Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor...

118
Introduction Companion slides for The Art of Multiprocessor Programming by Maurice Herlihy & Nir Shavit

Transcript of Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor...

Page 1: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Introduction

Companion slides forThe Art of Multiprocessor

Programmingby Maurice Herlihy & Nir Shavit

Page 2: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 2

Moore’s Law

Clock speed

flattening sharply

Transistor count still

rising

Page 3: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 3

Still on some of your desktops: The Uniprocesor

memory

cpu

Page 4: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 4

In the Enterprise: The Shared Memory

Multiprocessor(SMP)

cache

BusBus

shared memory

cachecache

Page 5: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 5

Your New Desktop: The Multicore Processor

(CMP)

cache

BusBus

shared memory

cachecacheAll on the same chip

Sun T2000Niagara

Page 6: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 6

Multicores Are Here

• “Intel's Intel ups ante with 4-core chip. New microprocessor, due this year, will be faster, use less electricity...” [San Fran Chronicle]

• “AMD will launch a dual-core version of its Opteron server processor at an event in New York on April 21.” [PC World]

• “Sun’s Niagara…will have eight cores, each core capable of running 4 threads in parallel, for 32 concurrently running threads. ….” [The Inquirer]

Page 7: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 7

Why do we care?

• Time no longer cures software bloat– The “free ride” is over

• When you double your program’s path length– You can’t just wait 6 months– Your software must somehow exploit

twice as much concurrency

Page 8: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 8

Traditional Scaling Process

User code

TraditionalUniprocessor

Speedup1.8x1.8x

7x7x

3.6x3.6x

Time: Moore’s law

Page 9: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 9

Multicore Scaling Process

User code

Multicore

Speedup 1.8x1.8x

7x7x

3.6x3.6x

Unfortunately, not so simple…

Page 10: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 10

Real-World Scaling Process

1.8x1.8x 2x2x 2.9x2.9x

User code

Multicore

Speedup

Parallelization and Synchronization require great care…

Page 11: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 11

Multicore Programming: Course Overview

• Fundamentals– Models, algorithms, impossibility

• Real-World programming– Architectures– Techniques

Page 12: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 12

Multicore Programming: Course Overview

• Fundamentals– Models, algorithms, impossibility

• Real-World programming– Architectures– Techniques

We don’t necessarily

want to m

ake

you experts…

Page 13: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

13

Sequential Computation

memory

object object

thread

Page 14: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

14

Concurrent Computation

memory

object object

thre

ads

Page 15: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 15

Asynchrony

• Sudden unpredictable delays– Cache misses (short)– Page faults (long)– Scheduling quantum used up (really

long)

Page 16: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 16

Model Summary

• Multiple threads– Sometimes called processes

• Single shared memory• Objects live in memory• Unpredictable asynchronous

delays

Page 17: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 17

Road Map

• We are going to focus on principles first, then practice– Start with idealized models– Look at simplistic problems– Emphasize correctness over

pragmatism– “Correctness may be theoretical, but

incorrectness has practical impact”

Page 18: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 18

Concurrency Jargon

• Hardware– Processors

• Software– Threads, processes

• Sometimes OK to confuse them, sometimes not.

Page 19: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 19

Parallel Primality Testing

• Challenge– Print primes from 1 to 1010

• Given– Ten-processor multiprocessor– One thread per processor

• Goal– Get ten-fold speedup (or close)

Page 20: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 20

Load Balancing

• Split the work evenly• Each thread tests range of 109

…109 10102·1091

P0 P1 P9

Page 21: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

21

Procedure for Thread i

void primePrint { int i = ThreadID.get(); // IDs in {0..9} for (j = i*109+1, j<(i+1)*109; j++) { if (isPrime(j)) print(j); }}

Page 22: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 22

Issues

• Higher ranges have fewer primes• Yet larger numbers harder to test• Thread workloads

– Uneven– Hard to predict

Page 23: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 23

Issues

• Higher ranges have fewer primes• Yet larger numbers harder to test• Thread workloads

– Uneven– Hard to predict

• Need dynamic load balancingre

jected

Page 24: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

24

17

18

19

Shared Counter

each thread takes a number

Page 25: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

25

Procedure for Thread i

int counter = new Counter(1); void primePrint { long j = 0; while (j < 1010) { j = counter.getAndIncrement(); if (isPrime(j)) print(j); }}

Page 26: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

26

Counter counter = new Counter(1); void primePrint { long j = 0; while (j < 1010) { j = counter.getAndIncrement(); if (isPrime(j)) print(j); }}

Procedure for Thread i

Shared counterobject

Page 27: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 27

Where Things Reside

cache

BusBus

cachecache

1

shared counter

shared memory

void primePrint { int i = ThreadID.get(); // IDs in {0..9} for (j = i*109+1, j<(i+1)*109; j++) { if (isPrime(j)) print(j); }}

code

Local variables

Page 28: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

28

Procedure for Thread i

Counter counter = new Counter(1); void primePrint { long j = 0; while (j < 1010) { j = counter.getAndIncrement(); if (isPrime(j)) print(j); }}

Stop when every value taken

Page 29: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

29

Counter counter = new Counter(1); void primePrint { long j = 0; while (j < 1010) { j = counter.getAndIncrement(); if (isPrime(j)) print(j); }}

Procedure for Thread i

Increment & return each new

value

Page 30: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

30

Counter Implementation

public class Counter { private long value;

public long getAndIncrement() { return value++; }}

Page 31: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

31

Counter Implementation

public class Counter { private long value;

public long getAndIncrement() { return value++; }} OK for single thread,

not for concurrent threads

Page 32: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

32

What It Means

public class Counter { private long value;

public long getAndIncrement() { return value++; }}

Page 33: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

33

What It Means

public class Counter { private long value;

public long getAndIncrement() { return value++; }}

temp = value; value = value + 1; return temp;

Page 34: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

34

time

Not so good…

Value… 1

read 1

read 1

write 2

read 2

write 3

write 2

2 3 2

Page 35: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

35

Is this problem inherent?

If we could only glue reads and writes…

read

write read

write

Page 36: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

36

Challenge

public class Counter { private long value;

public long getAndIncrement() { temp = value; value = temp + 1; return temp; }}

Page 37: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

37

Challenge

public class Counter { private long value;

public long getAndIncrement() { temp = value; value = temp + 1; return temp; }}

Make these steps atomic (indivisible)

Page 38: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

38

Hardware Solution

public class Counter { private long value;

public long getAndIncrement() { temp = value; value = temp + 1; return temp; }} ReadModifyWrite()

instruction

Page 39: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

39

An Aside: Java™

public class Counter { private long value;

public long getAndIncrement() { synchronized { temp = value; value = temp + 1; } return temp; }}

Page 40: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

40

An Aside: Java™

public class Counter { private long value;

public long getAndIncrement() { synchronized { temp = value; value = temp + 1; } return temp; }}

Synchronized block

Page 41: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

41

An Aside: Java™

public class Counter { private long value;

public long getAndIncrement() { synchronized { temp = value; value = temp + 1; } return temp; }}

Mutual Exclusion

Page 42: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

42

Mutual Exclusion or “Alice & Bob share a pond”

A B

Page 43: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

43

Alice has a pet

A B

Page 44: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

44

Bob has a pet

A B

Page 45: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

45

The Problem

A B

The pets don’tget along

Page 46: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 46

Formalizing the Problem

• Two types of formal properties in asynchronous computation:

• Safety Properties– Nothing bad happens ever

• Liveness Properties – Something good happens eventually

Page 47: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 47

Formalizing our Problem

• Mutual Exclusion– Both pets never in pond

simultaneously– This is a safety property

• No Deadlock– if only one wants in, it gets in– if both want in, one gets in.– This is a liveness property

Page 48: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 48

Simple Protocol

• Idea– Just look at the pond

• Gotcha– Trees obscure the view

Page 49: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 49

Interpretation

• Threads can’t “see” what other threads are doing

• Explicit communication required for coordination

Page 50: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 50

Cell Phone Protocol

• Idea– Bob calls Alice (or vice-versa)

• Gotcha– Bob takes shower– Alice recharges battery– Bob out shopping for pet food …

Page 51: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 51

Interpretation

• Message-passing doesn’t work• Recipient might not be

– Listening– There at all

• Communication must be– Persistent (like writing)– Not transient (like speaking)

Page 52: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

52

Can Protocol

cola

cola

Page 53: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

53

Bob conveys a bit

A B

cola

Page 54: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

54

Bob conveys a bit

A B

cola

Page 55: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 55

Can Protocol

• Idea– Cans on Alice’s windowsill– Strings lead to Bob’s house– Bob pulls strings, knocks over cans

• Gotcha– Cans cannot be reused– Bob runs out of cans

Page 56: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 56

Interpretation

• Cannot solve mutual exclusion with interrupts– Sender sets fixed bit in receiver’s

space– Receiver resets bit when ready– Requires unbounded number of

inturrupt bits

Page 57: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

57

Flag Protocol

A B

Page 58: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

58

Alice’s Protocol (sort of)

A B

Page 59: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

59

Bob’s Protocol (sort of)

A B

Page 60: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 60

Alice’s Protocol

• Raise flag• Wait until Bob’s flag is down• Unleash pet• Lower flag when pet returns

Page 61: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 61

Bob’s Protocol

• Raise flag• Wait until Alice’s flag is down• Unleash pet• Lower flag when pet returns

dang

er!

Page 62: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 62

Bob’s Protocol (2nd try)

• Raise flag• While Alice’s flag is up

– Lower flag– Wait for Alice’s flag to go down– Raise flag

• Unleash pet• Lower flag when pet returns

Page 63: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 63

Bob’s Protocol

• Raise flag• While Alice’s flag is up

– Lower flag– Wait for Alice’s flag to go down– Raise flag

• Unleash pet• Lower flag when pet returns

Bob defers to Alice

Page 64: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 64

The Flag Principle

• Raise the flag• Look at other’s flag• Flag Principle:

– If each raises and looks, then– Last to look must see both flags up

Page 65: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 65

Proof of Mutual Exclusion

• Assume both pets in pond– Derive a contradiction– By reasoning backwards

• Consider the last time Alice and Bob each looked before letting the pets in

• Without loss of generality assume Alice was the last to look…

Page 66: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

66

Proof

time

Alice’s last look

Alice last raised her flag

Bob’s last look

QED

Alice must have seen Bob’s Flag. A Contradiction

Bob last raised flag

Page 67: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 67

Proof of No Deadlock

• If only one pet wants in, it gets in.

Page 68: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 68

Proof of No Deadlock

• If only one pet wants in, it gets in.• Deadlock requires both continually

trying to get in.

Page 69: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 69

Proof of No Deadlock

• If only one pet wants in, it gets in.• Deadlock requires both continually

trying to get in.• If Bob sees Alice’s flag, he gives

her priority (a gentleman…)

QED

Page 70: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 70

Remarks

• Protocol is unfair– Bob’s pet might never get in

• Protocol uses waiting– If Bob is eaten by his pet, Alice’s pet

might never get in

Page 71: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 71

Moral of Story

•Mutual Exclusion cannot be solved by

–transient communication (cell phones)– interrupts (cans)

•It can be solved by– one-bit shared variables – that can be read or written

Page 72: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 72

The Arbiter Problem (an aside)

Pick a point

Pick a point

Page 73: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 73

The Fable Continues

• Alice and Bob fall in love & marry

Page 74: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 74

The Fable Continues

• Alice and Bob fall in love & marry• Then they fall out of love & divorce

– She gets the pets– He has to feed them

Page 75: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 75

The Fable Continues

• Alice and Bob fall in love & marry• Then they fall out of love & divorce

– She gets the pets– He has to feed them

• Leading to a new coordination problem: Producer-Consumer

Page 76: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

76

Bob Puts Food in the Pond

A

Page 77: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

77

mmm…

Alice releases her pets to Feed

Bmmm…

Page 78: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 78

Producer/Consumer

• Alice and Bob can’t meet– Each has restraining order on other– So he puts food in the pond– And later, she releases the pets

• Avoid– Releasing pets when there’s no food– Putting out food if uneaten food

remains

Page 79: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 79

Producer/Consumer

• Need a mechanism so that– Bob lets Alice know when food has

been put out– Alice lets Bob know when to put out

more food

Page 80: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

80

Surprise Solution

A B

cola

Page 81: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

81

Bob puts food in Pond

A B

cola

Page 82: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

82

Bob knocks over Can

A B

cola

Page 83: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

83

Alice Releases Pets

A B

cola

yum… Byum…

Page 84: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

84

Alice Resets Can when Pets are Fed

A B

cola

Page 85: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

85

Pseudocode

while (true) { while (can.isUp()){}; pet.release(); pet.recapture(); can.reset();}

Alice’s code

Page 86: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

86

Pseudocode

while (true) { while (can.isUp()){}; pet.release(); pet.recapture(); can.reset();}

Alice’s code

while (true) { while (can.isDown()){}; pond.stockWithFood(); can.knockOver();}

Bob’s code

Page 87: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 87

Correctness

• Mutual Exclusion– Pets and Bob never together in pond

Page 88: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 88

Correctness• Mutual Exclusion

– Pets and Bob never together in pond

• No Starvationif Bob always willing to feed, and pets

always famished, then pets eat infinitely often.

Page 89: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 89

Correctness• Mutual Exclusion

– Pets and Bob never together in pond• No Starvation

if Bob always willing to feed, and pets always famished, then pets eat infinitely often.

• Producer/ConsumerThe pets never enter pond unless there

is food, and Bob never provides food if there is unconsumed food.

safety

liveness

safety

Page 90: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

90

Could Also Solve Using Flags

A B

Page 91: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 91

Waiting

• Both solutions use waiting– while(mumble){}

• Waiting is problematic– If one participant is delayed– So is everyone else– But delays are common &

unpredictable

Page 92: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 92

The Fable drags on …

• Bob and Alice still have issues

Page 93: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 93

The Fable drags on …

• Bob and Alice still have issues• So they need to communicate

Page 94: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 94

The Fable drags on …

• Bob and Alice still have issues• So they need to communicate• So they agree to use billboards …

Page 95: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

95

E1

D2C

3

Billboards are Large

B3A

1

LetterTiles

From Scrabble™ box

Page 96: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

96

E1

D2C

3

Write One Letter at a Time …

B3A

1

W4A

1S

1

H4

Page 97: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

97

To post a message

W4A

1S

1H

4A

1C

3R

1T

1H

4E

1

whew

Page 98: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

98

S1

Let’s send another message

S1E

1L

1L

1L

1V

4

L1 A

1

M3

A1

A1

P3

Page 99: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

99

Uh-Oh

A1

C3

R1

T1H

4E

1S

1E

1L

1L

1

L1

OK

Page 100: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 100

Readers/Writers

• Devise a protocol so that– Writer writes one letter at a time– Reader reads one letter at a time– Reader sees

• Old message or new message• No mixed messages

Page 101: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 101

Readers/Writers (continued)

• Easy with mutual exclusion• But mutual exclusion requires

waiting– One waits for the other– Everyone executes sequentially

• Remarkably– We can solve R/W without mutual

exclusion

Page 102: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 102

Why do we care?

• We want as much of the code as possible to execute concurrently (in parallel)

• A larger sequential part implies reduced performance

• Amdahl’s law: this relation is not linear…

Page 103: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 103

Amdahl’s Law

OldExecutionTimeNewExecutionTimeSpeedup=

…of computation given n CPUs instead of 1

Page 104: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 104

Amdahl’s Law

− + pp

n

1

1Speedup=

Page 105: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 105

Amdahl’s Law

− + pp

n

1

1Speedup=

Parallel fraction

Page 106: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 106

Amdahl’s Law

− + pp

n

1

1Speedup=

Parallel fraction

Sequential fraction

Page 107: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 107

Amdahl’s Law

− + pp

n

1

1Speedup=

Parallel fraction

Number of processors

Sequential fraction

Page 108: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

108

Example

• Ten processors• 60% concurrent, 40% sequential• How close to 10-fold speedup?

Page 109: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

109

Example

• Ten processors• 60% concurrent, 40% sequential• How close to 10-fold speedup?

106.0

6.01

1

+−Speedup=2.17=

Page 110: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

110

Example

• Ten processors• 80% concurrent, 20% sequential• How close to 10-fold speedup?

Page 111: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

111

Example

• Ten processors• 80% concurrent, 20% sequential• How close to 10-fold speedup?

108.0

8.01

1

+−Speedup=3.57=

Page 112: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

112

Example

• Ten processors• 90% concurrent, 10% sequential• How close to 10-fold speedup?

Page 113: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

113

Example

• Ten processors• 90% concurrent, 10% sequential• How close to 10-fold speedup?

109.0

9.01

1

+−Speedup=5.26=

Page 114: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

114

Example

• Ten processors• 99% concurrent, 01% sequential• How close to 10-fold speedup?

Page 115: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

115

Example

• Ten processors• 99% concurrent, 01% sequential• How close to 10-fold speedup?

1099.0

99.01

1

+−Speedup=9.17=

Page 116: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 116

The Moral

• Making good use of our multiple processors (cores) means

• Finding ways to effectively parallelize our code– Minimize sequential parts– Reduce idle time in which threads

wait without

Page 117: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming 117

Multicore Programming

• This is what this course is about… – The % that is not easy to make

concurrent yet may have a large impact on overall speedup

• Next week: – A more serious look at mutual

exclusion

Page 118: Art of Multiprocesor Programming · Introduction Companion slides for The Art of Multiprocessor Programming ... twice as much concurrency. Art of Multiprocessor Programming 8 Traditional

Art of Multiprocessor Programming

118

         This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.

• You are free:– to Share — to copy, distribute and transmit the work – to Remix — to adapt the work

• Under the following conditions:– Attribution. You must attribute the work to “The Art of

Multiprocessor Programming” (but not in any way that suggests that the authors endorse you or your use of the work).

– Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under the same, similar or a compatible license.

• For any reuse or distribution, you must make clear to others the license terms of this work. The best way to do this is with a link to– http://creativecommons.org/licenses/by-sa/3.0/.

• Any of the above conditions can be waived if you get permission from the copyright holder.

• Nothing in this license impairs or restricts the author's moral rights.