage–bydefiningthesuccessfactorsforaproject,astrategyorachangeofdirection.Thetoolisalsovaluableforhelpingtocommunicateavisiontostaff,volunteersandallstakeholders,aswellasthethinkingthatunderpinsit.
MoreonusingaStoryofChangecanbefoundhere:www.happymuseumproject.org
Observational AnalysisManchester’sPlayfulMuseumapproachwasbasedonresearchshowingthatplayledtowellbeing.TheManchesterteamcollectedinformalobservationalevidenceofgoodqualityplay,confidentthatothershadprovedthatwouldleadtowellbeing.
Belowarethreetypesofobservationalevaluation(standardtechniquesusedbypsychologists)thatproduceformalevidence:
Interval observation–observeeveryfiveminutes,forexample.Logonlythebehavioursthatyouhaveplannedtolookfor
usingpre-agreedcodes.Usetwoobserversatthesametimetovalidatetheapproach.Iftheloggedobservationsareverydifferentsomethingiswrongandtheprocessneedsrefininguntiltheyaresimilar,whentheaveragescorecanbeused.
Frequency observation–targetalimitednumberofpeoplefor10minutes,forexample.Countthenumberoftimestheyshowadefinedbehaviour,e.g.everytimetheysmile.
Blow by blow account–thisisamorecomplexapproachinwhicheverythingthathappensisrecorded.
Moreonobservationalanalysiscanbefoundhere:www.happymuseumproject.org
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Online resourcesMuseum website: www.museum.manchester.ac.uk
Download Rules for a Playful Museum: www.happymuseumproject.org
Happy Museum development day report: The Serious Benefits of Fun
Manchester Museum blog post: https://playfulmuseum.wordpress.com
Article: www.artsprofessional.co.uk
Playful museum images on Flikr: www.flickr.com