Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which...

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Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and it is this manner that we obtain from one another the far greater part of those good offices we stand in need of. It is not from the benevolence of the butcher, the brewer, or the baker that we expect our dinner, but from their regard to their own interest. -- A. Smith, 1776

Transcript of Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which...

Page 1: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining

Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and it is this manner that we obtain from one another the far greater part of those good offices we stand in need of. It is not from the benevolence of the butcher, the brewer, or the baker that we expect our dinner, but from their regard to their own interest.

-- A. Smith, 1776

Page 2: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining

• We Play a Game• Bargaining Games• Credibility• Subgame Perfection• Alternating Offers and Shrinking Pies

Page 3: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

We Play a Game

PROPOSER RESPONDER

Player # ____ Player # ____

Offer $ _____ Accept Reject

Page 4: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

OFFERS

5

4

3

2

1

0

REJECTEDACCEPTED

N = 20Mean = $1.30

9 Offers > 0 Rejected1 Offer < 1.00 (20%) Accepted

(3/6/00)

Page 5: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

OFFERS

5

4

3

2

1

0

REJECTEDACCEPTED

N = 32Mean = $1.75

10 Offers > 0 Rejected1 Offer < $1 (20%) Accepted

(2/28/01)

Page 6: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

OFFERS

5

4

3

2

1

0

REJECTEDACCEPTED

N = 38Mean = $1.69

10 Offers > 0 Rejected*3 Offers < $1 (20%) Accepted

(2/27/02)* 1 subject offered 0

Page 7: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

OFFERS

5

4

3

2

1

0

REJECTEDACCEPTED

N = 12Mean = $2.77

2 Offers > 0 Rejected0 Offers < 1.00 (20%) Accepted

(7/10/03)

Page 8: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

0 3.31 5 P1

P2

5

1.69

0

N = 38Mean = $1.69

10 Offers > 0 Rejected*3 Offers < $1 (20%) Accepted

(2/27/02)* 1 subject offered 0

2.50

1.00

What is the lowest acceptable offer?

Page 9: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

Theory predicts very low offers will be made and accepted.

Experiments show:• Mean offers are 30-40% of the total• Mode = 50%• Offers <20% are rare and usually rejected

Guth Schmittberger, and Schwarze (1982)

Kahnemann, Knetsch, and Thaler (1986)

Also, Camerer and Thaler (1995)

Page 10: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

The Ultimatum Game

How can we explain the divergence between predicted and observed results?

• Stakes are too low• Fairness

– Relative shares matter– Endowments matter– Culture, norms, or “manners”

• People make mistakes• Time/Impatience

Page 11: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining Games

Bargaining involves (at least) 2 players who face the the opportunity of a profitable joint venture, provided they can agree in advance on a division between them.

Bargaining involves a combination of common as well as conflicting interests.

The central issue in all bargaining games is credibility: the strategic use of threats, bluffs, and promises.

Page 12: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining Games

P2

1

0 1 P1

Disagreement

point

Two players have the opportunity to share $1, if they can agree on a division beforehand.

Each writes down a number. If they add to $1, each gets her number; if not; they each get 0.

Every division s.t. x + (1-x) = 1 is a NE.

Divide a Dollar

P1= x; P2 = 1-x.

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(0,0) (3,1)

1

2

Chain Store Game

(2,2)

A firm (Player 1) is considering whether to enter the market of a monopolist (Player 2). The monopolist can choose to fight the entrant, or not.

Enter Don’t Enter

Fight Don’t Fight

Credibility

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Fight Opera

F O F O

(2,1) (0,0) (0,0) (1,2)

Player 1

Player 2

2, 1 0, 0

0, 0 1, 2

F O

F

O

Is there a credible threat?

Battle of the Sexes

Credibility

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FIGHT OPERA

2, 1 0, 0

0, 0 1, 2

FIGHT

OPERA

q

NE = {(1, 1); (0, 0); (2/3, 1/3)} Prudent: {1/3, 2/3)}

p = 2/3

p = 1/3

Battle of the Sexes

Credibility

EP1

2/3

1/3

4/3

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FIGHT OPERA

2, 1 0, 0

0, 0 1, 2

FIGHT

OPERA

P1

P2

Credibility

NE = {(1, 1); (0, 0); (2/3, 1/3)}

BATNA

Battle of the Sexes

Best Alternative to a Negotiated Agreement

Page 17: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Subgame: a part (or subset) of an extensive game, starting at a singleton node (not the initial node) and continuing to payoffs.

Subgame Perfect Nash Equilibrium (SPNE): a NE achieved by strategies that also constitute NE in each subgame.

eliminates NE in which the players threats are not credible.

selects the outcome that would be arrived at via backwards induction.

Subgame Perfection

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(0,0) (3,1)

1

2

Subgame Perfection

(2,2)

Chain Store Game A firm (Player 1) is considering whether to enter the market of a monopolist (Player 2). Player 2 can then choose to fight the entrant, or not.

Enter Don’t Enter

Fight Don’t Fight

Subgame

Page 19: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

(0,0) (3,1)

1

2

Subgame Perfection

(2,2)

Chain Store Game

Enter Don’t

Fight Don’t

0, 0 3, 1

2, 2 2, 2

Fight Don’t

Enter

Don’t

NE = {(E,D), (D,F)}. SPNE = {(E,D)}.Subgame Perfect Nash Equilibrium

Page 20: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

A(ccept)

2

H(igh)

1

L(ow)

R(eject)

5,5

0,0

8,2

0,0

Proposer (Player 1) can make

High Offer (50-50%) or Low Offer (80-20%).

Subgame PerfectionMini-Ultimatum Game

Page 21: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

A(ccept)

2

H(igh)

1

L(ow)

R(eject)

H 5,5 0,0 5,5 0,0

L 8,2 0,0 0,0 8,2

AA RR AR RA

5,5

0,0

8,2

0,0

Subgame Perfect Nash Equilibrium

SPNE = {(L,AA)}(H,AR) and (L,RA) involve incredible threats.

Subgame PerfectionMini-Ultimatum Game

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Subgame Perfection

2

H

1

L

2

H 5,5 0,0 5,5 0,0

L 8,2 1,9 1,9 8,2

5,5

0,0

8,2

1,9

AA RR AR RA

Page 23: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Subgame Perfection

2

H

1

L

H 5,5 0,0 5,5 0,0

L 8,2 1,9 1,9 8,2

5,5

0,0

1,9 SPNE = {(H,AR)}

AA RR AR RA

Page 24: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Alternating Offer Bargaining Game

Two players are to divide a sum of money (S) is a finite number (N) of alternating offers. Player 1 (‘Buyer’) goes first; Player 2 (‘Seller’) can either accept or counter offer, and so on. The game continues until an offer is accepted or N is reached. If no offer is accepted, the players each get zero.

A. Rubinstein, 1982

Page 25: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Alternating Offer Bargaining Game

1

(a,S-a) 2

(b,S-b) 1

(c,S-c) (0,0)

S = $5.00N = 3

Page 26: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Alternating Offer Bargaining Game

1

(a,S-a) 2

(b,S-b) 1

(4.99, 0.01) (0,0)

S = $5.00N = 3

Page 27: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Alternating Offer Bargaining Game 1

(4.99,0.01) 2

(b,S-b) 1

(4.99,0.01) (0,0)

S = $5.00N = 3

SPNE = (4.99,0.01) The game reduces to an Ultimatum Game

Page 28: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Now consider what happens if the sum to be divided decreases with each round of the game (e.g., transaction costs, risk aversion, impatience).

Let S = Sum of money to be divided

N = Number of rounds

= Discount parameter

Shrinking Pie Game

Page 29: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Shrinking Pie Game

S = $5.00N = 3 = 0.5

1

(3.74,1.26) 2

(1.25, 1.25) 1

(1.24,0.01) (0,0)

1

Page 30: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Shrinking Pie Game

S = $5.00N = 4 = 0.5

1

(3.13,1.87) 2

(0.64,1.86) 1

(0.63,0.62) 2

(0.01, 0.61) (0,0)

1

Page 31: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Shrinking Pie Game

0 3.33 5 P1

P2

5

1.67

0

N = 1 (4.99, 0.01) 2 (2.50, 2.50) 3 (3.74, 1.26) 4 (3.13, 1.87)5 (3.43, 1.57)… …This series converges to (S/(1+), S – S/(1+)) =

(3.33, 1.67)

This pair {S/(1+ ),S-S/(1+ )} are the payoffs of the unique SPNE.

for = ½

1

2

3

4

5

Page 32: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Shrinking Pie Game

Optimal Offer (O*) expressed as a share of the total sum to be divided = [S-S/(1+)]/S

O* = /(1+

SPNE = {1- /(1+ ), /(1+ )}

Thus both =1 and =0 are special cases of Rubinstein’s model:

When =1 (no bargaining costs), O* = 1/2

When =0, game collapses to the ultimatum version and O* = 0 (+)

Page 33: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Shrinking Pie GameRubinstein’s solution: If a bargaining game is played in a seriesof alternating offers, and if a speedy resolution is preferred toone that takes longer, then there is only one offer that a rationalplayer should make, and the only rational thing for the opponentto do is accept it immediately! (See Gibbons: 68-71)

Recall that NE is not a very precise solution, because mostgames have multiple NE. Incorporating time imposes aconstraint (bargaining cost) -> selects SPNE from the set of NE.

Even if the final period is unknown (and hence backwardinduction is not possible), it is possible to arrive at a uniqueoutcome that should be (chosen by/agreeable to) rationalplayers.

Page 34: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining Games

Bargaining games are fundamental to understanding the price determination mechanism in “small” markets.

The central issue in all bargaining games is credibility: the strategic use of threats, bluffs, and promises.

When information is asymmetric, profitable exchanges may be “left on the table.”

In such cases, there is an incentive to make oneself credible (e.g., appraisals; audits; “reputable” agents; brand names; lemons laws; “corporate governance”).

Page 35: Bargaining Whoever offers to another a bargain of any kind, proposes to do this. Give me that which I want, and you shall have this which you want …; and.

Bargaining & Negotiation

• In real-world negotiations, players often have incomplete, asymmetric, or private information, e.g., only the seller of a used car knows its true quality and hence its true value.

• Making agreements is made all the more difficult “when trust and good faith are lacking and there is no legal recourse for breach of contract” (Schelling, 1960: 20).

• Rubinstein’s solution: If a bargaining game is played in a series of alternating offers, and if a speedy resolution is preferred to one that takes longer, then there is only one offer that a rational player should make, and the only rational thing for the opponent to do is accept it immediately!