Bharath concept presentation_updated

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Bharath Channakeshavaiah 2010 Interaction Design, Domus Academy Concepts for the Museaum of Berrocal, Spain.

Transcript of Bharath concept presentation_updated

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Bharath Channakeshavaiah2010 Interaction Design, Domus Academy

Concepts for the Museaum of Berrocal, Spain.

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Concept 1

Objective:

• To get the attention of pubic who are not related to the museum

• To create a communication channel between outside world and inside of museum

• To market about the museum at the public places through an interactive and entertaining way.

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Idea• An illustrative or a real Berrocal sculpture is placed in public places.

• The sculpture takes the voices of the public and sends it to the museum.

• Call it the positive voice and the negative voices or forward move, backward move.

• Inside the museum, The torso parts come closer with positive voices and go apart from negative voices.

• Visualization is shown related to the data of the people contributing.

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Plot

• The public sculpture could be an illustrative sculpture that could be kept in places like parks.

• It could be interesting to divide the parts of the sculpture of the Torso corresponding to the one placed in museum and be placed in different spots of a park

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Plot

Or a single sculpture which takes both forward or backward moves on it's right and left side

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Plot• Museum has the Torso parts moving towards each other or away

from each other based on a specific quantity of public voices.

• A visualization is shown inside the museum, which tells about the data of people sending sculpture forward or backward in real time.

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Concept 2

Objective: Educating Visitors inside museum with entertaining and challenging

quest.

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Idea• The tickets issued would contain pieces which have recognisable

markers.

• When these markers are shown in front of a dedicated screen, they decode to individual graphical parts of a sculpture

• Visitor can interact with them and solve the puzzle

• This could be carried as a memento too

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Concept 3

Objective: To entertain and also to educate visitors inside the Museum, about the techniques and intricacies of Berrocal art.

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Idea• Any visitor who walks in front of this entertaining wall, would see his

animated outline of his body being walking along with him, projected on the wall

• His outline keeps becoming smaller till the halfway of the wall, where his outline enters an animated doorway.

• When he progresses further, his animation passes through the door and comes out of the door being divided into different parts showing him his composition in accordance with Berrocal's art.

• The simplistic approach of showing outline of his body could allow an approximated calculation of his divided body parts in accordance with the Berrocal's art.

• This may also be given as a memento to him in the form of a print on a sheet of paper or as a digital memento.

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Plot• This could be installed in the connecting spaces from one sculpture

plot to another sculpture plot.

• This could also be installed in a dedicated space, emphasizing the educating aspect of this concept.

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Concept 4

Objective:

To attract puzzle community in Spain and educate them about Berrocal art which could be of high interest to them

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Idea

• Creating web platform containing challenging puzzles of Berrocal sculpture

• This is marketed in specific puzzle communities in facebook, Tuenty, etc

• The data is used in some form of visualization inside the museum.

• The web platform denotes the visualization inside museum which has the data of the puzzles they solve.

• This could serve as a strong motivation for puzzle community them to visit the museum.

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Thank You