Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by...

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1 DEBORAH WEINSWIG, EXECUTIVE DIRECTOR–HEAD OF GLOBAL RETAIL & TECHNOLOGY [email protected] US: 917.655.6790 HK: 852.6119.1779 CN: 86.186.1420.3016 Copyright © 2015 The Fung Group. All rights reserved. Brand Licensing Europe 2015 The global licensing industry generated $241.5 billion in retail sales in 2014. More than half of global licensing revenues are generated in North America. Character and entertainment is the largest license sector. From October 13–15, London’s Olympia became a vivid blend of animated characters, creative designers, lifestyle brands, and film studios and game companies promoting future blockbuster characters and brands at Brand Licensing Europe 2015. At this year’s event, exhibitors were divided into three different zones: Art, Design & Image, Brands & Lifestyle, and Character & Entertainment. Brand licensing is the transaction whereby manufacturers, retailers or service providers pay the owner of a brand for the right to use that brand on their products or services. Here, we outline some topline figures on the industry and discuss some of our key takeaways from Brand Licensing Europe 2015. Source: FBIC Global Retail & Technology Overview of the BrandLicensing Market The market for licensing brands, including celebrities and characters, is huge, for both licensors (those who own a brand) and licensees (those who pay to use a licensor’s brand). Licensees gained from an estimated $241.5 billion in retail sales of licensed products in 2014, according to LIMA’s Annual Global Licensing Study. Meanwhile, licensed brands gained from an estimated $13.4 billion in royalty revenues in 2014, LIMA says. By 2014 retail revenues: The US and Canada were the dominant regions globally, with a combined share of nearly 60% of the total market and $144 billion in retail sales. Europe was

Transcript of Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by...

Page 1: Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by FBIC Global Retail Tech Oct. 16 2015.docx Author: Cam Bolden Created Date: 10/23/2015

 

  1 DEBORAH  WEINSWIG,  EXECUTIVE  DIRECTOR–HEAD  OF  GLOBAL  RETAIL  &  TECHNOLOGY  [email protected]    US:  917.655.6790    HK:  852.6119.1779    CN:  86.186.1420.3016  Copyright  ©  2015  The  Fung  Group.  All  rights  reserved.  

Brand Licensing Europe 2015 • The  global  licensing  industry  generated  $241.5  billion  in  retail  sales  in  2014.  • More  than  half  of  global  licensing  revenues  are  generated  in  North  America.  • Character  and  entertainment  is  the  largest  license  sector.  

From  October  13–15,  London’s  Olympia  became  a  vivid  blend  of  animated  characters,  creative   designers,   lifestyle   brands,   and   film   studios   and   game   companies   promoting  future  blockbuster  characters  and  brands  at  Brand  Licensing  Europe  2015.  At  this  year’s  event,  exhibitors  were  divided  into  three  different  zones:  Art,  Design  &  Image,  Brands  &  Lifestyle,  and  Character  &  Entertainment.  

Brand  licensing  is  the  transaction  whereby  manufacturers,  retailers  or  service  providers  pay  the  owner  of  a  brand  for  the  right  to  use  that  brand  on  their  products  or  services.  Here,   we   outline   some   top-­‐line   figures   on   the   industry   and   discuss   some   of   our   key  takeaways  from  Brand  Licensing  Europe  2015.  

 Source:  FBIC  Global  Retail  &  Technology  

Overview  of  the  Brand-­‐Licensing  Market  The  market   for   licensing  brands,   including  celebrities  and  characters,   is  huge,   for  both  licensors   (those   who   own   a   brand)   and   licensees   (those   who   pay   to   use   a   licensor’s  brand).  

Licensees  gained  from  an  estimated  $241.5  billion  in  retail  sales  of  licensed  products  in  2014,   according   to   LIMA’s  Annual  Global   Licensing   Study.  Meanwhile,   licensed   brands  gained  from  an  estimated  $13.4  billion  in  royalty  revenues  in  2014,  LIMA  says.  

By  2014  retail  revenues:  

• The  US  and  Canada  were  the  dominant  regions  globally,  with  a  combined  share  of  nearly  60%  of   the  total  market  and   $144  billion   in  retail   sales.  Europe  was  

Page 2: Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by FBIC Global Retail Tech Oct. 16 2015.docx Author: Cam Bolden Created Date: 10/23/2015

 

  2 DEBORAH  WEINSWIG,  EXECUTIVE  DIRECTOR–HEAD  OF  GLOBAL  RETAIL  &  TECHNOLOGY  [email protected]    US:  917.655.6790    HK:  852.6119.1779    CN:  86.186.1420.3016  Copyright  ©  2015  The  Fung  Group.  All  rights  reserved.  

the  second-­‐biggest  region  for  sales  of  licensed-­‐brand  products,  at  23.6%  of  the  global  total,  and  Asia  accounted  for  under  10%.  

• Character  and  entertainment  was  the  dominant  brand-­‐licensing  sector,  at  $107  billion,  with  44.3%  market  share  of  the  global  total  last  year.  

• The   second-­‐largest   sector,   corporate   trademark,   was   valued   at   $53   billion,  followed  by  fashion  at  $29  billion  and  sports  at  $26  billion.    

Figure  1.  Breakdown  of  Global  Licensed-­‐Brand  Retail  Sales,  by  Sector,  2014  (%)  

 

Source:   LIMA   (International   Licensing   Industry  Merchandisers’   Association)/FBIC   Global   Retail   &  Technology  

What  Is  Brand  Licensing?  Kelvyn  Gardner  from  LIMA  UK  outlined  the  basics   in  brand   licensing  as  he  emphasized  that  intellectual  property  has  become  a  multibillion-­‐dollar  industry  in  the  21st  century:  

• Manufacturers   buy   a   license   from   the   creators   of   films   or   TV   shows,   sports  teams,  celebrities  or  other  brand  owners—with  “brand”  being  widely  defined.  

• The  licensee  gains  an  additional  revenue  stream  from  the  intellectual  property.  • The  key  benefit   for  a  manufacturer  buying  a   license   is   increased   sales  due   to  

brand   recognition.   Another   benefit   is   that   buying   a   license   provides   the  manufacturer  with  an  alternative  to  developing  its  own  brand.  

• Royalties  paid   for   licenses  vary   from  3%–30%  of   the  value  of  each   sale.  Most  royalties  paid  are  in  the  range  of  10%–14%.  

Brand  Licensing  at  the  Category  Level  Max   Templeman   from   market   research   firm   GfK   focused   on   a   number   of   product  categories  and  took  us  through  some  snapshots  of  different  market  segments:  

• In   UK   headphone   sales,   some   65%   of   licensed   brands   are   in   the   celebrity  category,  with  character  (27%)  and  sport  (6%)  brands  their  closest  rivals.  

• In  the  £18  million  fashion  eyeglass  frames  segment,  Boss  Orange,  Ralph  Lauren  and  Tiffany  are  by  far  the  most  valuable  licensed  brands  in  the  UK,  accounting  for  more  than  £12  million  of  segment  sales.  

44.3  

21.9  

12.0  

10.8  

5.0  

1.9   1.4   1.0   1.8  Total  Retail  Sales:  $241.5  Billion    

Character  &  Entertainment  Corporate  Trademark  Fashion  Sports  Publishing  Collegiate  Celebrity  Music  Other  

Page 3: Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by FBIC Global Retail Tech Oct. 16 2015.docx Author: Cam Bolden Created Date: 10/23/2015

 

  3 DEBORAH  WEINSWIG,  EXECUTIVE  DIRECTOR–HEAD  OF  GLOBAL  RETAIL  &  TECHNOLOGY  [email protected]    US:  917.655.6790    HK:  852.6119.1779    CN:  86.186.1420.3016  Copyright  ©  2015  The  Fung  Group.  All  rights  reserved.  

• In  watches,  some  56%  of  branded  goods  are  under  fashion-­‐brand  licenses,  with  10%  featuring  character  brands  and  6%  sport  brands.  Licensed  brands  remain  a  small   part   of   the   watch   market,   according   to   Templeman;   other   brands  generate   sales   of   around   five   times   the   value   of   the   licensed-­‐brand   watch  segment.  

But,  Templeman  noted,  manufacturers  do  not  always  need  to  license  a  specific  brand  to  gain  from  growing  consumer  interest  in  that  brand.  In  some  categories,  a  growing  brand  profile  can  be  a  rising  tide  that  lifts  all  boats.  In  cookware,  for  instance,  the  popular  UK  TV  show  The  Great  British  Bake  Off  has  boosted  category  sales—but  licensing  the  brand  has  not  been  essential  to  tap  this  growth.  The  series  has  strengthened  demand  for  the  category  more  generally,  GfK  suggests.  

Brand  Licensing  at  the  Retail  Level  We  also   stopped  by   to   hear   from  Nick   Everitt,  Global   Insight   and   Strategy  Director   at  research  firm  Planet  Retail,  who  talked  about  trends  and  the  opportunities  for  licensing  at  the  retail  level.  

The   growth   of   discount   retailers   such   as   Aldi   and   Lidl   is   a   big   story   in   grocery   retail  across  a  number  of  countries,  but  especially   in  the  UK.  Everitt  highlighted  the  growing  potential  of  licensing  brands  to  these  retailers:  

• Some   of   the   discounters   are   moving   upmarket,   Everitt   said,   suggesting  opportunities  to  bring  more  branded  lines  into  their  stores.  

• Discounters  are  more  willing   to  acquire  brand   licenses   to  put  on   their  private  label   lines   than   they  used   to  be.  For   instance,  Lidl  France  has  put   the  Finding  Nemo  brand  on  its  Cien  kids’  toiletries  line.  

• Development  of   tiered  private   label   ranges,   including  more  premium  or  niche  brands,   can   offer   more   potential   for   licensing.   For   instance,   the   REMA   1000  supermarket  chain  in  Norway  features  the  licensed  image  of  a  celebrity  chef  on  some  of  its  private  label  food  lines.  

Everitt  emphasized  that  brands  remain  an  essential  driver  of  choice  of  retailer  in  many  markets—despite   the   growth   of   private   label–dominated   discounters.   In   both  developed  and  emerging  markets,  surveys  show  that  the  availability  of  “brands  I  like”  is  the  third-­‐most-­‐important  reason  shoppers  cite  in  their  decision  to  choose  one  particular  store  over  another.  

So,  not  only  are  there  opportunities  for  discount  stores  to  embrace  licensing  more  fully,  but   also   for   nondiscounters   to   leverage   licensed   brands   to   fight   back.   For   instance,  hypermarkets  can  feature  licensed  brands  as  part  of  their  “retail  theater.”  

Key  Takeaways  • The  market   for   licensed   brands   is   big,   but   there   are   opportunities   to   grow   it  

further.  • Brands  remain  key  drivers  in  consumers’  decisions  about  where  to  shop,  even  

as  no-­‐frills,  discount  retailing  grows.  • Opportunities   lie   in   spotting   the   possibilities   and   potential   specific   to   each  

retailer,  retail  sector,  category  segment  and  national  market.  

   

Page 4: Brand Licensing Europe 2015 - Deborah Weinswig€¦ · Microsoft Word - Brand Licensing Europe by FBIC Global Retail Tech Oct. 16 2015.docx Author: Cam Bolden Created Date: 10/23/2015

 

  4 DEBORAH  WEINSWIG,  EXECUTIVE  DIRECTOR–HEAD  OF  GLOBAL  RETAIL  &  TECHNOLOGY  [email protected]    US:  917.655.6790    HK:  852.6119.1779    CN:  86.186.1420.3016  Copyright  ©  2015  The  Fung  Group.  All  rights  reserved.  

 Deborah  Weinswig,  CPA  Executive  Director—Head  of  Global  Retail  &  Technology  Fung  Business  Intelligence  Centre  New  York:  917.655.6790    Hong  Kong:  852.6119.1779  [email protected]    Filippo  Battaini  [email protected]  

Marie  Driscoll,  CFA  [email protected]  

John  Harmon,  CFA  [email protected]  

Aragorn  Ho  [email protected]  

John  Mercer  [email protected]  

Shoshana  Pollack  [email protected]    

Kiril  Popov  [email protected]  

Jing  Wang    [email protected]  

Steven  Winnick  [email protected]  

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