Bob Lambermont - Petrobras Innovators in image processing.
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Transcript of Bob Lambermont - Petrobras Innovators in image processing.
Bob Lambermont - PetrobrasBob Lambermont - Petrobras
Innovators in image processingInnovators in image processing
Bob Lambermont - PetrobrasBob Lambermont - Petrobras
Projection Technologies
• CRTCRT
• Light ValveLight Valve– DMDDMD– LCDLCD– D-ILA (LCOS)D-ILA (LCOS)
Bob Lambermont - PetrobrasBob Lambermont - Petrobras
Projections : The basics
CRT
Lens
Light source = CRTImage source = CRT250 - 500 lumens3200 x 2500
Screen
Lamp
Light source = LampImage source = LCD2000 - 12000 lumens1280 x 1024
Screen
optical path
LCD and DMD
high resolution geometry mature technology flexible positioning photo-realistic
brighter maintenance alignment easy setup pixelization
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CRTCRT technology technology
Bob Lambermont - PetrobrasBob Lambermont - Petrobras
CRT technology
CRTs
Electronics Screen
Lenses
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CRTCRT technology technology
7 inch 8 inch 9 inch 12 inch
Different tube sizeDifferent tube size
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Scheimpflug correction
Projection can’t be done on tilted surfaceProjection can’t be done on tilted surface -> focus problem!-> focus problem!
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Scheimpflug correction
Required for projection on tilted screensRequired for projection on tilted screens
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A picture can be built up with the following three scanning methods:
Raster scan (standard CRT projector) Vector scan (e.g. radar screen) Raster-calligraphic (combination of two)
Geometry can easily be modified in raster scan through influencing of deflection fields
Picture build-up
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Raster <->Calligraphic
Raster image 1280*1024 60Hz Day mode 1280*1024 60Hz
16 ms
Pixel remains onscreen for 10 ns Point remains onscreen for 1.5 µs
150 times longer !
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Calligraphy
Raster Image
Calligraphic Light points
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CRT technology
Strengths:Resolution (up to 2500x2000)Good contrast Easy geometrical correction / flexibility Color matching and uniformity Digital soft-edgeUnbeatable video and data image qualityLife time picture tubesProven technology
Weaknesses:
Limited brightness up to 500 ANSI LumenNeeds low ambient lighting conditionsSetup timeMaintenanceNot portable
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Light valve projection
• PolarizationPolarization• LCDLCD• LCOSLCOS• DMDDMD
– 3-chip3-chip– single-chipsingle-chip
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Polarization
Typical polarizer “eats” 50%Typical polarizer “eats” 50%of the unpolarized light powerof the unpolarized light power
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LCD pixel
By applying voltageBy applying voltageover LCD pixel, over LCD pixel, transmission of lighttransmission of lightcan be modulated.can be modulated.
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LCD panel: implementation
•Response speed limited Response speed limited by thickness and characteristicsby thickness and characteristicsof LC materialof LC material•transmission limited bytransmission limited byinterconnects and transistorsinterconnects and transistors•Increase in resolutionIncrease in resolutionnecessitates higher miniaturizationnecessitates higher miniaturization(can be compensated by microlenses)(can be compensated by microlenses)
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Panel technologies
Amorphous SiAmorphous Si HT Poly SiHT Poly Si
• normal glass, low costnormal glass, low cost• larger transistorslarger transistors=> suitable for displays > 3”=> suitable for displays > 3”• external driversexternal drivers
• Quartz glass, expensiveQuartz glass, expensive• smaller transistorssmaller transistors=> suitable for displays < 2”=> suitable for displays < 2”• integrated driversintegrated drivers
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LCD Panels
Panel sizes1.1-1.8 inch (p-Si)3 inch (a-Si)6 inch (a-Si)10 inch (single panel)
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LCD pros and cons
+Well-established technology, stableWell-established technology, stable+Compact, rugged, portableCompact, rugged, portable+““zero delay”zero delay”+UXGA resolution availableUXGA resolution available+Efficient in passive stereo projection (see further)Efficient in passive stereo projection (see further)
-Response speed limited by LC materialResponse speed limited by LC materialsome smearing in fast moving imagessome smearing in fast moving images
-non-perfect black (contrast ratio 200-300:1, but improving)non-perfect black (contrast ratio 200-300:1, but improving)-pixellizationpixellization
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LCOS: Liquid Crystal on Silicon
• Essentially: Essentially: LCD in front of a reflectorLCD in front of a reflector
• Available for Available for microdisplays, projectionmicrodisplays, projection
• D-ILA is JVC’s trade name D-ILA is JVC’s trade name for LCOSfor LCOS
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LCOS implementation
• LCD on top of CMOS chip that includes LCD on top of CMOS chip that includes transistors and has reflective surfacetransistors and has reflective surface
• Aperture ratio is higher than that of LCD (so Aperture ratio is higher than that of LCD (so less pixel visibility)less pixel visibility)
• Efficiency comparable to LCD due to non-Efficiency comparable to LCD due to non-perfect reflectionperfect reflection
• Easy to cool the chip!Easy to cool the chip!
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LCOS addressing
• Requires complex optics:Requires complex optics:side at which chip is illuminated is the same side at which chip is illuminated is the same as where the light needs to be extracted from!as where the light needs to be extracted from!
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LCOS integration
Complex structure required!Complex structure required!
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LCOS pros and cons
+ Higher resolutions possible (up to QXGA)Higher resolutions possible (up to QXGA)+ small chip size (1.3” and smaller)small chip size (1.3” and smaller)+ good response speedgood response speed+ good pixellization (smooth image)good pixellization (smooth image)+ higher contrast possible: up to and over higher contrast possible: up to and over
1000:1 reported1000:1 reported+ chips can be cooled to take high power chips can be cooled to take high power
illuminationillumination
- alignment hard due to small chip size & alignment hard due to small chip size & high reshigh res
- difficult to integratedifficult to integrate- uniformity? (although seems to be uniformity? (although seems to be
countered now)countered now)
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DMD: another reflective tech
Ant leg on DMD chipAnt leg on DMD chip
Does not require polarized light!Does not require polarized light!
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DMD microstructure
Only allows on/off modulation!Only allows on/off modulation!
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DMD: grayscale synthesis
Frame delay!Frame delay!•1 frame for de-interlacing1 frame for de-interlacing•1 for sending data through CMOS chip1 for sending data through CMOS chip•0-1 frame (depending on gray scale) for gray synthesis0-1 frame (depending on gray scale) for gray synthesis
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3-chip DMD integration
Each chip runs at 10 bits depth, 60 HzEach chip runs at 10 bits depth, 60 HzNOTE: 10 bit Linear Gamma equalsNOTE: 10 bit Linear Gamma equals 8 bit LCD Gamma8 bit LCD Gamma
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3-chip DMD pros & cons
+Excellent picture quality (pixels almost invisible)Excellent picture quality (pixels almost invisible)+can take high power illuminationcan take high power illumination+long life (?)long life (?)+no smearing (but no smearing (but +good intensity uniformity, good color matchinggood intensity uniformity, good color matching+good contrast (400:1)good contrast (400:1)
-Expen$ive!Expen$ive!-BIG!BIG!-PWM artifactsPWM artifacts-TI monopoly TI monopoly -Frame delayFrame delay-Resolution limited to SXGAResolution limited to SXGA-Bright edge around chip makes optical blending difficultBright edge around chip makes optical blending difficult
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Single-chip DMD
•Sequential illumination of single DMD chipSequential illumination of single DMD chip•3 or 4 segment color wheel3 or 4 segment color wheel•chip runs at 8 bit, 240 Hz chip runs at 8 bit, 240 Hz less bit depth!less bit depth!
+CompactCompact-Moving part inside, requires synchronizationMoving part inside, requires synchronization-Motion artifacts (color breakup) due to color wheelMotion artifacts (color breakup) due to color wheel
Bob Lambermont - PetrobrasBob Lambermont - PetrobrasThank you for your attention...
Bob Lambermont - PetrobrasBob Lambermont - Petrobras
Innovators in image processingInnovators in image processing