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    1. INTRODUCTIONBrainGate is a brain implant system developed by the bio-tech company

    Cyberkinetics in 2003 in conjunction with the Department of Neuroscience at Brown

    University. The device was designed to help those who have lost control of their limbs,

    or other bodily functions, such as patients with amyotrophic lateral sclerosis (ALS) or

    spinal cord injury. The computer chip, which is implanted into the brain, monitors

    brain activity in the patient and converts the intention of the user into computer

    commands.

    Cyber kinetics describes that, "Such applications may include novel

    communications interfaces for motor impaired patients, as well as the monitoring andtreatment of certain diseases which manifest themselves in patterns of brain activity,

    such as epilepsy and depression."

    According to the Cyber kinetics' website, three patients have been implanted with

    the Brain Gate system. The company has confirmed that one patient (Matt Nagle) has a

    spinal cord injury, while another has advanced ALS.

    The remarkable breakthrough offers hope that people who are paralyzed will oneday be able to independently operate artificial limbs, computers or wheelchairs. The

    implant, called Brain Gate, allowed Matthew Nagle, a 25-year-old Massachusetts man

    who has been paralyzed from the neck down since 2001, to control a cursor on a

    screen and to open and close the hand on a prosthetic limb just by thinking about the

    relevant actions. Professor Donoghue's work is published today in Nature. He

    describes how, after a few minutes spent calibrating the implant, Mr. Nagle could read

    emails and play the computer game Pong. He was able to draw circular shapes using a

    paint program and could also change channel and turn up the volume on a television,

    even while talking to people around him. After several months, he could also operate

    simple robotic devices such as a prosthetic hand, which he used to grasp and move

    objects from his wheelchair. This marks the first time that neural movement signals

    have been recorded and decoded in a human with spinal cord injury. The system is

    also the first to allow a human to control his surrounding environment using his mind.

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    Fig. 1.1 Mathew Nagle using Brain Gate

    Nagles Statement:

    I can't put it into words. It's justI use my brain. I just thought it. I said, "Cursor

    go up to the top right." And it did, and now I can control it all over the screen. It will

    give me a sense of independence.

    In addition to real-time analysis of neuron patterns to relay movement, the Brain

    gate array is also capable of recording electrical data for later analysis. A potential use

    of this feature would be for a neurologist to study seizure patterns in a patient with

    epilepsy. The 'BrainGate' device can provide paralyzed or motor-impaired patients a

    mode of communication through the translation of thought into direct computer

    control. The technology driving this breakthrough in the Brain-Machine-Interface field

    has a myriad of potential applications, including the development of human

    augmentation for military and commercial purposes.

    The Brain Fate Neural Interface device consists of a tiny chip containing 100

    microscopic electrodes that is surgically implanted in the brain's motor cortex. This

    tiny chip contains tiny spikes that will extend down about one millimeter into the brain

    after being implanted beneath the skull, monitoring the activity from a small group of

    neurons. The chip can read signals from the motor cortex, send that information to a

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    computer via connected wires, and translate it to control the movement of a computer

    cursor or a robotic arm. It will now be possible for a patient with spinal cord injury to

    produce brain signals that relay the intention of moving the paralyzed limbs, as signals

    to an implanted sensor, which is then output as electronic impulses. These impulses

    enable the user to operate mechanical devices with the help of a computer cursor. The

    whole apparatus is the size of a baby aspirin.

    According to Dr. John Donaghue of Cyber kinetics, there is practically no training

    required to use Brain Gate because the signals read by a chip implanted, for example,

    in the area of the motor cortex for arm movement, are the same signals that would be

    sent to the real arm. A user with an implanted chip can immediately begin to move a

    cursor with thought alone. However, because movement carries a variety of

    information such as velocity, direction, and acceleration, there are many neurons

    involved in controlling that movement. Brain Gate is only reading signals from an

    extremely small sample of those cells and, therefore, only receiving a fraction of the

    instructions. Without all of the information, the initial control of a robotic hand may

    not be as smooth as the natural movement of a real hand. But with practice, the user

    can refine those movements using signals from only that sample of cells.

    Brain gate is currently recruiting patients with a range of neuromuscular and

    neurodegenerative conditions for pilot clinical trials in the United States. Cyber

    kinetics hopes to refine the Brain Gate in the next two years to develop a wireless

    device that is completely implantable and doesn't have a plug, making it safer and less

    visible and once the basics of brain mapping are worked out there is potential for a

    wide variety of further applications. Surgeon explains, "If you could detect or predict

    the onset of epilepsy, which would be a huge therapeutic application for people who

    have seizures, which leads to the idea of a 'Pacemaker for the Brain'. They have built a

    wireless implantable microelectronic device for transmitting cortical signals

    transcutaneously. The device is aimed at interfacing a microelectrode array cortical to

    an external computer for neural control applications. The implantable microsystem

    enables presently 16-channel broadband neural recording in a non-human primate

    brain by converting these signals to a digital stream of infrared light pulses for

    transmission through the skin. So eventually people may have this technology in their

    brains and if something starts to go wrong it will take a therapeutic action.

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    2. WHAT IS BRAINGATE SYSTEMS?2.1 Neural Interface System Device:

    The Brain Gate Neural Interface System is currently the subject of a pilot clinical

    trial being conducted under an Investigational Device Exemption (IDE) from the FDA.

    The system is designed to restore functionality for a limited, immobile group of

    severely motor-impaired individuals. It is expected that people using the Brain Gate

    System will employ a personal computer as the gateway to a range of self-directed

    activities. These activities may extend beyond typical computer functions (e.g.,

    communication) to include the control of objects in the environment such as a

    telephone, a television and lights.

    The Brain Gate Neural Interface Device is a proprietary brain computer interface

    that uses an internal sensor to detect brain activity and external processors that convert

    these brain signals into a computer-mediated output under the persons own control.

    The Brain Gate System is a hardware device that uses software. The sensor consists of

    a tiny chip, smaller than a baby aspirin, which contains one hundred electrode sensors

    that each tap into a separate neuron. Brain Gate senses, analyses, and transmits the

    data from the brain to an outside system. This allows the user to interact with the

    outside world in a more independent way. The ultimate goal of the Brain Gate System

    development program is to create a safe, effective and unobtrusive universal operating

    system that will enable those with motor impairments to control a wide range of

    devices, including computers, assistive technologies and medical devices, by simply

    using their thoughts.

    Brain Gate contains a chip that is implanted on the surface of the motor cortex area

    of the brain. In the pilot version of the device, a cable connects the sensor to an

    external signal processor in a cart that contains three computers. The computers

    translate hard-to detect brain signals to create the communication output using custom

    decoding software. When the patient is connected to the system he or she can mentally

    move the cursor just like a mouse would do. John Donoghue, the chair of the

    Department of Neuroscience at Brown University, led the original project research and

    went on to co-found Cyber kinetics, where he is currently chief scientific officer

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    overseeing the clinical trial. Hugh Herr, another scientist, also helped in the

    development of a neural interface system. Herr became very passionate about the

    development of a technology that would give independence and movement back to

    people that were physically impaired. Herr lost both legs at a young age from frostbite.

    He then started research on combining both body and machine, his research has

    already made a significant impact for people that are physically challenged. He has

    helped in the development of many prosthetics.

    The development of the Brain Gate System brain-computer interface is to

    enable those with severe paralysis and other neurological conditions to live more

    productively and independently. Also, scientists are developing the Brain Gate

    Systems underlying core technology in the NeuroPort System to enable improved

    diagnosis and treatment for a number of neurological conditions, such as epilepsy and

    brain trauma. The NeuroPort System is a neural monitor designed for acute inpatient

    applications and labeled for temporary recording and monitoring of brain electrical

    activity. Brain Gate will be the first human device that has been designed to record,

    filter, and amplify multiple channels of simultaneously recorded neural activity at a

    very high spatial and temporal resolution. It has been thoroughly researched and will

    contribute to the diagnosis and treatment of neurological conditions in patients whohave undergone a craniotomy. This will give neurologists and neurosurgeons a new

    resource to detect, transmit and analyze neural activity.

    Fig 2.1 Brain Gate Technology

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    Dr. Steve Williams, a clinical advisor to Cyber kinetics, presented a description of

    the Brain Gate Controller, a next generation, standardized interface system that is

    under development. The development of this system would replace the initial

    prototype controller which has been used in the Brain Gate trial until now. The

    M*Power Controller is designed to allow a Brain Gate System patient to control a

    standard wireless computer device. The new interface is also intended to be easier to

    use for patients and their families, so they can access the capabilities of the system on

    a routine basis without reliance on a technician. These two closely linked efforts are

    intended to yield a Brain Gate System allowing patients significant control over their

    environment, the ability to readily perform numerous daily activities that are currently

    beyond their reach, and vastly enhance communications opportunities. For example,

    use of the M*Controller as an interface control, by thought alone would allow patients

    to perform a range of tasks including: making and receiving telephone calls,

    controlling remote devices, accessing the internet, and communicating via e-mail.

    The Brain Gate system includes hardware and software and may be used as a

    telecommunication device in the future. This could greatly impact a business or

    organization. It will give people with disabilities a chance to work at a business just

    like anyone else. With this technology they will be able use a wide variety of devicesand may also lead to a decline in the use of hands on activities. With the development

    of devices such as these, one day everyone may have chips in their brain that will

    allow them to perform tasks without the use of their body.

    Here is a recap of the main points:

    Brain Gate is a neural interface system device that has a chip that reads brainactivity through the use of sensors and then transmits the activities to threecomputers which convert the thoughts into actions.

    This system is used for people that are physically impaired; it helps give themthe independence and the capabilities of the norm. The scientists working on

    Brain Gate hope to create an operating system that is safe, effective and

    unobtrusive. The neurologists are constantly trying to come up with more ideas

    to push this form of emerging technology further.

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    2.2 History:

    After 10 years of study and research, Cyber kinetics, a biotech company in

    Foxboro, Massachusetts, has developed Brain Gate in 2003. Dr. John Donaghue,

    director of the brain science program at Brown University, Rhode Island, and chief

    scientific officer of Cyber kinetics, the company behind the brain implant, lead the

    team to research and develop this brain implant system. He studied the functioning of

    Brain gate in monkeys and proved that they were able to control a cursor on a

    computer monitor with their thoughts. They have not only demonstrated in preclinical

    studies that brain gate can remain safely implanted in the (monkey) brain for at least

    two years, but have shown that it can safely be removed as well.

    2.3 About the BrainGate Device:

    The Brain gate pilot device consists of a Sensor of the size of a contact lens, a cable

    and pedestal, which connects the chip to the computer, a cart which consists of the

    signal processing unit.

    Fig. 2.1(a) BrainGate Cable Assembly

    Fig.2.2 BrainGate Cart

    Fig. 2.1(b) BrainGate Cable Assembly

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    2.4 The Neuro-Chip:

    The chip, about the size of a baby

    aspirin, contains 100 electrode sensors, eachthinner than a human hair. The sensors detect

    tiny electrical signals generated when a user

    imagines. The activity is translated into

    electrically charged signals and is then sent

    and decoded using a program, which can move

    either a robotic arm or a computer cursor.

    Though paralyzed, a quadriplegic still has theability to generate such signals -- they just don't get past the damaged portion of the

    spinal cord. With BrainGate, the signals instead travel through a wire that comes out of

    the skull and connects to a computer.

    The Utah array has become a benchmark for multi-

    channel, high-density neural recordings and

    stimulation applications from large populations of

    neurons. Over the past two decades, this patented

    micro electrode array technology has undergone

    numerous refinements and repeated validations in a variety of species and

    preparations. This effort delivered a proven and well-documented method to obtain

    stable and long-term neural recordings of action potentials (spikes) and field potentials

    in brain and peripheral-nerve tissue.

    In addition to real-time analysis of neuron patterns to relay movement, the Brain

    gate array is also capable of recording electrical data for later analysis. A potential use

    of this feature would be for a neurologist to study seizure patterns in a patient with

    epilepsy.

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    3. BCI TECHNOLOGY

    Brain computer interfaces determine the intent of the user from a variety of

    different electrophysiological signals which include slow cortical potentials, P300

    potentials or beta rhythms recorded from the scalp.

    Fig 3.1 BCI Working

    Research on BCIs began in the 1970s, but it wasn't until the mid-1990s that the first

    working experimental implants in humans appeared. Following years of animal

    experimentation, early working implants in humans now exist, designed to restore

    damaged hearing, sight and movement. The common thread throughout the research is

    the remarkable cortical plasticity of the brain, which often adapts to BCIs, treating

    prostheses controlled by implants as natural limbs. With recent advances in technology

    and knowledge, pioneering researchers could now conceivably attempt to produce

    BCIs that augment human functions rather than simply restoring them, previously only

    the realm of science fiction.

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    3.1BCI V/S Neuroprosthetics:Neuroprosthetics is an area of neuroscience concerned with neural prostheses

    using artificial devices to replace the function of impaired nervous systems or sensory

    organs. The most widely used neuroprosthetic device is the cochlear implant, which

    was implanted in approximately 100,000 people worldwide as of 2006. There are also

    several neuroprosthetic devices that aim to restore vision, including retinal implants,

    although this article only discusses implants directly into the brain.

    The differences between BCIs and neuroprosthetics are mostly in the ways the

    terms are used: neuroprosthetics typically connect the nervous system, to a device,

    whereas the term BCIs usually connects the brain (or nervous system) with a

    computer system. Practical neuroprosthetics can be linked to any part of the nervous

    system, for example peripheral nerves, while the term "BCI" usually designates a

    narrower class of systems which interface with the central nervous system.

    The terms are sometimes used interchangeably and for good reason.

    Neuroprosthetics and BCI seek to achieve the same aims, such as restoring sight,

    hearing, movement, ability to communicate, and even cognitive function. Both use

    similar experimental methods and surgical techniques.

    Based on the communicative Pathway BCI is classified as follows:

    One way BCI: Computers either accept commands from the brain or sendsignals to it (for example, to restore vision) but not both.

    Two ways BCI: Brains and external devices can exchange information in bothdirections but have yet to be successfully implanted in animals or humans.

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    4. IMPLEMENTATION OF BRAIN GATE

    4.1 Principle:

    "The principle of operation of the Brain Gate Neural Interface System is that with

    intact brain function, neural signals are generated even though they are not sent to the

    arms, hands and legs. These signals are interpreted by the System and a cursor is

    shown to the user on a computer screen that provides an alternate "Brain Gate

    pathway". The user can use that cursor to control the computer, just as a mouse is

    used."

    4.2How does the brain control motor function?The brain is "hardwired" with

    connections, which are made by

    billions of neurons that make

    electricity whenever they are

    stimulated. The electrical patterns

    are called brain waves. Neurons act

    like the wires and gates in acomputer, gathering and

    transmitting electrochemical

    signals over distances as far as several feet. The brain encodes information not by

    relying on single neurons, but by spreading it across large populations of neurons, and

    by rapidly adapting to new circumstances.

    Motor neurons carry signals from the central nervous system to the muscles, skin

    and glands of the body, while sensory neurons carry signals from those outer parts of

    the body to the central nervous system. Receptors sense things like chemicals, light,

    and sound and encode this information into electrochemical signals transmitted by the

    sensory neurons and interneuron tie everything together by connecting the various

    neurons within the brain and spinal cord. The part of the brain that controls motor

    skills is located at the ear of the frontal lobe.

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    4.3Neuron:A Neuron is an electrically excitable cell that processes and transmits information

    through electrical and chemical signals. A chemical signal occurs via a synapse, a

    specialized connection with other cells. Neurons connect to each other to form neural

    networks. Neurons are the core

    components of the nervous

    system, which includes

    the brain, spinal cord, and

    peripheral ganglia. A number of

    specialized types of neurons

    exist: sensory neurons respond

    to touch, sound, light and

    numerous other stimuli affecting cells of the sensory organs that then send signals to

    the spinal cord and brain. Motor neurons receive signals from the brain and spinal

    cord, cause muscle contractions, and affect glands. Inter neurons connect neurons to

    other neurons within the same region of the brain or spinal cord.

    4.4 How does this communication happen?

    Muscles in the body's limbs contain embedded sensors called muscle spindles that

    measure the length and speed of the muscles as they stretch and contract as you move.

    Other sensors in the skin respond to stretching and pressure. Even if paralysis or

    disease damages the part of the brain that processes movement, the brain still makes

    neural signals. They're just not being sent to the arms, hands and legs.

    A technique called neurofeedback uses connecting sensors on the scalp to translatebrain waves into information a person can learn from. The sensors register different

    frequencies of the signals produced in the brain. These changes in brain wave patterns

    indicate whether someone is concentrating or suppressing his impulses, or whether he

    is relaxed or tense.

    http://en.wikipedia.org/wiki/Electricityhttp://en.wikipedia.org/wiki/Cell_(biology)http://en.wikipedia.org/wiki/Synapsehttp://en.wikipedia.org/wiki/Neural_networkhttp://en.wikipedia.org/wiki/Neural_networkhttp://en.wikipedia.org/wiki/Nervous_systemhttp://en.wikipedia.org/wiki/Nervous_systemhttp://en.wikipedia.org/wiki/Brainhttp://en.wikipedia.org/wiki/Spinal_cordhttp://en.wikipedia.org/wiki/Gangliahttp://en.wikipedia.org/wiki/Sensory_neuronhttp://en.wikipedia.org/wiki/Sensehttp://en.wikipedia.org/wiki/Motor_neuronhttp://en.wikipedia.org/wiki/Muscle_contractionhttp://en.wikipedia.org/wiki/Glandhttp://en.wikipedia.org/wiki/Interneuronhttp://en.wikipedia.org/wiki/Interneuronhttp://en.wikipedia.org/wiki/Glandhttp://en.wikipedia.org/wiki/Muscle_contractionhttp://en.wikipedia.org/wiki/Motor_neuronhttp://en.wikipedia.org/wiki/Sensehttp://en.wikipedia.org/wiki/Sensory_neuronhttp://en.wikipedia.org/wiki/Gangliahttp://en.wikipedia.org/wiki/Spinal_cordhttp://en.wikipedia.org/wiki/Brainhttp://en.wikipedia.org/wiki/Nervous_systemhttp://en.wikipedia.org/wiki/Nervous_systemhttp://en.wikipedia.org/wiki/Neural_networkhttp://en.wikipedia.org/wiki/Neural_networkhttp://en.wikipedia.org/wiki/Synapsehttp://en.wikipedia.org/wiki/Cell_(biology)http://en.wikipedia.org/wiki/Electricity
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    5. WORKING

    Operation of the BCI system is not simply listening the EEG of user in a way that

    lets tap this EEG in and listen what happens. The user usually generates some sort of

    mental activity pattern that is later detected and classified.

    5.1 Preprocessing:

    The raw EEG signal requires some preprocessing before the feature extraction. This

    preprocessing includes removing unnecessary frequency bands, averaging the current

    brain activity level, transforming the measured scalp potentials to cortex potentials and

    denoising.

    Fig. 5.1 Brain Computer Interface I

    5.2Detection:The detection of the input from the user and them translating it into an action could

    be considered as key part of any BCI system. This detection means to try to find out

    these mental tasks from the EEG signal. It can be done in time-domain, e.g. by

    comparing amplitudes of the EEG and in frequency-domain. This involves usually

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    digital signal processing for sampling and band pass filtering the signal, then

    calculating these time -or frequency domain features and then classifying them. These

    classification algorithms include simple comparison of amplitudes linear and non-

    linear equations and artificial neural networks. By constant feedback from user to the

    system and vice versa, both partners gradually learn more from each other and

    improve the overall performance.

    5.3 Control:

    The final part consists of applying the will of the user to the used application. The

    user chooses an action by controlling his brain activity, which is then detected and

    classified to corresponding action. Feedback is provided to user by audio-visual means

    e.g. when typing with virtual keyboard, letter appears to the message box etc.

    Fig. 5.2 Brain Computer Interface II

    5.4 Software Used:

    Software is necessary for transmission of the signals from the chip implanted on the

    brain to the machine and for decoding these signals and to convert it to corresponding

    action by the machine.

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    The computers translate brain activity and create the communication output using

    custom decoding software and the algorithms are written in languages like C, Java and

    MATLAB. The software is a BCI based on trials which is a time interval where the

    user generates brainwaves to perform an action. The signals are processed and

    associated to a given class and is done by feeding a neural net with the preprocessed

    EEG data. Further the neural nets output is processed and this final output

    corresponds to the given class. The software has three operating modes and they are

    Simulation, Recording and Training.

    5.4.1 Simulation & Recording:The simulationmode is used to test the BCI. Recordingis the same as simulation,

    with the difference that the EEG data is recorded and used as training examples. It

    further has 3 operations within and they are Preparation, Prerecording and Recording.

    5.4.2 Training:The training is the part where the user adapts to the BCI system. This training

    begins with very simple exercises where the user is familiarized with mental activity

    which is used to relay the information to the computer. Motivation, frustration, fatigue,

    etc. apply also here and their effect should be taken into consideration when planning

    the training procedures.

    5.5 Bio Feedback:The definition of the biofeedback is biological information which is returned to the

    source that created it, so that source can understand it and have control over it. This

    biofeedback in BCI systems is usually provided by visually, e.g. the user sees cursor

    moving up or down or letter being selected from the alphabet.

    5.6 Platform Technology:Neurons are cells that use a language of electrical impulses to communicate

    messages from the brain to the rest of the body. At Cyber kinetics, we have the

    technology to sense, transmit, analyze and apply the language of neurons. We are

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    developing products to restore function, as well as to monitor, detect, and respond to a

    variety of neurological diseases and disorders.

    Cyber kinetics offers a systems approach with a core technology to sense, transmit,

    analyze and apply the language of neurons in both short and long-term settings. Our

    platform technology is based on the results of several years of research and

    development at premier academic institutions such as Brown University, the

    Massachusetts Institute of Technology, Emory University, and the University of Utah.

    5.7 Sense:Cyberkinetics unique technology is able to simultaneously sense the electrical

    activity of many individual neurons. Our sensor consists of a silicon array about the

    size of a baby aspirin that contains one hundred electrodes, each thinner than a human

    hair. The array is implanted on the surface of the brain. In the Brain Gate Neural

    Interface System, the array is implanted in the area of the brain responsible for limb

    movement. In other applications the array may be implanted in areas of the brain

    responsible for other body processes.

    5.8 Transmit And Analysis:The human brain is a super computer with the ability to instantaneously process

    vast amounts of information. Cyberkinetics technology allows for an extensive amount

    of electrical activity data to be transmitted from neurons in the brain to computers for

    analysis. In the current Brain Gate System, a bundle consisting of one hundred gold

    wires connects the array to a pedestal which extends through the scalp. The pedestal is

    connected by an external cable to a set of computers in which the data can be stored

    for off-line analysis or analyzed in real-time. Signal processing software algorithms

    analyze the electrical activity of neurons and translate it into control signals for use in

    various computer-based applications.

    5.9 Apply:Cyber kinetics ability to generate control signals and develop computer application

    interfaces provides us with a platform to develop multiple clinical products. For

    example, using the Brain Gate Neural Interface System, a person may be able to use

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    his thoughts to control cursor motion and/or replicate keystrokes on a computer screen.

    In another example, a doctor may study patterns of brain electrical activity in patients

    with epilepsy before, during and after seizures.

    5.10Implanting The Chip:There will be two surgeries, one to implant the Brain Gate and one to remove it.

    Before surgery, there will be several precautionary measures in order to prevent

    infection; patients will have daily baths with antimicrobial soap and take antibiotics. In

    addition, MRI scans will be done to find the best place on the brain for the sensor.

    Under sterile conditions and general anesthesia, Doctor will drill a small hole into the

    skull and implant the sensor using the same methods as in the monkey studies. Patients

    will receive post-surgical care including a CT scan, some blood tests, and wound care

    in the hospital for 1 to 5 days after surgery. After surgery, one of the study doctors will

    see the patients at least once a week for six weeks, then monthly and as needed. A

    nurse will also check the patients regularly and will always carry a 24-hour pager. The

    skin around the pedestal will need to be carefully monitored during the study. Detailed

    instructions will be provided so that the patients daily care provider can help with skin

    care.

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    The sensor of the size of a contact lens is implanted in brains percental gyrus

    which control hand and arm movements. A tiny wire connects the chip to a small

    pedestal secured in the scull. A cable connects the pedestal to a computer. The brain's

    100bn neurons fire between 20 and 200 times a second .The sensor implanted in the

    brain senses these electrical signals and passes to the pedestal through the wire. The

    pedestal passes these signals to the computer through the cable. The computer

    translates the signals into a communication output, allowing a person to move a cursor

    on a computer screen merely by thinking about it.

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    6. BRAIN GATE RESEARCH IN ANIMALS

    Rats implanted with BCIs in Theodore Berger's experiments. Several laboratories

    have managed to record signals from monkey and rat cerebral cortexes in order to

    operate BCIs to carry out movement. Monkeys have navigated computer cursors on

    screen and commanded robotic arms to perform simple tasks simply by thinking about

    the task and without any motor output. Other research on cats has decoded visual

    signals.

    Fig 6.1 Brain Gate Research in Animals

    Garrett Stanley's recordings of cat vision using a BCI implanted in the lateral

    geniculation nucleus (top row: original image; bottom row: recording) in 1999,

    researchers led by Garrett Stanley at Harvard University decoded neuronal firings to

    reproduce images seen by cats. The team used an array of electrodes embedded in the

    thalamus (which integrates all of the brains sensory input) of sharp-eyed cats.

    Researchers targeted 177 brain cells in the thalamus lateral geniculation nucleus area,

    which decodes signals from the retina. The cats were shown eight short movies, and

    their neuron firings were recorded. Using mathematical filters, the researchers decoded

    the signals to generate movies of what the cats saw and were able to reconstruct

    recognizable scenes and moving objects.

    There has been rapid development in BCIs since the mid-1990s. Several groups

    have been able to capture complex brain motor centre signals using recordings from

    neural ensembles (groups of neurons) and use these to control external devices,

    http://en.wikipedia.org/wiki/Image:MouseBCI.jpg
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    including research groups led by Richard Andersen, John Donoghue, Phillip Kennedy,

    Miguel Nicolelis, and Andrew Schwartz.

    Later experiments by Nicolelis using rhesus monkeys, succeeded in closing the

    feedback loop and reproduced monkey reaching and grasping movements in a robot

    arm. With their deeply cleft and furrowed brains, rhesus monkeys are considered to be

    better models for human neurophysiology than owl monkeys. The monkeys were

    trained to reach and grasp objects on a computer screen by manipulating a joystick

    while corresponding movements by a robot arm were hidden. The monkeys were later

    shown the robot directly and learned to control it by viewing its movements. The BCI

    used velocity predictions to control reaching movements and simultaneously predicted

    hand gripping force.

    6.1 Wireless Recording for Neuroprosthetic Application:

    They have built a wireless implantable microelectronic device for transmitting

    cortical signals transcutaneously. The device is aimed at interfacing a microelectrode

    array cortical to an external

    computer for neural control

    applications. Our implantable

    microsystem enables presently

    16-channel broadband neural

    recording in a non-human

    primate brain by converting

    these signals to a digital stream

    of infrared light pulses for

    transmission through the skin. The implantable unit employs a flexible polymer

    substrate onto which we have integrated ultra-low power amplification with analog

    multiplexing, an analog-to-digital converter, a low power digital controller chip, and

    infrared telemetry. The scalable 16-channel microsystem can employ any of several

    modalities of power supply, including via radio frequency by induction, or infrared

    light via a photovoltaic converter. As of today, the implant has been tested as a sub-

    chronic unit in non-human primates (~ 1 month), yielding robust spike and broadband

    neural data on all available channels.

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    7. APPLICATIONS OF BRAIN GATE

    Multi Device Patient Ambulation SystemA sensor with a number of electrodes for detecting multi cellular signals, a

    processing unit configured to receive the multi cellular signals and produce aprocessed signal, and transmit the processed signal to a controlled device. This

    helps the patient in achieving movement.

    Biological Interface System With Patient Training ApparatusThe system includes a patient training apparatus configured to receive a

    patient training signal that causes the patient training apparatus to controllably

    move one or more joints of the patient.

    Biological Interface System With Surrogate Controlled DeviceMulti cellular signals emanating from one or more living cells of a patient,

    and a processing unit configured to receive the multi cellular signals from the

    sensor and process the multi cellular signals to produce a processed signal. The

    processing unit may be configured to transmit the processed signal to a

    controlled device.

    Limb And Digit Movement System:Data from the joint movement device is transmitted to the processing unit

    for determining a value of a configuration parameter of the system and

    controlled cables that produce the forces required.

    DARPADARPA has been interested in Brain-Machine-Interfaces (BMI) for military

    applications like wiring fighter pilots directly to their planes to allow

    autonomous flight from the safety of the ground.

    Mental TypewriterThis application demonstrates how a paralyzed patient could communicate

    by using a mental typewriter alone without touching the keyboard.

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    8. COMPETITIVE ADVANTAGES AND DISADVANTAGES

    8.1 Advantages:

    The BrainGate Neural Interface System is being designed to one day allow the user

    to interface with a computer and/or other devices at a level of speed, accuracy and

    precision that is comparable to, or even faster than, what is possible with the hands of

    a non-disabled person.

    The Brain Gate System may offer substantial improvement over existing assistive

    technologies. Currently available assistive devices have significant limitations for both

    the person in need and the caregiver. For example, even simple switches must be

    adjusted frequently, a process that can be time consuming. In addition, these devices

    are often obtrusive and may prevent the user from being able to simultaneously use the

    device and at the same time establish eye contact or carry on conversations with

    others. Potential advantages of the Brain Gate System over other muscle driven or

    brain-based computer interface approaches include: its potential to interface with a

    computer without weeks or months of training; its potential to be used in an interactive

    environment, where the user's ability to operate the device is not affected by their

    speech, eye movements or ambient noise; and the ability to provide significantly moreusefulness and utility than other approaches by connecting directly to the part of the

    brain that controls hand movement and gestures.

    8.2 With a BrainGate we can:

    Turn on/off the lights on your room Check and read E-mails Play games in computer Use your PC Watch and control your Television Control a robotic arm

    Fig 8.1 Advatages of BrainGate

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    8.3Disadvantages: The disadvantage of the Brain Gate System is that at this time, while still being

    perfected, the switches must be frequently adjusted which is a time consuming

    process. As the device is perfected this will not be an issue. There is also a

    worry that devices such as this will normalize society. The Brain Gate Neural

    Interface System has not been approved by the FDA, but has been approved for

    IDE status, which means that it has been approved for pre-market clinical

    trials. There are no estimates on cost or insurance at this time.

    Difficulty in adaptation and learning. Limitation in information transform rate. The latest technology is 20 bits/min.

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    9. FUTURE ENHANCEMENTS Future Brain Gate system products may control devices that allow breathing,

    bladder and bowel movements.

    Development of second generation patient interface software that will enableusers to perform a wide variety of daily activities without the assistance of the

    technician.

    Development of a Brain Gate system which has a wireless interface betweenthe implanted server and the computer.

    9.1 Future of Neural Interfaces:

    BrainGate-Turning Thought into Action has a vision, The CEO explained to

    Gizmag, but it is not promising "miracle cures", or that quadriplegic people will be

    able to walk again yet. Their primary goal is to help restore many activities of daily

    living that are impossible for paralyzed people and to provide a platform for the

    development of a wide range of other assistive devices. BrainGate hopes to refine the

    BrainGate in the next two years to develop a wireless device that is completely

    implantable and doesn't have a plug, making it safer and less visible. Surgeon also sees

    a time not too far off where normal humans are interfacing with BrainGate technologyto enhance their relationship with the digital world - if they're willing to be implanted.

    Scientists have for the first time developed a brain implant that allows people to

    control electronic devices by thought alone.

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    9. CONCLUSION

    The invention of Brain gate is such a revolution in medical field. The remarkable

    breakthrough offers hope that people who are paralyzed will one day be able to

    independently operate artificial limbs, computers or wheelchairs.

    The idea of moving robots or prosthetic devices not by manual control, but by

    mere thinking (i.e., the brain activity of human subjects) has been a fascinated

    approach. Medical cures are unavailable for many forms of neural and muscular

    paralysis. The enormity of the deficits caused by paralysis is a strong motivation to

    pursue BMI solutions. So this idea helps many patients to control the prosthetic

    devices of their own by simply thinking about the task.

    This technology is well supported by the latest fields of Biomedical

    Instrumentation, Microelectronics; signal processing, Artificial Neural Networks and

    Robotics which has overwhelming developments. Hope these systems will be

    effectively implemented for many biomedical applications.