Audio Sequencing
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Transcript of Audio Sequencing
Audio Sequencing
Audio Sequencing Workshop for Beginners
A sequencer is a virtual multitracker where you can
record, edit and
mix your material.
The most used sequencers are:
• Steinberg Cubase (VST, LE, SX, 4)
• Apple Logic
• Digidesign Pro Tools
녹음과정
• 준비
• 녹음
• 오버더빙 (overdubbing)
• 믹싱 (mixing, mixdown)
• 마스터링 (mastering)
• 제품 제조
Audio Sequencing Workshop:
Recording
• Cubase new project name (like "song1") save to the
hard disc
• preferences check: sampling rate 44.1kHz, bitrate 24 bit
(The 24 bit gives us more dynamic while recording. The 44,1kHz is
a standard.)
▶ Record button on the transport-window recording
▶ Next tracks recording
▶ Don’t forget to name the tracks correctly.
Tracks color
▶ pink and purple tracks guitar tracks (L and R)
▶ blue track bass-track
▶ orange bongos
▶ green vocals You might have your own!
Audio Sequencing Workshop: Editing
• Editing is cutting and re-arranging parts so they fit
properly into
the song arrangement.
• The most important tool in the edit process is
cutting and fading. We need this to put two regions
in a line or to fade in/out a part smoothly.
Cutting At Zero Crossing
How you do it wrong:
The right way:
Fade In/Out
The region-fade:
The volume-fade:
Crossfades Audio > Crossfade
Removing Silence And Mute Regions
Muting and cutting clean:
Cleaned Tom track:
(Don't forget the fade-ins and fade-outs!)
Our arrangement should now, after the editing, look like this:
Audio Sequencing Workshop: Mixing
1. Input / Output
2. Trim and Phase Reverse
3. Inserts 1-6
4. Inserts 6-8
5. Pan/Balance
6. Mute and Solo
7. Channel fader
8. Automation Read/Write
9. Edit channel window
10. Insert / EQ / Send-Bypass
11.Listen Input
12.Record activation
13.Show Inserts / EQs / Sends
14.Mixer view setting
Equalizer
• Lo Cut/Hi Pass
Cuts a lot (about 24dB/Octave) under the cutoff-frequency.
(Ex: Cleaning tracks of low rumble and unnecessary information.)
• Lo Shelve / Hi Shelve
Cuts / adds in the basses or highs
• Shelving / Peak type
Cuts / adds around the cutoff-frequency.
• High Cut/Lo Pass
To cut high frequencies.
Dynamics
Dynamics control the volume of audio-signal.
• Noise gate (Ex: Everything between 2 kick drum-hits is being
muted.)
• Compressor (Ex: Loud vocals are being reduced so the quiet
signals are more even.)
• Limiter (Ex: A limiter in the Insert of the Master fader so in the
bounce there is no distorting signal above 0dB.)
• Multiband-Compressor (Ex: A static fat bass of a kick drum,
but the
highs are kept dynamic.)
Panorama / Balance
• Panorama / balance is used to place an audio signal
in the
stereo mix, from the very left, the mid to the very
right.
• Panorama knobs are for mono signals.
Reverb Using reverberation as an aftereffect gives you the possibility to control the
room in the mix.
But we have to "feed" the fx-tracks. For this we will create aux-sends.
Let's do this for the vocals. We will send signals to the short reverb. If
we fade out the vocal-track, the reverb shall decrease too so we will use
one of the post fader-sends (2, 4, 6 or 8):
The Bongos shall have a little bit short reverb and lots of the long
reverb, there we go:
Special Effects and Automation
Try effects like Chorus, Flanger, Modulation, Delay, Distortion,
Rotary or Tremolo for unique sounds in your songs.
Ex: telephone-voice
Bouncing
• Bouncing is the same like "Mixdown", "Rendering" or
similar.
• When a signal is above 0dB, the signal will distort.
Therefore we will use a limiter in the insert of the
main-output.
Audio Sequencing Workshop:
Mastering• For more songs the process looks a little bit
different.
Benjamin Kapidzic
• Benjamin Kapidzic, born in 1984,
lives in Hamburg (Germany).
• Studied audio-engineering at the
SAE-college and works as an
live/studio engineer and is
mixing/producing several
projects.
• Need help with your projects?
For more information contact:
Summary, QnASummary, QnA