Assassin’s creed unity building the next generation open world games marc albinet
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Transcript of Assassin’s creed unity building the next generation open world games marc albinet
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Marc AlbinetACU Game Director – Ubisoft Montréal
BUILDING THE NEXT GENERATION OPEN WORLD GAMES
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WHAT’S BETTER WITH NEXT GEN ?
But first, what is an open world ?
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OPEN WORLD MOTIVATION PILLARS
CURIOSITY
EXPERIMENTATION = TOY
EXPLORATION = WORLD
ESCAPE REALITY
REALISM
FICTION
SKILLSIMPROVEMENTS
CUSTOMISATION = STORY
CHALLENGE = GAMEPLAY
What next gen can bring in those pillars ?
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ESCAPE REALITY : REALISM
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Light & graphic
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Massive crowds
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Real size scale
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Seamless interiors
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CURIOSITY : EXPLORATION & EXPERIMENTATION
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Unique places to discover
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360 Approaches
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Seamless coop exploration
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Factions and reaction systems
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Cumulative tools to experiment in the toy1 2
3 4
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IMPROVEMENTS : GAMEPLAY & PLAYER STORY
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Challenge
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Revisited core loop
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Improved exploration loop
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Improved exploration loop
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Improved exploration loop
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Progression & Customisation
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SKILLSIMPROVEMENTS
CONCLUSION
CURIOSITY
EXPERIMENTATION = TOY
EXPLORATION = WORLD
ESCAPE REALITY
REALISM
FICTION
CUSTOMISATION = STORY
CHALLENGE = GAMEPLAY
FREEDOM
IMMERSION CONSISTENCY
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THANK YOU
QUESTIONS