Audiovisual Content Exploitation at FIA 15042010 NISV
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Transcript of Audiovisual Content Exploitation at FIA 15042010 NISV
Audiovisual content exploitation in the networked information society
Roeland Ordelman
Research&Development
Netherlands Institute for Sound and Vision
contents
• NISV context: Images of the Future• “Access”, an important keyword in the
business models ...• ... but what about access in practice• Technology and user interaction: from
a ‘laboratory view’ on users to drawing them into the development chain
NISV context
• +700.000 hours of radio, television, documentaries, films and music, over 2 million photographs, 20.000 objects like cameras, televisions, radios, costumes and pieces of scenery.
• still growing:• digitally born television and radio programs made
by the Dutch public broadcasting companies (video: 15K/hours/year)
• PROARCHIVE: archiving service• selection of (Dutch) user generated content
Images of the Future
• Selection, restoration, digitization, encoding and storage of 137,000 hours of video, 20,000 hours of film, 124,000 hours of audio and more than three million photographs.
• One of the largest digitisation effort in Europe• Three goals:
• Safeguarding heritage for future generations• Creating social- economical value (“unlock the social
and economic potential of the collections”)• Innovation: new infrastructure for strengthening
knowledge economy• To achieve these objectives, the cultural heritage sector is
challenged to re-evaluate its business models
Business model
• The total investment of this initiative sums up to 173 million Euro• A strong business model is necessary to support this kind of
investment and prove that such an investment will result in long-term socio-economic returns
• The outcome of a Cost-Benefit analysis was positive: “The total balance of costs and returns of restoring, preserving and digitising audio-visual material (excluding costs of tax payments) will be between: 20+ and 60+ million.’’
• Economic benefits:• Direct effects of the investment are revenues from sales,
access for specific user groups, the repartition of copyright for the use of the material and so on.
• The indirect effects concern the product markets and labour market.
• Social benefits:• conservation of culture, reinforcement of cultural awareness,
reinforcement of democracy through the accessibility of information, increase in multimedia literacy and contribution to the Lisbon goals set by the EU
http://www.prestoprime.org/project/public.en.html
Content exploitation: from content is king ...
... to metadata rules
MANUAL ANNOTATION
costly & limited
Research on automatic annotation
• automatic information extraction based on:• visual features• information from audio
• crowdsourcing• deploying collateral data sources:
• subtitles, production scripts, meeting minutes, slides
PROGRESS? YES!
Various (laboratory) showcases
Commercial systems (e.g., blinkx, google)
work in progress
• institutional: reorganisation of traditional archival workflows
• national: development of common services • OAI, Persistent Identifiers, ASR service,
Vocabulary Repositories• commercial: uptake by MNCs (Google and
Microsoft) and SMEs • individual: bring about a shift regarding
defensive attitude of content owners towards opening up their funded and protected archives (trust/reliability)
Automatic annotation
• Participation in international research projects• VidioActive, MultiMATCH, VIDI-video, LiWA, P2P-
Fusion, Sterna, EUScreen, PrestoPrime• Collaboration agreement with Dutch research
institutes• Researchers stationed at Sound and Vision• Provide data (TRECVID, VideoCLEF)
• Research environment: exact copy of iMMix production environment for testing new technology• speech recognition• video analysis• fingerprinting• linking of context data (web, program guide,
production data)
Annotation strategies
• crowdsourcing: video labeling game• deploying collateral data sources:
incorporation of subtitles• automatic information extraction: speech
recognition for radio, pilots with visual• technology aided manual annotation:
documentalist support• linking to other information sources
DISPARITY BETWEEN TECHNOLOGY AND USER NEEDS
media professionals
journalists
researchers
educators
general public
Users perspective
• Rapidly evolving networked information society• Opening up• Focus on community specific
requirements• search needs• presentation/interaction needs
• Draw communities into libraries
(import)
metadata
(import)
content
metadata
(conversions)
content
(encoding)
Digital Archive
Digital Born15.000 hours of video40.000 hours of radio
Digitising Legacy MaterialImages for the Future
>250.000 hrs of audio and video
Asset management
ExhibitionsPublic Web Acces
User generated content and metadata
BroadcastProfessional
Education
"if it doesn't spread, it is dead" (Jenkins, 2009)
Open Images
• Open media platform for online access to audiovisual archive material, available for free (creative) reuse
• Built by Sound and Vision & Knowledgeland• Contributers include:
Open, open, open
• Open source media platform (MMBase)• Use of and open video codec (Ogg
Theora)• Use of the HTML5 <video> tag• Use of an open API (OAI-PMH, Atom
feeds)
Licence
• CC-BY-SA as preferred license• 3,000 items from our ‘own’
collection• ‘Internet quality’
COMMUNITY SPECIFIC REQUIREMENTS
From document level search to fragment level search
28
Broadcast professionals
In: Huurnink, Hollink, van Den Heuvel 2009 (submitted)
User survey (broadcast professionals)
Sound and Vision: Education
• Government and ‘Images for the Future’
• Earlier Initiatives
• ED*IT latest development completed with tools for
teacher and student
• ED*IT has been tested and developed in cooperation with many schools
ED*IT: Proposition
• One environment provides access to different controlled content databases (video, audio,
photograps, articles, etc)
• Editorial Staff contextualizes and enriches content for educational use
• Enriched with tools for student and teacher to edit content in an easy way
• For primary-, secondary- and vocational education
ED*IT: Functionalities
Video & Content Editor
Dossier Maker
Cut Videoclips
E- Lesson Maker
Teacher Forum
Upload Files
Presentation Maker
Edit Photographs
Digital Paper Maker
Timeline Maker
ED*IT: Facts & Figures
• Test Accounts: 2500
• Licence: 50 schools
• Licence: 50 educational departments
• Objective: Same market share as Teleblik is 78%
Researchers
• Verteld Verleden aims at establishing a shared information space on distributed Dutch Oral History collections:• distributed collections (harvested via OAI)• search & interlink collections via centralized search
• project goals:
1. provide demonstrator portal to show how technology could help researchers
2. acquire information on specific user requirements • search• collaboration• linking• privacy• dedicated work space
http://www.verteldverleden.org
example VPRO radio interviews
QUOTE
“VISUAL RADIO”
INTERACTION REQUIREMENTS
people expect easy interaction as
in 'every-day tools' they use on the web ...
• The Sound and Vision Experience: a crossover between a museum and amusement park with various archive material, to make audiovisual heritage more acessible to the general public
DRAW COMMUNITIES INTO LIBRARIES
goals
• exploiting community tagging (tagging games, etc)
• exploring the wisdom of crowds by hooking up with user communities (e.g., everyone-as-commentator, unexpected experts)
• capturing relevant information from the internet and aligning this with archived items.
• finding new ways for communities to interact with the data.
Technology perspective
Technology:• provide anchor points for linking up with the
`cloud’ (entity detection, segmentation, cross-collection SID, etc): people, places, events, topics, quotes, etc.• keywords: reliability, speed
• synchronization of UGC with AV documents• users in the loop: UGC for adapting/training
analysis tools• early fushion of multiple modalities (vision,
speech)• technology aided annotation: Documentalist
Support System
Crowdsourcing
14 minutes left for annotation
Play!you score when somebody else uses the same term
fill in words that describe what you see or hear
TAGGING GAME EXAMPLEwww.waisda.nl
Play against ASR
www.beeldengeluidwiki.nlwww.beeldengeluidwiki.nl
Hollands Glorie op Pinkpop
Wrap up
• value of archive is strongly related to access opportunities
• access is to a large extend technology driven• but next to technology development we need
to make a shift:• from a ‘laboratory view’ on users to drawing
users and communities into the loop• NISV is aiming towards this two-way strategy:
• incorporate advanced access technology• discuss access requirements with the
stakeholders