Brain-based presentation

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S Collaborative Web 2.0 Tools Workshop: Brain-Based Presentation Courtney King, Lauren Krueger, and Susan Stone EME 6055 University of Central Florida

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EME6055

Transcript of Brain-based presentation

  • 1. Collaborative Web 2.0STools Workshop:Brain-BasedPresentationCourtney King, Lauren Krueger, and Susan StoneEME 6055University of Central Florida

2. Terminal ObjectiveS Learners will evaluate the impact of Web 2.0 Tools andtheir effects on student motivation and incidental learning 3. Enabling ObjectivesAs a result of this workshop students will be able to...S Define collaborative Web 2.0 tools and incidental learning.S Identify areas in which incidental learning may occur whenusing Web 2.0 tools.S Select collaborative Web 2.0 that enhance collaborationacross different learning environments including K-12,higher education and adult training platforms.S Demonstrate understanding of how incidental learning canimpact social collaboration, motivation and the use of Web2.0 tools. 4. IntroductionWeb 2.0 ToolsS CollaborativeS Develop sense of communityS Add a sense of belongingS Addresses Maslows hierarchy ofneedsClemons, 2005; Maslow, 1943 5. Best PracticesS Create a stimulating environmentS Safe way to socially interact withpeersS Allow learners to apply criticalthinking skillsS Engage and motivate learnersClemons 2005; Aziz-Ur-Rehman, 2011; Larruson, J.A., & Alterman, R.,2009 Photo from Mens Ministry Catalyst, 2014 6. MotivationS Increases student participationS Allows for student interactionS Incidental learning also occursHartnett, M., St. George, A., & Dron, J., 2011 7. Incidental LearningS Learning that is not directly related to objectivesS Web 2.0 Incidental Learning:S Newness of the technologyS Learning to interact online sociallyS Time management onlineS Technology skills improveHurst, D, M. C.-I., 2013; Konetes, G. D., 2011 8. Incidental Learning andMotivationGlahn, 2009; Emerson, L., & MacKay, B., 2011; Sansone, C., Fraughton, T., Zachary, J., Butner, J., & Heiner, C., 2011 9. Why is this Important?S Increase student engagement in online coursesS Promote incidental learning without compromising intentionallearningS Personalize instructionS Add real world, hands-on applicationsS Encourage self-directed learningGlahn, 2009; Riber, 1991; Tunks, K.W. 2012 10. ExamplesS Blogs: Wikispaces, PBWiki and edublogsS Collaborative Documents: Google Docs and CrocodocsS Collaborative Presentations: Prezi and SlideShareS Collaborative Discussions: VoiceThread and Padlet 11. Getting StartedS Choose one or two Web 2.0tools that you are familiar withS Choose tools that will motivatelearners and add to yourcontentS Get feedback from studentsChristie, M. M., & Garrote Jurado, R. R., 2009 12. ConclusionS Collaborative Web 2.0 Tools:S Increase motivationS Have occurrences of incidental learningS Engage learnersS Add value to curriculum 13. ReferencesChristie, M. M., & Garrote Jurado, R. R. (2009). Barriers to Innovation in Online Pedagogy. European Journal Of Engineering Education, 34(3),273-279.Emerson, L., & MacKay, B. (2011). A comparison between paper-based and online learning in higher education. British Journal Of EducationalTechnology, 42(5), 727-735.Glahn, C. (2009). Contextual support of social engagement and reflection on the Web. Doctoral thesis. September, 18, 2009, Heerlen, TheNetherlands: Open University of the Netherlands, CELSTEC.Hartnett, M., St. George, A., & Dron, J. (2011). Examining Motivation in Online Distance Learning Environments: Complex, Multifaceted, andSituation-Dependent. International Review Of Research In Open And Distance Learning, 12(6), 20-38.Hurst, D, M. C.-I. (2013). Online graduate student identity and professional skills development. Canadian Journal of Higher Education, 43(3), 36-55. Retrieved from http://files.eric.ed.gov/fulltext/EJ1018271.pdfKonetes, G. D. (2011). The effects of distance education and student involvement on incidental learning. Indiana University of Pennsylvania.Retrieved from www.proquest.comLarruson, J. A., & Alterman, R. (2009). Wikis to support the collaborative part of collaborative learning. Computer Supported CollaborativeLearning, 4, 371402.Rieber, L. P. (1991). Animation, incidental learning, and continuing motivation. Journal Of Educational Psychology, 83(3), 318-328.doi:10.1037/0022-0663.83.3.318Sansone, C., Fraughton, T., Zachary, J., Butner, J., & Heiner, C. (2011). Self-regulation of motivation when learning online: the importance of who,why and how. Educational Technology Research & Development, 59(2), 199-212.Tunks, K.W. (2012). An introduction and guide to enhancing online instruction with web 2.0 tools. Journal of Educators Online. V9 n2. Retrievedfrom http://www.eric.ed.gov/contentdelivery/servlet/ERICServlet?accno=EJ985402Wang, H. (2008). Exploring educational use of blogs in U.S. education. US-China Education Review, 5(10), 34-37. Retrieved from EducationResearch Complete.