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Transcript of Authentic Learning Activities .
Authentic Learning Activities
• http://pbl-online.org/About/characteristics.htm
Videos
• http://www.edutopia.org/journey-north
• http://www.edutopia.org/project-learning-introduction-video
• http://www.edutopia.org/beginning-journey-five-year-olds-drive-their-own-pbl-projects
• http://pbl-online.org/Map/mapoverview/Movie/FLV1_e_maptheproject_movie.htm
Design Principal #1- Develop a Project Idea
Begin with the end in mind.
http://pbl-online.org/end_in_mind/emoverview/Movie/FLV1_endinmindmovie.htm
Develop Project Ideas and Themes
1) Work backwards from a topic.
2) Use your standards.
3) Find projects and ideas on the Web.
4) Map your community.
5) Match what people do in their daily work.
6) Tie projects to local and national events.
7) Focus on community service. http://pbl-online.org/end_in_mind/emexplore/emexplore1.html
Decide the Scope of the Project
1) Length
2) Information/data collection
3) Adult connections
4) Issues
5) Large and small projects http://pbl-online.org/end_in_mind/emexplore/charts/projectscope.htm
Select Standards
• Which standards?
• How many standards?
• What about assessment?
• Literacy as a core standard
• Listen to an expert.
http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_huemermovie.htm
Incorporate Simultaneous Outcomes
1) Skills
Communication, Collaboration, Technology, Problem-solving and Critical Thinking, Design, Task and Self Management
Task and Time Management
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_taskmanagementmovie.htm
Communication
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_communicationmovie.htm
• Speaking
• Presenting
• Writing
• Translating
• Note Taking
• Publishing
Collaboration
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_groupprocessmovie.htm
• Delegating and assigning roles
• Teamwork
• Listening
• Conflict Resolution
• Communication
Technology
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_technologymovie.htm
• Technical literacy
• Using the Internet
• Word processing
• Using other software applications
• Using technology
Problem Solving and Critical Thinking
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_problemsolvingmovie.htm
• Categorizing and analyzing, extrapolating, applying, or extending explanations, evaluating evidence or claims, evaluating value judgments, elaborating, generating ideas, generating analogies, using problem solving strategies, brainstorming, using search/research strategies, seeking and giving comprehensive explanations, clarifying tasks, organizing, synthesizing, and classifying information
Design
• http://pbl-online.org/end_in_mind/emexplore/Movie/FLV1_designmovie.htm
• Using a design process
• Planning skills and strategies
• Goal setting
• Using criteria or rubrics to guide work
Work from Project Design Criteria
• Meet standards?
• Engage students?
• Focus on essential understanding?
• Encourage higher-level thinking?
• Teach literacy and reinforce basic skills?
• Allow students to succeed?
• Use clear, precise assessment?
• Require a sensible use of technology?
• Address authentic issues?
Distinguish Between Projects and Activity-based Teaching Strategies• http://pbl-online.org/end_in_mind/emexplore/ch
arts/projectvsactivity.htm
Create the Optimal Learning Environment
• Connections http://pbl-online.org/end_in_mind/emexplore/emexplore6movies/FLV1_connectionsmovie.htm
• Authentic Look and Feel
• Seeing the Whole
• Apply Content to Real Problems
• Real Work http://pbl-online.org/end_in_mind/emexplore/emexplore6movies/FLV1_realworldmovie.htm
Activity
http://pbl-online.org/end_in_mind/empractice/empractice.html
Planning, management, and execution of a well-designed projecthttp://pbl-online.org/end_in_mind/emtest/emtest.html
Design Principal #2
Craft the Driving Question
Inquiry based learning
Complexity
Coherence
Authenticity
What is a driving question?
• Are provocative
• Are open ended
• Go to the heart of a discipline or topic
• Are challenging
• Can arise from real world dilemmas that students find interesting
• Are consistent with curricular standards and frameworks
Generate the Driving Question
http://pbl-online.org/driving_question/dqexplore/dqexplore2.html
Refine the Driving Question
http://pbl-online.org/driving_question/dqexplore/dqexplore3.html
Use Standards to Develop a Driving Question
http://pbl-online.org/driving_question/dqexplore/dqexplore4.html
A Good Driving Question Should:
1) Drive the project
2) Capture a project theme or a “big idea”
3) Point standards toward mastery content and skills that enable them to answer the question
4) Not be easily solved or answered.
Recognize Good Driving Questions
http://pbl-online.org/driving_question/dqPractice/dqpractice1A.html
Writing a Good Driving Question
http://pbl-online.org/driving_question/dqtest/dqtest.html
Design Principal #3
Plan the Assessment
http://pbl-online.org/PlanTheAssessment/Overview/movies/FLV1_eoverviewmovie.htm
http://pbl-online.org/PlanTheAssessment/explore/planexploremovies/FLV1_performancemovie.htm
Questions to Ask:
• How well do the students know the content of the topic of the project?
• How well have they mastered the key skills learned in the project?
• How well did they apply their knowledge and skills as they prepared their project?
Three Steps to Planning Effective Assessments
1) Align the products or performances for the project with the outcomes.
2) Know what to assess – establish criteria to assess each product and performance.
3) Create rubrics for the project.
Balanced Assessment Plan
Question 1 – How well do the students know the content of the topic of the project?
Question 2 – How well have they mastered the key skills learned in the project?
Question 3 – How well did they apply their knowledge and skills as they prepared their products?
Design Principle #4
Map the Project
http://pbl-online.org/Map/mapoverview/Movie/FLV1_map.htm
Key Steps in Successful Project Planning
1) Organize Tasks and Activities
2) Decide How to Launch the Project
3) Gather Resources
4) Draw a “Storyboard”
Organize Tasks and Activities
1) How do a scaffold learning?
2) How can I plan for knowledge and skills?
3) What are some activities I might use?
4) How do I break down activities into manageable tasks?
Launch the Project
• Entry document
http://pbl-online.org/Map/mapexplore/mapexplore2.html
Gather Resources (Types)
1) Information (books, people, Internet sites)
2) Supplies (notebooks, construction paper, display boards)
3) Technological Tools (computers, cameras, printers)
Draw a Storyboard
http://pbl-online.org/Map/mapexplore/mapexplore4.html
Design Principle #5
Manage the Process
http://www.pbl-online.org/ManagetheProject/projectoverview/movie/FLV1_managemovie.htm
What is Effective Management?
• Orient
• Group
• Organize
• Clarify
• Monitor and Regulate
• Manage
• Evaluate
Key Steps in Managing Projects
1) Share Project Goals with Students
2) Use Problem-solving Tools
3) Use Checkpoints and Milestones http://www.pbl-online.org/ManagetheProject/projectexplore/projectexplore4Charts/progresscheck.htm
4) Plan for Evaluation and Reflection